..
CDVD
Meaningless Commits Inc presents: Made jASSUME to be more scope-proof, and fixed a minor signed/unsigned warning in cdvd.
2009-05-23 01:11:28 +00:00
DebugTools
Minor variable type changes.
2009-05-21 21:12:01 +00:00
Docs
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
IPU
Guess im just a jackass, do do do, oh *ahem*... This fixes Jackass :P
2009-05-25 14:13:57 +00:00
Linux
Linux: Revise the speed hack and cpu dialogs a bit.
2009-05-27 20:20:33 +00:00
RDebug
Get rid of Decode_XA. A few minor changes.
2009-05-22 00:35:09 +00:00
ps2 /Iop
Gah... dumb mistake. >_<
2009-05-07 15:58:51 +00:00
tinyxml
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
windows
microVU:
2009-05-31 05:45:59 +00:00
x86
microVU:
2009-06-03 06:50:13 +00:00
AlignedMalloc.cpp
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
COP0.cpp
Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems.
2009-05-17 03:57:18 +00:00
COP0.h
Minor PERF fixups -- moved the diagnostic msg to a less spamming-like area (on PCCR assignment, rather than on PCR update).
2009-03-11 19:08:08 +00:00
COP2.cpp
Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes.
2009-04-23 13:15:44 +00:00
Cache.cpp
Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions.
2009-03-27 06:34:51 +00:00
Cache.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
Common.h
Get rid of duplicated code in PS2Etypes.h. :)
2009-04-29 11:47:05 +00:00
Console.cpp
Fixed some 'too many newlines' bugs in the Console namespace.
2009-05-01 02:12:45 +00:00
Counters.cpp
microVU is now selectable as a GUI option from the CPU dialog box.
2009-05-27 09:14:43 +00:00
Counters.h
couple of changes, very minor speedup
2009-04-07 17:35:09 +00:00
Dump.cpp
Started consolidating the various Dump routines, most of which are broken, into one file.
2009-04-22 13:25:26 +00:00
Dump.h
Started consolidating the various Dump routines, most of which are broken, into one file.
2009-04-22 13:25:26 +00:00
Elfheader.cpp
Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS.
2009-05-25 07:07:59 +00:00
Elfheader.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
Exceptions.h
Reverted the emitter back to a c/cpp form from inl files (probably wasn't necessary, but I don't like having code in header/inl files when I can help it). Also:
2009-04-07 21:54:50 +00:00
FPU.cpp
Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related.
2009-03-27 01:42:51 +00:00
FPU2.cpp
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
FiFo.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
GS.cpp
Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS.
2009-05-25 07:07:59 +00:00
GS.h
Fixing up Fatal Frame, removed redundant path3 masking code from the olden days!
2009-05-30 16:57:15 +00:00
Gif.cpp
Fixing up Fatal Frame, removed redundant path3 masking code from the olden days!
2009-05-30 16:57:15 +00:00
HashMap.h
Fixed a bug in the new patch code introduced in r669, and applied a patch for ICC from Issue 69. Thanks, feal87 :)
2009-03-07 12:27:55 +00:00
HashTools.cpp
Added missing files from prev commit.
2009-03-06 01:45:43 +00:00
HostGui.h
better fix for my elf-fix a while back.
2009-05-08 05:44:02 +00:00
Hw.cpp
Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines...
2009-04-24 02:28:14 +00:00
Hw.h
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
HwRead.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
HwWrite.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
Interpreter.cpp
Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted.
2009-05-01 11:06:52 +00:00
IopBios.cpp
Committing various cleanups I'd put aside at one point or another...
2009-05-01 01:13:37 +00:00
IopBios.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
IopBios2.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
IopCommon.h
Let's try that again...
2009-05-16 07:24:31 +00:00
IopCounters.cpp
Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path.
2009-05-07 08:21:57 +00:00
IopCounters.h
*Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/
2009-05-02 10:48:41 +00:00
IopDma.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
IopDma.h
So.. I got an "unlazy" day, and coded a bit more of my iop dma handler.
2009-04-24 01:14:25 +00:00
IopHw.cpp
Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up).
2009-05-04 19:04:21 +00:00
IopHw.h
Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up).
2009-05-04 19:04:21 +00:00
IopMem.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
IopMem.h
Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!)
2009-05-06 12:37:37 +00:00
IopSio2.cpp
Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;)
2009-05-16 00:43:46 +00:00
IopSio2.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
MMI.cpp
Get rid of Decode_XA. A few minor changes.
2009-05-22 00:35:09 +00:00
MTGS.cpp
Couple of fixes, one for Kingdom Hearts 2 Issue 239, others might help textures in the GT games (maybe!)
2009-05-29 18:44:42 +00:00
Makefile.am
Get rid of Decode_XA. A few minor changes.
2009-05-22 00:35:09 +00:00
Mdec.cpp
Fix up r1169 a bit, and a few minor changes.
2009-05-11 12:12:56 +00:00
Mdec.h
Minor variable type changes.
2009-05-21 21:12:01 +00:00
MemcpyFast.h
Some header work, get rid of some dead code, and rename PsxCommon.h.
2009-03-13 04:49:23 +00:00
Memory.cpp
Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems.
2009-05-17 03:57:18 +00:00
Memory.h
Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems.
2009-05-17 03:57:18 +00:00
MemoryCard.cpp
Some header work, get rid of some dead code, and rename PsxCommon.h.
2009-03-13 04:49:23 +00:00
MemoryCard.h
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
2009-02-19 22:48:05 +00:00
MemoryTypes.h
Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!)
2009-05-06 12:37:37 +00:00
Misc.cpp
Let's try that again...
2009-05-16 07:24:31 +00:00
Misc.h
Fiddle with ProcessFKeys a bit, and hack in a key to turn logging on and off(F10).
2009-04-03 01:05:28 +00:00
NakedAsm.h
Linux: These weren't intended as externs...
2009-05-07 11:15:08 +00:00
Patch.cpp
Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS.
2009-05-25 07:07:59 +00:00
Patch.h
Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS.
2009-05-25 07:07:59 +00:00
PathUtils.cpp
Added Path::GetFilenameWithoutExt, and fixed some other PathUtil API layouts.
2009-03-05 21:06:29 +00:00
Paths.h
Move the configuration section of Misc.h to a new file, Pcsx2Config.h.
2009-03-06 15:09:42 +00:00
Plugins.cpp
better fix for my elf-fix a while back.
2009-05-08 05:44:02 +00:00
Plugins.h
Made the GSdx render switch thing a bit cleaner, moved it where it belongs
2009-03-06 10:04:32 +00:00
PrecompiledHeader.cpp
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
PrecompiledHeader.h
Quick cleanup of my prev commit -- changed some u32's to u64's, and deleted some code made obsolete by the new cpu detection.
2009-06-03 01:28:19 +00:00
R3000A.cpp
A few minor counter changes to prevent scenarios where branch targets could be missed on counter resets/target changes, also a situation where the vsync counter could cause repetative branch tests to be triggered in quick succession on cycle counter overflow
2009-05-06 23:51:27 +00:00
R3000A.h
Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes.
2009-04-23 13:15:44 +00:00
R3000AInterpreter.cpp
Committing various cleanups I'd put aside at one point or another...
2009-05-01 01:13:37 +00:00
R3000AOpcodeTables.cpp
Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related.
2009-03-27 01:42:51 +00:00
R5900.cpp
Protect manual pages again after running code in them for a while, should speed up some games and probably not significantly slow down any.
2009-04-21 23:30:06 +00:00
R5900.h
Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes.
2009-04-23 13:15:44 +00:00
R5900Exceptions.h
Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state.
2009-03-01 21:49:17 +00:00
R5900OpcodeImpl.cpp
Implemented some more vtlb optimizations: Regalloc should be working a bit better now, and removed some unneeded code on the LWL/SDL/etc interpreter callbacks.
2009-04-02 13:42:30 +00:00
R5900OpcodeTables.cpp
More work on cycles. FPU is slower than assumed earlier.
2009-04-20 01:40:13 +00:00
R5900OpcodeTables.h
Get rid of duplicated code in PS2Etypes.h. :)
2009-04-29 11:47:05 +00:00
RecoverySystem.cpp
Major GUI API Cleanups. Most likely buggy as all hell.
2009-03-04 11:33:45 +00:00
RedtapeWindows.h
Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp.
2009-03-01 03:30:19 +00:00
SPR.cpp
Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :)
2009-04-30 01:16:25 +00:00
SPR.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
SafeArray.h
SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions.
2009-03-07 19:04:37 +00:00
SamplProf.h
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
2009-02-28 20:55:53 +00:00
SaveState.cpp
Let's try that again...
2009-05-16 07:24:31 +00:00
SaveState.h
Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?).
2009-04-24 13:49:00 +00:00
Saveslots.cpp
Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option.
2009-03-12 12:44:22 +00:00
Sif.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
Sif.h
Still messing with Sif, Vif, and SPR.
2009-04-01 11:55:29 +00:00
Sifcmd.h
How that compiled with a space missing, I may never know...
2009-04-01 12:28:21 +00:00
Sio.cpp
Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;)
2009-05-16 00:43:46 +00:00
Sio.h
Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;)
2009-05-16 00:43:46 +00:00
SourceLog.cpp
Patch r891 so the release build builds.
2009-04-03 02:43:49 +00:00
Stats.cpp
Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related.
2009-03-27 01:42:51 +00:00
Stats.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
StringUtils.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
System.cpp
better fix for my elf-fix a while back.
2009-05-08 05:44:02 +00:00
System.h
Darned fungly header file dependencies, broke compilation in dev/release builds. >_<
2009-04-30 01:32:39 +00:00
ThreadTools.cpp
Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future.
2009-03-16 18:32:18 +00:00
Threading.h
Get rid of duplicated code in PS2Etypes.h. :)
2009-04-29 11:47:05 +00:00
VU.h
microVU rec stuff
2009-03-01 03:36:52 +00:00
VU0.cpp
Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions.
2009-03-27 06:34:51 +00:00
VU0micro.cpp
Started consolidating the various Dump routines, most of which are broken, into one file.
2009-04-22 13:25:26 +00:00
VU0microInterp.cpp
Oh well, a problem with the T/D flag code made the bios screw up.
2009-04-02 22:01:16 +00:00
VU1micro.cpp
Started consolidating the various Dump routines, most of which are broken, into one file.
2009-04-22 13:25:26 +00:00
VU1microInterp.cpp
Oh well, a problem with the T/D flag code made the bios screw up.
2009-04-02 22:01:16 +00:00
VUflags.cpp
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
VUflags.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
VUmicro.h
microVU is now selectable as a GUI option from the CPU dialog box.
2009-05-27 09:14:43 +00:00
VUmicroMem.cpp
Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit.
2009-05-02 09:04:47 +00:00
VUops.cpp
From 1289 you can use MTGS mode in VUint, but the new code was enabled :P now disabled it so MTGS will work
2009-05-29 18:58:06 +00:00
VUops.h
Updated the Copyright to reflect the passing of another year. :)
2009-02-15 23:23:46 +00:00
Vif.cpp
Added VIF wait to MFIFO, fixes Crash of the Titans graphics
2009-05-25 22:09:18 +00:00
Vif.h
Minor bugfix for unpack mode 2
2009-04-16 22:33:18 +00:00
VifDma.cpp
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
VifDma.h
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
2009-05-30 22:25:23 +00:00
bin
Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins.
2009-02-21 11:14:09 +00:00
build.sh
Linux: Fix the exeption check up a bit, and mess with the configure.ac file. It should now be possible to compile with versions of gcc lower then 4.3, though I haven't tested that.
2009-05-17 09:23:32 +00:00
cheatscpp.h
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
configure.ac
Linux: Fear and Loathing in GCC 4.4.0...
2009-05-19 13:25:09 +00:00
depcomp
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
install-sh
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
missing
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
mkinstalldirs
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
2009-02-06 20:04:37 +00:00
pcsxAbout.bmp
Updated logo to remove the "Playground" stamp :) Welcome aboard guys!
2009-02-06 22:16:40 +00:00
sio_internal.h
Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;)
2009-05-16 00:43:46 +00:00
vssprintf.cpp
Revered Misc.cpp and vssprintf.cpp from r904. See r904 comments for details.
2009-04-04 19:50:34 +00:00
vtlb.cpp
Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs.
2009-05-06 02:15:43 +00:00
vtlb.h
Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!)
2009-05-06 12:37:37 +00:00
xmlpatchloader.cpp
Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related.
2009-03-27 01:42:51 +00:00