mirror of https://github.com/PCSX2/pcsx2.git
pcsx2: comment set but unused variable
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@ -109,12 +109,12 @@ void MainEmuFrame::OnCloseWindow(wxCloseEvent& evt)
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CoreThread.Suspend();
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bool isClosing = false;
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//bool isClosing = false;
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if( !evt.CanVeto() )
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{
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// Mandatory destruction...
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isClosing = true;
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//isClosing = true;
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}
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else
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{
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@ -99,7 +99,7 @@ void sortFullFlag(int* fFlag, int* bFlag) {
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__fi void mVUsetFlags(mV, microFlagCycles& mFC) {
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int endPC = iPC;
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u32 aCount = 0; // Amount of instructions needed to get valid mac flag instances for block linking
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bool writeProtect = false;
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//bool writeProtect = false;
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// Ensure last ~4+ instructions update mac/status flags (if next block's first 4 instructions will read them)
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for(int i = mVUcount; i > 0; i--, aCount++) {
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@ -107,12 +107,12 @@ __fi void mVUsetFlags(mV, microFlagCycles& mFC) {
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if (__Mac) {
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mFLAG.doFlag = true;
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writeProtect = true;
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//writeProtect = true;
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}
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if (__Status) {
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sFLAG.doNonSticky = true;
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writeProtect = true;
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//writeProtect = true;
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}
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if (aCount >= 3){
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