.. |
CDVD
|
cdvd: remove break after return
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2015-11-06 23:01:58 +01:00 |
DebugTools
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debug: 'ostr' is used as parameter and destination in s[n]printf().
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2015-11-06 23:01:58 +01:00 |
Docs
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
IPU
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Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
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2014-08-15 14:09:18 +01:00 |
Linux
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gui:linux: Show plugin stdout/stderr in pcsx2 console
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2015-11-05 18:12:45 +00:00 |
RDebug
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
System
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pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
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2015-09-23 09:47:27 +02:00 |
Utilities
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
ZipTools
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pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
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2015-09-23 09:47:27 +02:00 |
gui
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pcsx2: comment set but unused variable
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2015-11-02 07:54:24 +01:00 |
ps2
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IOP Counter/IRQ: Misc Counter and IRQ handling changes based on NoCash documents for PS1.
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2015-10-16 00:48:26 +01:00 |
windows
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gui:linux: Show plugin stdout/stderr in pcsx2 console
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2015-11-05 18:12:45 +00:00 |
x86
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pcsx2: Clarify calculation precedence for '>>' and '?'
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2015-11-06 23:01:58 +01:00 |
AsyncFileReader.h
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pcsx2: init members in constructor
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2015-09-23 09:47:27 +02:00 |
CMakeLists.txt
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gui:linux: Show plugin stdout/stderr in pcsx2 console
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2015-11-05 18:12:45 +00:00 |
COP0.cpp
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pcsx2:interpreter: always false condition
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2015-09-11 20:01:01 +02:00 |
COP0.h
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* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
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2010-09-05 15:38:14 +00:00 |
COP2.cpp
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VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
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2012-04-07 01:48:34 +00:00 |
Cache.cpp
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Fix a possibility for out of bound accesses in logging within Cache.cpp
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2014-07-03 00:24:16 -04:00 |
Cache.h
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Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
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2011-02-17 21:27:24 +00:00 |
Common.h
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* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
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2010-08-24 17:53:27 +00:00 |
Config.h
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R5900: Add Overclock function for EE cycle rate.
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2015-10-27 16:24:00 +05:30 |
Counters.cpp
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VSync/EE Counters: Fixes for Fatal Fury BA 1 & Legendz Gekitou! Saga Battle
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2015-10-16 00:38:04 +01:00 |
Counters.h
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MAJOR: All new hwRead and hwWrite handlers (expect regressions). Details:
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2010-08-31 05:22:26 +00:00 |
Dmac.h
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GIF:
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2014-02-26 22:34:02 +00:00 |
Dump.cpp
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Make simplifcations in the disassembler optional
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2014-08-19 15:45:50 +02:00 |
Dump.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
Elfheader.cpp
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pcsx2: Throw the exception
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2015-10-07 00:37:40 +01:00 |
Elfheader.h
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pcsx2: Pass IsoFile parameter by reference
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2015-10-05 20:02:31 +01:00 |
FPU.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
FiFo.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
GS.cpp
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GIF Unit: Stop multiple fires of FINISH IRQ's
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2015-08-12 02:16:23 +01:00 |
GS.h
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Remove some slow, redundant memcpy implementations: memcpy_const/memcpy_qwc/memcpy_aligned.
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2014-08-27 13:13:48 +10:00 |
GSState.cpp
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Refactoring:
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2010-08-09 04:10:38 +00:00 |
GameDatabase.cpp
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Simplified loops by declaring iterators with 'auto'
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2014-08-10 01:48:57 -07:00 |
GameDatabase.h
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pcsx2: replace wxStrtoul by ToUlong method
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2014-09-27 11:50:31 +02:00 |
Gif.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Gif.h
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Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
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2012-05-23 16:22:03 +00:00 |
Gif_Logger.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Gif_Unit.cpp
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GIF Unit: Stop multiple fires of FINISH IRQ's
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2015-08-12 02:16:23 +01:00 |
Gif_Unit.h
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GIF Unit: Stop multiple fires of FINISH IRQ's
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2015-08-12 02:16:23 +01:00 |
Hardware.h
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Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
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2010-07-22 12:20:11 +00:00 |
Hw.cpp
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Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
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2014-08-15 14:09:18 +01:00 |
Hw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
HwRead.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
HwWrite.cpp
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pcsx2/common: fix tons of warning spamming on clang
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2014-07-05 00:08:48 +02:00 |
Interpreter.cpp
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pcsx2:tlb:goemon: allocation can be called from 2 places
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2014-12-12 22:25:56 +01:00 |
IopBios.cpp
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pcsx2: add various default case statement
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2014-07-12 12:59:23 +02:00 |
IopBios.h
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partially revert c5d2343f51
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2014-07-12 13:30:34 +02:00 |
IopCommon.h
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You know that commit where I removed the GTE? Apparently I didn't.
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2014-08-15 23:22:25 +01:00 |
IopCounters.cpp
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IOP Counters: Silly error fixed.
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2015-10-17 12:52:49 +01:00 |
IopCounters.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopDma.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopDma.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopHw.cpp
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IOP Counter/IRQ: Misc Counter and IRQ handling changes based on NoCash documents for PS1.
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2015-10-16 00:48:26 +01:00 |
IopHw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopIrq.cpp
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Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
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2012-03-14 13:10:14 +00:00 |
IopMem.cpp
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Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
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2014-08-17 23:23:55 +10:00 |
IopMem.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
IopModuleNames.cpp
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
IopSio2.cpp
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pcsx2: avoid couple of out-of-bounds access
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2015-09-10 14:20:51 +02:00 |
IopSio2.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
MMI.cpp
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eeInt: Fix logically dead code in PMFLH.
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2015-10-04 13:34:37 +01:00 |
MTGS.cpp
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pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
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2015-09-23 09:47:27 +02:00 |
MTVU.cpp
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pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
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2015-09-23 09:47:27 +02:00 |
MTVU.h
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Mdec.cpp
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spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
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2010-10-13 09:15:54 +00:00 |
Mdec.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Memory.cpp
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pcsx2/common: fix tons of warning spamming on clang
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2014-07-05 00:08:48 +02:00 |
Memory.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
MemoryTypes.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
MultipartFileReader.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
NakedAsm.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
OutputIsoFile.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Patch.cpp
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pcsx2: auto_ptr is deprecated in favor of unique_ptr
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2015-10-19 13:41:34 +02:00 |
Patch.h
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patches: unify patch application verbosity
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2015-02-21 16:19:24 +02:00 |
Patch_Memory.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
PathDefs.h
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Help button/window in debugger (Windows only)
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2014-03-23 13:27:48 +01:00 |
Pcsx2Config.cpp
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Add option to enable/disable the filtering of the FolderMemoryCard.
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2015-07-12 14:37:56 +02:00 |
PluginManager.cpp
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Merge pull request #657 from turtleli/wxwidgets3_switch
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2015-07-29 14:16:02 +02:00 |
Plugins.h
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pcsx2: extend the size of plugin m_info array to avoid out-of-bounds
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2015-09-25 21:00:16 +02:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
PrecompiledHeader.h
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
R3000A.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
R3000A.h
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newHostVM: improving error handling and memory management (WIP)
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2010-10-28 13:14:18 +00:00 |
R3000AInterpreter.cpp
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newHostVM:
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2010-11-03 14:18:30 +00:00 |
R3000AOpcodeTables.cpp
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Scrapped abortive GTE (PSX GPU) support so that certain people can stop fiddling with untestable code. We don't know whether the PS2 even has a hardware GTE and thanks to the miracle that is source control we can revive this module if needed.
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2014-08-15 16:47:42 +01:00 |
R5900.cpp
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pcsx2: init some variables
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2015-07-10 22:35:26 +02:00 |
R5900.h
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pcsx2: generate an exception when recompilation failed
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2015-10-20 18:23:38 +02:00 |
R5900Exceptions.h
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Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
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2010-06-28 18:03:54 +00:00 |
R5900OpcodeImpl.cpp
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pcsx2: print a nice message when SYSCALL 2 is called
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2015-10-26 17:53:25 +01:00 |
R5900OpcodeTables.cpp
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Fill in flags for most debugger relevant opcodes
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2014-08-22 21:50:05 +02:00 |
R5900OpcodeTables.h
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Fill in flags for most debugger relevant opcodes
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2014-08-22 21:50:05 +02:00 |
SPR.cpp
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Less verbose SPR stall control logging, avoids fps dives in ST:Voyager
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2015-02-15 18:09:14 +01:00 |
SPR.h
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
SamplProf.h
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pcsx2: don't use 0&& to remove code
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2014-07-12 12:59:23 +02:00 |
SaveState.cpp
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
SaveState.h
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GIF Unit: Stop multiple fires of FINISH IRQ's
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2015-08-12 02:16:23 +01:00 |
ShiftJisToUnicode.cpp
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[copyright]
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2010-07-09 15:36:09 +00:00 |
Sif.cpp
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
Sif.h
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
Sif0.cpp
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Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
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2015-10-08 20:02:15 +01:00 |
Sif1.cpp
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Sif: Limit/Mask transfer size to 1mb-16, thanks to jpd002 (Play!) for the fix!
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2015-10-08 20:02:15 +01:00 |
Sifcmd.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
Sio.cpp
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Clear memory card ejection timeout when a game boots.
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2015-07-12 14:38:14 +02:00 |
Sio.h
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Clear memory card ejection timeout when a game boots.
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2015-07-12 14:38:14 +02:00 |
SourceLog.cpp
|
pcsx2 i18n:
|
2011-02-25 18:16:53 +00:00 |
SysForwardDefs.h
|
dummy update to test the buildbot versioning
|
2015-01-29 15:14:00 +02:00 |
System.cpp
|
pcsx2: replace memset_sse_a by standard memset
|
2015-11-03 09:17:31 +01:00 |
System.h
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sVU: add an option to remove it
|
2015-01-06 23:45:43 +01:00 |
VU.h
|
microVU:
|
2013-03-11 21:54:05 +00:00 |
VU0.cpp
|
-Bumped savestate version, forgot to do that in my last commit.
|
2012-04-07 12:27:19 +00:00 |
VU0micro.cpp
|
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
|
2012-09-05 20:13:50 +00:00 |
VU0microInterp.cpp
|
microVU:
|
2013-03-11 21:54:05 +00:00 |
VU1micro.cpp
|
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
|
2012-09-05 20:13:50 +00:00 |
VU1microInterp.cpp
|
VU Interpreter: Fix uninitialized scalar variable Coverity CID #146964.
|
2015-09-26 12:35:03 +01:00 |
VUflags.cpp
|
Refactoring:
|
2010-08-09 04:10:38 +00:00 |
VUflags.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
VUmicro.cpp
|
Add a dev notice for a tweak point with VU0 Macro/Micro updates.
|
2012-11-13 16:47:51 +00:00 |
VUmicro.h
|
pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
|
2015-09-23 09:47:27 +02:00 |
VUmicroMem.cpp
|
pcsx2: Implemented Threaded VU1 :D
|
2011-08-12 02:31:49 +00:00 |
VUops.cpp
|
pcsx2: avoid couple of out-of-bounds access
|
2015-09-10 14:20:51 +02:00 |
VUops.h
|
General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
|
2010-08-27 03:21:16 +00:00 |
Vif.cpp
|
VIF MFifo: Simulate buffer filling time from Scratchpad.
|
2015-10-24 13:25:29 +01:00 |
Vif.h
|
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
|
2013-02-18 21:17:35 +00:00 |
Vif0_Dma.cpp
|
VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
|
2015-06-27 22:47:44 +01:00 |
Vif1_Dma.cpp
|
VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
|
2015-06-27 22:47:44 +01:00 |
Vif1_MFIFO.cpp
|
VIF MFifo: Simulate buffer filling time from Scratchpad.
|
2015-10-24 13:25:29 +01:00 |
Vif_Codes.cpp
|
Vif: Fixed logically dead code (not that it mattered)
|
2015-09-26 13:55:50 +01:00 |
Vif_Dma.h
|
Vif Unpacks: After further tests on the PS2, think i have these down.
|
2015-06-06 00:05:52 +01:00 |
Vif_Transfer.cpp
|
Removed `using std::min/max` from PCH
|
2014-08-14 14:55:52 -07:00 |
Vif_Unpack.cpp
|
Vif Unpacks: After further tests on the PS2, think i have these down.
|
2015-06-06 00:05:52 +01:00 |
Vif_Unpack.h
|
GCC compilation fixes.
|
2010-09-13 22:52:04 +00:00 |
cheatscpp.h
|
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
|
2010-04-25 00:31:27 +00:00 |
sif2.cpp
|
Removed `using std::min/max` from PCH
|
2014-08-14 14:55:52 -07:00 |
sio_internal.h
|
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
|
2013-12-29 21:57:17 +00:00 |
vtlb.cpp
|
pcsx2-ee: properly set the running variable
|
2015-10-28 14:25:12 +01:00 |
vtlb.h
|
pcsx2: initialize members in constructor of objects
|
2015-09-23 09:47:27 +02:00 |