* Change CRC for 64DD Disks + Properly provide Disk Info for ROM Browser/Info
* Change CRCs for 64DD Titles + Rename RDB as needed
(And add English Mario no Photopi to RDB and english cheats for english Polygon Studio)
* [RDB] Add Extra Dezaemon 3D Expansion
* [Project64-input] Unpolished Mouse Support
(Use Present value as Device Type)
* [Project64-input] Use Forced N64 Mouse config (using System Mouse)
* [Project64-input] Disable Mouse Scanning
* [Project64-input] Polish UI by adding Mouse image + Prevent Controller setup when using N64 Mouse
* [Project64-input] Revert Controller Save/Load changes
* [Project64-input] Seperate N64 Mouse into its own configuration
* [Project64-input] Add Mouse Locking + Shortcut System
* [Project64-input] Make Cursor invisible when locked
* [Project64-input] Make sure to unlock mouse when opening config
* [Project64-input] Working Lock/Unlock Shortcut + Only emulate mouse when locked
* [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level
* [Project64-input] Add Mouse Sensitivity option + Change to SetCursorPos
* [Project64-input] Add WM_KillFocus and EmulationPaused functions
* [Project64-core] Move EmulationPaused call to really make sure it is called in all cases
* Add CIC-NUS-5101 support (Aleck64)
* Rename CIC_NUS_DDTL (64DD IPL Dev) to CIC_NUS_8401 (actual chip ID)
And properly support it in the Rom Browser
* Forgot to check nullptr before putting Aleck64 CRC info
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.
May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.