zilmar
d070196cd2
[Glide64] Move system settings id in to Settings.cpp
2017-01-24 08:11:51 +11:00
zilmar
4561494303
[Glide64] Add SettingsID.h
2017-01-24 08:05:14 +11:00
zilmar
c4746eb368
[Glide64] Remove grSstSelect
2017-01-24 07:22:44 +11:00
zilmar
b086b8a296
[Glide64] Create RegisterSettings function
2017-01-24 05:35:27 +11:00
zilmar
f0ea584929
[Glide64] Move ReadSpecialSettings to Settings.cpp
2017-01-24 05:28:13 +11:00
zilmar
9afe8e6973
[Glid64] Move ReadSettings to Settings.cpp
2017-01-24 05:19:46 +11:00
zilmar
50c7d61848
[Glide64] Init settings in PluginLoaded
2017-01-23 17:50:29 +11:00
zilmar
5961d9cb1d
[Glide64] Remove debugger
2017-01-23 17:24:01 +11:00
zilmar
b87335957e
[Glide64] enable rotate setting on all systems
2017-01-04 17:26:25 +11:00
zilmar
267d19a93b
[Project64] Add Logging on un handled exception
2016-12-24 07:51:52 +11:00
zilmar
beed52498e
[Glide64] Remove FPS
2016-12-13 17:31:40 +11:00
zilmar
ac0c6ff948
[Android] Fix register set usage in CCodeSection::GenerateSectionLinkage
2016-12-03 07:16:47 +11:00
Frank-74
5aa8fc7c88
[Glide64] Fix #1224
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Fix text display not showing if clear buffer on every frame is off.
This text display is mixed up with hotkey_info.. Which is used as timer for display.
2016-12-01 07:25:11 +00:00
Frank-74
c07e838e04
[Glide64] Transparent text background option
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Make transparent text display work if buffer clear on every frame is off.
2016-12-01 06:55:15 +00:00
Frank-74
23e130f5d8
[Glide64] Fix 'Use frame buffer objects' option.
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Dialog doesn't detect or save FBO option.
2016-12-01 06:19:34 +00:00
zilmar
f94fa3a2f6
Update version numbers
2016-11-28 07:43:17 +11:00
zilmar
1a49b48282
[Glide64] Fix some warnings
2016-11-28 07:24:11 +11:00
purplemarshmallow
79c13d0021
[Glide64] correct Winback hack
2016-11-17 17:31:33 +01:00
zilmar
6203c0837b
Merge pull request #1214 from purplemarshmallow/Winback
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[Glide64] port winback hack from GLideN64
2016-11-18 03:03:58 +11:00
purplemarshmallow
f7e76f0c2a
[Glide64] port winback hack from GLideN64
2016-11-17 16:27:17 +01:00
purplemarshmallow
1b1479c064
[Glide64] Fix linear texture coordinate transformation
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fix taken from
2b29b6c09a
Fixed Zelda OOT rotating "N" is miscolored (HLE)
2016-11-15 14:49:43 +01:00
zilmar
e1633bbada
[Project64] Use AUTO_PTR instead of std::auto_ptr
2016-10-09 20:44:31 +11:00
zilmar
8084a5d3b6
Update vesion script to get 2.3.1, and update minor verion in other plugins
2016-09-17 07:43:48 +10:00
zilmar
4bc957bb3b
Use the new high performance counter instead of date time class
2016-09-17 07:37:27 +10:00
Frank-74
b316582de5
[Glide64] Tooltip textures\cache location.
2016-08-21 22:40:25 +01:00
Frank-74
a3a64afa77
[Glide64] Fixup Basic dialog
2016-08-21 22:36:00 +01:00
Frank-74
5179924a95
Remove redundant WINPROC_OVERRIDE
2016-08-13 16:17:17 +01:00
AmbientMalice
ba19ff3e16
Revert "Fix Mario 64 texture wobble"
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Commit 5b82ca80da
causes too many side effects for too little gain.
2016-07-10 11:21:21 +10:00
Frank-74
10065a8073
Fix crash changing to another plugin
2016-07-08 21:22:41 +01:00
Frank-74
d9886c4dd3
[Glide64] Tidy up tooltips
2016-07-07 23:45:12 +01:00
zilmar
56f9194b70
[Project64] Set min width for tool tips
2016-07-06 20:42:18 +10:00
zilmar
d2821871a2
[Glide64] Change height of dropdown boxes
2016-07-05 19:42:37 +10:00
purplemarshmallow
45cc425ab7
[Glide64] add special blend modes for Pokemon Stadium games
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taken from
74612aaa6e
2016-06-28 10:35:26 +02:00
zilmar
e81e77a2cc
[Build] Get projects building
2016-06-07 20:25:32 +10:00
zilmar
ac40f39269
Update version numbers
2016-06-05 17:22:42 +10:00
zilmar
74ea18b5c6
[Glide64] vbo_disable on Rom Closed
2016-06-04 16:50:02 +10:00
zilmar
e4e3b1aa77
[Glide64] Clean up how log is created
2016-05-01 12:46:06 +10:00
zilmar
6ea406643b
[Glide64] Deal with truncation smaller types
2016-05-01 12:45:01 +10:00
zilmar
4fa189ac33
[Glide64] Always callZLUT
2016-05-01 12:43:24 +10:00
zilmar
b93421c502
[Common] Clean up log class
2016-04-19 20:37:41 +10:00
zilmar
bddd3841cc
[Common] Add thread class
2016-04-18 05:34:47 +10:00
zilmar
f0e422742e
[Glide64] Make sure settings for game settings are saved
2016-04-02 20:46:22 +11:00
zilmar
723ecb80b3
[Glide64] Update game settings correctly based on selection
2016-04-02 20:44:29 +11:00
zilmar
9cfaede4eb
[Glide64] Only add Texture config page when created
2016-04-02 20:01:37 +11:00
b1ccf4a1ad
[Glide64] got it compiling on Linux
2016-03-28 18:50:01 -04:00
485538d9c0
[Glide64] Only ban Set_Resolution for Android?
2016-03-28 17:20:48 -04:00
zilmar
0a40991049
[Glide64] Fix build problem
2016-03-28 08:19:29 +11:00
57f082f185
[Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87
2016-03-27 12:51:14 -04:00
AmbientMalice
a8d4c8e78b
Port @Gonetz Bomberman 2 blend mode to Glide64.
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I haven't tested this personally, since I can't load the save states because PJ64 has broken save state loading. But it should work. I personally want to see Glide64 replaced as soon as possible, but there's no harm porting such an obvious bug fix.
2016-03-21 11:33:31 +10:00
Julio C. Rocha
3045fea07e
Remove wxWidgets and SDL references from VCXPROJ files.
2016-03-11 19:00:15 -08:00