Intellivision - Hook up controllers to the core
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BizHawk.Emulation/Consoles/Intellivision
BizHawk.MultiClient
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@ -102,6 +102,15 @@ namespace BizHawk.Emulation.Consoles.Intellivision
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{
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Name = "Intellivision Controller",
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BoolButtons = {
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"P1 Up", "P1 Down", "P1 Left", "P1 Right",
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"P1 L", "P1 R",
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"P1 Key0", "P1 Key1", "P1 Key2", "P1 Key3", "P1 Key4", "P1 Key5",
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"P1 Key6", "P1 Key7", "P1 Key8", "P1 Key9", "P1 Enter", "P1 Clear",
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"P2 Up", "P2 Down", "P2 Left", "P2 Right",
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"P2 L", "P2 R",
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"P2 Key0", "P2 Key1", "P2 Key2", "P2 Key3", "P2 Key4", "P2 Key5",
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"P2 Key6", "P2 Key7", "P2 Key8", "P2 Key9", "P2 Enter", "P2 Clear"
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}
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};
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@ -68,6 +68,11 @@ namespace BizHawk.MultiClient
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ColecoAutoController[0] = new ColecoVisionControllerTemplate(false);
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ColecoAutoController[1] = new ColecoVisionControllerTemplate(false);
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IntellivisionController[0] = new IntellivisionControllerTemplate(true);
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IntellivisionController[1] = new IntellivisionControllerTemplate(false);
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IntellivisionAutoController[0] = new IntellivisionControllerTemplate(false);
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IntellivisionAutoController[1] = new IntellivisionControllerTemplate(false);
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C64Joysticks[0] = new SingleButtonJoyStickTemplate(true, true);
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C64Joysticks[1] = new SingleButtonJoyStickTemplate(false);
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C64AutoJoysticks[0] = new SingleButtonJoyStickTemplate(false);
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@ -723,6 +728,10 @@ namespace BizHawk.MultiClient
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public ColecoVisionControllerTemplate[] ColecoController = new ColecoVisionControllerTemplate[2];
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public ColecoVisionControllerTemplate[] ColecoAutoController = new ColecoVisionControllerTemplate[2];
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//Intellivision
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public IntellivisionControllerTemplate[] IntellivisionController = new IntellivisionControllerTemplate[2];
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public IntellivisionControllerTemplate[] IntellivisionAutoController = new IntellivisionControllerTemplate[2];
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//NES settings
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public NESControllerTemplate[] NESController = new NESControllerTemplate[4];
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public NESControllerTemplate[] NESAutoController = new NESControllerTemplate[4];
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@ -1214,7 +1223,6 @@ namespace BizHawk.MultiClient
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public string Right = "";
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public string L = "";
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public string R = "";
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public string _0 = "";
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public string _1 = "";
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public string _2 = "";
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public string _3 = "";
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@ -1225,6 +1233,7 @@ namespace BizHawk.MultiClient
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public string _8 = "";
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public string _9 = "";
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public string Star = "";
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public string _0 = "";
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public string Pound = "";
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public bool Enabled;
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@ -1261,6 +1270,62 @@ namespace BizHawk.MultiClient
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}
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}
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public class IntellivisionControllerTemplate : iControllerConfigObject
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{
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public string Up = "";
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public string Down = "";
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public string Left = "";
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public string Right = "";
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public string L = "";
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public string R = "";
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public string _1 = "";
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public string _2 = "";
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public string _3 = "";
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public string _4 = "";
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public string _5 = "";
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public string _6 = "";
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public string _7 = "";
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public string _8 = "";
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public string _9 = "";
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public string Enter = "";
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public string _0 = "";
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public string Clear = "";
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public bool Enabled;
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public IntellivisionControllerTemplate() { }
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public IntellivisionControllerTemplate(bool defaults)
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{
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if (defaults)
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{
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SetDefaults();
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}
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}
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public void SetDefaults()
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{
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Enabled = true;
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Up = "UpArrow, X1 DpadUp, X1 LStickUp";
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Down = "DownArrow, X1 DpadDown, X1 LStickDown";
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Left = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
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Right = "RightArrow, X1 DpadRight, X1 LStickRight";
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L = "Z, J1 B1";
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R = "X, J1 B1";
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_0 = "NumberPad0";
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_1 = "NumberPad1";
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_2 = "NumberPad2";
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_3 = "NumberPad3";
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_4 = "NumberPad4";
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_5 = "NumberPad5";
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_6 = "NumberPad6";
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_7 = "NumberPad7";
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_8 = "NumberPad8";
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_9 = "NumberPad9";
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Enter = "NumberPadPeriod";
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Clear = "NumberPadEnter";
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}
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}
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public class C64KeyboardTemplate : iControllerConfigObject
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{
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public string F1 = "";
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@ -23,34 +23,49 @@ namespace BizHawk.MultiClient
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public static IEmulator Emulator;
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public static CoreComm CoreComm;
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public static GameInfo Game;
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public static Controller SMSControls;
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public static Controller PCEControls;
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public static Controller GenControls;
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public static Controller TI83Controls;
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public static Controller NESControls;
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public static Controller SNESControls;
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public static Controller GBControls;
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public static Controller GBAControls;
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public static Controller Atari2600Controls;
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public static Controller Atari7800Controls;
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public static Controller NullControls;
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public static Controller ColecoControls;
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public static Controller Commodore64Controls;
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public static CheatList CheatList;
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public static Controller NullControls;
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public static AutofireController AutofireNullControls;
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public static Controller NESControls;
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public static AutofireController AutofireNESControls;
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public static Controller SNESControls;
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public static AutofireController AutofireSNESControls;
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public static AutofireController AutofireSMSControls;
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public static AutofireController AutofirePCEControls;
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public static Controller GBControls;
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public static AutofireController AutofireGBControls;
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public static Controller GBAControls;
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public static AutofireController AutofireGBAControls;
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public static Controller PCEControls;
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public static AutofireController AutofirePCEControls;
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public static Controller SMSControls;
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public static AutofireController AutofireSMSControls;
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public static Controller GenControls;
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public static AutofireController AutofireGenControls;
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public static Controller TI83Controls;
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public static Controller Atari2600Controls;
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public static AutofireController AutofireAtari2600Controls;
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public static Controller Atari7800Controls;
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public static AutofireController AutofireAtari7800Controls;
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public static AutofireController AutofireCommodore64Controls;
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public static Controller ColecoControls;
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public static AutofireController AutofireColecoControls;
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public static Controller IntellivisionControls;
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public static AutofireController AutofireIntellivisionControls;
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public static Controller Commodore64Controls;
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public static AutofireController AutofireCommodore64Controls;
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public static readonly Dictionary<string, Dictionary<string, string>> BUTTONS = new Dictionary<string, Dictionary<string, string>>()
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{
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{
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@ -1115,6 +1115,86 @@ namespace BizHawk.MultiClient
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acolecoControls.BindMulti("P2 Pound", Global.Config.ColecoController[1].Pound);
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Global.AutofireColecoControls = acolecoControls;
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var intelliControls = new Controller(Intellivision.IntellivisionController);
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intelliControls.BindMulti("P1 Up", Global.Config.IntellivisionController[0].Up);
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intelliControls.BindMulti("P1 Left", Global.Config.IntellivisionController[0].Left);
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intelliControls.BindMulti("P1 Right", Global.Config.IntellivisionController[0].Right);
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intelliControls.BindMulti("P1 Down", Global.Config.IntellivisionController[0].Down);
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intelliControls.BindMulti("P1 L", Global.Config.IntellivisionController[0].L);
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intelliControls.BindMulti("P1 R", Global.Config.IntellivisionController[0].R);
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intelliControls.BindMulti("P1 Key0", Global.Config.IntellivisionController[0]._0);
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intelliControls.BindMulti("P1 Key1", Global.Config.IntellivisionController[0]._1);
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intelliControls.BindMulti("P1 Key2", Global.Config.IntellivisionController[0]._2);
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intelliControls.BindMulti("P1 Key3", Global.Config.IntellivisionController[0]._3);
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intelliControls.BindMulti("P1 Key4", Global.Config.IntellivisionController[0]._4);
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intelliControls.BindMulti("P1 Key5", Global.Config.IntellivisionController[0]._5);
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intelliControls.BindMulti("P1 Key6", Global.Config.IntellivisionController[0]._6);
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intelliControls.BindMulti("P1 Key7", Global.Config.IntellivisionController[0]._7);
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intelliControls.BindMulti("P1 Key8", Global.Config.IntellivisionController[0]._8);
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intelliControls.BindMulti("P1 Key9", Global.Config.IntellivisionController[0]._9);
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intelliControls.BindMulti("P1 Clear", Global.Config.IntellivisionController[0].Clear);
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intelliControls.BindMulti("P1 Enter", Global.Config.IntellivisionController[0].Enter);
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intelliControls.BindMulti("P2 Up", Global.Config.IntellivisionController[1].Up);
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intelliControls.BindMulti("P2 Left", Global.Config.IntellivisionController[1].Left);
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intelliControls.BindMulti("P2 Right", Global.Config.IntellivisionController[1].Right);
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intelliControls.BindMulti("P2 Down", Global.Config.IntellivisionController[1].Down);
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intelliControls.BindMulti("P2 L", Global.Config.IntellivisionController[1].L);
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intelliControls.BindMulti("P2 R", Global.Config.IntellivisionController[1].R);
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intelliControls.BindMulti("P2 Key0", Global.Config.IntellivisionController[1]._0);
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intelliControls.BindMulti("P2 Key1", Global.Config.IntellivisionController[1]._1);
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intelliControls.BindMulti("P2 Key2", Global.Config.IntellivisionController[1]._2);
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intelliControls.BindMulti("P2 Key3", Global.Config.IntellivisionController[1]._3);
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intelliControls.BindMulti("P2 Key4", Global.Config.IntellivisionController[1]._4);
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intelliControls.BindMulti("P2 Key5", Global.Config.IntellivisionController[1]._5);
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intelliControls.BindMulti("P2 Key6", Global.Config.IntellivisionController[1]._6);
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intelliControls.BindMulti("P2 Key7", Global.Config.IntellivisionController[1]._7);
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intelliControls.BindMulti("P2 Key8", Global.Config.IntellivisionController[1]._8);
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intelliControls.BindMulti("P2 Key9", Global.Config.IntellivisionController[1]._9);
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intelliControls.BindMulti("P2 Clear", Global.Config.IntellivisionController[1].Clear);
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intelliControls.BindMulti("P2 Enter", Global.Config.IntellivisionController[1].Enter);
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Global.IntellivisionControls = intelliControls;
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var aintelliControls = new AutofireController(Intellivision.IntellivisionController);
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aintelliControls.BindMulti("P1 Up", Global.Config.IntellivisionAutoController[0].Up);
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aintelliControls.BindMulti("P1 Left", Global.Config.IntellivisionAutoController[0].Left);
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aintelliControls.BindMulti("P1 Right", Global.Config.IntellivisionAutoController[0].Right);
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aintelliControls.BindMulti("P1 Down", Global.Config.IntellivisionAutoController[0].Down);
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aintelliControls.BindMulti("P1 L", Global.Config.IntellivisionAutoController[0].L);
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aintelliControls.BindMulti("P1 R", Global.Config.IntellivisionAutoController[0].R);
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aintelliControls.BindMulti("P1 Key0", Global.Config.IntellivisionAutoController[0]._0);
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aintelliControls.BindMulti("P1 Key1", Global.Config.IntellivisionAutoController[0]._1);
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aintelliControls.BindMulti("P1 Key2", Global.Config.IntellivisionAutoController[0]._2);
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aintelliControls.BindMulti("P1 Key3", Global.Config.IntellivisionAutoController[0]._3);
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aintelliControls.BindMulti("P1 Key4", Global.Config.IntellivisionAutoController[0]._4);
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aintelliControls.BindMulti("P1 Key5", Global.Config.IntellivisionAutoController[0]._5);
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aintelliControls.BindMulti("P1 Key6", Global.Config.IntellivisionAutoController[0]._6);
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aintelliControls.BindMulti("P1 Key7", Global.Config.IntellivisionAutoController[0]._7);
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aintelliControls.BindMulti("P1 Key8", Global.Config.IntellivisionAutoController[0]._8);
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aintelliControls.BindMulti("P1 Key9", Global.Config.IntellivisionAutoController[0]._9);
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aintelliControls.BindMulti("P1 Clear", Global.Config.IntellivisionAutoController[0].Clear);
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aintelliControls.BindMulti("P1 Enter", Global.Config.IntellivisionAutoController[0].Enter);
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aintelliControls.BindMulti("P2 Up", Global.Config.IntellivisionAutoController[1].Up);
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aintelliControls.BindMulti("P2 Left", Global.Config.IntellivisionAutoController[1].Left);
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aintelliControls.BindMulti("P2 Right", Global.Config.IntellivisionAutoController[1].Right);
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aintelliControls.BindMulti("P2 Down", Global.Config.IntellivisionAutoController[1].Down);
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aintelliControls.BindMulti("P2 L", Global.Config.IntellivisionAutoController[1].L);
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aintelliControls.BindMulti("P2 R", Global.Config.IntellivisionAutoController[1].R);
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aintelliControls.BindMulti("P2 Key0", Global.Config.IntellivisionAutoController[1]._0);
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aintelliControls.BindMulti("P2 Key1", Global.Config.IntellivisionAutoController[1]._1);
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aintelliControls.BindMulti("P2 Key2", Global.Config.IntellivisionAutoController[1]._2);
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aintelliControls.BindMulti("P2 Key3", Global.Config.IntellivisionAutoController[1]._3);
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aintelliControls.BindMulti("P2 Key4", Global.Config.IntellivisionAutoController[1]._4);
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aintelliControls.BindMulti("P2 Key5", Global.Config.IntellivisionAutoController[1]._5);
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aintelliControls.BindMulti("P2 Key6", Global.Config.IntellivisionAutoController[1]._6);
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aintelliControls.BindMulti("P2 Key7", Global.Config.IntellivisionAutoController[1]._7);
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aintelliControls.BindMulti("P2 Key8", Global.Config.IntellivisionAutoController[1]._8);
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aintelliControls.BindMulti("P2 Key9", Global.Config.IntellivisionAutoController[1]._9);
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aintelliControls.BindMulti("P2 Clear", Global.Config.IntellivisionAutoController[1].Clear);
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aintelliControls.BindMulti("P2 Enter", Global.Config.IntellivisionAutoController[1].Enter);
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Global.AutofireIntellivisionControls = aintelliControls;
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var TI83Controls = new Controller(TI83.TI83Controller);
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TI83Controls.BindMulti("0", Global.Config.TI83Controller[0]._0);
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TI83Controls.BindMulti("1", Global.Config.TI83Controller[0]._1);
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@ -1570,6 +1650,10 @@ namespace BizHawk.MultiClient
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Global.ActiveController = Global.Commodore64Controls;
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Global.AutoFireController = Global.AutofireCommodore64Controls;
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break;
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case "INTV":
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Global.ActiveController = Global.IntellivisionControls;
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Global.AutoFireController = Global.AutofireIntellivisionControls;
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break;
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default:
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Global.ActiveController = Global.NullControls;
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break;
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