Commit Graph

2537 Commits

Author SHA1 Message Date
Brandon Wright 53defb5b11 Go back to floating point hermite resampler.
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
Brandon Wright 4f551d3d29 Fix crash on opening nonexistent file. Keep shaders from appearing in
the recent files menu.
2012-04-07 16:43:34 -05:00
Brandon Wright 63ec714739 Add full-time blending function for high resolution mode. 2012-04-07 16:24:12 -05:00
OV2 5bf62c9d2f Restrict "absent" messages during snapshot loading to DEBUGGER 2012-03-29 15:58:40 +02:00
OV2 8e1b726b6b Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
OV2 34088e033e libsnes: update makefile for bapu 2012-03-28 21:14:57 +02:00
OV2 34a813cab0 Remove ZeroMemory references from memstream merge 2012-03-28 21:10:40 +02:00
OV2 486cde4391 Win32: add rewind support 2012-03-28 20:52:15 +02:00
OV2 f7a1a99e25 Return zero state size if emulation is stopped 2012-03-28 20:52:14 +02:00
OV2 da4829ec90 Prevent HWEvents from firing when setting cheats 2012-03-28 20:51:24 +02:00
OV2 9cc05b3c12 Merge branch 'memstream'
Resolved conflicts:
	apu/SNES_SPC.h
	memmap.cpp
	port.h
	unix/Makefile.in
2012-03-25 20:44:57 +02:00
BearOso 33cf3a44b3 Merge pull request #20 from bl0ckeduser/patch-1
Update unix build scripts for new apu code
2012-02-08 21:32:59 -08:00
Bl0ckeduser 4ce12c93c8 Update unix build scripts for new apu code 2012-02-08 20:15:23 -05:00
BearOso d251878ef3 Merge pull request #19 from bl0ckeduser/patch-1
Fix include paths in apu code
2012-02-03 14:54:37 -08:00
bl0ckeduser f699d21d12 Fix header paths in apu/bapu/snes/snes.hpp 2012-02-03 17:44:58 -05:00
bl0ckeduser ef41a96c57 Fix header path in apu/apu.cpp 2012-02-03 17:43:32 -05:00
Brandon Wright 1aeb1c8f3e Fix warning about operation order. 2012-02-02 15:57:42 -06:00
Brandon Wright 8db1c467ac Adjust fixed-point hermite resampler. Use signed arithmetic. 2012-02-02 15:48:17 -06:00
Brandon Wright 93cf0a77b9 Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
This reverts commit 986289a96c.
2012-02-02 15:47:44 -06:00
Brandon Wright 986289a96c Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
This reverts commit 2411daa2e7.
2012-02-01 14:45:31 -06:00
Brandon Wright b66f00d6f4 Change type of temporary vars to properly clip. Fixes SMT problem. 2012-02-01 09:33:04 -06:00
Brandon Wright 2411daa2e7 Change hermite resampler to use fixed-point arithmetic for speed on
slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright 54a83400c6 Change GL constants back in fr_FR translation. These macros, when
translated, wouldn't actually be valid GL header values.
2012-01-30 13:37:47 -06:00
BearOso 3708a93858 Merge pull request #10 from bl0ckeduser/patch-3
Gtk: more improvements to French translation.
2012-01-30 11:36:48 -08:00
Brandon Wright f6c9ea8de3 Don't call hermite twice per sample for clamping. Adjust so compiler
auto-SIMDs.
2012-01-30 13:29:01 -06:00
OV2 668f8becb7 Add bsx loading to libsnes 2012-01-28 01:52:28 +01:00
Brandon Wright dc773bb6be Fix ZeroMemory reference. 2012-01-26 14:07:12 -06:00
Brandon Wright faa870ba49 Merge branch 'byuuapu'
Conflicts:
	memmap.cpp
2012-01-26 14:00:35 -06:00
Brandon Wright 05bc106f55 Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu 2012-01-26 13:47:21 -06:00
Brandon Wright 804d419b39 Inline some functions to avoid vtable lookups. 2012-01-26 13:42:27 -06:00
OV2 faee2859b5 Change ZeroMemory to memset 2012-01-23 18:12:47 +01:00
OV2 dce8f6a1ff Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
OV2 a66f10d9e4 Convert old savestates for new smp 2012-01-20 04:24:36 +01:00
Alex Rosario 0a7c84e767 reorder OS detection 2012-01-11 17:07:22 -05:00
OV2 0f69665d17 Fix double stream close 2012-01-09 17:33:42 +01:00
OV2 3368fd6883 Add multicart memory function, add sufami turbo to libsnes 2012-01-06 20:13:16 +01:00
OV2 dee8895db2 Allow membased rom/state load/save, add libsnes interface (Themaister) 2012-01-02 17:06:45 +01:00
OV2 8a8d7b5646 Display all netplay connection error messages 2011-12-29 15:49:29 +01:00
OV2 d6c8111955 Win32: add missing outputmode description 2011-12-29 15:49:03 +01:00
Brandon Wright 2337ab3ed0 Optimize hermite resampler slightly. The vtable lookup on read probably still hurts fine-granularity sound systems like OSS. 2011-12-14 02:47:44 -06:00
Brandon Wright 1b0c82ed3b Clean up configure.ac slightly. 2011-12-14 02:47:28 -06:00
Brandon Wright 1678b71d1e Prioritize GLX_EXT_swap_control over GLX_SGI_swap_control. 2011-12-14 02:46:12 -06:00
OV2 245364b7c1 Win32: use D3DTADDRESS_BORDER in every pass 2011-12-10 19:17:03 +01:00
OV2 468275b2f2 Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
OV2 01bf98aaaf Win32: only save window position if not in fullscreen 2011-12-10 15:35:22 +01:00
OV2 e68a1e9786 Win32: only allow escape-menu in directdraw 2011-12-10 15:35:21 +01:00
OV2 6b17c7d3bd Win32: save quit hotkey to config 2011-12-10 15:35:20 +01:00
OV2 9215fba453 Win32: add quit hotkey 2011-12-10 15:35:20 +01:00
OV2 342f773958 Merge pull request #14 from bl0ckeduser/patch-7
Fix crash in config file loader
2011-11-18 13:46:30 -08:00
OV2 8cd163d28b Merge pull request #16 from bl0ckeduser/patch-9
Win32: Fix typos in Readme
2011-11-18 13:37:20 -08:00