Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog

This commit is contained in:
adelikat 2012-11-08 02:20:34 +00:00
parent ee27ce7828
commit 9681fc137e
11 changed files with 53 additions and 548 deletions

View File

@ -169,19 +169,12 @@
<Compile Include="config\ControllerConfig.Designer.cs">
<DependentUpon>ControllerConfig.cs</DependentUpon>
</Compile>
<Compile Include="config\ControllerConfig\ButtonListConfigPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="config\ControllerConfig\ButtonListConfigPanel.Designer.cs">
<DependentUpon>ButtonListConfigPanel.cs</DependentUpon>
</Compile>
<Compile Include="config\ControllerConfig\ControllerConfigPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="config\ControllerConfig\ControllerConfigPanel.Designer.cs">
<DependentUpon>ControllerConfigPanel.cs</DependentUpon>
</Compile>
<Compile Include="config\ControllerConfig\NESConsoleButtons.cs" />
<Compile Include="config\GifAnimator.cs">
<SubType>Form</SubType>
</Compile>
@ -464,9 +457,6 @@
<EmbeddedResource Include="config\ControllerConfig.resx">
<DependentUpon>ControllerConfig.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="config\ControllerConfig\ButtonListConfigPanel.resx">
<DependentUpon>ButtonListConfigPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="config\ControllerConfig\ControllerConfigPanel.resx">
<DependentUpon>ControllerConfigPanel.cs</DependentUpon>
</EmbeddedResource>

View File

@ -56,6 +56,7 @@ namespace BizHawk.MultiClient
ColecoController = new ColecoVisionControllerTemplate(true);
NESConsoleButtons = new NESConsoleButtonTemplate(); ;
}
// Directories
@ -664,6 +665,7 @@ namespace BizHawk.MultiClient
//NES settings
public NESControllerTemplate[] NESController = new NESControllerTemplate[4];
public NESControllerTemplate[] NESAutoController = new NESControllerTemplate[4];
public NESConsoleButtonTemplate NESConsoleButtons = new NESConsoleButtonTemplate();
//SNES settings
public SNESControllerTemplate[] SNESController = new SNESControllerTemplate[4];
@ -717,10 +719,12 @@ namespace BizHawk.MultiClient
public bool Atari2600_ShowMissle2 = true;
public bool Atari2600_ShowBall = true;
public bool Atari2600_ShowPlayfield = true;
}
//NES Console buttons
public string NESReset = "";
public string NESPower = "";
public class NESConsoleButtonTemplate
{
public string NESResetBindings = "";
public string NESPowerBindings = "";
}
public class SMSControllerTemplate

View File

@ -844,8 +844,8 @@ namespace BizHawk.MultiClient
nesControls.BindMulti("P" + (i + 1) + " Start", Global.Config.NESController[i].Start);
}
nesControls.BindMulti("Reset", Global.Config.NESReset);
nesControls.BindMulti("Power", Global.Config.NESPower);
nesControls.BindMulti("Reset", Global.Config.NESConsoleButtons.NESResetBindings);
nesControls.BindMulti("Power", Global.Config.NESConsoleButtons.NESPowerBindings);
Global.NESControls = nesControls;

View File

@ -59,6 +59,7 @@
this.tabPage31 = new System.Windows.Forms.TabPage();
this.tabPage32 = new System.Windows.Forms.TabPage();
this.tabPage9 = new System.Windows.Forms.TabPage();
this.pictureBox6 = new System.Windows.Forms.PictureBox();
this.tabControl9 = new System.Windows.Forms.TabControl();
this.tabPage52 = new System.Windows.Forms.TabPage();
this.tabPage53 = new System.Windows.Forms.TabPage();
@ -99,10 +100,10 @@
this.tabPage49 = new System.Windows.Forms.TabPage();
this.tabPage50 = new System.Windows.Forms.TabPage();
this.tabPage8 = new System.Windows.Forms.TabPage();
this.pictureBox7 = new System.Windows.Forms.PictureBox();
this.Cancel = new System.Windows.Forms.Button();
this.OK = new System.Windows.Forms.Button();
this.label38 = new System.Windows.Forms.Label();
this.pictureBox6 = new System.Windows.Forms.PictureBox();
this.AllowLR = new System.Windows.Forms.CheckBox();
this.NESController1Panel = new BizHawk.MultiClient.ControllerConfigPanel();
this.NESController2Panel = new BizHawk.MultiClient.ControllerConfigPanel();
@ -143,7 +144,7 @@
this.Atari2600Autofire1Panel = new BizHawk.MultiClient.ControllerConfigPanel();
this.Atari2600Autofire2Panel = new BizHawk.MultiClient.ControllerConfigPanel();
this.TI83ControllerPanel = new BizHawk.MultiClient.ControllerConfigPanel();
this.pictureBox7 = new System.Windows.Forms.PictureBox();
this.NESConsoleButtons = new BizHawk.MultiClient.ControllerConfigPanel();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.ControllerImage)).BeginInit();
@ -152,6 +153,7 @@
this.tabPage14.SuspendLayout();
this.tabPage15.SuspendLayout();
this.tabPage16.SuspendLayout();
this.tabPage17.SuspendLayout();
this.tabPage18.SuspendLayout();
this.tabPage19.SuspendLayout();
this.tabPage20.SuspendLayout();
@ -173,6 +175,7 @@
this.tabPage31.SuspendLayout();
this.tabPage32.SuspendLayout();
this.tabPage9.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox6)).BeginInit();
this.tabControl9.SuspendLayout();
this.tabPage52.SuspendLayout();
this.tabPage55.SuspendLayout();
@ -206,7 +209,6 @@
this.tabPage7.SuspendLayout();
this.tabControl8.SuspendLayout();
this.tabPage8.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox6)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox7)).BeginInit();
this.SuspendLayout();
//
@ -319,6 +321,7 @@
//
// tabPage17
//
this.tabPage17.Controls.Add(this.NESConsoleButtons);
this.tabPage17.Location = new System.Drawing.Point(4, 22);
this.tabPage17.Name = "tabPage17";
this.tabPage17.Size = new System.Drawing.Size(445, 378);
@ -570,6 +573,20 @@
this.tabPage9.Text = "Genesis";
this.tabPage9.UseVisualStyleBackColor = true;
//
// pictureBox6
//
this.pictureBox6.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox6.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox6.Image = global::BizHawk.MultiClient.Properties.Resources.GENController;
this.pictureBox6.Location = new System.Drawing.Point(472, 43);
this.pictureBox6.Name = "pictureBox6";
this.pictureBox6.Size = new System.Drawing.Size(261, 305);
this.pictureBox6.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
this.pictureBox6.TabIndex = 4;
this.pictureBox6.TabStop = false;
//
// tabControl9
//
this.tabControl9.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
@ -1015,6 +1032,20 @@
this.tabPage8.Text = "TI-83";
this.tabPage8.UseVisualStyleBackColor = true;
//
// pictureBox7
//
this.pictureBox7.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox7.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox7.Image = global::BizHawk.MultiClient.Properties.Resources.TI83_Controller;
this.pictureBox7.Location = new System.Drawing.Point(593, 18);
this.pictureBox7.Name = "pictureBox7";
this.pictureBox7.Size = new System.Drawing.Size(186, 273);
this.pictureBox7.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
this.pictureBox7.TabIndex = 4;
this.pictureBox7.TabStop = false;
//
// Cancel
//
this.Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
@ -1048,20 +1079,6 @@
this.label38.TabIndex = 10;
this.label38.Text = "* Escape clears a key mapping";
//
// pictureBox6
//
this.pictureBox6.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox6.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox6.Image = global::BizHawk.MultiClient.Properties.Resources.GENController;
this.pictureBox6.Location = new System.Drawing.Point(472, 43);
this.pictureBox6.Name = "pictureBox6";
this.pictureBox6.Size = new System.Drawing.Size(261, 305);
this.pictureBox6.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
this.pictureBox6.TabIndex = 4;
this.pictureBox6.TabStop = false;
//
// AllowLR
//
this.AllowLR.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
@ -1346,19 +1363,12 @@
this.TI83ControllerPanel.Size = new System.Drawing.Size(567, 404);
this.TI83ControllerPanel.TabIndex = 1;
//
// pictureBox7
// NESConsoleButtons
//
this.pictureBox7.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox7.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox7.Image = global::BizHawk.MultiClient.Properties.Resources.TI83_Controller;
this.pictureBox7.Location = new System.Drawing.Point(593, 18);
this.pictureBox7.Name = "pictureBox7";
this.pictureBox7.Size = new System.Drawing.Size(186, 273);
this.pictureBox7.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
this.pictureBox7.TabIndex = 4;
this.pictureBox7.TabStop = false;
this.NESConsoleButtons.Location = new System.Drawing.Point(30, 25);
this.NESConsoleButtons.Name = "NESConsoleButtons";
this.NESConsoleButtons.Size = new System.Drawing.Size(100, 20);
this.NESConsoleButtons.TabIndex = 0;
//
// ControllerConfig
//
@ -1383,6 +1393,8 @@
this.tabPage14.ResumeLayout(false);
this.tabPage15.ResumeLayout(false);
this.tabPage16.ResumeLayout(false);
this.tabPage17.ResumeLayout(false);
this.tabPage17.PerformLayout();
this.tabPage18.ResumeLayout(false);
this.tabPage19.ResumeLayout(false);
this.tabPage20.ResumeLayout(false);
@ -1404,6 +1416,7 @@
this.tabPage31.ResumeLayout(false);
this.tabPage32.ResumeLayout(false);
this.tabPage9.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.pictureBox6)).EndInit();
this.tabControl9.ResumeLayout(false);
this.tabPage52.ResumeLayout(false);
this.tabPage55.ResumeLayout(false);
@ -1437,7 +1450,6 @@
this.tabPage7.ResumeLayout(false);
this.tabControl8.ResumeLayout(false);
this.tabPage8.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.pictureBox6)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox7)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
@ -1562,5 +1574,6 @@
private System.Windows.Forms.CheckBox AllowLR;
private ControllerConfigPanel TI83ControllerPanel;
private System.Windows.Forms.PictureBox pictureBox7;
private BizHawk.MultiClient.ControllerConfigPanel NESConsoleButtons;
}
}

View File

@ -68,6 +68,7 @@ namespace BizHawk.MultiClient
Atari2600Autofire2Panel.LoadSettings(Global.Config.Atari2600AutoController[1]);
TI83ControllerPanel.LoadSettings(Global.Config.TI83Controller[0]);
NESConsoleButtons.LoadSettings(Global.Config.NESConsoleButtons);
SetAutoTab(true);
}

View File

@ -1,45 +0,0 @@
namespace BizHawk.MultiClient
{
partial class ButtonListConfigPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// ButtonListConfigPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "ButtonListConfigPanel";
this.Load += new System.EventHandler(this.ButtonListConfigPanel_Load);
this.ResumeLayout(false);
}
#endregion
}
}

View File

@ -1,105 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
namespace BizHawk.MultiClient
{
public partial class ButtonListConfigPanel : UserControl
{
List<object> ConfigObjects; //Object that values will be saved to (In Config.cs)
public List<string> buttons = new List<string>();
public int InputMarginLeft = 0;
public int LabelPadding = 10;
public int MarginTop = 0;
public int Spacing = 30;
public int InputSize = 200;
protected List<InputWidget> Inputs = new List<InputWidget>();
protected List<Label> Labels = new List<Label>();
public ButtonListConfigPanel()
{
InitializeComponent();
}
private void ButtonListConfigPanel_Load(object sender, EventArgs e)
{
}
public void Save()
{
for (int button = 0; button < buttons.Count; button++)
{
FieldInfo buttonF = ConfigObjects[button].GetType().GetField(buttons[button]);
buttonF.SetValue(ConfigObjects[button], Inputs[button].Text);
}
}
public void LoadSettings(List<object> stringobjs) //These must be string objects
{
ConfigObjects = stringobjs;
SetButtonList();
Startup();
SetWidgetStrings();
}
private void SetButtonList()
{
buttons.Clear();
//MemberInfo[] members = ControllerConfigObject.GetType().GetMembers();
//foreach (MemberInfo member in members)
//{
// Type type = member.GetType();
// if (member.MemberType.ToString() == "Field" && member.ToString().Contains("System.String"))
// {
// buttons.Add(member.Name);
// }
//}
}
private void SetWidgetStrings()
{
for (int button = 0; button < buttons.Count; button++)
{
//FieldInfo buttonF = ControllerConfigObject.GetType().GetField(buttons[button]);
//object field = ControllerConfigObject.GetType().GetField(buttons[button]).GetValue(ControllerConfigObject);
//Inputs[button].SetBindings(field.ToString());
}
}
private void Startup()
{
for (int i = 0; i < buttons.Count; i++)
{
InputWidget iw = new InputWidget();
iw.Location = new Point(InputMarginLeft, MarginTop + (i * Spacing));
iw.Size = new Size(InputSize, 23);
iw.TabIndex = i;
Controls.Add(iw);
Inputs.Add(iw);
Label l = new Label();
l.Location = new Point(InputMarginLeft + InputSize + LabelPadding, MarginTop + (i * Spacing) + 3);
l.Text = buttons[i];
Controls.Add(l);
Labels.Add(l);
}
}
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,72 +0,0 @@
namespace BizHawk.MultiClient.config.ControllerConfig
{
partial class UserControlGamePad
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.flowLayoutPanelLabels = new System.Windows.Forms.FlowLayoutPanel();
this.flowLayoutPanelCommands = new System.Windows.Forms.FlowLayoutPanel();
this.SuspendLayout();
//
// flowLayoutPanelLabels
//
this.flowLayoutPanelLabels.Dock = System.Windows.Forms.DockStyle.Left;
this.flowLayoutPanelLabels.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
this.flowLayoutPanelLabels.Location = new System.Drawing.Point(0, 0);
this.flowLayoutPanelLabels.Name = "flowLayoutPanelLabels";
this.flowLayoutPanelLabels.Size = new System.Drawing.Size(155, 400);
this.flowLayoutPanelLabels.TabIndex = 0;
//
// flowLayoutPanelCommands
//
this.flowLayoutPanelCommands.Dock = System.Windows.Forms.DockStyle.Right;
this.flowLayoutPanelCommands.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
this.flowLayoutPanelCommands.Location = new System.Drawing.Point(161, 0);
this.flowLayoutPanelCommands.Name = "flowLayoutPanelCommands";
this.flowLayoutPanelCommands.Size = new System.Drawing.Size(154, 400);
this.flowLayoutPanelCommands.TabIndex = 1;
//
// UserControlGamePad
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.flowLayoutPanelCommands);
this.Controls.Add(this.flowLayoutPanelLabels);
this.Name = "UserControlGamePad";
this.Size = new System.Drawing.Size(315, 400);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanelLabels;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanelCommands;
}
}

View File

@ -1,41 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
namespace BizHawk.MultiClient.config.ControllerConfig
{
public partial class UserControlGamePad : UserControl
{
private Object _Controler;
public UserControlGamePad()
{
InitializeComponent();
this.Dock = DockStyle.Fill;
SNESControllerTemplate tmp = new SNESControllerTemplate(false);
_Controler = tmp;
initialize();
}
public void initialize()
{
FieldInfo[] availbleComands = _Controler.GetType().GetFields().Where(x => x.FieldType == typeof(System.String)).ToArray();
foreach (FieldInfo item in availbleComands)
{
InputWidget iw = new InputWidget();
Label label = new Label();
label.Text = item.Name;
iw.Text = item.GetValue(_Controler) as string;
flowLayoutPanelCommands.Controls.Add(iw);
flowLayoutPanelLabels.Controls.Add(label);
}
}
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>