Audio: Change audio to have busy flag

This commit is contained in:
zilmar 2013-01-05 09:48:25 +11:00
parent 14bd317e40
commit 08af4e1c88
4 changed files with 54 additions and 25 deletions

View File

@ -31,7 +31,7 @@ void CAudio::Reset ( void )
DWORD CAudio::GetLength ( void )
{
WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
DWORD TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimer), Res = 0;
DWORD TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt), Res = 0;
if (TimeLeft > 0)
{
Res = (TimeLeft / m_CountsPerByte) + m_SecondBuff;
@ -51,27 +51,37 @@ void CAudio::LenChanged ( void )
WriteTraceF(TraceAudio,__FUNCTION__ ": Start (g_Reg->AI_LEN_REG = %d)",g_Reg->AI_LEN_REG);
if (g_Reg->AI_LEN_REG != 0)
{
if (g_Reg->AI_LEN_REG >= 0x20000)
if (g_Reg->AI_LEN_REG >= 0x40000)
{
WriteTraceF(TraceAudio,__FUNCTION__ ": *** Ignoring Write, To Large (%X)",g_Reg->AI_LEN_REG);
} else {
m_Status |= 0x80000000;
if (g_SystemTimer->GetTimer(CSystemTimer::AiTimer) == 0)
m_Status |= ai_full | ai_busy;
DWORD AudioLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerBusy);
if (AudioLeft == 0)
{
if (m_SecondBuff)
{
g_Notify->BreakPoint(__FILE__,__LINE__);
}
WriteTraceF(TraceAudio,__FUNCTION__ ": Set Timer AI_LEN_REG: %d m_CountsPerByte: %d",g_Reg->AI_LEN_REG,m_CountsPerByte);
g_SystemTimer->SetTimer(CSystemTimer::AiTimer,g_Reg->AI_LEN_REG * m_CountsPerByte,false);
g_SystemTimer->SetTimer(CSystemTimer::AiTimerBusy,g_Reg->AI_LEN_REG * m_CountsPerByte,false);
g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt,100,false);
} else {
WriteTraceF(TraceAudio,__FUNCTION__ ": Increasing Second Buffer (m_SecondBuff %d Increase: %d)",m_SecondBuff,g_Reg->AI_LEN_REG);
WriteTraceF(TraceAudio,__FUNCTION__ ": Writing to Second Buffer (m_SecondBuff %d Increase: %d)",m_SecondBuff,g_Reg->AI_LEN_REG);
if (m_SecondBuff != 0)
{
g_Notify->BreakPoint(__FILE__,__LINE__);
}
m_SecondBuff += g_Reg->AI_LEN_REG;
g_SystemTimer->SetTimer(CSystemTimer::AiTimerBusy,(g_Reg->AI_LEN_REG * m_CountsPerByte) + AudioLeft,false);
g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt,AudioLeft,false);
}
}
} else {
WriteTraceF(TraceAudio,__FUNCTION__ ": *** Reset Timer to 0");
g_SystemTimer->StopTimer(CSystemTimer::AiTimer);
g_SystemTimer->StopTimer(CSystemTimer::AiTimerBusy);
g_SystemTimer->StopTimer(CSystemTimer::AiTimerInterrupt);
m_SecondBuff = 0;
m_Status = 0;
}
@ -83,23 +93,32 @@ void CAudio::LenChanged ( void )
WriteTraceF(TraceAudio,__FUNCTION__ ": Done");
}
void CAudio::TimerDone ( void )
void CAudio::InterruptTimerDone ( void )
{
WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
if (m_SecondBuff != 0)
m_SecondBuff = 0;
if (g_Reg->m_AudioIntrReg == 0)
{
g_SystemTimer->SetTimer(CSystemTimer::AiTimer,m_SecondBuff * m_CountsPerByte,false);
m_SecondBuff = 0;
} else {
if (g_Reg->m_AudioIntrReg == 0)
{
g_System->SyncToAudio();
}
g_Reg->MI_INTR_REG |= MI_INTR_AI;
g_Reg->CheckInterrupts();
m_Status &= 0x7FFFFFFF;
g_System->SyncToAudio();
}
WriteTraceF(TraceAudio,__FUNCTION__ ": Done",m_SecondBuff);
g_Reg->MI_INTR_REG |= MI_INTR_AI;
g_Reg->CheckInterrupts();
m_Status &= ~ai_full;
WriteTrace(TraceAudio,__FUNCTION__ ": Done");
}
void CAudio::BusyTimerDone ( void )
{
WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
if (m_SecondBuff)
{
g_Notify->BreakPoint(__FILE__,__LINE__);
}
if ((m_Status & ai_busy) == 0)
{
g_Notify->BreakPoint(__FILE__,__LINE__);
}
m_Status &= ~ai_busy;
}
void CAudio::SetViIntr ( DWORD /*VI_INTR_TIME*/ )

View File

@ -12,6 +12,10 @@
class CAudio
{
enum {
ai_full = 0x80000000,
ai_busy = 0x40000000,
};
public:
CAudio (void);
~CAudio (void);
@ -19,7 +23,8 @@ public:
DWORD GetLength ( void );
DWORD GetStatus ( void );
void LenChanged ( void );
void TimerDone ( void );
void InterruptTimerDone( void );
void BusyTimerDone ( void );
void Reset ( void );
void SetViIntr ( DWORD VI_INTR_TIME );
void SetFrequency ( DWORD Dacrate, DWORD System );

View File

@ -224,9 +224,13 @@ void CSystemTimer::TimerDone (void)
g_Reg->m_GfxIntrReg |= MI_INTR_DP;
g_Reg->CheckInterrupts();
break;
case CSystemTimer::AiTimer:
g_SystemTimer->StopTimer(CSystemTimer::AiTimer);
g_Audio->TimerDone();
case CSystemTimer::AiTimerInterrupt:
g_SystemTimer->StopTimer(CSystemTimer::AiTimerInterrupt);
g_Audio->InterruptTimerDone();
break;
case CSystemTimer::AiTimerBusy:
g_SystemTimer->StopTimer(CSystemTimer::AiTimerBusy);
g_Audio->BusyTimerDone();
break;
default:
g_Notify->BreakPoint(__FILE__,__LINE__);

View File

@ -20,7 +20,8 @@ public:
CompareTimer,
SoftResetTimer,
ViTimer,
AiTimer,
AiTimerInterrupt,
AiTimerBusy,
AiTimerDMA,
SiTimer,
PiTimer,