Commit Graph

3784 Commits

Author SHA1 Message Date
Vincent Cunningham a21f8dba21 Use non-square for deadzone 2021-02-23 20:41:39 -05:00
zilmar 155d331d45 Do not necessary reload enhancement file 2021-02-23 21:39:48 +10:30
zilmar 998ff9ea2a Enhancements: show notes 2021-02-23 20:16:00 +10:30
zilmar beb5c3e77d Enhancement: allow enhancment with no GS entries 2021-02-23 20:15:21 +10:30
zilmar 20564b29bc cheats: Update the add text on new cheat 2021-02-23 20:14:36 +10:30
zilmar d2b586f9df enable apply button when enabling/disabling enhancements 2021-02-23 15:08:01 +10:30
zilmar 0252ede652 Merge branch 'master' of https://github.com/project64/project64 2021-02-20 16:31:44 +10:30
zilmar 6299f1c10b Include the enhancement directory 2021-02-20 16:30:49 +10:30
zilmar c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar 6127878f8f Add plugin limiting to enhancements 2021-02-17 10:24:17 +10:30
zilmar 3e02ff31d7 Add Plugin list to enhancment 2021-02-11 21:56:09 +10:30
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
zilmar 3553c87121 Move enable enhancement to advanced 2021-02-02 17:01:29 +10:30
Vincent Cunningham 3482a1a1cf
Call RunLoadedImage when manually starting emulation
RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.

I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar 89d56ff4fa Fix modal error in EnhancementUI 2021-02-02 13:55:28 +10:30
zilmar a4f904e4d7 Merge branch 'master' of https://github.com/project64/project64
# Conflicts:
#	Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar 782e781bab Be able to edit/enable/disable enhancements while running 2021-02-02 13:22:47 +10:30
Vincent Cunningham f5af8f5261
Fix games not being FPS limited when Audio is muted 2021-02-01 20:31:45 -05:00
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00
zilmar b6325104a5 Fix validation when name is empty 2021-01-20 21:27:47 +10:30
zilmar cd16a8cc48 Clean up some warnings 2021-01-19 16:28:59 +10:30
zilmar eb986259f2 Enhancements: Load Active 2021-01-18 17:07:06 +10:30
zilmar d1223d1cf0 Fix build error 2021-01-17 17:29:05 +10:30
zilmar 453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar ddcd6ef855 Confirm cheat changes on closing window 2021-01-17 16:15:26 +10:30
zilmar 0c177171ea Change Apply button from bool to Lresult 2021-01-17 14:19:14 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
Squall Leonhart 1c21979afb Update RomInformationClass.cpp
lets just update these id's for now then
2021-01-11 12:27:37 +11:00
Squall Leonhart 636d39b291 Revert "Update RomInformationClass.cpp"
This reverts commit 6771249eca.
2021-01-11 12:26:57 +11:00
Squall Leonhart 6771249eca Update RomInformationClass.cpp
i don't know if this will even work?
2021-01-11 12:19:40 +11:00
Squall Leonhart 7d882f75b6 Manufacter ID was Media type all along
change all relevant code accordingly
2021-01-11 11:58:44 +11:00
Squall Leonhart cbecaf0c05 Handles cases where the Manufacturer ID is 43 instead of 4E
So these games are no longer listed as Uknown in their manufacturer field.
2021-01-09 11:07:21 +11:00
oddMLan 7475c20f19 [RSP] Force to compile in ANSI mode
Fixes RSP commands window and RSP register window not working
Fix some warnings
2021-01-02 01:43:56 -07:00
oddMLan 914ad3b74a Remove hardcoded Unicode API calls
Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
oddMLan 1ead776429 Upgrade 3rdParty/WTL to WTL 10.0 2021-01-01 20:31:11 -07:00
zilmar cb0f746099 Try to fix some bugs in the new cheat changes 2020-12-31 08:03:27 +10:30
zilmar c4160785e9 Test unique code 2020-12-30 11:17:25 +10:30
zilmar 4d28cf6bc3 Convert cheats to new format 2020-12-30 10:08:31 +10:30
zilmar 070e2ad5e5 Merge branch 'master' of https://github.com/project64/project64 2020-12-30 09:14:25 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
zilmar 4a4b0b2e33
Merge pull request #1885 from shygoo/script-ui
[Debugger] Improve script window
2020-12-19 07:37:23 +10:30
shygoo 9e825992ae [Debugger] Fix script window's copy button 2020-12-18 14:21:49 -06:00
shygoo 7ca05cde8a [Debugger] Add tooltips to scripts window 2020-12-18 14:15:16 -06:00
shygoo 033d9b8327 [Debugger] Improve script window UI/stability 2020-12-18 13:57:50 -06:00
shygoo fdb6b25b39 [Debugger] Add basic multi-line support to code editor 2020-12-17 13:30:28 -06:00
shygoo 5888929cac [Debugger] Fix execution breakpoint toggle from context menu 2020-12-17 10:50:09 -06:00
zilmar 4854801e9a
Merge pull request #1874 from shygoo/tlb-bounds
[Core] Fix TLB bounds check
2020-12-03 06:48:37 +10:30
shygoo 5b44212c2d [Core] Fix TLB bounds check 2020-11-22 13:06:50 -06:00
zilmar 124b1c9257 Project64: Read cheats from multiple files 2020-11-19 17:46:07 +10:30
zilmar 88ac97c3a7 Installer: Fix Gliden64 issues when not there 2020-11-18 08:00:32 +10:30
zilmar 372da9526f
Merge pull request #1871 from shygoo/dma-log-export
[Debugger] Implement DMA log export (fix #1858)
2020-11-18 06:46:29 +10:30
shygoo c47af62f56 fix build error 2020-11-17 12:17:31 -06:00
shygoo 3a1b870c44 [Debugger] Implement DMA log export (fix #1858) 2020-11-17 11:57:21 -06:00
zilmar 67eb69a7a2 Installer: Trying to fix compile issue 2020-11-14 12:47:27 +10:30
zilmar df257b57fa installer: Have GlideN64 include directory recursively 2020-11-14 12:35:48 +10:30
zilmar a495e01457 Installer: Add Gliden64 to installer 2020-11-14 12:21:42 +10:30
zilmar 1c9f090508 Project64: update spelling of names in about 2020-11-14 12:19:28 +10:30
zilmar 4354ff8b26 Project64: Redo the about window 2020-11-11 20:59:13 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 018da7cc3d
Merge pull request #1862 from shygoo/assembler-fixes
[Debugger] Add missing cop1 cvt ops to assembler, remove constexprs
2020-11-06 11:48:45 +10:30
zilmar 769323e3cb Remove test code from CProjectSupport::ShowSuppotWindow 2020-10-27 19:02:37 +10:30
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar 1751b2fd8b Project64: Only show support window once per hour 2020-10-27 16:41:50 +10:30
shygoo 1f6b0140c9 [Debugger] Add missing cop1 cvt ops to assembler, remove constexprs 2020-10-26 12:01:21 -05:00
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar a497e9ef38 Project64: welcome screen was not saving drive 2020-10-12 11:48:38 +10:30
zilmar 76a197f26e Project64-Input: Fix input plugin to compile as 64bit 2020-08-19 14:54:49 +09:30
zilmar 883632b4a4 Project64: Add choosing game dir on welcome screen 2020-08-04 22:28:40 +09:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar c2e1b892a9 Project64-input: Handle multiple controllers 2020-08-03 21:49:24 +09:30
zilmar 3f5069cb59 Project64-input: axis for button press 2020-08-03 20:42:00 +09:30
zilmar 1fad798573 Project64-input: Be able to configure controller PAK 2020-07-28 21:56:45 +09:30
zilmar 6c6bdaef6a Project64-input: If setup fails clear 2020-07-28 21:24:59 +09:30
zilmar be8af060e7 Project64-input: Disable page if not plugged in 2020-07-28 17:47:42 +09:30
zilmar f0f887ce86 Project64-input: Remove duplicate mappings 2020-07-28 12:55:04 +09:30
zilmar 9d3bbe4659 Project64-input: Ignore empty button on device name 2020-07-28 12:42:59 +09:30
zilmar f218c2bfc9 Project64-input: Real N64 Range 2020-07-27 21:21:30 +09:30
zilmar 6417eaf866 Project64-input: Cancel should reset buttons 2020-07-27 17:03:35 +09:30
zilmar 878725490b Project64-input: Display device bound to 2020-07-22 13:13:42 +09:30
zilmar fc51e39738 Project64-input: fix resource.h 2020-07-21 12:43:34 +09:30
zilmar fa3196f75a Project64-input: Allow deadzone to be configurable 2020-07-21 12:41:40 +09:30
zilmar f89d027a09 Project64-input: Update the layout 2020-07-21 11:16:51 +09:30
zilmar 7fe46940b4 Project64-input: Add dependency on UpdateVersion 2020-07-20 09:57:12 +09:30
zilmar b42ccbc998 Add Project64-input to installer/zip 2020-07-15 21:36:03 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar eef13e78d3 Project64-input: remove debug string 2020-07-15 21:13:53 +09:30
zilmar f7315801cb Project64-input: Set the version as 1.0 2020-07-15 21:09:32 +09:30
zilmar 22adc2e782 Project64-input: Add reset button 2020-07-15 21:08:48 +09:30
zilmar bdb670f48c Project64-input: Add scanning game pad 2020-07-15 21:02:48 +09:30
zilmar 2b049a2a53 Project64-input: Add Device notification files to project 2020-07-15 20:42:20 +09:30
zilmar f2b35fb5b4 Project64-input: Detect devices changed 2020-07-15 20:40:20 +09:30
zilmar d21c3a89f2 Project64-input: Add Setup button 2020-07-15 20:34:23 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 5d59156ee4 Project64-input: Add selecting of device 2020-07-07 11:59:49 +09:30
zilmar 64a3e69cce Project64-input: Get axis on GetKeys 2020-07-07 11:56:40 +09:30
zilmar 7bbba05024 Project64-input: Find the first plugin plugged in 2020-07-07 11:53:32 +09:30
zilmar f1d8910e5f Project64-input: Add controller present 2020-07-07 11:50:36 +09:30
zilmar 8df9403bce Project64-input: Add saving/loading of range 2020-07-07 11:46:08 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
zilmar 09de7617bf Project64-input: Start to implement GetKeys 2020-07-01 13:17:36 +09:30
zilmar ba2ea24274 Project64-input: Be able to load/save controller 2020-07-01 13:07:55 +09:30
zilmar acd835cfc4 Project64-input: Add more buttons to be scanned 2020-07-01 11:42:13 +09:30
zilmar 31afb1cf6e Project64-input: Add Analog buttons to n64 controller 2020-07-01 10:31:41 +09:30
zilmar 1a19934916 Project64-input: Add device to button 2020-07-01 10:24:29 +09:30
zilmar f78e292796 Input plugin: Start to scan keyboard 2020-06-23 17:17:46 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
shygoo e1b2fee7af [Debugger] Use better charset for memory viewer's text 2020-06-18 22:46:17 -05:00
zilmar 9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo 564e1bb938 [Debugger] Fix string search 2020-06-18 21:03:21 -05:00
m000z0rz 0e9f6f183b Allow undefined (optional) callbacks for Socket.connect and Socket.write 2020-06-17 18:41:49 -05:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
zilmar be939dca65 Project64-input: Add base config UI 2020-06-17 16:53:10 +09:30
zilmar 51b78c117e Plugin-input: Add version resource 2020-06-16 17:10:03 +09:30
zilmar ec6e7620d9 Project64-input: Add basic project 2020-06-16 16:11:01 +09:30
pcca-matrix 529dc52ae1 Merge remote-tracking branch 'upstream/master' 2020-06-14 11:20:16 +02:00
pcca-matrix da734b552a Fix savestate and rumble
* When you switch from mempak to rumble , rumble pack is never initialized.

* Rumble stops working after loading a savestate.

* No shortcut working when you have 4 xinput controller plugged.

There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.

If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo f82ee04173 Fix pasting for EditNumber32 textboxes 2020-06-14 03:04:41 -05:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar 5087ae6ecd NRage: Fix up some some unicode issues 2020-06-10 11:18:41 +09:30
zilmar 5e78937c16 Fix up removal of version information from UIResources.rc 2020-06-10 08:21:29 +09:30
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00
zilmar 366c0c69ae Force CharacterSet to be Unicode in the Property Sheets 2020-06-09 22:34:38 +09:30
zilmar 9217b0cf4d Remove Cheats from ini about 2020-06-09 20:04:24 +09:30
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
zilmar 56ccef8ee0 Join Settings: escape ":" with splitting file 2020-06-08 16:52:41 +09:30
zilmar b9dac46bdc Merge branch 'master' of https://github.com/project64/project64 2020-06-06 10:34:47 +09:30
zilmar ae0410487c Fix up short cut name with multiple selectors 2020-06-06 10:34:27 +09:30
zilmar f3747c2802
Merge pull request #1783 from LuigiBlood/ddtiming
[Disk] Introduce Seek Times
2020-06-06 09:09:28 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar 9a712bd038 Convert cheats back to standard GS version 2020-06-02 18:05:57 +09:30
zilmar d48b79379d Update cheat names based off rdb 2020-06-02 08:19:07 +09:30
zilmar 98db6bd93c Fix up unicoding of menu shortcuts 2020-05-27 10:00:09 +09:30
zilmar dbf63a7647 Fix compile issue in CheatClassUI for release 2020-05-25 20:43:14 +09:30
zilmar 8dc26cc3eb Fix end emulation when paused 2020-05-25 20:25:15 +09:30
zilmar f4e5ae8efa Allow cheat window to be open while game is running 2020-05-25 20:08:31 +09:30
zilmar c764d79e74
Merge pull request #1760 from m000z0rz/fix-js-api-callback-gc
Add a strong backing reference cache, single use callback helper func…
2020-05-22 12:50:54 +09:30
m000z0rz 4d546ee36b Add a strong backing reference cache, single use callback helper function, and use it on all non-hook callbacks passed to native code 2020-05-21 21:09:37 -05:00
zilmar 8fbdf8f02a Update cheat adds 2020-05-22 11:27:16 +09:30
m000z0rz 9b9ab2af75 Fix script hanging when you stop a script with open listeners 2020-05-20 12:39:30 -05:00
m000z0rz 82716b247b Prevent stack overflow by popping the pcall return value / error 2020-05-20 12:10:42 -05:00
zilmar e44af28b8e
Merge pull request #1754 from shygoo/fix-installer-apidoc
[Debugger] Fix apidoc's install directory
2020-05-20 06:29:09 +09:30
zilmar dd80e7cad1
Merge pull request #1753 from shygoo/fix-dmalogsig
[Debugger] Fix DMA log signature byte order
2020-05-20 06:28:50 +09:30
shygoo d0caf49363 [Debugger] Fix apidoc's install directory 2020-05-19 12:15:08 -05:00
shygoo 7b005f709f [Debugger] Fix DMA log signature byte order 2020-05-19 11:51:27 -05:00
shygoo 94af698aa6 [Debugger] Fix COpInfo::IsLoadCommand false positives 2020-05-19 11:40:53 -05:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00
oddMLan 4020735b26 Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
Closes #1747
2020-05-16 06:37:35 -07:00
zilmar 48abaff90f Get cheats ui to use wstring for EM_GETLINE 2020-05-16 07:44:22 +09:30
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
zilmar 0429c207e6 Show timeout in support window 2020-05-11 16:42:58 +09:30
bryc 94cdc8dc0f More accurate MPK initialization 2020-05-09 03:00:06 -04:00
zilmar b2652cadae Re add cheats in to Installer 2020-05-06 06:01:42 +09:30
zilmar 55c6980a84
Merge pull request #1737 from Drahsid/master
Fixed incorrect display of vector values in symbols window
2020-05-06 05:05:25 +09:30
Drahsid 1fb7598e03 Fixed incorrect display of vector values in symbols window 2020-05-05 09:39:43 -04:00
oddMLan ad9d3fc244 Discord-rpc: Code cleanup
This is inspired by the Dolphin-emu approach

The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan 059ae511b8 Add Protect Memory option to Defaults panel
Fixes #1733
2020-05-04 19:47:34 -07:00
Drahsid 43cbeb3517 Added Vector2, Vector3, and Vector4 to the symbols window and memory viewer. 2020-05-02 06:25:28 -04:00
zilmar 1bf44b9e53 temporarily remove cheat from installer 2020-04-30 10:36:05 +09:30
zilmar a37e3f2c3e Add discord dependency 2020-04-30 10:29:31 +09:30
zilmar 368a280da4 Update missing </ClCompile> in Project64/Project64.vcxproj.filters 2020-04-30 10:06:52 +09:30
zilmar b9cf06bdaa Some basic clean up of discord-rpc.vcxproj 2020-04-29 06:33:29 +09:30
zilmar 507bd783b5 Change out client id for discord 2020-04-29 06:15:54 +09:30
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
zilmar 61b19cae37
Merge pull request #1718 from Summate/copy-regs
Adding buttons to copy registers in the commands window
2020-04-28 19:54:40 +09:30
zilmar 65ce3f8a05 Add GlideN64 ini files 2020-04-26 14:36:13 +09:30
zilmar e3ce2e915b Add gliden64 to package_zip 2020-04-26 11:41:54 +09:30
zilmar 2e0882a06d Add script to try and copy GlideN64 from build bot 2020-04-26 10:56:37 +09:30
zilmar cb0472fc90 Common: Update delete section in IniFileClass 2020-04-13 12:24:21 +09:30
Summate af0b0e18ea Adding label IDs to correspond to debugger register edit IDs
Abstracting pairing edit IDs with label IDs
Extracting definition of register tab data to a separate file
Adding a facility to get the text of a CWindow, there didn't seem to be a straightforward mechanism to do this Adding functionality to clipboard the current tab's registers or registers from all tabs
Fixing FCSR to have the same styling as all of the other register edit fields
2020-04-09 01:17:19 -05:00
Summate fef045baed Cleaning up unclear booleans with a clearer enum class 2020-04-08 07:00:17 -05:00
zilmar 37358298e3 Project64: move Debugger_ShowUnhandledMemory into DebugSettings 2020-04-01 10:24:10 +10:30
zilmar fdc1a51f28 Project64: Some clean up of the N64RomClass 2020-03-18 13:41:40 +10:30
zilmar 185c6586b4 Project64: Add TLB_WRITE_EXCEPTION 2020-03-04 10:33:18 +10:30
zilmar 28c9118912
Merge pull request #1708 from shygoo/dbg-fix-cmd-syms
[Debugger] Fix symbol display in commands window
2020-02-24 09:59:01 +10:30
shygoo 65b2ecb3bd [Debugger] Fix symbol display in commands window 2020-02-23 11:28:25 -06:00
zilmar f2462cbc18
Merge pull request #1705 from Drahsid/master
Added type, name, value, desc editing in the symbols window; 'new tab' shortcut to memory viewer
2020-02-20 12:30:26 +10:30
shygoo e375cde458 [Debugger] Add warning for recompiler 2020-02-18 14:04:18 -06:00
Drahsid 95468ef91a Add ctrl+n 'new tab' shortcut to memory viewer
Sometimes you just want a new tab that is not a duplicate.
2020-02-14 08:48:51 -05:00
Drahsid e049c48b2b Fix issues 2020-02-10 22:42:25 -05:00