nattthebear
a040e67c95
Add option to force sram in genesis core ( #1991 )
...
gpgx upstream automatically gives 64KiB sram to every game of size 2MB or lower, unless specifically overrided. That sucks and we don't do it. But some games do need it; there's not enough information to autodetect otherwise. So add a flag that we can set in gameDB for it, and set it true for two known games that have problems otherwise.
2020-05-09 13:48:46 -04:00
nattthebear
722358c1b1
Fix pokeymans pirate roms on gpgx ( #1986 )
...
mapper_32k_w expects to be able to write to rom area, so those roms now need larger savestate space
We could be extra clever and alloc_invisible the space and then restore after loadstate, but this pokeymans garbage doesn't deserve that work
2020-05-06 09:39:51 -04:00
nattthebear
061410a097
Pull in some GPGX fixes from upstream ( #1971 )
...
Fixes #1916
Fixes #1968
Pulls in 4017d379e6
Pulls in 147ad71a3c
Pulls in (more or less) a modified form of 200f9a7349
2020-05-02 10:57:42 -04:00
zeromus
e7a1638e00
SNES CDL - set DMAData flag for dma reading rather than leaving nonsense flags ( fixes #1409 )
2020-01-22 22:01:04 -05:00
zeromus
c2c526e84b
CDL: fix bsnes SGB cdl totally not working ( fixes #1344 )
2020-01-19 18:43:54 -05:00
zeromus
fd960e03fe
CDL: add CARTROM logging for many more cases, including superfx (should fix #1597 )
2020-01-19 18:43:54 -05:00
zeromus
c7dbed306a
add build.sh
2020-01-19 18:43:54 -05:00
zeromus
a5e8ae88ed
add cpu X and M flags to CDL for ExecFirst ( fixes #1410 , I hope)
2020-01-19 18:43:54 -05:00
zeromus
6577c7b71a
makefile to build all waterbox cores
2019-12-24 14:29:28 -05:00
alyosha-tas
c6c5217c97
O2Hawk: initial functionality, also remove O2EM
2019-12-17 12:09:58 -05:00
feos
20f10b9311
bsnes: remove embarrassing leftover empty space from trace log
...
requires rebuilding
2018-05-21 22:25:34 +03:00
nattthebear
ebd6408315
add h, v regs to snes regs list
2018-05-18 17:35:28 -04:00
nattthebear
fe85175619
Fix Issue #1048 : Flags on memory domain in picodrive
2017-11-13 21:12:27 -05:00
adelikat
635c1cdd05
Merge branch 'domainedmemoryhooks' of https://github.com/TASVideos/BizHawk into domainedmemoryhooks
2017-10-29 12:40:52 -05:00
nattthebear
148cadda72
Fix issue #1009 : sameboy: stack pointer saved in init state
2017-09-29 18:07:50 -04:00
nattthebear
148e40b504
Fix stack overflow in printer callback
2017-08-29 18:16:02 -04:00
nattthebear
0c3e18efb1
Could you use these things to print like, boobs?
2017-08-29 18:16:02 -04:00
nattthebear
d990226a26
human build bot has completed!
2017-08-24 21:10:32 -04:00
zeromus
b868c07a10
blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed)
2017-08-23 10:08:43 -04:00
nattthebear
c001a1add5
saturnus - Port fix from Mednafen Team to fix super tempo
2017-08-20 20:42:07 -04:00
nattthebear
36a84bd0dd
Fix savestate hash match issue with Saturnus
2017-08-13 17:21:00 -04:00
nattthebear
da88560815
sameboy: Fix some sgb audio issues in donkey kongs. Two problems: One, due to the HLE startup, DK starts writing audio data too early and sticks the SPC in a bad state. Two, the full transfer format for SOU_TRN doesn't seem to be documented anywhere; it's acutally a 0-terminated list of regions to upload; not just a single region.
2017-07-22 14:22:46 -04:00
nattthebear
569730a61b
picodrive: region select. closes #929
2017-07-22 10:55:17 -04:00
nattthebear
fcfe2b23c9
Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores
2017-07-21 18:23:14 -04:00
nattthebear
38ff289990
Sameboy: Add copyright notices from original repo back. They were inadvertently left out because I copied a subdirectory and not the root directory
2017-07-21 16:44:12 -04:00
nattthebear
d640c16cff
sameboi: fix lag flag and input callback on non-sgb mode
2017-07-20 18:39:51 -04:00
nattthebear
7880cbabb3
I thought there was more to this vb settings thing. I guess not.
2017-07-20 17:22:40 -04:00
nattthebear
491dc9c1fb
sameboy: wbx file
2017-07-19 20:43:44 -04:00
nattthebear
0d6bdc200b
sameboy: a bit of savestate optimization
2017-07-19 20:38:19 -04:00
nattthebear
a640c53e52
Sameboy: RTC
2017-07-19 20:18:13 -04:00
nattthebear
57ca86710b
sameboy: SAVERAMS
2017-07-19 19:49:23 -04:00
nattthebear
cf8013af4a
sameboy: Add more features for the merciless slave driver
2017-07-19 18:48:11 -04:00
nattthebear
7d2ee60ade
sameboy: lag flag / inputcallback
2017-07-19 17:08:48 -04:00
nattthebear
09672a6bf9
SGB: fix bugs in attr chr. Fixes some graphical glitches in Daffy Duck Marvin Missions
2017-07-18 20:45:06 -04:00
nattthebear
bfd7337a32
sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy
2017-07-18 19:57:53 -04:00
nattthebear
1f89158179
sameboy: input
2017-07-18 18:19:51 -04:00
nattthebear
721a6c0470
sameboy: brip bruffer
2017-07-18 17:46:21 -04:00
nattthebear
f7bb894753
sameboy: it's alive!
2017-07-18 16:48:49 -04:00
nattthebear
34e68c589f
Sameboy progress
2017-07-18 16:48:49 -04:00
nattthebear
87f7183a27
sameboy: initial commit
2017-07-18 16:48:49 -04:00
nattthebear
c31ebe176d
gpgx: multidisk? dunno
2017-07-17 18:49:16 -04:00
nattthebear
0389b346f3
pcfx: fuck you mode
2017-07-16 10:01:31 -04:00
nattthebear
05299c618f
picodrive: Only honor reset and power buttons on leading edge. Works around bug where resetting every frame broke the emu
2017-07-13 18:06:35 -04:00
nattthebear
d305c873bf
Gpgx: Backport some changes that were supposed to fix something
2017-07-11 20:52:08 -04:00
nattthebear
ab4d81788e
TSTHawk: Potentially release ready?
2017-07-11 20:35:01 -04:00
nattthebear
9ab8b50c82
waterbox: Allow special section attributes to put variables directly in sealed or invisible. This can be easier to use than the heaps for adapting some existing code
2017-07-11 18:46:25 -04:00
nattthebear
ff58de56a1
TSTHawk: Settings?
2017-07-11 18:12:03 -04:00
nattthebear
b7d743e280
TSTHawk: Lag flag detection and InputCallbacks
2017-07-10 20:35:51 -04:00
nattthebear
a1bcb90ee6
TSTHawk: Fix interlaced display so it doesn't crash because crashing is bad
2017-07-10 19:12:44 -04:00
nattthebear
a9ba725cb3
TSTHawk: Fix less than ideal video output. Whoops!
2017-07-09 14:16:15 -04:00
nattthebear
110d741cb3
TSTHawk: controller stuff
2017-07-09 13:40:52 -04:00
nattthebear
dd7389f848
PicoDrive: Add core query whether 32X hardware is currently active. Remove code that assumed that the emulator would always activate 32X hardware when _32xPreinit was true, or that it would never activate 32X hardware when _32xPreinit was false. Both assumptions are false.
2017-07-09 12:14:27 -04:00
nattthebear
d1ff443540
PicoDrive: Add the rest of the games to the DB. Expose IRegionable information and use it to inform FPS rate
2017-07-09 11:59:54 -04:00
nattthebear
0ee1832d57
Adult Video Games
2017-07-09 11:18:03 -04:00
nattthebear
ee0ae25d3e
uzem: Fix some controller stuff: clock activates on rising edge, latch is continuously active whenever high... fixes the detect controllers routine in the official kernel
2017-07-04 09:11:31 -04:00
nattthebear
bd57871171
New! With more games than the 32X! And better sounding ones too!
2017-07-03 21:29:34 -04:00
nattthebear
ea02e62d05
PicoDrive: Add memory domains, including ISaveRammable support. In order to get memory domains for 32x, "32X" needs to be on the gamedb entry.
2017-07-03 11:43:03 -04:00
nattthebear
5e54b896b7
PicoDrive: Disable idle loop detection. Move rom to alloc_sealed. Set heap sizes.
2017-07-03 10:50:24 -04:00
nattthebear
d1a9c41466
PicoDrive: Fail fast when trying to run any hardware that calls PicoCartResize (SVP, Pier Solar, and others). Bizhawk won't be using this, so no reason to think about it.
2017-07-03 10:24:26 -04:00
nattthebear
b6d2f38899
remove stray printf
2017-07-03 09:09:00 -04:00
nattthebear
bc55597e90
PicoDrive: CD Audio support. GPGX and PicoDrive both share the same MCD emulation core, which has significant accuracy difficulties with CD audio...
2017-07-03 08:16:34 -04:00
nattthebear
24cd317a1c
PicoDrive: Mega CD. No CD audio yet.
2017-07-02 20:46:01 -04:00
nattthebear
a80f16c032
PicoDrive: minor cleanup
2017-07-02 18:29:41 -04:00
nattthebear
45e0770d06
PicoDrive: Connect 32X bios files. These are not required by the emulator, but we'll require them for deterministic mode. Otherwise, they're used if available.
2017-07-02 18:16:38 -04:00
nattthebear
fee2f865cc
PicoDrive: Fix 32x. (The 32x video draw routines don't respect pitch so you have to set it to width in bytes)
2017-07-02 17:45:10 -04:00
nattthebear
264436e614
PicoDrive: input plus lagged and callback
2017-07-02 16:15:54 -04:00
nattthebear
8b4176df70
PicoDrive: Sound
2017-07-02 15:06:44 -04:00
nattthebear
47535f8158
PicoDrive (WIP)
2017-07-02 13:47:43 -04:00
nattthebear
bc9726f687
Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core.
2017-07-01 21:02:52 -04:00
nattthebear
f972df72ea
pizza: Save the last rendering of the border as well when MASK_EN is used. Seems to match real hardware?
2017-07-01 10:09:27 -04:00
nattthebear
8e1df5562a
Pizza: Fix bug that broke sound channel 3 in certain cases. Bug was introduced by the porting process and does not exist in original core.
2017-07-01 09:38:20 -04:00
nattthebear
203a0521b5
pizza: set up constructors right for SGB and GB
2017-06-28 22:19:20 -04:00
nattthebear
e8ef4913e9
snes9x: Port byuu's s-cpu fix
2017-06-27 20:29:10 -04:00
nattthebear
e57a3ae23c
gpgx: silently discard R&W on bus to locations that shouldn't be accessed by plain pointer
2017-06-26 18:17:00 -04:00
nattthebear
db73b7f275
virtual boyee: make frame 0 size match other frame sizes
2017-06-26 17:34:01 -04:00
nattthebear
7c5c3482e7
pizza: RTC, maybe
2017-06-25 09:19:32 -04:00
nattthebear
537b2a1616
pizza: saverams
2017-06-24 21:46:11 -04:00
nattthebear
876a138e9b
pizza: fix MASK_EN - the frame is grabbed before the command
2017-06-24 19:10:13 -04:00
nattthebear
ed57f766ad
Pizza: Savestates at ~600K in SGB mode
2017-06-24 11:05:59 -04:00
nattthebear
00f2743240
pizza: ship wbx file
2017-06-24 09:47:51 -04:00
nattthebear
6637e0a53f
pizza: add lag/polling support
2017-06-24 09:38:03 -04:00
nattthebear
e81d269fbe
pizza: support pocahontas custom musacks. this game is an abomination
2017-06-24 09:12:08 -04:00
nattthebear
26063b35d0
pizza: first bits of sound. bios starting sound plays. bomb sound plays in Bomberman GB.
2017-06-23 20:51:19 -04:00
nattthebear
21c70d1d65
gpgx: port other changes from the old branch
2017-06-22 17:44:23 -04:00
nattthebear
e231cd5084
gpgx: port some svp changes from old branch. that game sucked
2017-06-22 17:31:31 -04:00
nattthebear
d1838cb868
pizza: some debugging info
2017-06-20 18:31:10 -04:00
nattthebear
c112bb835f
pizza: most things besides sound should be working now
2017-06-20 18:23:51 -04:00
nattthebear
ea32862199
pizza: some basic ATTR stuff now working
2017-06-19 19:53:40 -04:00
nattthebear
95a56b15a8
pizza: SGB joypad functionality working
2017-06-18 20:35:55 -04:00
nattthebear
278b29a840
pizza: use waterboxcore
2017-06-18 16:05:55 -04:00
nattthebear
80698781b1
misc code cleanup
2017-06-18 15:01:02 -04:00
nattthebear
37b285fe8d
saturnus: get rid of the round-tripping of analogs through the mednafen input system.
2017-06-18 12:25:01 -04:00
nattthebear
9ff2da5265
Start work on Honda Oddessy2
2017-06-18 10:29:03 -04:00
nattthebear
1292b27163
Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell.
2017-06-18 08:51:09 -04:00
nattthebear
5a8fad73b9
saturnus: use waterboxcore
2017-06-17 15:30:03 -04:00
nattthebear
c04beea4d0
update snes9x to use WaterboxCore
2017-06-17 12:57:43 -04:00
nattthebear
3e731ae0b3
Make ngp core use WaterboxCore infrastructure
2017-06-17 10:47:10 -04:00
nattthebear
6f60eb5efc
Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is...
2017-06-17 10:07:02 -04:00
nattthebear
a4c6d04a18
pizza: change internal rendering pipeline to 32 bit colors
2017-06-16 09:20:35 -04:00
nattthebear
04d4880564
pizza: cover your ears
2017-06-16 08:19:03 -04:00
nattthebear
dd9d1b2018
pizza: input
2017-06-15 21:38:52 -04:00
nattthebear
8fa903c004
pizza progress: it runs
2017-06-15 19:00:41 -04:00
nattthebear
69ec6b2a73
remove some sound buffers from snes savestates
2017-06-14 18:56:24 -04:00
nattthebear
17cc595ba6
i'd stash all of this but it's less effort to commit
2017-06-14 16:49:42 -04:00
zeromus
f7ac0d0b02
update snes9x submodule -> obj layers toggle commit
2017-06-13 21:47:08 -05:00
nattthebear
7d6b4611dc
pizza: start removing parts i don't like
2017-06-13 20:21:13 -04:00
nattthebear
a82d3bc540
snes9x: shartfox: show 99% of all frames as lag frames, as intended
2017-06-13 20:21:13 -04:00
nattthebear
2eb4205a3b
libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB
2017-06-13 19:24:28 -04:00
nattthebear
cbbc922cf7
pizza boy at c7bc6ee376028b3766de8d7a02e60ab794841f45
2017-06-13 19:24:28 -04:00
nattthebear
668006fba0
arbitrarily slash the size of most libsnes cothreads significantly, decreasing overall state size from 10MB to 7MB
2017-06-11 20:33:58 -04:00
nattthebear
626de2d7c8
waterbox: add guard pages to libco stacks
2017-06-11 20:10:37 -04:00
nattthebear
edbe83bc13
libsnes: savestate uncompressed size 14MB=>10MB (for a game with nothing special)
2017-06-11 15:30:54 -04:00
nattthebear
8cf1e43e70
libsnes: move tile cache out of savestates. saves like 400kB. meh.
2017-06-11 11:28:29 -04:00
nattthebear
ee026d0525
libsnes: Cleanup some dead code. Apparently the codebase contained a primitive attempt to implement savestates, but it contained significant bugs and had no use beyond toy projects.
2017-06-11 09:37:47 -04:00
nattthebear
5f2c5b0934
snes core is ready for business, I think
2017-06-10 20:01:07 -04:00
nattthebear
67ff767f95
libsnes: recreate the emu cothread at the end of init, to avoid pointer poison that was breaking xor state consistency. Big todo: all init functionality really needs to happen from the main thread, as there are many syscalls that reenter managed in that code, and reentering managed from a cothread stack is a Bad Thing
2017-06-10 19:51:59 -04:00
nattthebear
dde953d612
fix a libco issue that was breaking xorstate consistency
2017-06-10 18:20:58 -04:00
nattthebear
ba7543c19a
snes waterbox: fix a leaky pointer which was breaking xorstate integrity
2017-06-10 17:19:18 -04:00
nattthebear
baf7a7973b
snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram
2017-06-10 15:53:38 -04:00
nattthebear
fcbb85a579
snes: move some stuff to sealed_heap
2017-06-10 15:20:06 -04:00
nattthebear
f0ec682314
snes runs! sorta.
2017-06-10 14:16:25 -04:00
nattthebear
36be9e9fc7
snes: waterboxification phase 2
2017-06-10 14:16:25 -04:00
nattthebear
9975a05695
snes: waterboxification phase 1
2017-06-10 14:16:24 -04:00
nattthebear
a7ef10322e
snes: move files to waterbox area
2017-06-10 14:16:24 -04:00
nattthebear
d8c19f3787
waterbox libco (not yet tested)
2017-06-09 19:54:20 -04:00
nattthebear
3170f4ac49
add ss.wbx. Saturnus core is now ready for testing
2017-06-09 17:55:34 -04:00
nattthebear
1c46b79bbb
saturnus: settings
2017-06-09 16:42:08 -04:00
nattthebear
a42631fadc
Saturnus: IMemoryDomains. Names match the old yahbooze names when applicable.
2017-06-08 17:15:29 -04:00
nattthebear
51d36f4563
saturnus: move cartridge allocations to special heaps
2017-06-07 20:21:44 -04:00
nattthebear
7d4b6a5209
Saturnus: Simplify BIOS rom loading and move it to alloc_sealed
2017-06-07 19:48:26 -04:00
nattthebear
90d9474530
Saturnus: Lag detection and input callbacks
2017-06-07 18:56:44 -04:00
nattthebear
4d875e0c24
Saturnus: Add CD sanity checks
2017-06-07 17:54:16 -04:00
nattthebear
40680a9d74
Saturnus: Connect reset button, but you need to hold it down for 3 consecutive frames (working as intended). Also, DRIVE LIGHT HOOOOOOOOOOOOOOOOOOOOOOOOO
2017-06-07 17:34:30 -04:00
nattthebear
8bbfa26d1c
saturnus: get basic interlace working
2017-06-07 06:43:01 -04:00
nattthebear
fd915a5999
saturnus: R/B swap (No, you still can't play games)
2017-06-05 17:33:45 -04:00
nattthebear
d7b8464a9b
saturnus: start working on controller hook up. there's something wrong with the CD stuff though, and games don't work
2017-06-04 21:14:00 -04:00
nattthebear
b9ab41a4da
More like Chie SatURNaka
2017-06-04 16:41:11 -04:00
nattthebear
f96a7abb94
ngp: connect saveram. due to the way this is implemented in neopop, connecting it greatly increased the size of savestates, which may or may not be worth fixing.
2017-06-03 07:58:14 -04:00
nattthebear
034337c51d
start of dngp linkup. It works enough for KOF2 to think a cable is there, but not enough to run anything
2017-06-01 20:44:49 -04:00
nattthebear
df0a955621
ngp: memory domains
2017-05-31 16:58:16 -04:00
nattthebear
d799624e9c
NGP: It works and stuff
2017-05-30 18:36:11 -04:00
nattthebear
aab6391b12
virtual boyee: actually fix the color config stuff
2017-05-29 20:34:07 -04:00
nattthebear
3ec7b0252f
Exploding your computer NYI https://www.youtube.com/watch?v=dUHYNmNrqoY
2017-05-29 20:21:34 -04:00
nattthebear
f75ad4a472
replace snes9x.wbx for a buuug
2017-05-29 19:20:44 -04:00
nattthebear
b20354448b
vboyee-- somehow the default colors for anaglyph were all wrong
2017-05-29 14:11:35 -04:00
nattthebear
391160ebf9
vboyEE: settings and syncsettings
2017-05-29 13:50:40 -04:00
nattthebear
4ab407bb42
virtual boy: add IInputPollable. Unfortunately, adding one more field to EmulateSpec caused C# to vomit its brains out, so yeah...
2017-05-29 12:16:24 -04:00
nattthebear
2887ba5823
savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful
2017-05-29 11:26:38 -04:00
nattthebear
fbf7be92d5
VirtualBoyee: Hookup video, input, and sound. 3D Tetris appears to be working, but only the alternate dump of merio tenis works
2017-05-29 08:16:56 -04:00
nattthebear
855ff7deca
Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs.
2017-05-28 22:18:01 -04:00