snes runs! sorta.
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@ -31,11 +31,10 @@ all: $(TARGET)
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.PHONY: clean all
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$(TARGET).in : $(OBJS) $(AOBJS)
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$(TARGET): $(OBJS) $(AOBJS)
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$(CC) -o $@ $(LDFLAGS) $(CCFLAGS) $(OBJS) $(AOBJS)
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$(TARGET): $(TARGET).in
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strip $< -o $@ -R /4 -R /14 -R /29 -R /41 -R /55 -R /67 -R /78 -R /89 -R /104
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mv $(TARGET) $(TARGET).in
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strip $(TARGET).in -o $(TARGET) -R /4 -R /14 -R /29 -R /41 -R /55 -R /67 -R /78 -R /89 -R /104
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clean:
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rm -rf $(OBJ_DIR)
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@ -12,6 +12,7 @@ CCFLAGS:= -DHOOKS -DBIZHAWK -DPROFILE_COMPATIBILITY -DGAMEBOY \
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-Wno-parentheses -Wno-sign-compare \
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-Wno-unused-variable -Wno-unused-function \
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-fvisibility=hidden \
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-fno-threadsafe-statics \
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-std=c++0x \
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-O0 -g
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