Commit Graph

1991 Commits

Author SHA1 Message Date
Rafael Kitover 9d058abb41 libretro: don't include getopt.h in configmanager
Check for __LIBRETRO__ before including getopt.h in ConfigManager.h,
because windows does not come with this header or function, and libretro
does not need it.
2019-01-17 10:36:18 -08:00
retro-wertz d5642fa333
libretro: Android buildfix (#348) 2019-01-17 23:56:12 +08:00
retro-wertz 093818a1d7 GBA: Resolve shifting negative value issue in some thumb/arm opcodes 2019-01-17 05:54:31 -08:00
retro-wertz 59f76d05b8 libretro: Use gbWram[] for $C000 in CGB mode
This uses full size of gbWram[] so we have a continouos memory block
for RAM addresses $C000 and $D000 in CGB mode. This helps with
retroachievements.
2019-01-14 09:42:53 -08:00
retro-wertz f9efb79a7d libretro: Fix GB games that uses serial (WIP)
Allow serial emulation without having the need to run link-related
communication stuff (NO_LINK define). Some games need this e.g. RC Pro-AM
racing. Dummy funcs/vars are added as placeholders.

Currently work-in-progress and might need to disable some more NO_LINK
sections.
2019-01-14 08:20:18 -08:00
retro-wertz af3fe01822 libretro: Update GB's memory map, expose all usuable ram 2019-01-14 08:20:18 -08:00
retro-wertz 470d86f5c8 libretro: Cleanup 2019-01-13 04:29:02 -08:00
retro-wertz ad432a6f70 libretro: Silence warning 2019-01-13 04:29:02 -08:00
retro-wertz bff08eafb7 libretro: Update Makefile, fix ASAN 2019-01-13 04:29:02 -08:00
ZachBacon 8628db1359 Revert faudio inclusion, causing builder to fail because I didn't properly hook up the build instructions, will try and fix later 2019-01-10 16:34:58 -05:00
retro-wertz c2b31635dd GBA: Only use eepromReset/flashReset during reset event (CPUReset) 2019-01-10 19:29:48 +00:00
retro-wertz 0d73da01a1 GBA: Get rid of blip_time() 2019-01-10 19:29:48 +00:00
Rafael Kitover 83b3ebd7f0 fix audio api radio buttons
Only the first wxRadioButton in a group is supposed to have the wxRB_GROUP
style, I broke this in 964f086b.
2019-01-09 08:32:03 -08:00
Rafael Kitover 327611b7dd installdeps: add gcc-libgfortran to msys2 deps
Add gcc-libgfortran to list of deps, without it gcc-libs may fail to
update.
2019-01-05 13:04:12 -08:00
Rafael Kitover f6ad9a8ca7 remove bad hardcoded keybinds #298 #334
Remove esc to quit key bind #298.

Remove ctrl+x (cmd+x on mac) to quit key bind #334.

Remove FilterEvent app method, it is no longer being used anyway as key binds
work correctly.
2019-01-05 12:32:10 -08:00
Rafael Kitover 6462ce59b5 pull transifex updates 2019-01-02 17:25:10 -08:00
Rafael Kitover ab3d9236ee add vim undo files to .gitignore 2019-01-02 17:00:02 -08:00
ZachBacon a7773bc96f Bump FAudio to 19.01 2019-01-02 18:00:51 -05:00
Rafael Kitover de0e8d6ba3 cmake: support libasan/-fsanitize
Add the ENABLE_ASAN cmake option, defaulting to `-fsanitize=address` if
ON, or the value specified for the option.
2019-01-02 08:23:26 -08:00
Rafael Kitover ff2d31bf5e faudio: minor change
This translated xaudio2 driver may not be feasible to get working, but
I'll try at some point.
2019-01-02 07:16:08 -08:00
Rafael Kitover 964f086bea fix audioapi opt enum, reorder xrc
The config option name enum needs to match the actual enum, since the
value is an integer. Unavailable APIs are not shown using #ifdefs in
guiinit.cpp.

Also reorder the radio button xrcs to be in the order of the enum.
2019-01-01 18:44:51 -08:00
Rafael Kitover 8cb3f5a78c fix sound api config on linux/mac
Missing "|" in option spec would create the "sdlopenal" option instead
of separate "sdl|openal" options.

Add missing "|" to option spec.
2018-12-31 03:49:31 -08:00
Rafael Kitover 55a60e3e73 only block key event propagation for game keys #88
One bug noted in the #88 discussion is that when a joystick button is
held down, keyboard shortcuts do not work.

Rewrite the logic for process_key_press() to only block further
wxWidgets event propagation if the actual key pressed is a game key, not
if any game keys are being held down.

This takes care of all the issues in #88.

TODO:

- investigate other joystick issues
2018-12-28 21:51:28 -08:00
Rafael Kitover f8b5627bd8 fix support for old SDL versions
Check for at least SDL 2.0.6 when using the
SDL_JoystickGetAxisInitialState() API introduced in e57beed8.
2018-12-28 05:22:17 -08:00
Rafael Kitover e57beed890 ignore depressed gamepad triggers #88
On joystick event notification, filter out axis values that are equal to
their initial state.

The reason for doing this is explained in 539027ca. Triggers on e.g. the
360 controller are an axis that are the max negative value in the
depressed state, and for some reason a constant stream of events are
generated for them, that's another issue that needs to be addressed.

For the time being, this fixes the other half of the main issue in #88:
users with an old config with the default special key bindings will now
be able to use keyboard hotkeys as these spurious joystick events will
be filtered out and will not block keyboard events.

TODO:

- stop generating events for depressed triggers in the first place

- fix joystick events completely blocking keyboard events
2018-12-28 04:36:41 -08:00
Rafael Kitover 979ef8ebbd cmake: fix building without FAudio
Only add FAudio to target_link_libraries() if it's enabld.
2018-12-26 10:56:27 -08:00
Rafael Kitover a91f066493 disable travis mingw jobs for now
The mxe package server is dead, disable mingw jobs because they fail
without it pending some workaround.
2018-12-26 10:38:12 -08:00
Rafael Kitover edf2c0c461 fix xaudio2 when openal is disabled
Move the new faudio driver constant AUD_FAUDIO to the end of the sound
driver enum, otherwise the wrong is used.

Also check for NO_OAL before instantiating an openal driver.
2018-12-26 07:35:42 -08:00
Rafael Kitover 3ed08e8d68 finish connecting new faudio driver
Add cmake code to find and link faudio if enabled.

Fix typo for get devices faudio method in wxvbam.h

Selecting the faudio driver now works, but the driver not does
unfortunately.
2018-12-26 06:53:52 -08:00
Rafael Kitover 296e8e1693 fix valid sound driver config values + faudio fix
Fix name of FAudio option XRC control: "FAudio" and not "Faudio".

Create list of valid sound driver options by using macros for the ones
that are compiled in (with windows being a special case.)
2018-12-26 06:09:29 -08:00
Rafael Kitover 1f4487b836 faudio: add gui code for selecting driver
Add code to swtich to faudio api when the option is selected in the
config dialog in guiinit.cpp.
2018-12-26 05:33:19 -08:00
Rafael Kitover 396227661e add some missing faudio initialization code
Add case for faudio in the code for getting audio devices in
guiinit.cpp.
2018-12-26 05:28:53 -08:00
Rafael Kitover 0c2906d026 fix SDL sound defaulting code
The #if logic was leftover from when OpenAL was the default.

Default to SDL sound always instead.
2018-12-26 05:24:21 -08:00
ZachBacon 580a11e39e Let's not force FAudio just yet 2018-12-26 06:37:53 -05:00
ZachBacon 969046ea83 Add faudio to the build script 2018-12-26 06:21:25 -05:00
ZachBacon d6f3fd23de Finish hooking up FAudio to the rest of the frontend 2018-12-25 20:58:31 -05:00
Rafael Kitover 539027ca16 remove problematic default joy binds #88
The default keyboard/joystick bindings for the "special" keys have
assumptions about axis numbers that do not hold with modern game pads.

For reference, the 360 controller has the following mappings:

Axis 0/1: left stick
Axis 3/4: right stick
Axis 2:   left trigger
Axis 5:   right trigger

This triggers another bug causing the depressed state of a trigger axis
to fire continuously. In this case, this is the left trigger on a 360
controller which is axis 2.

This triggers yet another bug where a stream of joystick events blocks
keyboard events from registering, resulting in hotkeys like ctrl+p to
pause not working.

Replace all joystick binds for special keys with null values.

With this change, a default installation of vbam will not trigger the
hotkeys not working bug when a joystick is plugged in.

The other bugs here mentioned also need to be fixed.
2018-12-25 17:42:46 -08:00
ZachBacon 5da48769ae fixed a typo and added faudio, but there's still persisting issues 2018-12-25 20:31:29 -05:00
Zach Bacon 514f355664
Merge pull request #337 from visualboyadvance-m/light-weight
Light weight
2018-12-25 20:00:09 -05:00
ZachBacon 429b8ceba2 I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least. 2018-12-25 19:57:49 -05:00
ZachBacon 53e16e0411 Need to hook up the effects chain parameters 2018-12-25 18:48:55 -05:00
ZachBacon 8939455bb9 Next on the list is adding a few more arguments for certain functions 2018-12-25 17:47:21 -05:00
ZachBacon a8c44364e5 Next on the list is correcting the incomplete types 2018-12-25 17:31:22 -05:00
ZachBacon 4b664c69f7 Still not quite ready for d3d, but this one header mingw has anyways. 2018-12-25 16:22:13 -05:00
ZachBacon 14815135bc we need to release with the proper function in faudio 2018-12-25 16:07:12 -05:00
ZachBacon 0bfbcfa332 Needed the FAudio Processor in FAudioCreate 2018-12-25 15:40:14 -05:00
ZachBacon af98f532b1 Inbound FAudio fixes 2018-12-25 15:29:11 -05:00
Rafael Kitover 5f38c0da8a cmake: static: check for link file when editing
When trying to do the necessary edits to linklibs.rsp or link.txt for
static linking, first check if the files were created by cmake,
otherwise a fatal error is generated.
2018-12-23 19:43:32 -08:00
Rafael Kitover ebd2e74a8a installdeps: fix for a01deb28: use msys2 ccache
For msys2 dependencies in installdeps, make sure to only install msys2
layer ccache and NOT the mingw ccache, because the mingw ccache is
completely broken.
2018-12-23 10:58:24 -08:00
Rafael Kitover a01deb28d9 installdeps: also install ccache
Add ccache to list of packages we try to install for any particular
distribution, the vbam cmake code will automatically find and use it.
2018-12-23 10:48:35 -08:00