mudlord
88e828d7df
updated buglist
2008-04-07 13:40:21 +00:00
mudlord
d41c634702
Bleh, removed OGL dlists since it didnt seem to make much difference.
2008-04-07 13:37:54 +00:00
spacy51
ee3e7a5e75
OpenAL:
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- Only show empty buffer warning for debug builds
- Code cleanup
2008-04-05 23:01:59 +00:00
spacy51
f135b6f28a
XAudio2 will now output a warning to the log window, when the buffers ran dry. Debug build only.
2008-04-05 01:49:15 +00:00
spacy51
e3d4c0f2b5
ADDED option to disable multi-threaded pixel filtering
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REDUCED maximum number of cores to use to 8
2008-04-05 00:13:31 +00:00
spacy51
6fac33e04b
Use GetSystemInfo() function to retrive number of CPUs.
2008-03-30 23:23:25 +00:00
spacy51
97a9be1c7c
FIXED: Wrong detection of CPU cores crashes emu.
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ADDED: D3D will not use more than 16 cores.
2008-03-30 13:26:17 +00:00
spacy51
f4170784b3
ADDED asm-filters thread-safe patches by chrono.
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ADDED maxCpuCores option to ini file and autodetect best value at first run.
2008-03-26 16:21:30 +00:00
spacy51
911450eff1
Thread safety patch for HQ4x_32 filter. BIG THANKS to chrono for his work.
2008-03-25 19:16:26 +00:00
mudlord
5cb6c0dab7
Added border fix for HQ3X/HQ4X ASM filters
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Added Spacy's multithreaded D3D filter routine
2008-03-25 04:12:29 +00:00
squall-leonhart
b9722e941c
swapped default A/B control defines
2008-03-24 00:39:10 +00:00
mudlord
e14bd1494e
Updated Qt4 extension filter to remove RAR, since we can't use it due to legal reasons.
2008-03-22 06:49:22 +00:00
mudlord
cee9bca44c
Updated Qt4 GUI options dialog.
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Wow...
2008-03-22 06:32:41 +00:00
mudlord
2885eb0852
Updated docs
2008-03-22 02:50:00 +00:00
spacy51
b44e62506e
Small documentation update
2008-03-11 16:06:12 +00:00
spacy51
426306e1d6
FIX GUI bug related to COM and multi-threading
2008-03-10 14:18:45 +00:00
mudlord
5418dd3185
2008-03-09 20:25:55 +00:00
mudlord
a768aab465
Fixed several typos in docs
2008-03-09 20:25:18 +00:00
spacy51
107d1670a7
Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
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Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
spacy51
a2b6f46db8
Small update
2008-03-09 17:23:18 +00:00
squall_leonhart69r
cdb3566c55
2008-03-09 17:12:54 +00:00
spacy51
587379dc29
Replace Sleep function with waitable event
2008-03-09 16:25:36 +00:00
spacy51
8c9a679eca
ADDED sound output using Microsoft's new XAudio2 API
2008-03-09 14:01:34 +00:00
mudlord
8359ac8351
Ugh...
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Someone (not me) was spawning a window and wasn't killing it afterwards. It caused a issue to do with fullscreen-window mode transition. Removed since I checked out and it made no difference at all to functionality, yet it caused this issue.
2008-03-09 08:43:30 +00:00
jbo_85
1aba6fec1d
Fixed inline assembler for Linux.
2008-03-09 00:45:18 +00:00
spacy51
1c529a52e7
Update MSVC2008 project files.
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Fix compiler errors.
2008-03-08 13:59:23 +00:00
Nach
3cd080a1c3
Fix compiling on non Windows platforms. It seems much of the inline assembly code is Windows only (even the GCC segments), not to mention x86-32 only.
2008-03-05 00:55:15 +00:00
Nach
ab0256d9cc
Whitespace trim, and eol-style native propery set again.
2008-03-05 00:35:39 +00:00
spacy51
167d89121c
REMOVED superfluid backup files.
2008-03-04 19:17:32 +00:00
mudlord
517d815248
Removed redundant entries.
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We could add DDraw support if we wanted. Sindre Aamas's emulator is extremely insightful in the use of Qt and DirectDraw...
2008-03-04 07:07:58 +00:00
spacy51
c186ca49fe
FIXED linker errors in SDL build about dbgSignal/dbgOutput
2008-03-03 16:10:33 +00:00
spacy51
9454925557
FIX compiler error
2008-03-03 15:17:51 +00:00
spacy51
d2a372683d
FIXED mistake
2008-03-03 14:41:14 +00:00
squall_leonhart69r
4e28eab229
changed paths to reflect new folder structure.
2008-03-03 05:33:00 +00:00
squall_leonhart69r
1e59dabbd5
changed #include "GBAGFX.h" to #include "GBAGfx.h"
2008-03-03 01:37:29 +00:00
squall_leonhart69r
a3a1d13f16
removed src/agb/GBAGfx.h: line 25 #include "gbaGfx.h"
2008-03-03 01:35:16 +00:00
spacy51
2d36cde81d
Qt:
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ADDED shared, agb_core and gb_apu files to project file
2008-03-02 16:11:25 +00:00
spacy51
f6b81b227b
Qt:
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Use variables for the same directories.
2008-03-01 22:35:43 +00:00
spacy51
93d8df0e5e
Add info about KDE icons.
2008-03-01 22:35:06 +00:00
spacy51
9bbf26f3db
Qt:
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UPDATE vc2008 project file
2008-03-01 10:15:02 +00:00
squall_leonhart69r
5c8fa49d23
2008-02-29 04:11:02 +00:00
squall_leonhart69r
3411dd3094
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:41 +00:00
squall_leonhart69r
0ab3a6f3c4
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:32 +00:00
squall_leonhart69r
51c97b2760
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:25 +00:00
squall_leonhart69r
86358fd29c
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
2008-02-29 04:05:35 +00:00
squall_leonhart69r
dfe220a9e5
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:22 +00:00
squall_leonhart69r
30293577ef
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:14 +00:00
squall_leonhart69r
d9cd9fa7f7
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:07 +00:00
squall_leonhart69r
83c6fee96f
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:02:59 +00:00
squall_leonhart69r
ad01e508d9
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\Util.cpp
2008-02-29 04:00:46 +00:00