Small update

This commit is contained in:
spacy51 2008-03-09 17:23:18 +00:00
parent cdb3566c55
commit a2b6f46db8
2 changed files with 7 additions and 13 deletions

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@ -1462,26 +1462,14 @@
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Name="Documentation"
>
<File
RelativePath=".\doc\authors.txt"
>
</File>
<File
RelativePath=".\doc\DevInfo.txt"
>
</File>
<File
RelativePath=".\doc\Known Bugs.txt"
>
</File>
<File
RelativePath=".\doc\ReadMe.txt"
>
</File>
<File
RelativePath=".\doc\todo.txt"
>
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</Filter>
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<Globals>

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@ -97,6 +97,9 @@ Less important:
- Create Visual Studio project using SDL makefile
- Add device enumeration & buffer count selection for XAudio2
- Current buffer count: 4
Performance:
@ -128,7 +131,10 @@ Known Bugs:
- Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM
- This is caused by the 16bit hack which does not re-process the emulated image.
It results in the display devices treating the image at pix with the wrong bit depth.
- Opening the OpenAL configuration dialog while using XAudio2 results in a crash.
- This issue seems to be related to OpenAL and nothing can be done about it.
- Caused by: OALConfig.cpp: line 41: "ALFunction.alcGetString( NULL, ALC_DEVICE_SPECIFIER );"
- Does not happen with DirectSound for some reason.
=================
Credits