tastudio: actually use initial state from anchored movies.
don't seek to whatever frame such a movie was created from.
This commit is contained in:
parent
9d491d9415
commit
8a6ddfbf3f
|
@ -138,6 +138,10 @@ namespace BizHawk.Client.Common
|
|||
{
|
||||
get
|
||||
{
|
||||
if (frame == 0) {
|
||||
return new KeyValuePair<int, byte[]>(0, InitialState);
|
||||
}
|
||||
|
||||
if (States.ContainsKey(frame))
|
||||
{
|
||||
StateAccessed(frame);
|
||||
|
|
|
@ -1097,7 +1097,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
index, (byte[])StatableEmulator.SaveStateBinary().Clone());
|
||||
|
||||
GlobalWin.MainForm.PauseEmulator();
|
||||
LoadFile(new FileInfo(newProject.Filename));
|
||||
LoadFile(new FileInfo(newProject.Filename), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1112,7 +1112,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
SaveRamEmulator.CloneSaveRam());
|
||||
|
||||
GlobalWin.MainForm.PauseEmulator();
|
||||
LoadFile(new FileInfo(newProject.Filename));
|
||||
LoadFile(new FileInfo(newProject.Filename), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -421,7 +421,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
Settings.RecentTas.Add(Global.MovieSession.Movie.Filename);
|
||||
}
|
||||
|
||||
private bool LoadFile(FileInfo file)
|
||||
private bool LoadFile(FileInfo file, bool startsFromSavestate = false)
|
||||
{
|
||||
if (!file.Exists)
|
||||
{
|
||||
|
@ -429,7 +429,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
return false;
|
||||
}
|
||||
|
||||
TasMovie newMovie = new TasMovie(false, _saveBackgroundWorker);
|
||||
TasMovie newMovie = new TasMovie(startsFromSavestate, _saveBackgroundWorker);
|
||||
newMovie.TasStateManager.InvalidateCallback = GreenzoneInvalidated;
|
||||
newMovie.Filename = file.FullName;
|
||||
|
||||
|
@ -440,7 +440,10 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
if (TasView.AllColumns.Count() == 0)
|
||||
SetUpColumns();
|
||||
GoToFrame(CurrentTasMovie.Session.CurrentFrame);
|
||||
if (startsFromSavestate)
|
||||
GoToFrame(0);
|
||||
else
|
||||
GoToFrame(CurrentTasMovie.Session.CurrentFrame);
|
||||
CurrentTasMovie.CurrentBranch = CurrentTasMovie.Session.CurrentBranch;
|
||||
|
||||
// clear all selections
|
||||
|
|
Loading…
Reference in New Issue