pcsx2/pcsx2
Jake.Stine 45bb6f3d2f Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1103 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 12:44:18 +00:00
..
DebugTools Fixed Gradius V, had to destroy the templates arcum did a bit to get it to work without ape escape crashing (sorry mate lol. Took out my V3_# discovery, ape escape is getting spikey now, so ill just remove it. Also altered V2_# to work slightly different incase the packet starts on the Y vector, it now wont suffer underrunning (possible bad data) 2009-04-08 21:19:50 +00:00
Docs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
IPU Reverted the last GIF/IPU change, as per request. 2009-04-23 21:58:09 +00:00
Linux Linux: Minor fix for the hack dialog box. 2009-04-22 10:16:41 +00:00
RDebug Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future. 2009-03-16 18:32:18 +00:00
tinyxml Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
windows Rushed my prev commit. Here's some basic thing, only much less broken and crappy. (fixes double-spaced emuLog.txt file contents) 2009-05-01 02:53:09 +00:00
x86 minor microVU changes 2009-05-01 10:12:44 +00:00
AlignedMalloc.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVD.cpp Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure. 2009-05-01 12:44:18 +00:00
CDVD.h Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
CDVDiso.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
CDVDiso.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVDisodrv.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
CDVDisodrv.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVDlib.h Linux: Bring the gamefixes dialog up to date. 2009-03-15 01:15:18 +00:00
COP0.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
COP0.h Minor PERF fixups -- moved the diagnostic msg to a less spamming-like area (on PCCR assignment, rather than on PCR update). 2009-03-11 19:08:08 +00:00
COP2.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
Cache.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
Cache.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CdRom.cpp Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure. 2009-05-01 12:44:18 +00:00
CdRom.h Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
Common.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
Console.cpp Fixed some 'too many newlines' bugs in the Console namespace. 2009-05-01 02:12:45 +00:00
Counters.cpp couple of changes, very minor speedup 2009-04-07 17:35:09 +00:00
Counters.h couple of changes, very minor speedup 2009-04-07 17:35:09 +00:00
Decode_XA.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
Decode_XA.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
Dump.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Dump.h Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
EEregs.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Elfheader.cpp More work on Gif.cpp & IPU.cpp. Got fed up with straightening IPU.cpp up by hand, so I ran Artistic Style on it, and then strightened the results out. 2009-03-29 11:10:44 +00:00
Elfheader.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Exceptions.h Reverted the emitter back to a c/cpp form from inl files (probably wasn't necessary, but I don't like having code in header/inl files when I can help it). Also: 2009-04-07 21:54:50 +00:00
FPU.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
FPU2.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
FiFo.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
GS.cpp Cleaned a few things up, and moved a few things around. 2009-04-15 01:25:11 +00:00
GS.h Increased the MTGS ringbuffer from 2 to 8mb. Fixes slowness in games with lots of data moving. 2009-03-31 11:26:42 +00:00
Gif.cpp Nothing happened here. 2009-04-23 22:05:34 +00:00
HashMap.h Fixed a bug in the new patch code introduced in r669, and applied a patch for ICC from Issue 69. Thanks, feal87 :) 2009-03-07 12:27:55 +00:00
HashTools.cpp Added missing files from prev commit. 2009-03-06 01:45:43 +00:00
HostGui.h Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Hw.cpp Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines... 2009-04-24 02:28:14 +00:00
Hw.h Some work on Vif & Hw. 2009-04-15 04:41:42 +00:00
HwRead.cpp Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines... 2009-04-24 02:28:14 +00:00
HwWrite.cpp Rushed my prev commit. Here's some basic thing, only much less broken and crappy. (fixes double-spaced emuLog.txt file contents) 2009-05-01 02:53:09 +00:00
Interpreter.cpp Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
IopBios.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
IopBios.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopBios2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopCommon.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopCounters.cpp So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopCounters.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopDma.cpp So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopDma.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopHw.cpp Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
IopHw.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopMem.cpp Merged drk||Raziel's "BTS Manual Protection" enhancement for the vtlb into /trunk, and combined it with Pseudonim's "Manual Block Clear" enhancement for an ideal two-phase protection system. 2009-04-29 04:24:46 +00:00
IopMem.h More changes to the IOP's memory model. Some of these are experimental and might cause problems (needs testing). Quick rundown: 2009-03-19 03:59:25 +00:00
IopSio2.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
IopSio2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
MMI.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
MTGS.cpp More work on Gif.cpp & IPU.cpp. Got fed up with straightening IPU.cpp up by hand, so I ran Artistic Style on it, and then strightened the results out. 2009-03-29 11:10:44 +00:00
Makefile.am Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Mdec.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
Mdec.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
MemcpyFast.h Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
Memory.cpp Merged drk||Raziel's "BTS Manual Protection" enhancement for the vtlb into /trunk, and combined it with Pseudonim's "Manual Block Clear" enhancement for an ideal two-phase protection system. 2009-04-29 04:24:46 +00:00
Memory.h Some work on Vif & Hw. 2009-04-15 04:41:42 +00:00
MemoryCard.cpp Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
MemoryCard.h Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;) 2009-02-19 22:48:05 +00:00
Misc.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Misc.h Fiddle with ProcessFKeys a bit, and hack in a key to turn logging on and off(F10). 2009-04-03 01:05:28 +00:00
NakedAsm.h Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?). 2009-04-24 13:49:00 +00:00
Patch.cpp Assorted cleanup. A few compilation errors went away, a few useless variables are gone, a few if statements are now case statements. Added comments on a few potential problem areas. 2009-04-04 07:48:50 +00:00
Patch.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
PathUtils.cpp Added Path::GetFilenameWithoutExt, and fixed some other PathUtil API layouts. 2009-03-05 21:06:29 +00:00
Paths.h Move the configuration section of Misc.h to a new file, Pcsx2Config.h. 2009-03-06 15:09:42 +00:00
Plugins.cpp Pcsx2: Added experimental mtap support, must be enabled through pad plugin. Fixed bug in default PADfreeze function that would fail to load states created with LilyPad when using other pad plugins. Added support for disconnected pads (Mostly a convenience for mtap support, for games that use pad presence to assign pads to players). 2009-03-29 06:24:28 +00:00
Plugins.h Made the GSdx render switch thing a bit cleaner, moved it where it belongs 2009-03-06 10:04:32 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Darned fungly header file dependencies, broke compilation in dev/release builds. >_< 2009-04-30 01:32:39 +00:00
R3000A.cpp backing up some changes 2009-04-08 17:15:51 +00:00
R3000A.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R3000AInterpreter.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
R3000AOpcodeTables.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
R5900.cpp Protect manual pages again after running code in them for a while, should speed up some games and probably not significantly slow down any. 2009-04-21 23:30:06 +00:00
R5900.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R5900Exceptions.h Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state. 2009-03-01 21:49:17 +00:00
R5900OpcodeImpl.cpp Implemented some more vtlb optimizations: Regalloc should be working a bit better now, and removed some unneeded code on the LWL/SDL/etc interpreter callbacks. 2009-04-02 13:42:30 +00:00
R5900OpcodeTables.cpp More work on cycles. FPU is slower than assumed earlier. 2009-04-20 01:40:13 +00:00
R5900OpcodeTables.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
RecoverySystem.cpp Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
RedtapeWindows.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
SPR.cpp Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :) 2009-04-30 01:16:25 +00:00
SPR.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
SafeArray.h SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
SamplProf.h Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
SaveState.cpp Set zlib to use fast compression for savestate (big speedup for when making savestates). 2009-03-30 18:19:05 +00:00
SaveState.h Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?). 2009-04-24 13:49:00 +00:00
Saveslots.cpp Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Sif.cpp Cleaned a few things up, and moved a few things around. 2009-04-15 01:25:11 +00:00
Sif.h Still messing with Sif, Vif, and SPR. 2009-04-01 11:55:29 +00:00
Sifcmd.h How that compiled with a space missing, I may never know... 2009-04-01 12:28:21 +00:00
Sio.cpp LilyPad, Sio.cpp both modified to never allow pads in first slot on either port to be unplugged, as it broke things. Unplugging pads from other slots seems to work fine, when using multitap (When not, obviously no such pads in the first place). 2009-04-20 23:14:32 +00:00
Sio.h Fixed a simple bug from one of arcum42's cleanups. 2009-04-04 11:21:35 +00:00
SourceLog.cpp Patch r891 so the release build builds. 2009-04-03 02:43:49 +00:00
Stats.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
Stats.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
StringUtils.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
System.cpp Improved SSE detection: 2009-04-29 10:10:33 +00:00
System.h Darned fungly header file dependencies, broke compilation in dev/release builds. >_< 2009-04-30 01:32:39 +00:00
ThreadTools.cpp Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future. 2009-03-16 18:32:18 +00:00
Threading.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
VU.h microVU rec stuff 2009-03-01 03:36:52 +00:00
VU0.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
VU0micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU0microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VU1micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU1microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VUflags.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUflags.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUmicro.h Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
VUmicroMem.cpp Merged drk||Raziel's "BTS Manual Protection" enhancement for the vtlb into /trunk, and combined it with Pseudonim's "Manual Block Clear" enhancement for an ideal two-phase protection system. 2009-04-29 04:24:46 +00:00
VUops.cpp Commented out my bodge to XGKick on the VU interpreter, Gabest has now solved this issue in his latest gsdx build. Happy 1000th commit :) 2009-04-17 18:02:49 +00:00
VUops.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Vif.cpp Resolved Issue 168 with FFXII crashing with DMA error due to cancelling a scratchpad transfer before it happened, how silly of me :p 2009-04-20 00:31:03 +00:00
Vif.h Minor bugfix for unpack mode 2 2009-04-16 22:33:18 +00:00
VifDma.cpp Some unpack fixes/changes 2009-04-29 21:50:48 +00:00
VifDma.h Some work on Vif & Hw. 2009-04-15 04:41:42 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
build.sh Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
configure.ac Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
depcomp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
install-sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
mkinstalldirs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsxAbout.bmp Updated logo to remove the "Playground" stamp :) Welcome aboard guys! 2009-02-06 22:16:40 +00:00
vssprintf.cpp Revered Misc.cpp and vssprintf.cpp from r904. See r904 comments for details. 2009-04-04 19:50:34 +00:00
vtlb.cpp Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :) 2009-04-30 01:16:25 +00:00
vtlb.h Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :) 2009-04-30 01:16:25 +00:00
xmlpatchloader.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00