Commit Graph

892 Commits

Author SHA1 Message Date
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00
oddMLan 4020735b26 Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
Closes #1747
2020-05-16 06:37:35 -07:00
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
bryc 94cdc8dc0f More accurate MPK initialization 2020-05-09 03:00:06 -04:00
oddMLan ad9d3fc244 Discord-rpc: Code cleanup
This is inspired by the Dolphin-emu approach

The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan 059ae511b8 Add Protect Memory option to Defaults panel
Fixes #1733
2020-05-04 19:47:34 -07:00
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
zilmar 37358298e3 Project64: move Debugger_ShowUnhandledMemory into DebugSettings 2020-04-01 10:24:10 +10:30
zilmar fdc1a51f28 Project64: Some clean up of the N64RomClass 2020-03-18 13:41:40 +10:30
zilmar 185c6586b4 Project64: Add TLB_WRITE_EXCEPTION 2020-03-04 10:33:18 +10:30
PartyPlanner64 49d9abad4f
Add more details when alerting on AddressError 2019-12-29 16:16:17 -06:00
KrimtonZ 33d4fed24c fix physical address offset calculations 2019-12-27 09:41:21 -06:00
Cranky Supertoon 4292920e99 Merge branch 'discord-rpc' of https://github.com/Project64Netplay/project64 into discord-rpc 2019-12-22 18:53:00 -05:00
Cranky Supertoon 68e59320d9 imagekey with RDB Localization 2019-12-22 18:51:22 -05:00
KrimtonZ 9642bebd2f Merge branch 'master' into cartdom2addr2 2019-12-18 19:52:18 -06:00
KrimtonZ dd076add39 fix miscalculated offset, implement shygoo's recommendation for open bus read 2019-12-18 19:51:47 -06:00
KrimtonZ 58d66635df emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed 2019-12-17 09:32:09 -06:00
KrimtonZ 0baf3ef263 Fix Trap Interpreter Functions, add recompiler trap functions 2019-12-17 09:08:15 -06:00
KrimtonZ 4f23b39bb3 remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data 2019-12-16 15:19:01 -06:00
KrimtonZ 0e5c771408 remove HaveDebugger requirement, remove redundant code 2019-12-16 14:59:40 -06:00