Commit Graph

346 Commits

Author SHA1 Message Date
Ryan Collins 117c1ef3fc Remove whitespace added in previous commit 2015-03-25 17:15:25 -04:00
Ryan Collins 6a47fcd485 Update N64 System/C Core to allman 2015-03-25 17:12:40 -04:00
unknown 516df09fce updating FPU locations just if STATUS_FR was changed, not entire reg 2015-03-12 19:53:28 -04:00
zilmar 2a528562bf Fix load perm cheats 2015-03-12 17:58:41 +11:00
unknown 8ae5b052e7 line break consistency fix: Mempak.H 2015-03-11 17:10:23 -04:00
zilmar 6ed2346169 Merge branch 'master' of https://github.com/project64/project64 2015-03-12 06:55:56 +11:00
zilmar d0209b061f Language: have break point take a wchar_t * string and allow \n in language files 2015-03-12 06:50:30 +11:00
Nekokabu b8a93be2c7 Fixed initial value to 0xFF. 2015-03-11 01:58:02 +09:00
unknown dc103ec59b keep $zero overwrite prevention to a single location in CPU loop
In both the 32- and the 64-bit interpreters, ADDI, LUI, LB, LW, LWU, LL, SLLV all check if the destination register specifier is 0, when none of the other interpreter ops do.  Actually, none of these 7 need to really check it either, since handling $zero overwrite is already managed in a single location in the main interpreter loop.
2015-03-08 19:29:41 -04:00
zilmar 2ef36f5f80 Merge pull request #194 from death-droid/MempakFix
Correct behaviour of Mempak
2015-03-06 18:37:54 +11:00
zilmar bd3fd85b99 Language: More code cleanup, status messages, dialog box, etc 2015-03-06 18:27:31 +11:00
zilmar 37d24bf365 Some code clean up related to system tray messages 2015-03-05 17:09:58 +11:00
zilmar 71cc6def7b code cleanup and try o make language work better 2015-03-04 20:36:08 +11:00
Emmet Young 4f1c760236 We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed. 2015-03-03 22:49:02 +11:00
Emmet Young 2f4e21577a Core mempak, correct behaviour of mempaks, ReadFrom and WriteTo 2015-03-03 22:46:38 +11:00
Emmet Young 1b17b86ef2 Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file. 2015-03-03 22:31:37 +11:00
zilmar 40640a83e5 Merge pull request #171 from cxd4/wow_such_mempak_very_doge
newline formatting fix from Unix LF to DOS/Windows CRLF
2015-03-02 09:44:30 +11:00
zilmar a366645fb4 Fix 7zip loading 2015-03-01 20:32:42 +11:00
unknown a7a22b13f0 newline formatting fix from Unix LF to DOS/Windows CRLF 2015-02-28 21:33:12 -05:00
zilmar 2a583fd13c update 7zip code 2015-02-28 16:05:57 +11:00
zilmar 491377c2a4 add rdb option for selecting plugins game hack applies to 2015-02-26 21:57:51 +11:00
zilmar 304aebbdd4 add store constant for 0410000C in recompiler 2015-02-25 19:26:48 +11:00
zilmar bbd45d45ba DSRL32 should not sign extend 2015-02-25 17:41:54 +11:00
zilmar aae61e8350 Clean up some of the games plugin settings 2015-02-25 08:44:06 +11:00
exhalatio ddb99227dd flxed Flash Status 2015-02-23 20:00:44 +09:00
zilmar 414811af79 Make sure SPECIAL_DIVU detect div by 0 correctly 2015-02-23 17:18:15 +11:00
Emmet Young d5f17dbe6d Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh. 2015-02-14 22:17:45 +11:00
zilmar 9870277f60 Merge pull request #82 from death-droid/CiCChanges
Cic changes
2015-02-14 18:05:09 +11:00
Emmet Young 3e1498ef8e Make CIC_UNKOWN behave like CIC_NUS_6102. If debugger is enabled, it will display an error message with the missing CIC CRC. 2015-02-14 14:10:05 +11:00
Emmet Young e2f73e9e3d For all CiC related stuff, we should really be using our typedef rather than numbers. 2015-02-14 13:26:26 +11:00
zilmar 167ceb11b1 Fix problem where ScreenHertz was not setting based off of RDB by death-droid 2015-02-13 08:39:27 +11:00
zilmar 17a3561c23 better hardware support for odd PI_WR_LEN_REG addresses (cdx pull request #64) 2015-02-13 08:26:17 +11:00
zilmar c973db8e35 Try to get dynamic plugin change working 2015-02-12 21:58:28 +11:00
zilmar 7345ecd97e basic timing support for VI_V_CURRENT_LINE_REG alternating scan fields by cxd4 2015-02-07 10:19:49 +11:00
zilmar a88d03a12d Update JALR edge condition 2015-02-03 17:36:42 +11:00
zilmar 9eceed0fef #pull request 42 2015-02-01 06:27:27 +11:00
Nicholas 1c91769c12 Create Plugin base to share functionality 2015-01-31 08:01:21 +11:00
Nicholas 862eb7c48b Add support for Visual Studio 2013 2015-01-27 16:07:44 +11:00
Nicholas a9f8dd461f [!]Fix a mistake made in the RTC implementation, was incorrectly 2015-01-26 14:58:53 +11:00
Nicholas 8c1852afa0 handle pal system frequency better 2015-01-26 14:43:37 +11:00
Nicholas 53b86e559c add code for edge case in DSRLV for cbfd 2015-01-23 22:21:34 +11:00
Nicholas 0bd9a467a1 Add the memory search functionality back in 2015-01-22 16:50:20 +11:00
zilmar 6ca28ebe82 Glide64: Be able to get texture directory form emulator 2013-04-28 15:49:14 +10:00
zilmar 801f1581bc Project64: Add LL and SC to Analyze Instruction 2013-04-26 20:08:59 +10:00
zilmar 814018c78f Project64: Initialize eeprom to 0xFF instead of 0x00 2013-04-26 20:06:01 +10:00
zilmar b805bbb883 Project64: Update the code related to changes in stdstr 2013-04-17 20:34:20 +10:00
zilmar 7055c1bad9 Recompiler: ignore 0x0407000D as an opcode in analysis 2013-04-11 11:16:27 +10:00
Emmet Young 1abb082eef If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores. 2013-04-01 13:25:51 +11:00
zilmar 8db1ff697d Recompiler: Fix some warnings related to DWORD overflow 2013-03-26 22:28:49 +11:00
zilmar 4ae369ab81 Loop Analysis: SLTU and SLT marks register as changed 2013-03-26 22:18:53 +11:00
zilmar 48d8925a80 Project64: Clean up external release to be beta release 2013-03-22 16:47:20 +11:00
zilmar f41cdf8989 Recompiler: Fix delay slot section with exceptions 2013-03-22 16:45:32 +11:00
zilmar 7b70ba0da3 Recompiler: Fix up protection of op in DADDU 2013-03-12 18:40:50 +11:00
zilmar 784dcacad6 Recompiler: Fix bug in 64bit AND operation 2013-03-09 07:55:36 +11:00
zilmar 283cf565c0 Memory: Fix read from rom with constant LW 2013-03-09 06:31:26 +11:00
zilmar dd537b518c Porject64: Implement Recompiler LL and SC 2013-02-20 05:31:10 +11:00
zilmar 05e4f22dcf ResetMemoryStackPos: Allow stack pointer to be in tlb space 2013-02-11 19:25:11 +11:00
zilmar 990b9ddb55 Memory: Clean up some breakpoint warnings 2013-02-11 19:24:18 +11:00
zilmar d09f0e6c8e Recompiler: More syncing for sync core 2013-02-05 20:14:26 +11:00
zilmar 5a9cb5f768 Recompiler: Make sure break ends a block 2013-02-05 06:23:10 +11:00
zilmar d7a692a943 Recompiler: Ignore on target -1 2013-02-05 06:22:18 +11:00
zilmar 044c669f24 Recompipler: Fix D.CMP.UN 2013-02-03 21:05:58 +11:00
zilmar 2fb824fcd5 Loop: Set STLI and SLITU to mark the op as modified 2013-02-03 21:05:18 +11:00
zilmar 9c03f2ce5a Timer: Update counters on updating wired registers 2013-02-03 11:51:56 +11:00
zilmar 8e2ea1f674 Loop Analysis: Fix up some breakpoint warnings 2013-02-03 11:51:13 +11:00
zilmar e814eb967b Recompiler: deal with edge condition of Normal_NoSysCheck 2013-01-29 21:42:15 +11:00
zilmar 4fe5d2e224 r4k: Record RSP Broke 2013-01-29 21:41:32 +11:00
zilmar a1ac10fc42 Recompiler: tweaked protect register and DSLL values 2013-01-28 19:37:59 +11:00
zilmar cb3568395c Memory: Force write to SP_STATUS to go through SW_NonMemory 2013-01-28 19:36:14 +11:00
zilmar d48705f87e Memory: Handle LW SP, 0xXXX (SP) 2013-01-26 09:37:33 +11:00
zilmar e55d1f8508 r4300: Modify run rsp logs 2013-01-22 19:46:00 +11:00
zilmar 8997f3fc30 memory: Update counters on write to SP Status 2013-01-20 17:20:52 +11:00
zilmar d827bb27fc Mips System: Reset timer after reg init 2013-01-20 17:13:24 +11:00
zilmar 3933cdef08 recompiler: Remove double check of timer done for branch when delay slot effects compare 2013-01-16 06:00:57 +11:00
zilmar 55e4db8911 Memory: Fix bug in Compile_SB_Const 2013-01-16 05:53:43 +11:00
zilmar 884b408b2d r4300: Cleaned up code for checking interrupts on JAL and JALR 2013-01-14 17:12:11 +11:00
zilmar 72b708850b Memory: Fixed a bug on tlb read for LB and LH 2013-01-14 17:11:20 +11:00
zilmar b2f7f67dc2 Memory: Got LWU to use the same code as LW 2013-01-12 08:57:51 +11:00
zilmar 196b8ee100 Recompiler Ops: Jal to use relative address 2013-01-12 08:16:35 +11:00
zilmar 3e2b93203b Memory: Clean up more tlb writes and SP_SEMAPHORE_REG 2013-01-12 08:15:47 +11:00
zilmar ea58dc3c83 r4300: LWL can cause tlb read exception 2013-01-12 08:14:18 +11:00
zilmar 80aaed3107 Pif: Changed how pif2 challenge response is written to pif 2013-01-06 15:17:23 +11:00
zilmar 720b9c6257 halflife: should not be fast forward if check is zero (this means it is called twice) 2013-01-06 06:53:14 +11:00
zilmar 3c1040c2d9 Audio: revert changes to audio, seemed to make games worse 2013-01-06 06:52:29 +11:00
zilmar 08af4e1c88 Audio: Change audio to have busy flag 2013-01-05 09:48:25 +11:00
zilmar 14bd317e40 Bug: Fix bugs in allocation with function map 2013-01-05 09:47:28 +11:00
zilmar 23cc5f0a67 Memory: Fix bugs related to store tlb & half line 2013-01-05 09:45:16 +11:00
zilmar 8c48ba4f70 Mips: Refactor loading of plugins and how game is shut down 2013-01-03 19:51:00 +11:00
zilmar b8a0303674 Memory: Fix TLB recompiler writes 2013-01-03 19:49:34 +11:00
zilmar 979a0687e6 Mips Memory: fix tlb write for Compile_SB_Const 2013-01-01 07:14:35 +11:00
zilmar 59b2e96062 Speed Limitor: Clean up code and change interval levels 2012-12-31 23:46:03 +11:00
zilmar 6ac9d18e7f Audio: Rewrote sync to audio 2012-12-31 22:02:51 +11:00
zilmar 42dbc691bd Fix bug in TLB writes 2012-12-31 18:02:54 +11:00
zilmar e848cbcded Half life: Update if hard loop checking value 2012-12-31 07:56:49 +11:00
zilmar 33342a77c5 Memory: LB_NonMemory only shows breakpoint when writing to rom 2012-12-29 07:32:15 +11:00
zilmar 746f1168d9 Plugins: Change the order and where that reset/plugin reset is being called. 2012-12-29 07:31:10 +11:00
zilmar 47e393e498 CRecompilerOps::Compile_BranchLikely: handle the case of continue fall through on 0xFFC 2012-12-22 19:45:52 +11:00
zilmar 5cc6a91a41 CCodeBlock::AnalyzeInstruction: better handling of R4300i_REGIMM_BLTZ 2012-12-22 19:44:26 +11:00
zilmar 4f6d6effa3 Added GPL header 2012-12-19 20:30:18 +11:00
zilmar ec220831b9 Refresh Game settings on reset 2012-12-19 12:47:19 +11:00