feos
f1a617b047
tastudio: stop latching input in playback mode if new frames are generated
...
addresses #801
2017-02-18 20:54:59 +03:00
zeromus
64e4585582
oops, fix copy/paste error from the other day which broke gpgx in 32bits mode
2017-02-11 20:17:14 -06:00
adelikat
6ae8a88658
remove some debugging junko
2017-02-11 13:41:25 -06:00
zeromus
2e34d91869
small repairs to get gpgx64 running again
2017-02-09 22:40:16 -06:00
zeromus
539cdc29f3
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
2017-02-04 21:40:29 -06:00
adelikat
86c74305e4
lua console - when toggling a script on, behave the same as if you loaded it. It should run immediately, not on the next frame
2017-02-03 16:31:38 -06:00
adelikat
af1a2547ae
Add a hotkey to toggle the Skip Lag Frames option
2017-01-29 18:33:19 -06:00
feos
36f53116b1
tastudio: quit pretending -1 is a legit branchHash
...
seems to fix #785
2017-01-29 10:24:11 +03:00
feos
b7ed072c4c
tastudio: only load branch markers if they are bound to input
2017-01-19 20:49:18 +03:00
feos
06b14d654b
tastudio: move greenzone writing/loading to the very end
...
hopefully if it crashes during greenzone saving, other components won't die
2017-01-19 14:52:31 +03:00
adelikat
44a1e691f3
Ram Search - show restored/removed messages when undoing/redoing, fixes #749
2017-01-14 20:00:55 -06:00
adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
adelikat
2059558771
Lua - fix emu.getdisplaytype() that has been broken for a long time, also fix it to properly use the IEmulatorService system instead of reflection shenanigans
2016-12-15 13:09:52 -06:00
adelikat
2d9213c379
IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations
2016-12-14 14:12:16 -06:00
adelikat
e94de78ebd
Lua - fix movie.getinput() to return float values instead of passing "False" no matter what
2016-12-14 13:22:01 -06:00
adelikat
a955e6a3a2
Break up InputAdapters into separate files because it was getting unwieldy
2016-12-14 13:12:37 -06:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
5ff33e7569
Rename IController.Type to IController.Definition to more clearly describe the property
2016-12-12 12:30:32 -06:00
adelikat
b7e616482d
Intellivision - movie mnemonics and virtual pads
2016-12-06 20:16:22 -06:00
adelikat
d38b5396c3
Remove some commented out code that has been commented out for quite some time
2016-12-06 10:22:03 -06:00
adelikat
44fa93e15f
Lua - make the MemorySavestate library dependent on IStatable
2016-12-04 12:08:21 -06:00
adelikat
63202570cc
Lua NES library - properly use an OptionalService instead of Global.Emulator
2016-12-04 11:50:07 -06:00
adelikat
604ed74ff9
remove some usages of VideoProviderGlue by checking for VideoProvider availability before doing some dependent processes
2016-12-04 10:30:51 -06:00
feos
d3b6364db0
bk2 log generator:
...
- pick actually neutral analog values for empty entry
- properly hide all neutral values from input display
2016-11-26 17:41:00 +03:00
feos
3b2781c571
movie: add Disc Select, Open and Close to the dictionaries
2016-11-26 16:39:21 +03:00
ConHuevosGuey
e0d534dc1c
Setting Display Manager 'Final Filter' default to 'None' from 'Bilinear' because bilinear blur needs to die away.
2016-11-24 15:24:55 -06:00
feos
ef8068daa4
Revert "tastudio: move LastPositionFrame to TasMovie, prepare for another revision"
...
This reverts commit eea49f1895
.
2016-11-21 20:03:56 +03:00
feos
eea49f1895
tastudio: move LastPositionFrame to TasMovie, prepare for another revision
2016-11-21 19:29:11 +03:00
feos
05d47a7318
tastudio: make analog hotkeys working, and their names fit in
2016-11-21 18:00:21 +03:00
feos
95dc2fd6b3
tastudio: move arrow keys logic to hotkeys
...
disallow sending Minus to MainForm
2016-11-20 23:26:13 +03:00
zeromus
327606234f
fix can't use neshawk (recent regression)
2016-11-19 20:07:17 -06:00
feos
a413f524c9
remember that not every platform has analog controls
2016-11-19 21:21:07 +03:00
feos
a8dde12c1f
tastudio:
...
- set Float type to analog control columns
- set their size taking into account their MaxDigits
- stop displaying neutral analog values
input OSD:
- obtain real neutral analog value the given core uses and hide it, instead of hiding hardcoded zero
2016-11-19 19:31:04 +03:00
feos
edf21b8bfe
fix tastudio crashes when:
...
- setting 0 space for disk states
- righclicking on selection if a bunch of selected frames contains the last frame
- cutting the last frame
2016-11-17 20:05:41 +03:00
zeromus
595a207c97
add new field to gamedb to specify which core should be used.
...
allow it to be 'neshawk' or 'quicknes'.
this should only be employed by end-users; we won't make those choices in the gamedb officially.
the quicknes blacklist is still implemented separately.
yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
adelikat
7bff28bdee
Lua - memory library - actually default to system bus, previous commit was unsufficient
2016-11-12 11:55:20 -06:00
adelikat
0959d5f0df
When importing SNES .lsmv movies, add an extra input frame, fixes #721
2016-11-12 11:01:26 -06:00
adelikat
bf9956089d
Lua - default the memory library to system bus (if available)
2016-11-12 09:25:18 -06:00
adelikat
82c1c11879
Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality
2016-11-11 15:03:34 -06:00
adelikat
045f5e9df1
Lua documentation - clean up return values to match conventions in parameters
2016-11-11 11:40:53 -06:00
adelikat
b0552224e0
Lua documentation - fix notation for nullable bools
2016-11-11 11:30:18 -06:00
adelikat
fa6cb75a77
When generating wiki documentation, add some info about parameter types, #401
2016-11-11 11:27:06 -06:00
adelikat
75654b9f33
Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726
2016-11-11 08:44:28 -06:00
feos
b24eb2293f
add name shortcuts for psx analog controls
2016-11-09 00:25:24 +03:00
adelikat
7b2338a110
movie mnemonics for vs controls
2016-10-29 22:20:34 -05:00
adelikat
2c1f0013c3
Account for game names having quotes in them, fixes NES Ivan Ironman Stewart's Super Off-Road
2016-10-13 20:16:26 -05:00
feos
9714aa5cc9
tastudio:
...
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos
93f78a69d2
tastudio: show cursor hotkey
2016-10-09 17:14:39 +03:00
adelikat
ef6c9131c6
Fix behavior when loading a new rom when a cheat is loaded, fixes #550
2016-10-06 13:57:39 -05:00
adelikat
3a36835af2
Ram Search - with the Diff column displayed, don't throw exceptions, Fixes #637 . The Diff column still has issues with 4 byte watches though, but this fixes unending exceptions at least
2016-10-05 20:58:26 -05:00
adelikat
574584c079
Fix filename generation when there are colons in the game name, fixes #661
2016-09-21 10:27:28 -04:00
feos
7309957c11
tastudio: pasting input beyond movie length extends it
2016-09-08 18:32:37 +03:00
feos
091a62ab25
tastudio history: properly fix recording
...
the problem was mismatching ideas of movie length between movie and history
2016-09-07 20:54:45 +03:00
feos
549fc333f1
tastudio: fix removal of states *near* lag frames
2016-09-03 15:17:38 +03:00
feos
2911e498e1
tastudio history: fix bug where undoing the movie extension (caused by drawing beyond the movie length) would swallow all the movie
2016-08-29 21:18:55 +03:00
adelikat
1b2f24502f
fix when importing .fm2 and other "legacy" imports, add the .bk2 extension instead of replacing the old move with its old extension
2016-08-29 10:21:30 -04:00
feos
4f24682289
taseditor: fix LastPositionFrame resets
2016-08-28 15:34:18 +03:00
feos
91a29a8692
n64: yet another dynarec check, this time for lua
2016-08-25 22:11:53 +03:00
feos
215f9b9959
tastudio: some dirty fixes to how undo/redo works with recording frames
2016-08-22 21:17:35 +03:00
zeromus
a7d2b8d7f7
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
...
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
feos
8721d0ef83
Merge pull request #681 from vadosnaprimer/gpgx32
...
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos
35282ba577
gpgx32: flipped namespaces, added excplicit core picking
...
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
parasyte
71c7edbb24
Add address mask setting for breakpoints
2016-08-08 04:37:39 -07:00
feos
a2b55291b3
tastudio:
...
- movie end doesn't switch to record mode anymore. fix #586
- recording mode checkbox
- fix rec mode dying during fast rewind
todo:
- readonly hotkey doesn't work until we click the checkbox
- movie status icon doesn't show up if tastudio is autoloaded
2016-08-06 22:28:25 +03:00
feos
170681c3ad
tastudio: Recording mode
...
a bit inconsistent with how it switches to record right now
2016-08-03 22:29:27 +03:00
feos
178820746c
tastudio: prevent crash occurring at new state capture
...
mem leak is still there for N64
2016-08-02 22:46:21 +03:00
feos
13476f33ca
tastudio: don't pass ctrl+c hotkey to mainform.
2016-08-01 20:23:16 +03:00
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
feos
fbbc97731e
subtitles: proper internal sorting
2016-06-30 19:14:34 +03:00
feos
144e942f57
subtitles: fix sorting on import and export.
...
still need a way to sort internally.
2016-06-29 23:53:07 +03:00
feos
35a07f42eb
subtitles:
...
- trim trailing spaces
- sort by frame and then by Y pos (to properly order multiline subs)
- concat multilines (optionally) on export
- option to skip color tag on export
todo: fix multiline ordering for export
2016-06-29 00:32:43 +03:00
zeromus
a9c0211d46
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
feos
1a11f34c13
tastudio: bind insert/delete/clone/clear.
2016-06-13 16:40:13 +03:00
feos
af4b3ec752
tastudio: bind autorestore, turboseek and followcursor.
2016-06-13 15:43:28 +03:00
feos
346c4e56b3
tastudio autosave:
...
- switch to appropriate method for backups
- option to save backup per file save
- menu command to save backup
2016-06-12 16:41:27 +03:00
feos
cbc5ca2115
tastudio: fix the warning about inheritance mismatch
2016-06-11 18:58:22 +03:00
feos
32be07ce03
tastudio: don't record marker history edits to history
...
this generates a warning regarding "new is not required" for the functions I edited, dunno what to do with it
2016-06-11 12:48:11 +03:00
feos
2a952cebef
saving too!
...
also catch inconsistent tsmSettings exception
2016-06-11 10:12:30 +03:00
feos
ef93a50f4d
tastudio: fix silly order error in tsmSettings parser
2016-06-11 09:46:21 +03:00
feos
559eacf95a
InputpPompt: allow multiline info
...
bk2 export for tastudio: stop endlessly appending extensions
tasstudio autosave:
- fix interval init on load
- 0 interval disables autosave
- canceling SaveAs doesn't kill the timer
- ability to append "backup" to filename allows saving to a separate file
-- don't let tasproject switch to the backup file (bit hacky)
2016-06-10 16:05:12 +03:00
Suuper
327c45b440
Fixed issue #626 .
2016-05-14 13:46:15 -05:00
zeromus
0cc27a226b
add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
2016-05-07 10:10:37 -05:00
feos
2e1132c2b9
tastudio: this should be reliable enough.
2016-04-25 18:18:20 +03:00
feos
000050b1e9
tastudio: integrate StateGap logic into ExcludeStates().
...
for loaded projects, stop forcing current frame capture if it's non-zero.
stop excluding state on frame 0.
todo: make capture state gap reliable for project state gap. right now it can capture odd frames if they go after markers or lag, so those will be missing when saving the project.
2016-04-25 18:04:42 +03:00
feos
408d0ae4d0
tastudio: attempt to make StateGap smarter.
...
it should rely on frames, not on state indexes. and we can only have states on frame numbers that are powers of 2.
doesn't work right on saving multiple times yet. need to cooperate with ExcludeStates() somehow.
2016-04-24 23:17:17 +03:00
feos
f35938acdb
tastudio: be able to load broken greenzone file.
2016-04-23 20:54:14 +03:00
hegyak
2f036058f6
Fix the Apple IIe being labeled as PlayStation (Title)
2016-04-22 16:54:23 -07:00
feos
1581b5b283
tastudio: tie rerecording to laglog invalidation instead of states.
2016-04-18 18:52:37 +03:00
feos
7fa99c7d13
tastudio: project savegap (finally!)
...
ScrollSpeed defaults to taseditor's
2016-04-17 23:29:25 +03:00
feos
a7b3668506
tastudio: fix Used and fix a nasty mistake in branch logic.
...
should properly handle branches created during seeking.
fix #606 I hope.
2016-04-17 18:54:55 +03:00
feos
0e6ec038a8
tsm: let this sanity check be there.
2016-04-17 16:01:09 +03:00
feos
f5746a7b8f
tastudio: stop updating splicer after every new cell is appended.
...
quick fix to #597 .
fix crash when pasting input beyond movie length. todo: make input log append like PasteInsert does.
2016-04-17 13:52:58 +03:00
zeromus
859f4e3c01
fix 2 watch-related bugs and a typo in an error message
2016-04-15 22:43:14 -05:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
Hathor86
8cd88cdeca
ApiHawk - Add few other system inputs
...
SNES, SMS, Genesis, N64, GB
Following some tests, it works (so I'd say that this feature is beta)
2016-04-06 22:11:00 +02:00
zeromus
5024f6022e
console log lua exceptions, workaround for #607
2016-03-31 14:11:34 -05:00
Hathor86
fcb0c8bc32
Work on input get/set through ApiHawk
...
Convertion has been moved to dedicated class
SystemInfo class review
SystemInfo class now instanciate all SystemInfo and stores them in a
static readonly collection (avoid creating a new class each time we call
DisplayName property).
+ EmulatedSystem enum (in Api) renamed to CoreSystem and moved to
BizHawk.Client.Common
+ this enum is used in SystemInfo class
Created a Joypad class that is populated with JoypadButton enum flags
Input get/set throught ApiHawk works for NES only. So many work remains...
2016-03-29 23:42:24 +02:00
zeromus
1b8a51e447
rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression
2016-03-29 03:40:37 -05:00
zeromus
10272b4857
add alternate vsync method for d3d display method, in case youre the lucky owner of a system that sucks
2016-03-27 04:49:17 -05:00
zeromus
e487f1494c
change display manager defaults, for evaluation
2016-03-23 20:26:31 -05:00
zeromus
3deb7fcb31
add autoprescale concept. default it to on, since really I can't think of when you'd ever not want it, except in some very low-spec system scenarios. Add NOP concept to filter chain, potentially troublesome
2016-03-23 20:26:31 -05:00
Tony Konzel
93fcb293d8
C64: Fix the build post-merge (derp.)
2016-03-15 11:38:55 -05:00
Tony Konzel
05914e1490
Merge pull request #599 from TASVideos/c64-via-timer-fixes
...
C64 via timer fixes (and more)
2016-03-15 10:08:17 -05:00
feos
a6c3561db0
lua: movie.getinput() now fails gracefully if adapter is null.
...
fixes #595
movie.mode() returns a string, so make its modes look like strings in the description.
2016-03-12 12:05:24 +03:00
zeromus
aa3c599882
readd y=x functionality to SetReadOnly
2016-03-10 19:03:07 -06:00
Anthony Konzel
8fd552274e
C64: Discover file formats heuristically instead of by filename.
2016-03-05 15:23:22 -06:00
adelikat
234cc2e5d8
Get started on C64 support in the multi-disk bundler
2016-03-04 21:50:24 -05:00
nattthebear
a87096fb85
Move around LuaInterface.dll as well in preparation for 64 bit build
2016-02-28 16:10:18 -05:00
nattthebear
2a0e859a85
Add 64 bit build (doesn't work yet), move SlimDX.dll
2016-02-28 15:06:03 -05:00
adelikat
44dc9518cf
capture Sega CD flag in movies
2016-02-28 10:21:18 -05:00
zeromus
75df712563
fix ramwatch crashing bug involving core reboots and watchlist hanging on to stale emulator instances
2016-02-23 14:42:47 -06:00
zeromus
95bc69b448
some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
2016-02-22 00:23:20 -06:00
feos
78f20510e5
lua: emu.disassemble(uint pc, string name = "")
2016-02-21 18:14:03 +03:00
Suuper
a751412c1f
TasStateManager.cs -> fixed stateHasDuplicate
2016-02-20 13:43:24 -06:00
Suuper
8b5440d963
Fixed a few bugs in TasStateManager.cs
2016-02-20 12:34:13 -06:00
adelikat
cacfb615c4
simplify Cheat.cs somewhat
2016-02-16 20:02:57 -05:00
adelikat
3257b06f85
unnecessary usings
2016-02-16 19:57:57 -05:00
adelikat
ddbaf6b2f9
Lua - registering completiosn to sublime text 2 - exclude strings from completion logic
2016-02-14 22:35:47 -05:00
adelikat
b3728ff192
Make Screenshot Raw to Clipboard and Screenshot Client to Clipboard into configurable hotkeys instead of hardcoded shortcut keys in the menu items
2016-02-14 21:30:24 -05:00
AdamSturge
cf76d99a52
Merge pull request #571 from TASVideos/feature/cheat-comparison-types
...
Feature/cheat comparison types
2016-02-10 18:58:25 -08:00
zeromus
bff0d5b95d
add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested.
2016-02-10 01:09:43 -06:00
Adam Sturge
c82f70763e
Fixed bug where having no comparison type would throw exception
2016-02-09 20:33:44 -08:00
feos
07d4ac846b
lua: memory.GetMemoryDomainSize()
...
fix #542
2016-02-09 17:54:11 +03:00
zeromus
97998071a7
fix bugs in lua's memorysavestate apis ( fixes #565 )
2016-02-08 01:28:26 -06:00
Adam Sturge
5dc31d3eb9
Fixed index bug for comparison type in Load() in CheatList
2016-02-07 21:54:45 -08:00
Adam Sturge
52c587d712
Save/Load cheats now accounts for comparison type column
2016-02-07 21:40:14 -08:00
Adam Sturge
992acd9e96
Added code to sort by comparison type. Added code to compare based on comparison type selected
2016-02-07 20:56:40 -08:00
adelikat
36b82c3563
Lua Console - add a button that installs auto-complete for all bizhawk's lua library to Sublime Text 2's lua syntax, still todo - notepad++
2016-02-07 08:27:57 -05:00
adelikat
487fce328b
Lua - add option to detect changes in scripts and automatically reload them. Have this option off by default for now. Also fix reloading of scripts which was recently broken.
2016-02-06 13:50:02 -05:00
Adam Sturge
f19333dd11
Prettied up display of comparison type in cheats table
2016-02-05 20:33:21 -08:00
Adam Sturge
092b5da974
restored [ConfigPerist].
2016-02-05 19:33:31 -08:00
adelikat
7885934a1e
Add a global tools path in path config, have various tool related paths fallback to this tools folder, wire it up to hex editor .tbl files and basic bot .bot files. Change various tool paths to be . by default to point to the tools folder instead. Add tools folder to version control and builds
2016-02-05 20:46:18 -05:00
Adam Sturge
9959d61949
Added comparison type dropdown. Updated Cheat model to contain reference to comparison type
2016-02-02 20:32:46 -08:00
adelikat
8168031bed
Make TargetZoomFactor a per systemId setting
2016-01-31 21:05:08 -05:00
zeromus
5e89e563d0
overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
2016-01-31 19:54:55 -06:00
adelikat
c510e13d82
Add an IsSGMode flag for SG-1000 when recording a new movie
2016-01-31 19:53:04 -05:00
adelikat
cc1867326a
Ram Search - fix "Exclude Ram Watch" option
2016-01-31 19:28:25 -05:00
zeromus
42c0b62261
fix some lua currdir bugs, but its all broken, dont pay any attention to it
2016-01-31 03:18:34 -06:00
zeromus
da865e28b8
try sandboxing currenty directory harder
2016-01-31 02:40:48 -06:00
adelikat
ab16e9238b
Drop support for pre-1.0.5 ram watch files, I think it is safe to do this by now
2016-01-30 22:19:32 -05:00
adelikat
0013646db5
Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it
2016-01-30 22:17:31 -05:00
adelikat
5ddd9e097b
clean up some warnings
2016-01-30 21:28:49 -05:00
zeromus
0da6e745e5
move EnvironmentSandbox and LuaSandbox to Client.Common
2016-01-30 18:37:30 -06:00
zeromus
b0ab66801f
Revert "comment out feos' sandbox change so things compile"
...
This reverts commit 418eed6cc5
.
2016-01-30 18:28:51 -06:00
adelikat
418eed6cc5
comment out feos' sandbox change so things compile
2016-01-30 18:10:23 -05:00
adelikat
ca3b43973c
Load Lua session - when loading a relative path, drop the .\ part, I'm disappointed in Path.Combine
2016-01-30 18:08:54 -05:00
feos
7409a32658
lua: attempt to use sandbox in callbacks.
2016-01-30 23:26:27 +03:00
feos
c641d94e05
lua: movie.save
...
see #384
2016-01-30 16:10:28 +03:00
feos
a821fce6c8
typo
2016-01-30 16:10:27 +03:00
feos
7421bd7244
lua docs derp
2016-01-27 17:06:22 +03:00
feos
3c779a897b
lua: emu.setislagged()
2016-01-27 16:41:41 +03:00
feos
1b8ef3738a
tastudio:
...
- history form: canonical colors, show the current item better, report marker operations
- markers: adding markers updates dialog, don't ever remove marker 0
- tsm: attempt to fix exception in AllLag()
2016-01-27 12:53:26 +03:00
zeromus
a355f78631
don't load entire inputlog into a string when parking it in a savestate
2016-01-10 23:08:13 -06:00
zeromus
e1ddb51826
fix off-by-one-too-short-inputlog bug in MoviesOnDisk mode
2016-01-10 22:45:43 -06:00
Hathor86
f0ab9edc10
Attempt to fix OutOfMemory when saving states (I guess it works)
...
Just add an EnsureCapacity() before appending log.
I didn't have any crash yet compare to current release. Let's hope!
2016-01-03 00:52:37 +01:00
zeromus
2765961984
load NSF without annoyance
2015-12-31 12:37:48 -06:00
Hathor86
da25052e09
Just few comments on above notwa's method :)
...
(Oh and transform string concatenation with + to a string.Format)
Also made a small fix to externaltoolmanager
2015-12-24 14:00:08 +01:00
Connor Olding
f0c939d87c
reimplement strings for OSD watches
...
also fixed saving separators
2015-12-23 17:18:39 -08:00
Hathor86
a7074c6341
ExternalToolManager and BizHawkExternalToolattribute
...
Add those 2 classes in order to help handling of external tools
- Also fix value setting in watches constructor
- Bugfix in loading externaltools (they loaded multiple times)
- Add new version of Hello World external tool
Whitespaces noise in RamWatch.cs... :s The code hasn't changed
2015-12-13 21:38:35 +01:00
feos
c1e70077c8
instafix #546
2015-12-13 00:00:22 +03:00
Hathor86
21e25555d0
BytWatch ValueString property fix
...
Call GetByte() instead of _value field (like other watches)
2015-12-10 10:25:45 +01:00
Hathor86
7779b2f7db
Fix RamSearch value
...
Fix has been done on constructor of each watch. Call GetByte / Word /
DWord if value is 0.
It ensure that previous passed in parameters remains unchanged
2015-12-10 00:34:07 +01:00
feos
2a6a2a7a8a
tastudio: properly report saving progress.
...
also attempt to report seeking progress.
report occurs, but progressbar doesn't show up...
2015-12-10 01:38:06 +03:00
Hathor86
708bb4fa93
Final stuff to WatchList
...
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
feos
8a6ddfbf3f
tastudio: actually use initial state from anchored movies.
...
don't seek to whatever frame such a movie was created from.
2015-12-08 23:38:00 +03:00
feos
9d491d9415
Bk2Movie: use intended method when adding a key.
...
fixes #520
2015-12-08 19:17:45 +03:00
feos
33fd1d86ea
welp
2015-12-05 17:07:57 +03:00
feos
abd118253f
tastudio: Save State hotkeys (finally) control branches:
...
- save/load by slot number (select that branch if it exists)
- save/load current slot (selected branch)
- select branch by slot number
- select next/previous branch
- bind 2 default tastudio hotkeys
keep selection when branch gets removed.
2015-12-05 17:07:24 +03:00
feos
d0772a6b44
reduce default binding repetition.
...
add tastudio hotkeys and tip.
2015-12-05 14:48:04 +03:00
feos
6d4c5ef17f
preparations for state hotkeys functioning with tastudio branches.
...
typos.
2015-12-05 14:48:04 +03:00
adelikat
48487f2a90
Sort out and fix problems with Ram Search watch files showing up in the Ram Watch recent list
2015-12-04 23:18:46 -05:00
Hathor86
31cc08a954
More WatchList comments
...
Finished coments on WatchList object
2015-12-02 22:48:30 +01:00
Hathor86
32271899c3
Comments on Watch derived class; started on watchlist
...
+ Moved WatchList.cs to specific directory (just a matter of ordering)
+ Mark some properties and methods in watchlist as obsolete
+ Create Comparer class that are used for sorting (Only domain and
address atm, other a still stored with linq). Unlike OrderBy in LINQ, it
doesn't create a new list for sorting (so it saves memory), furthermore,
it runs faster.
Finally, change to type of Watch.Address from nullable lon to regular
long (the rare times watch.Address.Value was used, there wasn't any
check of null and so, program would have crashed -
InvalidOperationException -)
2015-12-01 22:18:55 +01:00
Hathor86
ee860fd820
Quick fix of save watch
...
Wrong ToString() method was called when writing
Reading was ok
2015-11-30 18:27:55 +01:00
feos
3c07f7e649
lua: optional domain for memory functions.
...
fixes #538 .
I tested heavy memory reading, and it's not adding noticeable overhead.
2015-11-29 22:56:28 +03:00
feos
eb41e8a8e0
lua: remove registered functions on toggle option.
2015-11-29 22:56:28 +03:00
Hathor86
e7de250fb2
Comments on ByteWatch
...
Also moved nullable value type to non nullable (with exception
prevention).
2015-11-29 17:13:32 +01:00
Hathor86
01639c3e10
Watch comparaison interfaces implementation
...
Watch now implements IEquatable<Watch>, IEquatable<Cheat>,
IComparable<Watch>
Operators had also been overloaded. You can now put watches from SAME
domain in a list and easly sort them.
Sorting is based on address first then size.
2015-11-29 13:46:50 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
feos
128c09e7b4
progress with lua:
...
- added fceux and gens/snes9x pixelated fonts
- added gui.pixelFont() function for them (no resizing, so perfectly scalable)
- added background to drawText and pixelText (halo was painfully slow, so just a box)
- reordered fore and back colors for gui.text (no need to specify back every time we want to change fore). thought its back color was shadow, that is obsoleted by halo now, whose color we can't change. anyway, it's way slower than simple text functions, so they should be used mostly.
- option to toggle all scripts if none is selected. greatly reduces routine when heavily tweaking a script, and is just generally pretty.
2015-11-28 22:19:15 +03:00
Hathor86
565f19fc83
Watch: Comments & reordering
...
Just comments some methods and reordering them
2015-11-27 13:43:49 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
feos
2ce108e310
lua: ability to SetBranchText.
...
doesn't make much sense to add text to existing branches from lua, but highly useful to set some text to a new branch.
and we also have a default branch text variable now.
2015-11-26 00:12:25 +03:00
feos
1f1382ceb7
tastudio: attach usertext to branches, make it editable from menu.
...
moved branch functions and menu items around.
2015-11-23 23:27:27 +03:00
Hathor86
d92eed5845
Menuing
...
Change the menu item name
Change interface name
turn menu item into a submenu dynamically filled
2015-11-21 01:03:48 +01:00
Hathor86
bae4d53cbf
merge remote master
2015-11-20 13:14:38 +01:00
zeromus
28eae0dcb1
Revert "Revert "common logic for tempfiles""
...
This reverts commit 5196fc6b70
.
2015-11-17 17:26:03 -06:00
zeromus
5196fc6b70
Revert "common logic for tempfiles"
...
This reverts commit 5afa44bbec
.
and also "fix regression in libretro core loading and streamline open advanced libretro ui"
59048264cd
but tortoisegit didn't put that in the commit message.
2015-11-17 17:10:27 -06:00
zeromus
6f71956faa
add lousy logic to fix cheat compares
2015-11-15 18:22:12 -06:00
Hathor86
c7dcb42b94
Merge from maser@TASVideos
2015-11-15 11:27:00 +01:00
zeromus
5afa44bbec
common logic for tempfiles
2015-11-15 03:01:58 -06:00
zeromus
22192e700b
attempt to make it possible to store movies on disk instead of in memory
2015-11-15 02:27:48 -06:00
zeromus
75be59a650
revise UDLR mutexing to be a bit more graceful
2015-11-15 00:18:52 -06:00
zeromus
d24f778a40
try supporting U+D/L+R priority control in addition to allow and forbid
2015-11-14 01:49:16 -06:00
zeromus
aa3f916e7b
fix error in previous rewind-related commit. im thinking it might not have been such a great idea now...
2015-11-09 20:52:04 -06:00
zeromus
2bf48e3c86
dont savestate at all if rewind is completely disabled
2015-11-08 22:18:04 -06:00
zeromus
53fcc09c08
various bugfixes to system/save pathing and support CAN_DUPE, to stabilize the gambatte and neopop cores
2015-11-08 19:18:08 -06:00
Hathor86
cc2c888870
Merge remote-tracking branch 'refs/remotes/TASVideos/master'
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/CDL.Designer.cs
BizHawk.Client.EmuHawk/tools/CDL.cs
BizHawk.Client.EmuHawk/tools/CDL.resx
BizHawk.Common/InstanceDll.cs
BizHawk.Emulation.Common/CodeDataLog.cs
2015-11-08 22:41:51 +01:00
zeromus
b745d5776a
tidy libretro core info and use recommended extensions
2015-11-07 19:59:10 -06:00
zeromus
5c16f8b107
fix some assorted bugs, and experiments with handling more environment calls
2015-11-07 02:29:04 -06:00
zeromus
7651f418fe
usably functional libretro player
2015-11-07 00:14:59 -06:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
...
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
zeromus
4fe51a1364
support custom AR selection in addition to custom exact-specified resolution
2015-10-25 02:15:59 -05:00
feos
855561ac19
tastudio: last preparation before new tasproject entry.
...
old branch states won't load anymore, as they were part of common greenzone and were cut off. current states should still be compatible.
2015-10-24 17:17:33 +03:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
...
Revert "make sln version 2010 again." This reverts commit 48a59f1cef
.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
3f1a3907b5
tastudio: put branch states to a separate greenzone file.
...
default scroll speed to 3.
2015-10-24 12:47:34 +03:00
zeromus
76731ba0e7
Add TempFileCleaner
2015-10-24 02:48:16 -05:00
zeromus
93e7c91ee9
clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on
2015-10-22 16:28:52 -05:00
feos
d92d39f515
tastudio: don't truncate LagLog if the branch's one is shorter, but input is the same.
2015-10-21 19:00:25 +03:00
adelikat
aa01b725a6
Also handle lack of input callbacks when removing a lua function, not just on clear all
2015-10-17 20:03:07 -04:00
adelikat
ac43fe203b
Remove System.Windows.Forms reference from Client.Common
2015-10-17 19:28:20 -04:00
adelikat
2895c78be8
Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:27:30 -04:00
adelikat
6ff3215a5f
Move Exception box from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:18:37 -04:00
adelikat
75e6216ca2
Rom Loader - don't call message boxes, use the error callback
2015-10-17 19:11:04 -04:00
adelikat
8f716363a7
Move UIHelper from Client.Common to Client.EmuHawk, it was inappropriate to be in the common library
2015-10-17 19:01:38 -04:00
zeromus
595f466ded
add a custom exception display box
2015-10-17 01:18:37 -05:00
adelikat
32a2711303
When clearing lua callbacks, handle the case that input callbacks might not be implemented, also handle memory callbacks in a more consistent way
2015-10-12 19:02:03 -04:00
zeromus
4b8c7d77ac
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
2015-10-11 21:27:44 -05:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
...
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
zeromus
1e07625d1d
d3d display method: do a better job of surviving device resets
2015-10-11 21:03:16 -05:00
Hathor86
b55a175556
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
...
Conflicts:
Version/VersionInfo.cs
2015-10-11 19:51:03 +02:00
Hathor86
8f123527e8
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
2015-10-11 19:40:46 +02:00
adelikat
3ca25ccb69
Merge pull request #506 from Kabuto/master
...
C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
Hathor86
8ad8ad2c6a
Start back from initial release branch
...
Just to have cleaner changes
2015-10-07 23:54:57 +02:00
feos
ef5369a443
tastudio: "Erase branch states before all the rest" option.
...
fixed branch info loading.
2015-10-06 21:51:03 +03:00
feos
e0c2e43e48
tastudio: add an option for (not) using branch states in tasproj.
...
clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
2015-10-05 22:11:45 +03:00
feos
31e476a3cd
tastudio: load projects without branch state info.
...
fix some other crashes, kill selection when loading a file.
2015-10-05 19:08:21 +03:00
feos
87dd32eeac
tastudio: found another bomb set by picking branch states by index. two actually.
2015-10-05 00:24:41 +03:00
feos
89d919e6a9
tastudio: loop guid dup check.
...
don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
feos
2a8578c74f
tastudio: keep the same identifier for updated branch.
...
ban context menu when there's no selection.
attempts to fix mysterious crashes in TasStateManager.
2015-10-04 18:00:04 +03:00
adelikat
9f67d8e59b
TasBranchCollection - encapsulate unique identifier logic into TasBranchCollection
2015-10-04 10:43:36 -04:00
feos
4625bdce0f
tastudio: a bunch of fixes.
...
- update branches per RefreshDialog()
- clear selection per right click if it's beyond movie length
- fix crash when load branch is called with null selection (can't stably reproduce, but it happens)
- assign guid to branches from the right place. this required setting some statics, don't know if it was right, but it works.
2015-10-04 13:39:14 +03:00
nattthebear
915abb9504
Stuff
2015-10-03 19:20:32 -04:00
Suuper
d1fa718120
Put my AutofireStickyXORAdapter back and fixed the bug it had.
2015-10-03 09:36:07 -05:00
zeromus
f50795b180
make on-screen watches position editable via the messages configuration ui
2015-10-01 01:39:22 -05:00
zeromus
e6ea96771b
fix crashes removing lua callbacks on some cores
2015-10-01 01:16:34 -05:00
adelikat
ba74cc5dda
Remove some unnecessary previxes in Global.cs
2015-09-30 16:26:09 -04:00
feos
f3ad71af24
tastudio: duplicate hash check before adding.
2015-09-29 19:51:41 +03:00
Kabuto
004c8294fb
c64 core uses ISettable now and supports 2 more video standards
2015-09-28 23:52:23 +02:00
feos
1175a86123
tastudio: use DivergentPoint() as a backup in case branches lose their states.
2015-09-23 19:43:21 +03:00
Iris Ward
217f425f09
Propagate cdNumber change
...
Include the cdNumber counting change in the text flavour PJM code.
2015-09-23 15:38:52 +01:00
Iris Ward
33c3d8b2fc
Fix LINQ brainfart
...
Also tweak code alignment to use spaces rather than tabs
for alignment that doesn't affect indentation level.
Where(...).Count() > 0 ===> Any(...)
2015-09-22 23:36:34 +01:00
Iris Ward
d153c00c77
Add controller types to sync settings
2015-09-22 22:47:23 +01:00
Iris Ward
7e2d4a75b4
Use overloaded this[] rather than .Add on header import
2015-09-22 22:46:59 +01:00
Iris Ward
3f899b60c9
Formatting rules. Bleh
2015-09-22 01:02:49 +01:00
Iris Ward
1df8397b1c
Implement text flavour PJM importing
...
Also implemented PXM importing via binary flavour PJM importing. Various
bug fixes in my existing binary flavour PJM implementation.
2015-09-22 00:47:25 +01:00
Iris Ward
bb05bb57a8
Implement PJM format input
...
Created a prototype input reader for binary-format PJMs. Also exposed
controller definition creation as a static method on Octoshock as a
convenient way to define the controller setup.
2015-09-21 22:33:29 +01:00
Iris Ward
0e010a2988
Implement reflection-based importer
...
The reflection-based importer, for file types that aren't imported via a
legacy bkm file, dynamically searches the current module (i.e.
BizHawk.Client.Common) for all IMovieImport instances with the
ImportExtension attribute.
This is difficult to truly test without more non-legacy import
implementations, but appears to work with a dummy .pjm file.
It may be desirable to instead search the current assembly instead of
the current module, but I think all implementations should probably go
in BizHawk.Client.Common, so I chose to search by module instead.
2015-09-21 18:13:58 +01:00
Iris Ward
189390f001
Refactored out the import-via-legacy code
2015-09-21 18:02:41 +01:00
feos
b5582722c8
tastudio: fix yet another branch crash.
2015-09-16 23:19:03 +03:00
zeromus
8f5059d53e
discsystem - handle some errors that werent handled before
2015-09-16 14:27:28 -05:00
feos
6e16f0c5dc
tastudio: thanks for letting a ulong overflow backwards.
2015-09-16 21:44:42 +03:00
feos
4f07c908a0
tastudio: more branch work.
...
- change skipRemoval default to true, set to false only on state capturing
- put guid hashes to BranchStates
- setup a couple of functions using guid
2015-09-16 19:40:50 +03:00
adelikat
227a35e474
Add a unique identifier to branches and save and load them to disk, still todo - use them in stuff
2015-09-15 20:42:27 -04:00
adelikat
a8409a9c86
TasStateManager - some cleanup
2015-09-15 20:03:50 -04:00
feos
ce3c9364df
tastudio: ban state removal per branch load.
...
todo: figure out way to skip removal internally in StateToRemove().
2015-09-15 21:47:59 +03:00
feos
b31c43321b
tastudio: branches.
...
- update inputroll after branch operations
- properly remove BranchStates units
- don't load current branch
2015-09-14 20:45:27 +03:00
feos
62e25eadb0
tastudio: attempts to fix branch states.
...
relying on dynamic serial number was plain wrong, but TotalSeconds might be obsoleted by new branch field that doesn't change and is unique for each branch, like a counter of created branches.
todo: load branch states from tasproj, or at least not drop the states above divergent point when loading.
2015-09-13 23:36:47 +03:00
feos
4fd55da52a
tastudio: various fixes.
...
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
adelikat
f1c77c349e
Oops, add EmuLuaLibrary.MemorySavestate.cs
2015-09-10 17:36:20 -04:00
adelikat
98bc140a84
Issue #385 - Lua - add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
2015-09-09 20:47:56 -04:00
adelikat
3ba965321a
make bizstring.split() 1-based
2015-09-09 19:57:14 -04:00
zeromus
21da5ad45a
allow user to suppress doubleclick-to-toggle-fullscreen behaviour
2015-09-08 14:03:52 -05:00
adelikat
b692acf2f9
TastStateManager - more exception prevention
2015-09-06 14:18:31 -04:00
adelikat
0a4ad42eaa
TasStateManager - more work arounds to deal with the scenario of removing branches, I doubt this is the correct approach, but I don't know what else to do, someone should revisit this
2015-09-06 13:39:14 -04:00
adelikat
f06e2d86da
TasStateManager - fix crashes when deleting and updating branches, these are all probably hacks that need to be revisisted
2015-09-06 13:23:40 -04:00
feos
3fccda33fd
tastudio: hail copypaste-driven development!
2015-09-06 18:02:50 +03:00
adelikat
0da8f3cac4
TasStateManager - don't modify while iterating
2015-09-06 10:56:31 -04:00
adelikat
2f3f5ad465
Tastudio branches - save and load markers to disk
2015-09-06 10:18:46 -04:00
adelikat
08978978d0
issue #493 - add option to not display OSD messages
2015-09-05 16:48:37 -04:00
adelikat
407f44bf96
Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire
2015-08-24 20:51:53 -04:00
zeromus
7e828d5618
d3d display method
2015-08-24 13:10:50 -05:00
zeromus
3f78e2e70f
add feature to display config > misc tab for disabling display of screen and hud for true maximum turbo performance. also display FPS in window caption during that mode, so you can still tell what's going on
2015-08-17 23:26:19 -05:00
zeromus
a7bf968554
fix TasStateManager clearing bug
2015-08-17 16:29:45 -05:00
Suuper
1f4b0d5d77
-More work on TasStateManager
...
-Fix: SaveStateSettingsForm was setting the disk capacity to 1 mb on load if it had been set to 0.
2015-08-17 11:32:46 -05:00
Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
...
(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
b054032694
TasStateManager: Improve performance of StateToRemove
...
A lot of work on tracking states, still lots to do.
2015-08-16 11:28:03 -05:00
Suuper
d6e3553449
TAStudio: Fixed displayed maximum state capacity.
...
Clear states to stay within the new limit when settings are changed.
2015-08-15 10:07:56 -05:00
zeromus
432adc7874
..huh. fix building, and also change an int to a long where it was conceivably inadequate
2015-08-13 21:54:38 -05:00
zeromus
5bf21e391c
TasStateManager uses a new data structure to write all states to one auto-deleting file per TasStateManager instance. TasStateManager is now IDisposable; this needs to be followed rigorously (I didn't do that).
2015-08-13 21:51:51 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
...
Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
zeromus
66c2d48e8d
throw slightly more descriptive warning when loading a cue with a missing bin
2015-08-08 16:40:37 -05:00
zeromus
2a8ed31cbf
add a bad PSX dump and change rom status printout a bit
2015-08-08 15:58:17 -05:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
zeromus
4eb89c823d
fix slow big O in TasStateManager, causing performance catastrophe when state scavenging begins. But I'm not 100% sure I did it right.
2015-08-05 19:42:01 -05:00
adelikat
ba21484ddd
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
2015-08-05 20:12:09 -04:00
zeromus
b981e00889
fully support read-only movie opening. I hope this fixes #453
2015-08-05 17:00:39 -05:00
zeromus
3ec314d20b
TasStateManager: don't touch disk unless opened for 'write access'
2015-08-05 16:36:44 -05:00
zeromus
5402f1ff9e
dont reorder cheats list when editing cheats
2015-08-04 22:25:58 -05:00
adelikat
a686465911
Tastudio - Branches - show timestamp not movie length, and save/load the timestamp to the .tasproj
2015-08-04 21:41:31 -04:00
adelikat
07fddd31d7
Tastudio - tweak rerecord counting to what was probably intended, only increment rerecord count on Invalidate() if Invalidate() actually invalidated any states
2015-08-04 20:24:49 -04:00
zeromus
5173541730
fix #460
2015-08-04 18:44:21 -05:00
adelikat
12479cbc25
lua implement movie.getcomments() and movie.getsubtitles()
2015-08-04 18:33:22 -04:00
adelikat
f3d8388dfe
Lua - implement movie.getheader()
2015-08-04 18:22:22 -04:00
adelikat
2373e5bcd5
Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry.
2015-08-04 17:19:21 -04:00
adelikat
0205762409
lua - remove movie.insertframe() as it is no longer needed and was not coded in an acceptable way, if such a feature is needed in the future, it needs to be thought through better
2015-08-01 22:21:44 -04:00
adelikat
8ec8032061
lua - implement movie.startsfromsavestate() and movie.startsfromsaveram()
2015-08-01 18:16:40 -04:00
adelikat
383a462207
lua - implement movie.InsertFrame(int index, string logEntry), for now, will only work on .bk2 movies (.bkm and .tasproj will crash)
2015-08-01 15:46:43 -04:00