Alias Letterman
ed3beae304
win32: Add a WaveOut driver.
2019-02-11 18:45:45 -06:00
Alias Letterman
fd177fb317
Some extra checks in resampler.h
2019-02-11 12:32:17 -06:00
Alias Letterman
893c719ef4
win32: Process input after waiting for SoundSync.
2019-02-11 12:30:32 -06:00
Alias Letterman
fcbf046b01
win32: Align some dialog positions.
2019-02-11 12:28:58 -06:00
OV2
3c928d0824
win32: remove nonexistent options
2019-02-11 17:45:08 +01:00
OV2
5fdfef70d9
win32: remove some warnings
2019-02-11 17:32:26 +01:00
OV2
c052462248
Remove a few warnings
2019-02-11 17:12:02 +01:00
Brandon Wright
b54ded7081
GTK: SDL sound driver fixed.
2019-02-09 19:18:45 -06:00
Brandon Wright
2ba6553c14
GTK: SoundSync is now handled in the drivers.
2019-02-09 18:48:17 -06:00
Alias Letterman
b1039e7c65
Fix Windows build. Tweak XAudio a bit.
2019-02-09 16:46:08 -06:00
Brandon Wright
845366f139
Make Resampler a class again.
2019-02-09 12:21:38 -06:00
Brandon Wright
e938225cd2
APU: Remove extra buffers.
2019-02-09 12:03:34 -06:00
Brandon Wright
8c9c3eb6a4
Fix buffer overrun.
2019-02-09 11:40:42 -06:00
Brandon Wright
f65b876382
GTK: Fix reading of direct modifiers from config.
2019-02-09 10:16:27 -06:00
Brandon Wright
ac03facaa9
Add single sample push.
2019-02-08 20:32:42 -06:00
Brandon Wright
36406a6627
Add a consolidated resampler.
2019-02-08 20:23:18 -06:00
Brandon Wright
dd4614dada
GTK+: GL: Trap X11 errors on context creation.
2019-02-07 15:05:09 -06:00
Brandon Wright
5b4ca50792
GTK+: Strip out extra sound code.
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No more Stereo, 16-bit or Reverse options.
2019-02-06 19:41:33 -06:00
Brandon Wright
d8579ff9cb
win32: XAudio2: Allow partially filling sample blocks.
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Use minimal Snes9x-side buffer with XAudio2.
2019-02-06 17:29:46 -06:00
Brandon Wright
2701e7219c
Get SoundSync working and don't overflow dsp buffer.
2019-02-06 15:00:45 -06:00
Brandon Wright
9994023f09
Allow use of Snes9x-side buffer if needed.
2019-02-05 19:56:59 -06:00
Brandon Wright
1a41ca21b3
Don't clear MSU if not enabled. Change sound sync level.
2019-02-05 19:34:50 -06:00
Brandon Wright
c376908f2e
Revert "Revert "APU: Big refactor." I'll put this in a branch."
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This reverts commit 19f03c44de
.
2019-02-05 17:21:23 -06:00
Brandon Wright
19f03c44de
Revert "APU: Big refactor." I'll put this in a branch.
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This reverts commit aebfc85cdf
.
2019-02-05 17:20:23 -06:00
Brandon Wright
aebfc85cdf
APU: Big refactor.
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Remove 8-bit, Mono, and Reverse Stereo options.
2019-02-05 16:26:22 -06:00
Brandon Wright
2f646879d3
GTK+: Tweak onscreen font a bit.
2019-02-04 14:13:00 -06:00
Brandon Wright
28d668fff7
win32: Shaders: Save parameters and restore on cancel.
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Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
Adjust the spacing and remove the message about custom shader files.
2019-02-02 19:08:19 -06:00
Brandon Wright
b46a954874
Revert "win32: Shaders: Save parameters and restore on cancel."
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This reverts commit 93a4cdea96
.
2019-02-02 19:07:36 -06:00
Brandon Wright
93a4cdea96
win32: Shaders: Save parameters and restore on cancel.
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Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
2019-02-02 16:50:24 -06:00
Brandon Wright
e678ad558d
Merge remote-tracking branch 'origin/slang-win32'
2019-02-02 15:03:37 -06:00
OV2
7045cd8478
win32: pass around active shader to parameter dialog
2019-02-01 22:41:29 +01:00
OV2
1ea9bcf560
win32: let shader param dialog save slangp
2019-02-01 22:33:24 +01:00
OV2
47dce09600
win32: only reload shader if filename changes
2019-02-01 00:07:52 +01:00
Brandon Wright
0cb166862f
GTK+: Add things to shader parameters dialog:
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Spin buttons next to sliders for precise control.
Save as box to save a new preset.
2019-01-31 16:33:17 -06:00
OV2
1dc7eec15d
win32: display slang shaders in selection dialog
2019-01-31 23:18:18 +01:00
OV2
cdf2061612
win32: adjust glslang projects to use same intermed/output folders
2019-01-31 22:57:23 +01:00
OV2
8c677dd91e
win32: add glslang submodule, compile with USE_SLANG
2019-01-31 22:44:34 +01:00
Brandon Wright
c9f66cf910
GTK+: matches only compared joystick bindings.
2019-01-30 17:55:22 -06:00
Brandon Wright
c74b643554
Shaders: MSVC wants this explicit.
2019-01-30 12:53:47 -06:00
Brandon Wright
a3149db714
Shaders: Remove 10-bit format identifiers.
2019-01-30 12:50:33 -06:00
Brandon Wright
4942c0560c
Formatting.
2019-01-30 10:39:18 -06:00
Brandon Wright
fc31f47fc2
Shaders: Scan source code in as few passes as possible.
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Improves loading time of crt-royale significantly.
2019-01-30 10:25:19 -06:00
Brandon Wright
f825f14a06
Shaders: Try to clean up in case we reuse GLSLShader.
2019-01-29 17:49:40 -06:00
Brandon Wright
a569fbeabc
Typo fix.
2019-01-29 17:23:56 -06:00
Brandon Wright
3426f146f1
Shaders: Oops. Add scale check to Y, too.
2019-01-27 20:26:56 -06:00
Brandon Wright
9b67d0ad8b
Shaders: Use mipmap_input flag.
2019-01-27 20:14:28 -06:00
Brandon Wright
5fc0271330
Shaders: Show errors on file load with name in "".
2019-01-27 19:12:42 -06:00
Brandon Wright
9523f10518
Add license stub.
2019-01-27 18:00:37 -06:00
Brandon Wright
8c8805da40
Slang: Implement feedback support. See below.
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This uses a complex workaround because we normally draw the last
pass straight to the screen. Now, only in the event that feedback is
enabled and only if the last pass uses it, we draw to a texture and use
glBlitFramebuffer to draw to the screen (saved_framebuffer) instead.
2019-01-27 17:43:22 -06:00
Brandon Wright
58e1bfadfa
Revert "Revert "Slang: Feedback support. Doesn't completely work yet.""
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This reverts commit 814323513d
.
2019-01-27 16:28:18 -06:00