OV2
a66b88b276
Release msu data and audio streams on exit, use unzClose when closing file
2017-10-14 00:32:38 +02:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
OV2
a95d69c051
Make DEBUGGER compile again (without APU debugger)
2017-10-10 20:04:22 +02:00
OV2
a65fa26627
Do not define NDEBUG for DEBUGGER
2017-10-01 14:49:48 +02:00
OV2
bfc326fc19
Use same spc buffer size in all cases
2017-10-01 14:31:31 +02:00
Ari Sundholm
d7394bc7b9
Fix some build warnings generated by g++
2017-09-11 00:45:26 +03:00
Ari Sundholm
60aabb91d7
Fix some undefined behavior
...
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.
The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.
In memmap.cpp, there is an assignment statement of the following form:
a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo
158b509bbb
Merge branch 'msu1-zip'
2017-09-03 14:56:32 -07:00
OV2
27fa8ecb97
msu1: generate even if muted
2017-09-03 21:13:01 +02:00
OV2
75037ef380
msu1: drop samples equal to dsp dropped samples
2017-09-03 20:15:45 +02:00
OV2
49ed2ca631
msu1: fix desync with turbo mode
2017-09-02 22:17:57 +02:00
qwertymodo
b230e50ec5
Fix MSU-1 audio memory leak
2017-08-30 17:59:39 -07:00
qwertymodo
32f70fa38e
MSU-1 pop/skip fixes
2017-07-05 17:01:07 -07:00
qwertymodo
fe6047213b
Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
2017-06-27 16:25:25 -07:00
OV2
0df033d3b7
Fix MSU1 audio
2017-06-12 21:50:02 +02:00
Brandon Wright
cf846e0c56
Use 32040hz with more consistency.
2016-12-09 17:50:50 -06:00
Brandon Wright
27e6bc1b01
Merge branch 'msu1'
2016-11-14 13:12:00 -06:00
OV2
42f751da4a
Assert on uneven sample count
2016-11-06 22:05:54 +01:00
Brandon Wright
38e8717ef3
Add back time ratio change. Buffer levels are stable, so this is mathematically correct.
2016-11-04 14:39:30 -05:00
qwertymodo
07ce784c1b
Fix looping and (partly) resume.
2016-11-03 19:14:45 -07:00
qwertymodo
024d92086a
Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1
2016-11-03 15:33:14 -07:00
qwertymodo
0e6b86d00e
Fix MSU-1 audio file read loop
2016-11-03 14:56:46 -07:00
Brandon Wright
8dd1ef0047
Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1
2016-11-03 15:48:14 -05:00
Brandon Wright
91790a5e08
Generate sample example.
2016-11-03 15:47:33 -05:00
qwertymodo
f1d07c7572
Actually mix MSU sample instead of adding the DSP twice.
2016-11-03 13:17:12 -07:00
qwertymodo
f13676cfd3
Fix MSU-1 sample buffer size
2016-11-03 13:10:01 -07:00
Brandon Wright
1f7926c48b
Loop over sample size, not buffer size.
2016-11-03 14:55:57 -05:00
Brandon Wright
782bdeb2eb
Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used.
2016-11-03 14:53:13 -05:00
Brandon Wright
add3a16f25
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
2016-11-03 14:45:20 -05:00
qwertymodo
3c0f6bfdee
Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not.
2016-11-03 11:40:47 -07:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
Brandon Wright
026f9eaa1e
Fix some possible problems from cppcheck. Everything else looks fine.
2016-09-27 15:25:37 -05:00
Alcaro
d81afb2383
Fix uninitialized value warning from Valgrind.
2014-02-18 22:34:23 +01:00
OV2
ba634f195c
Align struct name with rest of core
2013-05-18 22:28:21 +02:00
twinaphex
055aeb5b7a
(Libretro) Fix Clang build - anonymous structs is illegal for ISO
...
C++
2013-05-18 20:19:16 +02:00
Brandon Wright
53defb5b11
Go back to floating point hermite resampler.
...
16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
bl0ckeduser
f699d21d12
Fix header paths in apu/bapu/snes/snes.hpp
2012-02-03 17:44:58 -05:00
bl0ckeduser
ef41a96c57
Fix header path in apu/apu.cpp
2012-02-03 17:43:32 -05:00
Brandon Wright
1aeb1c8f3e
Fix warning about operation order.
2012-02-02 15:57:42 -06:00
Brandon Wright
8db1c467ac
Adjust fixed-point hermite resampler. Use signed arithmetic.
2012-02-02 15:48:17 -06:00
Brandon Wright
93cf0a77b9
Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
...
This reverts commit 986289a96c
.
2012-02-02 15:47:44 -06:00
Brandon Wright
986289a96c
Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
...
This reverts commit 2411daa2e7
.
2012-02-01 14:45:31 -06:00
Brandon Wright
b66f00d6f4
Change type of temporary vars to properly clip. Fixes SMT problem.
2012-02-01 09:33:04 -06:00
Brandon Wright
2411daa2e7
Change hermite resampler to use fixed-point arithmetic for speed on
...
slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright
f6c9ea8de3
Don't call hermite twice per sample for clamping. Adjust so compiler
...
auto-SIMDs.
2012-01-30 13:29:01 -06:00
Brandon Wright
05bc106f55
Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu
2012-01-26 13:47:21 -06:00
Brandon Wright
804d419b39
Inline some functions to avoid vtable lookups.
2012-01-26 13:42:27 -06:00
OV2
a66f10d9e4
Convert old savestates for new smp
2012-01-20 04:24:36 +01:00
Brandon Wright
2337ab3ed0
Optimize hermite resampler slightly. The vtable lookup on read probably still hurts fine-granularity sound systems like OSS.
2011-12-14 02:47:44 -06:00
Brandon Wright
13c55b9260
Allow switching between 3 SMP cores at compile-time.
2011-10-18 13:10:06 -05:00
Brandon Wright
70159fd939
Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases.
2011-09-19 15:15:19 -05:00
Brandon Wright
b97e56d64d
Group some MOV opcode cycles together.
2011-09-14 17:12:03 -05:00
Brandon Wright
6b9d6caf54
Remove extra case bracker from 2-cycle MOV opcodes.
2011-09-14 17:02:26 -05:00
Brandon Wright
d6e2f1c8e6
More pseudo-cycle modifications.
2011-09-14 16:20:14 -05:00
Brandon Wright
a50f6989ef
Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle.
2011-09-14 15:45:18 -05:00
Brandon Wright
a19395ee3c
Start converting some opcodes to cycle-based.
2011-09-14 12:54:51 -05:00
Brandon Wright
4668ae5850
Fix save state error.
2011-09-07 11:46:52 -05:00
Brandon Wright
4fdc7af7da
Set the output buffer after loading state so the first set of samples
...
isn't excluded.
2011-07-06 09:20:31 -05:00
Brandon Wright
baa4de3713
Save a few more mmapped registers to SPC files. Fix key-on trigger.
2011-07-05 14:05:36 -05:00
Brandon Wright
2b5a54b401
Inline ticks. This should fix speed issues.
2011-07-05 06:23:24 -05:00
Brandon Wright
63b0a6d45e
Add DSP clock remainder to save state.
2011-07-04 17:33:09 -05:00
Brandon Wright
e3788c39e4
Zero clock at appropriate times.
2011-06-27 16:28:45 -05:00
Brandon Wright
91e69af029
Loosen SMP<->DSP synchronization.
2011-06-27 15:41:17 -05:00
Brandon Wright
02a3b83c87
Fix landing buffer size claim.
2011-06-27 13:20:26 -05:00
Brandon Wright
7be5976159
Remove unneeded echo buffer hacks.
2011-06-27 10:23:58 -05:00
Brandon Wright
ebc9e721f6
Add SPC dumping support.
2011-06-26 05:33:14 -05:00
Brandon Wright
2e94b98e90
Clear up CYCLE_ACCURATE confusion. Rename dsp.* to sdsp.*.
2011-06-25 03:10:42 -05:00
Brandon Wright
7963d0e66b
Remove serialization.cpp.
2011-06-24 18:09:08 -05:00
Brandon Wright
39add9b47e
Save states support for new APU.
2011-06-24 06:42:04 -05:00
Brandon Wright
7c468e51c0
Remove parts of DSP wrapper we don't need.
2011-06-23 06:28:34 -05:00
Brandon Wright
08f5601c5f
Reduce the sync footprint slightly with less indirection.
2011-06-23 06:14:14 -05:00
Brandon Wright
ebc9b70860
Fix permissions.
2011-06-23 05:29:04 -05:00
Brandon Wright
196d1ed2c7
Remove debugging line.
2011-06-23 05:26:15 -05:00
Brandon Wright
1af39f3845
Clean things up slightly. Switch CYCLE_ACCURATE off, since things seem
...
to work fine without it.
2011-06-23 05:24:13 -05:00
Brandon Wright
5d5eaedd5e
New SMP is tentatively "running" now.
2011-06-22 06:03:29 -05:00
Brandon Wright
10a521e39c
byuu APU now being used. Nothing works yet.
...
Sync is broken, but the new SMP will handle ratios now.
Save states need to be redone without serializer.
No SPC dumping.
2011-06-18 05:31:44 -05:00
Brandon Wright
c9c49095ee
Add byuu's SMP and DSP files to tree.
2011-06-12 01:25:22 -05:00
OV2
107b2ef921
Echo buffer always reads from apu ram
2011-05-05 18:05:05 +02:00
OV2
2644641713
Expose apu debugger status; win32: expose apu debugger, add missing type
2011-04-20 19:23:39 +02:00
zones
c9cb2724d9
Simpler echo buffer fix
2011-04-20 22:33:12 +09:00
zones
fc7a79b2bb
Add ports list doc (adventure_of_link) / Add APU debugger / Fix the issue that echo breaks the boot ROM
2011-04-19 23:02:08 +09:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
zones
bd1c44b8e6
Change debugger's log folder to LOG_DIR. / Mac: Add frame advance, change the timing of .srm save.
2011-01-24 23:27:57 +09:00
OV2
33b1a63238
Introduce new APU timing hack
...
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-17 02:49:36 +02:00
OV2
9f3b69f575
Fix Dual Orb 2 sound glitch (byuu)
2010-09-25 20:54:49 +02:00
OV2
debd16c179
Update to latest WIP
2010-09-25 18:46:06 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00