BizHawk/BizHawk.MultiClient/Config.cs

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2012-03-12 04:44:26 +00:00
using System.IO;
using System.Drawing;
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namespace BizHawk.MultiClient
{
public class Config
{
public Config()
{
SMSController[0] = new SMSControllerTemplate(true);
SMSController[1] = new SMSControllerTemplate(false);
PCEController[0] = new PCEControllerTemplate(true);
PCEController[1] = new PCEControllerTemplate(false);
PCEController[2] = new PCEControllerTemplate(false);
PCEController[3] = new PCEControllerTemplate(false);
PCEController[4] = new PCEControllerTemplate(false);
NESController[0] = new NESControllerTemplate(true);
NESController[1] = new NESControllerTemplate(false);
NESController[2] = new NESControllerTemplate(false);
NESController[3] = new NESControllerTemplate(false);
SNESController[0] = new SNESControllerTemplate(true);
SNESController[1] = new SNESControllerTemplate(false);
SNESController[2] = new SNESControllerTemplate(false);
SNESController[3] = new SNESControllerTemplate(false);
GBController[0] = new GBControllerTemplate(true);
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DualGBController[0] = new DualGBControllerTemplate(true);
AutoDualGBController[0] = new DualGBControllerTemplate(true);
GBAutoController[0] = new GBControllerTemplate(true);
TI83Controller[0] = new TI83ControllerTemplate(true);
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GBAController[0] = new GBAControllerTemplate(true);
GBAAutoController[0] = new GBAControllerTemplate(false);
GenesisController[0] = new GenControllerTemplate(true);
GenesisAutoController[0] = new GenControllerTemplate(false);
Atari2600Controller[0] = new SingleButtonJoyStickTemplate(true);
Atari2600Controller[1] = new SingleButtonJoyStickTemplate(false);
Atari2600AutoController[0] = new SingleButtonJoyStickTemplate(false);
Atari2600AutoController[1] = new SingleButtonJoyStickTemplate(false);
Atari2600ConsoleButtons[0] = new Atari2600ConsoleButtonsTemplate(true);
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Atari7800Controller[0] = new DoubleButtonJoyStickTemplate(true);
Atari7800Controller[1] = new DoubleButtonJoyStickTemplate(false);
Atari7800AutoController[0] = new DoubleButtonJoyStickTemplate(false);
Atari7800AutoController[1] = new DoubleButtonJoyStickTemplate(false);
Atari7800ConsoleButtons[0] = new Atari7800ConsoleButtonsTemplate(true);
NESAutoController[0] = new NESControllerTemplate(false);
NESAutoController[1] = new NESControllerTemplate(false);
NESAutoController[2] = new NESControllerTemplate(false);
NESAutoController[3] = new NESControllerTemplate(false);
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SMSAutoController[0] = new SMSControllerTemplate(false);
SMSAutoController[1] = new SMSControllerTemplate(false);
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PCEAutoController[0] = new PCEControllerTemplate(false);
PCEAutoController[1] = new PCEControllerTemplate(false);
PCEAutoController[2] = new PCEControllerTemplate(false);
PCEAutoController[3] = new PCEControllerTemplate(false);
PCEAutoController[4] = new PCEControllerTemplate(false);
SNESAutoController[0] = new SNESControllerTemplate(false);
SNESAutoController[1] = new SNESControllerTemplate(false);
SNESAutoController[2] = new SNESControllerTemplate(false);
SNESAutoController[3] = new SNESControllerTemplate(false);
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ColecoController[0] = new ColecoVisionControllerTemplate(true);
ColecoController[1] = new ColecoVisionControllerTemplate(false);
ColecoAutoController[0] = new ColecoVisionControllerTemplate(false);
ColecoAutoController[1] = new ColecoVisionControllerTemplate(false);
IntellivisionController[0] = new IntellivisionControllerTemplate(true);
IntellivisionController[1] = new IntellivisionControllerTemplate(false);
IntellivisionAutoController[0] = new IntellivisionControllerTemplate(false);
IntellivisionAutoController[1] = new IntellivisionControllerTemplate(false);
C64Joysticks[0] = new SingleButtonJoyStickTemplate(true, true);
C64Joysticks[1] = new SingleButtonJoyStickTemplate(false);
C64AutoJoysticks[0] = new SingleButtonJoyStickTemplate(false);
C64AutoJoysticks[1] = new SingleButtonJoyStickTemplate(false);
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C64Keyboard = new C64KeyboardTemplate(true);
NESConsoleButtons = new NESConsoleButtonTemplate();
SNESConsoleButtons = new NESConsoleButtonTemplate();
SMSConsoleButtons = new SMSConsoleButtonTemplate();
GenesisConsoleButtons = new GenConsoleButtonTemplate();
}
// Directories
public bool UseRecentForROMs = false;
public string LastRomPath = ".";
public string BasePath = ".";
public string BaseROMPath = ".";
public string BaseINTV = Path.Combine(".", "Intellivision");
public string PathINTVROMs = ".";
public string PathINTVSavestates = Path.Combine(".", "State");
public string PathINTVSaveRAM = Path.Combine(".", "SaveRAM");
public string PathINTVScreenshots = Path.Combine(".", "Screenshots");
public string PathINTVCheats = Path.Combine(".", "Cheats");
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public string BaseNES = Path.Combine(".", "NES");
public string PathNESROMs = ".";
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public string PathNESSavestates = Path.Combine(".", "State");
public string PathNESSaveRAM = Path.Combine(".", "SaveRAM");
public string PathNESScreenshots = Path.Combine(".", "Screenshots");
public string PathNESCheats = Path.Combine(".", "Cheats");
public string PathNESPalette = Path.Combine(".", "Palettes");
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public string BaseSNES = Path.Combine(".", "SNES");
public string PathSNESROMs = ".";
public string PathSNESSavestates = Path.Combine(".", "State");
public string PathSNESSaveRAM = Path.Combine(".", "SaveRAM");
public string PathSNESScreenshots = Path.Combine(".", "Screenshots");
public string PathSNESCheats = Path.Combine(".", "Cheats");
//public string PathSNESFirmwares = Path.Combine(".", "Firmwares");
public string BaseGBA = Path.Combine(".", "GBA");
public string PathGBAROMs = ".";
public string PathGBASavestates = Path.Combine(".", "State");
public string PathGBASaveRAM = Path.Combine(".", "SaveRAM");
public string PathGBAScreenshots = Path.Combine(".", "Screenshots");
public string PathGBACheats = Path.Combine(".", "Cheats");
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public string BaseSMS = Path.Combine(".", "SMS");
public string PathSMSROMs = ".";
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public string PathSMSSavestates = Path.Combine(".", "State");
public string PathSMSSaveRAM = Path.Combine(".", "SaveRAM");
public string PathSMSScreenshots = Path.Combine(".", "Screenshots");
public string PathSMSCheats = Path.Combine(".", "Cheats");
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public string BaseGG = Path.Combine(".", "Game Gear");
public string PathGGROMs = ".";
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public string PathGGSavestates = Path.Combine(".", "State");
public string PathGGSaveRAM = Path.Combine(".", "SaveRAM");
public string PathGGScreenshots = Path.Combine(".", "Screenshots");
public string PathGGCheats = Path.Combine(".", "Cheats");
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public string BaseSG = Path.Combine(".", "SG-1000");
public string PathSGROMs = ".";
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public string PathSGSavestates = Path.Combine(".", "State");
public string PathSGSaveRAM = Path.Combine(".", "SaveRAM");
public string PathSGScreenshots = Path.Combine(".", "Screenshots");
public string PathSGCheats = Path.Combine(".", "Cheats");
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public string BaseGenesis = Path.Combine(".", "Genesis");
public string PathGenesisROMs = ".";
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public string PathGenesisSavestates = Path.Combine(".", "State");
public string PathGenesisSaveRAM = Path.Combine(".", "SaveRAM");
public string PathGenesisScreenshots = Path.Combine(".", "Screenshots");
public string PathGenesisCheats = Path.Combine(".", "Cheats");
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public string BasePCE = Path.Combine(".", "PC Engine");
public string PathPCEROMs = ".";
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public string PathPCESavestates = Path.Combine(".", "State");
public string PathPCESaveRAM = Path.Combine(".", "SaveRAM");
public string PathPCEScreenshots = Path.Combine(".", "Screenshots");
public string PathPCECheats = Path.Combine(".", "Cheats");
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public string BaseGameboy = Path.Combine(".", "Gameboy");
public string PathGBROMs = ".";
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public string PathGBSavestates = Path.Combine(".", "State");
public string PathGBSaveRAM = Path.Combine(".", "SaveRAM");
public string PathGBScreenshots = Path.Combine(".", "Screenshots");
public string PathGBCheats = Path.Combine(".", "Cheats");
public string PathGBPalettes = Path.Combine(".", "Palettes");
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public string BaseTI83 = Path.Combine(".", "TI83");
public string PathTI83ROMs = ".";
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public string PathTI83Savestates = Path.Combine(".", "State");
public string PathTI83SaveRAM = Path.Combine(".", "SaveRAM");
public string PathTI83Screenshots = Path.Combine(".", "Screenshots");
public string PathTI83Cheats = Path.Combine(".", "Cheats");
public string BaseAtari2600 = Path.Combine(".", "Atari 2600");
public string PathAtari2600ROMs = ".";
public string PathAtari2600Savestates = Path.Combine(".", "State");
public string PathAtari2600Screenshots = Path.Combine(".", "Screenshots");
public string PathAtari2600Cheats = Path.Combine(".", "Cheats");
public string BaseAtari7800 = Path.Combine(".", "Atari 7800");
public string PathAtari7800ROMs = ".";
public string PathAtari7800Savestates = Path.Combine(".", "State");
public string PathAtari7800SaveRAM = Path.Combine(".", "SaveRAM");
public string PathAtari7800Screenshots = Path.Combine(".", "Screenshots");
public string PathAtari7800Cheats = Path.Combine(".", "Cheats");
//public string PathAtari7800Firmwares = Path.Combine(".", "Firmwares");
public string BaseC64 = Path.Combine(".", "C64");
public string PathC64ROMs = ".";
public string PathC64Savestates = Path.Combine(".", "State");
public string PathC64Screenshots = Path.Combine(".", "Screenshots");
public string PathC64Cheats = Path.Combine(".", "Cheats");
//public string PathC64Firmwares = Path.Combine(".", "Firmwares");
public string BasePSX = Path.Combine(".", "PSX");
public string PathPSXROMs = ".";
public string PathPSXSavestates = Path.Combine(".", "State");
public string PathPSXSaveRAM = Path.Combine(".", "SaveRAM");
public string PathPSXScreenshots = Path.Combine(".", "Screenshots");
public string PathPSXCheats = Path.Combine(".", "Cheats");
//public string PathPSXFirmwares = Path.Combine(".", "Firmwares");
public string BaseCOL = Path.Combine(".", "Coleco");
public string PathCOLROMs = ".";
public string PathCOLSavestates = Path.Combine(".", "State");
public string PathCOLScreenshots = Path.Combine(".", "Screenshots");
public string PathCOLCheats = Path.Combine(".", "Cheats");
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public string MoviesPath = Path.Combine(".", "Movies");
public string MoviesBackupPath = Path.Combine(".", "Movies", "backup");
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public string LuaPath = Path.Combine(".", "Lua");
public string WatchPath = ".";
public string AVIPath = ".";
public string LogPath = ".";
public string FirmwaresPath = Path.Combine(".", "Firmware");
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//BIOS Paths
public string FilenamePCEBios = "[BIOS] Super CD-ROM System (Japan) (v3.0).pce";
public string FilenameFDSBios = "disksys.rom";
public string FilenameGBABIOS = "gbabios.rom";
public string FilenameCOLBios = "ColecoBios.bin";
public string FilenameINTVGROM = "grom.bin";
public string FilenameA78NTSCBios = "7800NTSCBIOS.bin";
public string FilenameA78PALBios = "7800PALBIOS.bin";
public string FilenameA78HSCBios = "7800highscore.bin";
public string FilenameINTVEROM = "erom.bin";
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public string FFMpegPath = "%exe%/dll/ffmpeg.exe";
// General Client Settings
public int Input_Hotkey_OverrideOptions = 0;
public bool StackOSDMessages = true;
public int TargetZoomFactor = 2;
public int TargetDisplayFilter = 0;
public bool AutoLoadMostRecentRom = false;
public RecentFiles RecentRoms = new RecentFiles(8);
public bool PauseWhenMenuActivated = true;
public bool SaveWindowPosition = true;
public bool StartPaused = false;
public int MainWndx = -1; //Negative numbers will be ignored
public int MainWndy = -1;
public bool RunInBackground = true;
public bool AcceptBackgroundInput = false;
public bool SingleInstanceMode = false;
public bool AllowUD_LR = false;
public bool ShowContextMenu = true;
public bool EnableBackupMovies = true;
public bool HotkeyConfigAutoTab = true;
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public bool InputConfigAutoTab = true;
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public bool ShowLogWindow = false;
public bool BackupSavestates = true;
public bool BackupSaveram = true;
public bool AutoSavestates = false;
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public bool SaveScreenshotWithStates = true;
public int AutofireOn = 1;
public int AutofireOff = 1;
public bool AutofireLagFrames = true;
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public int SaveSlot = 0; //currently selected savestate slot
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public bool AutoLoadLastSaveSlot = false;
public bool WIN32_CONSOLE = true;
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public bool SkipLagFrame = false;
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public string MovieExtension = "bkm";
public bool SupressAskSave = false;
public bool AVI_CaptureOSD = false;
public bool Screenshot_CaptureOSD = false;
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// Run-Control settings
public int FrameProgressDelayMs = 500; //how long until a frame advance hold turns into a frame progress?
public int FrameSkip = 4;
public int SpeedPercent = 100;
public int SpeedPercentAlternate = 400;
public bool ClockThrottle = true;
public bool AutoMinimizeSkipping = true;
public bool VSyncThrottle = false;
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public bool RewindEnabled = true;
/// <summary>use vsync. if VSyncThrottle = false, this will try to use vsync without throttling to it</summary>
public bool VSync = false;
// Display options
public int MessagesColor = -1;
public int AlertMessageColor = -65536;
public int LastInputColor = -23296;
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public int MovieInput = -8355712;
public bool DisplayFPS = false;
public int DispFPSx = 0;
public int DispFPSy = 0;
public int DispFPSanchor = 0; //0 = UL, 1 = UR, 2 = DL, 3 = DR
public bool DisplayFrameCounter = false;
public int DispFrameCx = 0;
public int DispFrameCy = 14;
public int DispFrameanchor = 0;
public bool DisplayLagCounter = false;
public int DispLagx = 0;
public int DispLagy = 42;
public int DispLaganchor = 0;
public bool DisplayInput = false;
public int DispInpx = 0;
public int DispInpy = 28;
public int DispInpanchor = 0;
public bool DisplayRerecordCount = false;
public int DispRecx = 0;
public int DispRecy = 56;
public int DispRecanchor = 0;
public int DispMultix = 0;
public int DispMultiy = 14;
public int DispMultianchor = 1;
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public bool DisplayGDI = false;
public bool SuppressGui = false;
public bool DisplayStatusBar = true;
public int DispRamWatchx = 0;
public int DispRamWatchy = 70;
public bool DisplayRamWatch = false;
public bool ShowMenuInFullscreen = false;
public int DispMessagex = 3;
public int DispMessagey = 0;
public int DispMessageanchor = 2;
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public int DispAutoholdx = 0;
public int DispAutoholdy = 0;
public int DispAutoholdanchor = 1;
public bool DispBlurry = false; // make display look ugly
// Sound options
public bool SoundEnabled = true;
public bool MuteFrameAdvance = true;
public int SoundVolume = 100; //Range 0-100
public bool SoundThrottle = false;
// Log Window
public bool LogWindowSaveWindowPosition = true;
public int LogWindowWndx = -1;
public int LogWindowWndy = -1;
public int LogWindowWidth = -1;
public int LogWindowHeight = -1;
// Lua Console
public RecentFiles RecentLua = new RecentFiles(8);
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public RecentFiles RecentLuaSession = new RecentFiles(8);
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public bool AutoLoadLuaSession = false;
public bool AutoLoadLuaConsole = false;
public bool LuaConsoleSaveWindowPosition = true;
public int LuaConsoleWndx = -1; //Negative numbers will be ignored even with save window position set
public int LuaConsoleWndy = -1;
public int LuaConsoleWidth = -1;
public int LuaConsoleHeight = -1;
public bool DisableLuaScriptsOnLoad = false;
// RamWatch Settings
public bool AutoLoadRamWatch = false;
public RecentFiles RecentWatches = new RecentFiles(8);
public bool RamWatchSaveWindowPosition = true;
public int RamWatchWndx = -1; //Negative numbers will be ignored even with save window position set
public int RamWatchWndy = -1;
public int RamWatchWidth = -1;
public int RamWatchHeight = -1;
public bool RamWatchShowChangeColumn = true;
public bool RamWatchShowPrevColumn = false;
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public bool RamWatchShowDiffColumn = false;
public bool RamWatchShowDomainColumn = true;
public int RamWatchAddressWidth = -1;
public int RamWatchValueWidth = -1;
public int RamWatchPrevWidth = -1;
public int RamWatchChangeWidth = -1;
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public int RamWatchDiffWidth = -1;
public int RamWatchNotesWidth = -1;
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public int RamWatchDomainWidth = -1;
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public int RamWatchAddressIndex = 0;
public int RamWatchValueIndex = 1;
public int RamWatchPrevIndex = 2;
public int RamWatchChangeIndex = 3;
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public int RamWatchDiffIndex = 4;
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public int RamWatchDomainIndex = 5;
public int RamWatchNotesIndex = 6;
public int RamWatchPrev_Type = 1;
// RamSearch Settings
public bool AutoLoadRamSearch = false;
public bool RamSearchSaveWindowPosition = true;
public RecentFiles RecentSearches = new RecentFiles(8);
public int RamSearchWndx = -1; //Negative numbers will be ignored even with save window position set
public int RamSearchWndy = -1;
public int RamSearchWidth = -1; //Negative numbers will be ignored
public int RamSearchHeight = -1;
public int RamSearchPreviousAs = 0;
public bool RamSearchPreviewMode = true;
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public bool AlwaysExcludeRamWatch = false;
public int RamSearchAddressWidth = -1;
public int RamSearchValueWidth = -1;
public int RamSearchPrevWidth = -1;
public int RamSearchChangesWidth = -1;
public int RamSearchAddressIndex = 0;
public int RamSearchValueIndex = 1;
public int RamSearchPrevIndex = 2;
public int RamSearchChangesIndex = 3;
// HexEditor Settings
public bool AutoLoadHexEditor = false;
public bool HexEditorSaveWindowPosition = true;
public int HexEditorWndx = -1; //Negative numbers will be ignored even with save window position set
public int HexEditorWndy = -1;
public int HexEditorWidth = -1;
public int HexEditorHeight = -1;
public bool HexEditorBigEndian = false;
public int HexEditorDataSize = 1;
//Hex Editor Colors
public Color HexBackgrndColor = Color.FromName("Control");
public Color HexForegrndColor = Color.FromName("ControlText");
public Color HexMenubarColor = Color.FromName("Control");
public Color HexFreezeColor = Color.LightBlue;
public Color HexHighlightColor = Color.Pink;
public Color HexHighlightFreezeColor = Color.Violet;
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//Trace Logger Settings
public bool TraceLoggerAutoLoad = false;
public bool TraceLoggerSaveWindowPosition = true;
public int TraceLoggerMaxLines = 100000;
public int TraceLoggerWndx = -1;
public int TraceLoggerWndy = -1;
public int TraceLoggerWidth = -1;
public int TraceLoggerHeight = -1;
// Video dumping settings
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public string VideoWriter = "";
public int JMDCompression = 3;
public int JMDThreads = 3;
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public string FFmpegFormat = "";
public string FFmpegCustomCommand = "-c:a foo -c:v bar -f baz";
public string AVICodecToken = "";
public int GifWriterFrameskip = 3;
public int GifWriterDelay = -1;
// NESPPU Settings
public bool AutoLoadNESPPU = false;
public bool NESPPUSaveWindowPosition = true;
public int NESPPUWndx = -1;
public int NESPPUWndy = -1;
public int NESPPURefreshRate = 4;
// NESDebuger Settings
public bool AutoLoadNESDebugger = false;
public bool NESDebuggerSaveWindowPosition = true;
public int NESDebuggerWndx = -1;
public int NESDebuggerWndy = -1;
public int NESDebuggerWidth = -1;
public int NESDebuggerHeight = -1;
// NESNameTableViewer Settings
public bool AutoLoadNESNameTable = false;
public bool NESNameTableSaveWindowPosition = true;
public int NESNameTableWndx = -1;
public int NESNameTableWndy = -1;
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public int NESNameTableRefreshRate = 4;
// NES Graphics settings
public bool NESAllowMoreThanEightSprites = false;
public bool NESClipLeftAndRight = false;
public bool NESAutoLoadPalette = true;
public bool NESDispBackground = true;
public bool NESDispSprites = true;
public int NESBackgroundColor = 0;
public string NESPaletteFile = "";
public int NTSC_NESTopLine = 8;
public int NTSC_NESBottomLine = 231;
public int PAL_NESTopLine = 8;
public int PAL_NESBottomLine = 231;
// gb gpu view settings
public bool AutoLoadGBGPUView = false;
public bool GBGPUViewSaveWindowPosition = true;
public int GBGPUViewWndx = -1;
public int GBGPUViewWndy = -1;
public Color GBGPUSpriteBack = Color.Lime;
// SNES Graphics Debugger Dialog Settings
public bool AutoLoadSNESGraphicsDebugger = false;
public bool SNESGraphicsDebuggerSaveWindowPosition = true;
public int SNESGraphicsDebuggerWndx = -1;
public int SNESGraphicsDebuggerWndy = -1;
public int SNESGraphicsDebuggerRefreshRate = 4;
public bool SNESGraphicsUseUserBackdropColor = false;
public int SNESGraphicsUserBackdropColor = -1;
public string SNESPalette = "BizHawk";
// SNES Graphics settings
//bsnes allows the layers to be enabled for each priority level.
//this may not be important for the bg (there are two priority levels)
//but it may be useful for OBJ, so we might want to control them separately
public bool SNES_ShowBG1_0 = true;
public bool SNES_ShowBG2_0 = true;
public bool SNES_ShowBG3_0 = true;
public bool SNES_ShowBG4_0 = true;
public bool SNES_ShowBG1_1 = true;
public bool SNES_ShowBG2_1 = true;
public bool SNES_ShowBG3_1 = true;
public bool SNES_ShowBG4_1 = true;
public bool SNES_ShowOBJ1 = true;
public bool SNES_ShowOBJ2 = true;
public bool SNES_ShowOBJ3 = true;
public bool SNES_ShowOBJ4 = true;
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// PCE Graphics settings
public bool PCEDispBG1 = true;
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public bool PCEDispOBJ1 = true;
public bool PCEDispBG2 = true;
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public bool PCEDispOBJ2 = true;
// PCE BG Viewer settings
public bool PCEBGViewerSaveWIndowPosition = true;
public bool PCEBGViewerAutoload = false;
public int PCEBGViewerWndx = -1;
public int PCEBGViewerWndy = -1;
public int PCEBGViewerRefreshRate = 16;
// SMS Graphics settings
public bool SMSDispBG = true;
public bool SMSDispOBJ = true;
// Coleco Settings
public bool ColecoSkipBiosIntro = false;
//GB Debugger settings
public bool AutoloadGBDebugger = false;
public bool GBDebuggerSaveWindowPosition = true;
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public bool GameBoySkipBIOS = true;
// Cheats Dialog
public bool Cheats_ValuesAsHex = true;
public bool AutoLoadCheats = false;
public bool CheatsSaveWindowPosition = true;
public bool DisableCheatsOnLoad = false;
public bool LoadCheatFileByGame = true;
public bool CheatsAutoSaveOnClose = true;
public RecentFiles RecentCheats = new RecentFiles(8);
public int CheatsWndx = -1;
public int CheatsWndy = -1;
public int CheatsWidth = -1;
public int CheatsHeight = -1;
public int CheatsNameWidth = -1;
public int CheatsAddressWidth = -1;
public int CheatsValueWidth = -1;
public int CheatsCompareWidth = -1;
public int CheatsDomainWidth = -1;
public int CheatsOnWidth = -1;
public int CheatsNameIndex = 0;
public int CheatsAddressIndex = 1;
public int CheatsValueIndex = 2;
public int CheatsCompareIndex = 3;
public int CheatsOnIndex = 4;
public int CheatsDomainIndex = 5;
// TAStudio Dialog
public bool TAStudioSaveWindowPosition = true;
public bool AutoloadTAStudio = false;
public int TASWndx = -1;
public int TASWndy = -1;
public int TASWidth = -1;
public int TASHeight = -1;
public bool TASUpdatePads = true;
// VirtualPad Dialog
public bool VirtualPadSaveWindowPosition = true;
public bool AutoloadVirtualPad = false;
public bool VirtualPadSticky = true;
public int VPadWndx = -1;
public int VPadWndy = -1;
public int VPadWidth = -1;
public int VPadHeight = -1;
// NES Game Genie Encoder/Decoder
public bool NESGGAutoload = false;
public bool NESGGSaveWindowPosition = true;
public int NESGGWndx = -1;
public int NESGGWndy = -1;
// SNES Game Genie Encoder/Decoder
public bool SNESGGAutoload = false;
public bool SNESGGSaveWindowPosition = true;
public int SNESGGWndx = -1;
public int SNESGGWndy = -1;
// GB/GG Game Genie Encoder/Decoder
public bool GBGGAutoload = false;
public bool GBGGSaveWindowPosition = true;
public int GBGGWndx = -1;
public int GBGGWndy = -1;
// GEN Game Genie Encoder/Decoder
public bool GENGGAutoload = false;
public bool GENGGSaveWindowPosition = true;
public int GENGGWndx = -1;
public int GENGGWndy = -1;
//Movie Settings
public RecentFiles RecentMovies = new RecentFiles(8);
public bool AutoLoadMostRecentMovie = false;
public bool BindSavestatesToMovies = true;
public string DefaultAuthor = "default user";
public bool UseDefaultAuthor = true;
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public bool DisplaySubtitles = true;
public bool VBAStyleMovieLoadState = false;
public bool MoviePlaybackPokeMode = false;
//Play Movie Dialog
public bool PlayMovie_IncludeSubdir = true;
public bool PlayMovie_ShowStateFiles = false;
public bool PlayMovie_MatchGameName = false;
//TI83
public bool TI83autoloadKeyPad = true;
public bool TI83KeypadSaveWindowPosition = true;
public int TI83KeyPadWndx = -1;
public int TI83KeyPadWndy = -1;
public bool TI83ToolTips = true;
// Client Hotkey Bindings
public string ToggleBackgroundInput = "";
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public string IncreaseSpeedBinding = "Equals";
public string DecreaseSpeedBinding = "Minus";
public string HardResetBinding = "";
public string RebootCoreResetBinding = "Ctrl+R";
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public string FastForwardBinding = "Tab, X1 RightShoulder";
public string RewindBinding = "Shift+R, X1 LeftShoulder";
public string EmulatorPauseBinding = "Pause";
public string FrameAdvanceBinding = "F";
public string TurboBinding = "";
public string MaxTurboBinding = "Shift+Tab";
public string ScreenshotBinding = "F12";
public string ToggleFullscreenBinding = "Alt+Return";
public string QuickSave = "I";
public string QuickLoad = "P";
public string SelectSlot0 = "D0";
public string SelectSlot1 = "D1";
public string SelectSlot2 = "D2";
public string SelectSlot3 = "D3";
public string SelectSlot4 = "D4";
public string SelectSlot5 = "D5";
public string SelectSlot6 = "D6";
public string SelectSlot7 = "D7";
public string SelectSlot8 = "D8";
public string SelectSlot9 = "D9";
public string SaveSlot0 = "Shift+F10";
public string SaveSlot1 = "Shift+F1";
public string SaveSlot2 = "Shift+F2";
public string SaveSlot3 = "Shift+F3";
public string SaveSlot4 = "Shift+F4";
public string SaveSlot5 = "Shift+F5";
public string SaveSlot6 = "Shift+F6";
public string SaveSlot7 = "Shift+F7";
public string SaveSlot8 = "Shift+F8";
public string SaveSlot9 = "Shift+F9";
public string LoadSlot0 = "F10";
public string LoadSlot1 = "F1";
public string LoadSlot2 = "F2";
public string LoadSlot3 = "F3";
public string LoadSlot4 = "F4";
public string LoadSlot5 = "F5";
public string LoadSlot6 = "F6";
public string LoadSlot7 = "F7";
public string LoadSlot8 = "F8";
public string LoadSlot9 = "F9";
public string ToolBox = "T";
public string SaveNamedState = "";
public string LoadNamedState = "";
public string PreviousSlot = "";
public string NextSlot = "";
public string RamWatch = "";
public string RamSearch = "";
public string RamPoke = "";
public string HexEditor = "";
public string LuaConsole = "";
public string Cheats = "";
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public string TASTudio = "";
public string OpenROM = "Ctrl+O";
public string CloseROM = "Ctrl+W";
public string FrameCounterBinding = "";
public string FPSBinding = "";
public string LagCounterBinding = "";
public string InputDisplayBinding = "";
public string ReadOnlyToggleBinding = "Q";
public string PlayMovieBinding = "";
public string RecordMovieBinding = "";
public string StopMovieBinding = "";
public string PlayBeginningBinding = "";
public string VolUpBinding = "";
public string VolDownBinding = "";
public string SoftResetBinding = "";
public string ToggleMultiTrack = "";
public string MTRecordAll = "";
public string MTRecordNone = "";
public string MTIncrementPlayer = "";
public string MTDecrementPlayer = "";
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public string AVIRecordBinding = "";
public string AVIStopBinding = "";
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public string ToggleMenuBinding = "";
public string IncreaseWindowSize = "Alt+UpArrow";
public string DecreaseWindowSize = "Alt+DownArrow";
public string AutoholdBinding = "";
public string AutoholdAutofireBinding = "";
public string AutoholdClear = "";
public string ToggleSNESBG1Binding = "";
public string ToggleSNESBG2Binding = "";
public string ToggleSNESBG3Binding = "";
public string ToggleSNESBG4Binding = "";
public string ToggleSNESOBJ1Binding = "";
public string ToggleSNESOBJ2Binding = "";
public string ToggleSNESOBJ3Binding = "";
public string ToggleSNESOBJ4Binding = "";
public string SaveMovieBinding = "";
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public string OpenVirtualPadBinding = "";
public string MoviePlaybackPokeModeBinding = "";
public string ClearFrameBinding = "";
// NES Sound settings
public bool NESEnableSquare1 = true;
public bool NESEnableSquare2 = true;
public bool NESEnableTriangle = true;
public bool NESEnableNoise = true;
public bool NESEnableDMC = true;
// SMS / GameGear Settings
public bool SmsEnableFM = true;
public bool SmsAllowOverlock = false;
public bool SmsForceStereoSeparation = false;
public bool SmsSpriteLimit = false;
public bool GGShowClippedRegions = false;
public bool GGHighlightActiveDisplayRegion = false;
public SMSControllerTemplate[] SMSController = new SMSControllerTemplate[2];
public SMSControllerTemplate[] SMSAutoController = new SMSControllerTemplate[2];
public SMSConsoleButtonTemplate SMSConsoleButtons = new SMSConsoleButtonTemplate();
// PCEngine Settings
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public bool PceSpriteLimit = false;
public bool PceEqualizeVolume = false;
public bool PceArcadeCardRewindHack = true;
public PCEControllerTemplate[] PCEController = new PCEControllerTemplate[5];
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public PCEControllerTemplate[] PCEAutoController = new PCEControllerTemplate[5];
// Genesis Settings
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public GenControllerTemplate[] GenesisController = new GenControllerTemplate[1];
public GenControllerTemplate[] GenesisAutoController = new GenControllerTemplate[1];
public GenConsoleButtonTemplate GenesisConsoleButtons = new GenConsoleButtonTemplate();
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//Atari 2600 Settings
public SingleButtonJoyStickTemplate[] Atari2600Controller = new SingleButtonJoyStickTemplate[2];
public SingleButtonJoyStickTemplate[] Atari2600AutoController = new SingleButtonJoyStickTemplate[2];
public Atari2600ConsoleButtonsTemplate[] Atari2600ConsoleButtons = new Atari2600ConsoleButtonsTemplate[1];
public bool Atari2600_BW = false;
public bool Atari2600_LeftDifficulty = true;
public bool Atari2600_RightDifficulty = true;
//Atari 7800 Settings
public DoubleButtonJoyStickTemplate[] Atari7800Controller = new DoubleButtonJoyStickTemplate[2];
public DoubleButtonJoyStickTemplate[] Atari7800AutoController = new DoubleButtonJoyStickTemplate[2];
public Atari7800ConsoleButtonsTemplate[] Atari7800ConsoleButtons = new Atari7800ConsoleButtonsTemplate[1];
//ColecoVision
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public ColecoVisionControllerTemplate[] ColecoController = new ColecoVisionControllerTemplate[2];
public ColecoVisionControllerTemplate[] ColecoAutoController = new ColecoVisionControllerTemplate[2];
//Intellivision
public IntellivisionControllerTemplate[] IntellivisionController = new IntellivisionControllerTemplate[2];
public IntellivisionControllerTemplate[] IntellivisionAutoController = new IntellivisionControllerTemplate[2];
//NES settings
public NESControllerTemplate[] NESController = new NESControllerTemplate[4];
public NESControllerTemplate[] NESAutoController = new NESControllerTemplate[4];
public NESConsoleButtonTemplate NESConsoleButtons = new NESConsoleButtonTemplate();
//SNES settings
public SNESControllerTemplate[] SNESController = new SNESControllerTemplate[4];
public SNESControllerTemplate[] SNESAutoController = new SNESControllerTemplate[4];
public NESConsoleButtonTemplate SNESConsoleButtons = new NESConsoleButtonTemplate();
public string SNESProfile = "Compatibility";
public bool SNESUseRingBuffer = true;
public bool SNESAlwaysDoubleSize = false;
//TI 83 settings
public TI83ControllerTemplate[] TI83Controller = new TI83ControllerTemplate[1];
//GB settings
public GBControllerTemplate[] GBController = new GBControllerTemplate[1];
public GBControllerTemplate[] GBAutoController = new GBControllerTemplate[1];
public bool GB_ForceDMG = false;
public bool GB_GBACGB = false;
public bool GB_MulticartCompat = false;
public string GB_PaletteFile = "";
public bool GB_AsSGB = false;
public Emulation.Consoles.GB.GBColors.ColorType CGBColors = Emulation.Consoles.GB.GBColors.ColorType.gambatte;
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//Dual Gb
public DualGBControllerTemplate[] DualGBController = new DualGBControllerTemplate[1];
public DualGBControllerTemplate[] AutoDualGBController = new DualGBControllerTemplate[1];
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//GBA settings
public GBAControllerTemplate[] GBAController = new GBAControllerTemplate[1];
public GBAControllerTemplate[] GBAAutoController = new GBAControllerTemplate[1];
//Commodore 64 Settings
public SingleButtonJoyStickTemplate[] C64Joysticks = new SingleButtonJoyStickTemplate[2];
public SingleButtonJoyStickTemplate[] C64AutoJoysticks = new SingleButtonJoyStickTemplate[2];
public C64KeyboardTemplate C64Keyboard = new C64KeyboardTemplate();
public C64KeyboardTemplate C64AutofireKeyboard = new C64KeyboardTemplate();
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//GIF Animator Settings
public int GifAnimatorNumFrames;
public int GifAnimatorFrameSkip;
public int GifAnimatorSpeed;
public bool GifAnimatorReversable;
//LuaWriter Settings
public int LuaDefaultTextColor = -16777216;
public bool LuaDefaultTextBold = false;
public int LuaWriterBackColor = -1;
public int LuaKeyWordColor = -16776961;
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public bool LuaKeyWordBold = false;
public int LuaCommentColor = -16744448;
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public bool LuaCommentBold = false;
public int LuaStringColor = -8355712;
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public bool LuaStringBold = false;
public int LuaSymbolColor = -16777216;
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public bool LuaSymbolBold = false;
public int LuaLibraryColor = -16711681;
public bool LuaLibraryBold = false;
public int LuaDecimalColor = -23296;
public bool LuaDecimalBold = false;
public float LuaWriterFontSize = 11;
public string LuaWriterFont = "Courier New";
public float LuaWriterZoom = 1;
public bool LuaWriterStartEmpty = false;
//Atari 2600 Settings
public bool Atari2600_ShowBG = true;
public bool Atari2600_ShowPlayer1 = true;
public bool Atari2600_ShowPlayer2 = true;
public bool Atari2600_ShowMissle1 = true;
public bool Atari2600_ShowMissle2 = true;
public bool Atari2600_ShowBall = true;
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public bool Atari2600_ShowPlayfield = true;
}
public class NESConsoleButtonTemplate : iControllerConfigObject
{
public string Reset = "";
public string Power = "";
//public string FDS_Eject = ""; //Not supporting this for now
//public string FDS_Insert = ""; //Need to support inserting of disk 1,2,3,4,etc so not supporting this for now
//public string VS_Coin_1 = ""; //Not supported yet
//public string VS_Coin_2 = ""; //Not supported yet
public void SetDefaults()
{
Reset = "";
Power = "";
}
}
public class SMSConsoleButtonTemplate : iControllerConfigObject
{
public string Reset = "C";
public string Pause = "V, X1 Start";
public void SetDefaults()
{
Reset = "C";
Pause = "V, X1 Start";
}
}
public class GenConsoleButtonTemplate : iControllerConfigObject
{
public string Reset = "";
public void SetDefaults()
{
Reset = "";
}
}
public class SMSControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string B1 = "";
public string B2 = "";
public bool Enabled = false;
public SMSControllerTemplate() { }
public SMSControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
B1 = "Z, X1 A";
B2 = "X, X1 B";
}
}
public class PCEControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string I = "";
public string II = "";
public string Select = "";
public string Run = "";
public bool Enabled = false;
public PCEControllerTemplate() { }
public PCEControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
I = "Z, X1 B";
II = "X, X1 A";
Run = "C, X1 Start";
Select = "V, X1 Back";
}
}
public class SNESControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string A = "";
public string B = "";
public string Start = "";
public string Select = "";
public string Y = "";
public string X = "";
public string L = "";
public string R = "";
public bool Enabled = false;
public SNESControllerTemplate() { }
public SNESControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
A = "X, X1 B";
B = "Z, X1 A";
Y = "A, X1 X";
X = "S, X1 Y";
L = "W, X1 LeftTrigger";
R = "E, X1 RightTrigger";
Start = "Return, X1 Start";
Select = "Space, X1 Back";
}
}
public class GBAControllerTemplate : iControllerConfigObject
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{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string A = "";
public string B = "";
public string Start = "";
public string Select = "";
public string L = "";
public string R = "";
public string Power = "";
public bool Enabled = false;
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public GBAControllerTemplate() { }
public GBAControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
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}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
A = "X, X1 B";
B = "Z, X1 A";
L = "W, X1 LeftTrigger";
R = "E, X1 RightTrigger";
Start = "Return, X1 Start";
Select = "Space, X1 Back";
Power = "";
}
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}
public class NESControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string A = "";
public string B = "";
public string Select = "";
public string Start = "";
public bool Enabled = false;
public NESControllerTemplate() { }
public NESControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
A = "X, X1 B";
B = "Z, X1 A";
Start = "Return, X1 Start";
Select = "Space, X1 Back";
}
}
public class GBControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string A = "";
public string B = "";
public string Select = "";
public string Start = "";
public string Power = "";
public bool Enabled = false;
public GBControllerTemplate() { }
public GBControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
A = "X, X1 B";
B = "Z, X1 A";
Start = "Return, X1 Start";
Select = "Space, X1 Back";
Power = "";
}
}
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public class DualGBControllerTemplate : iControllerConfigObject
{
public string P1_Up = "";
public string P1_Down = "";
public string P1_Left = "";
public string P1_Right = "";
public string P1_A = "";
public string P1_B = "";
public string P1_Select = "";
public string P1_Start = "";
public string P1_Power = "";
public string P2_Up = "";
public string P2_Down = "";
public string P2_Left = "";
public string P2_Right = "";
public string P2_A = "";
public string P2_B = "";
public string P2_Select = "";
public string P2_Start = "";
public string P2_Power = "";
public bool Enabled = false;
public DualGBControllerTemplate() { }
public DualGBControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
P1_Up = "UpArrow, X1 DpadUp, X1 LStickUp";
P1_Down = "DownArrow, X1 DpadDown, X1 LStickDown";
P1_Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
P1_Right = "RightArrow, X1 DpadRight, X1 LStickRight";
P1_A = "X, X1 B";
P1_B = "Z, X1 A";
P1_Start = "Return, X1 Start";
P1_Select = "Space, X1 Back";
P1_Power = "";
P2_Up = "NumberPad8";
P2_Down = "NumberPad2";
P2_Left = "NumberPad4";
P2_Right = "NumberPad6";
P2_A = "C";
P2_B = "V";
P2_Select = "";
P2_Start = "";
P2_Power = "";
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}
}
public class GenControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string A = "";
public string B = "";
public string C = "";
public string Start = "";
public bool Enabled;
public GenControllerTemplate() { }
public GenControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
A = "Z, X1 A";
B = "X, X1 X";
C = "C, X1 Y";
Start = "Return, X1 Start";
}
}
public class SingleButtonJoyStickTemplate : iControllerConfigObject
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{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string Button = "";
public bool Enabled;
public bool UseNumpad;
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public SingleButtonJoyStickTemplate() { }
public SingleButtonJoyStickTemplate(bool defaults, bool useNumpad = false)
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{
UseNumpad = useNumpad;
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if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
if (UseNumpad)
{
Enabled = true;
Up = "NumberPad8, X1 DpadUp, X1 LStickUp";
Down = "NumberPad2, X1 DpadDown, X1 LStickDown";
Left = "NumberPad4, X1 DpadLeft, X1 LStickLeft";
Right = "NumberPad6, X1 DpadRight, X1 LStickRight";
Button = "NumberPad8, X1 A";
}
else
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
Button = "Z, X1 A";
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}
}
}
public class DoubleButtonJoyStickTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string Button1 = "";
public string Button2 = "";
public bool Enabled;
public DoubleButtonJoyStickTemplate() { }
public DoubleButtonJoyStickTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
Button1 = "Z, X1 A";
Button2 = "X, X1 X";
}
}
public class Atari2600ConsoleButtonsTemplate : iControllerConfigObject
{
public string Reset = "C";
public string Select = "V, X1 Start";
public bool Enabled = false;
public Atari2600ConsoleButtonsTemplate() { }
public Atari2600ConsoleButtonsTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Reset = "";
Select = "";
}
}
public class Atari7800ConsoleButtonsTemplate : iControllerConfigObject
{
public string Power = "";
public string Reset = "C";
public string Select = "V, X1 Start";
public string Pause = "";
public bool Enabled = false;
public Atari7800ConsoleButtonsTemplate() { }
public Atari7800ConsoleButtonsTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Reset = "";
Select = "";
Pause = "";
}
}
public class ColecoVisionControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
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public string L = "";
public string R = "";
public string _1 = "";
public string _2 = "";
public string _3 = "";
public string _4 = "";
public string _5 = "";
public string _6 = "";
public string _7 = "";
public string _8 = "";
public string _9 = "";
public string Star = "";
public string _0 = "";
public string Pound = "";
public bool Enabled;
public ColecoVisionControllerTemplate() { }
public ColecoVisionControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
L = "Z, J1 B1";
R = "X, J1 B1";
_0 = "NumberPad0";
_1 = "NumberPad1";
_2 = "NumberPad2";
_3 = "NumberPad3";
_4 = "NumberPad4";
_5 = "NumberPad5";
_6 = "NumberPad6";
_7 = "NumberPad7";
_8 = "NumberPad8";
_9 = "NumberPad9";
Pound = "NumberPadPeriod";
Star = "NumberPadEnter";
}
}
public class IntellivisionControllerTemplate : iControllerConfigObject
{
public string Up = "";
public string Down = "";
public string Left = "";
public string Right = "";
public string L = "";
public string R = "";
public string _1 = "";
public string _2 = "";
public string _3 = "";
public string _4 = "";
public string _5 = "";
public string _6 = "";
public string _7 = "";
public string _8 = "";
public string _9 = "";
public string Enter = "";
public string _0 = "";
public string Clear = "";
public bool Enabled;
public IntellivisionControllerTemplate() { }
public IntellivisionControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
Up = "UpArrow, X1 DpadUp, X1 LStickUp";
Down = "DownArrow, X1 DpadDown, X1 LStickDown";
Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
Right = "RightArrow, X1 DpadRight, X1 LStickRight";
L = "Z, J1 B1";
R = "X, J1 B1";
_0 = "NumberPad0";
_1 = "NumberPad1";
_2 = "NumberPad2";
_3 = "NumberPad3";
_4 = "NumberPad4";
_5 = "NumberPad5";
_6 = "NumberPad6";
_7 = "NumberPad7";
_8 = "NumberPad8";
_9 = "NumberPad9";
Enter = "NumberPadPeriod";
Clear = "NumberPadEnter";
}
}
public class C64KeyboardTemplate : iControllerConfigObject
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{
public string F1 = "";
public string F3 = "";
public string F5 = "";
public string F7 = "";
public string Left_Arrow = "";
public string _1 = "";
public string _2 = "";
public string _3 = "";
public string _4 = "";
public string _5 = "";
public string _6 = "";
public string _7 = "";
public string _8 = "";
public string _9 = "";
public string _0 = "";
public string Plus = "";
public string Minus = "";
public string Pound = "";
public string Clear_Home = "";
public string Insert_Delete = "";
public string Control = "";
public string Q = "";
public string W = "";
public string E = "";
public string R = "";
public string T = "";
public string Y = "";
public string U = "";
public string I = "";
public string O = "";
public string P = "";
public string At = "";
public string Asterisk = "";
public string Up_Arrow = "";
public string Restore = "";
public string Run_Stop = "";
public string Lck = "";
public string A = "";
public string S = "";
public string D = "";
public string F = "";
public string G = "";
public string H = "";
public string J = "";
public string K = "";
public string L = "";
public string Colon = "";
public string Semicolon = "";
public string Equal = "";
public string Return = "";
public string Commodore = "";
public string Left_Shift = "";
public string Z = "";
public string X = "";
public string C = "";
public string V = "";
public string B = "";
public string N = "";
public string M = "";
public string Comma = "";
public string Period = "";
public string Slash = "";
public string Right_Shift = "";
public string Cursor_Up_Down = "";
public string Cursor_Left_Right = "";
public string Space = "";
public bool enabled = false;
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public C64KeyboardTemplate() { }
public C64KeyboardTemplate(bool defaults)
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{
if (defaults)
{
SetDefaults();
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}
}
public void SetDefaults()
{
F1 = "F1";
F3 = "F3";
F5 = "F5";
F7 = "F7";
Left_Arrow = "Grave";
_1 = "D1";
_2 = "D2";
_3 = "D3";
_4 = "D4";
_5 = "D5";
_6 = "D6";
_7 = "D7";
_8 = "D8";
_9 = "D9";
_0 = "D0";
Plus = "Equals";
Minus = "Minus";
Pound = "Insert";
Clear_Home = "Delete";
Insert_Delete = "Backspace";
Control = "Tab";
Q = "Q";
W = "W";
E = "E";
R = "R";
T = "T";
Y = "Y";
U = "U";
I = "I";
O = "O";
P = "P";
At = "LeftBracket";
Asterisk = "RightBracket";
Up_Arrow = "Backslash";
Run_Stop = "CapsLock";
A = "A";
S = "S";
D = "D";
F = "F";
G = "G";
H = "H";
J = "J";
K = "K";
L = "L";
Colon = "Semicolon";
Semicolon = "Apostrophe";
Equal = "RightControl";
Return = "Return";
Commodore = "LeftControl";
Left_Shift = "LeftShift";
Z = "Z";
X = "X";
C = "C";
V = "V";
B = "B";
N = "N";
M = "M";
Comma = "Comma";
Period = "Period";
Slash = "Slash";
Right_Shift = "RightShift";
Cursor_Up_Down = "DownArrow";
Cursor_Left_Right = "RightArrow";
Space = "Space";
}
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}
public class TI83ControllerTemplate : iControllerConfigObject
{
public string _0 = "";
public string _1 = "";
public string _2 = "";
public string _3 = "";
public string _4 = "";
public string _5 = "";
public string _6 = "";
public string _7 = "";
public string _8 = "";
public string _9 = "";
public string DOT = "";
public string ON = "";
public string ENTER = "";
public string DOWN = "";
public string UP = "";
public string LEFT = "";
public string RIGHT = "";
public string PLUS = "";
public string MINUS = "";
public string MULTIPLY = "";
public string DIVIDE = "";
public string CLEAR = "";
public string EXP = "";
public string DASH = "";
public string PARACLOSE = "";
public string TAN = "";
public string VARS = "";
public string PARAOPEN = "";
public string COS = "";
public string PRGM = "";
public string STAT = "";
public string SIN = "";
public string MATRIX = "";
public string X = "";
public string STO = "";
public string LN = "";
public string LOG = "";
public string SQUARED = "";
public string NEG1 = "";
public string MATH = "";
public string ALPHA = "";
public string GRAPH = "";
public string TRACE = "";
public string ZOOM = "";
public string WINDOW = "";
public string Y = "";
public string SECOND = "";
public string MODE = "";
public string DEL = "";
public string COMMA = "";
public bool Enabled = false;
public TI83ControllerTemplate() { }
public TI83ControllerTemplate(bool defaults)
{
if (defaults)
{
SetDefaults();
}
}
public void SetDefaults()
{
Enabled = true;
_0 = "NumberPad0"; //0
_1 = "NumberPad1"; //1
_2 = "NumberPad2"; //2
_3 = "NumberPad3"; //3
_4 = "NumberPad4"; //4
_5 = "NumberPad5"; //5
_6 = "NumberPad6"; //6
_7 = "NumberPad7"; //7
_8 = "NumberPad8"; //8
_9 = "NumberPad9"; //9
DOT = "NumberPadPeriod";//10
ON = "Space"; //11
ENTER = "Return, NumberPadEnter"; //12
UP = "UpArrow"; //13
DOWN = "DownArrow"; //14
LEFT = "LeftArrow"; //15
RIGHT = "RightArrow"; //16
PLUS = "NumberPadPlus"; //17
MINUS = "NumberPadMinus"; //18
MULTIPLY = "NumberPadStar"; //19
DIVIDE = "NumberPadSlash"; //20
CLEAR = "Escape"; //21
EXP = "6"; //22
DASH = "Minus"; //23
PARACLOSE = "0"; //24
PARAOPEN = "9"; //25
TAN = "T"; //26
VARS = "V"; //27
COS = "C"; //28
PRGM = "R"; //29
STAT = "S"; //30
MATRIX = "LeftBracket"; //31
X = "X"; //32
STO = "Insert"; //33
LN = "L"; //34
LOG = "O"; //35
SQUARED = "2"; //36
NEG1 = "1"; //37
MATH = "M"; //38
ALPHA = "A"; //39
GRAPH = "G"; //40
TRACE = "Home"; //41
ZOOM = "Z"; //42
WINDOW = "W"; //43
Y = "Y"; //44
SECOND = "Slash"; //45
MODE = "BackSlash"; //46
DEL = "Delete"; //47
COMMA = "Comma"; //48
SIN = "Period"; //49
}
}
public interface iControllerConfigObject
{
void SetDefaults();
}
}