.. |
CDVD
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
DebugTools
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pcsx2: debugger: use standard sprintf function
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2015-03-23 23:08:55 +01:00 |
Docs
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
IPU
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Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
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2014-08-15 14:09:18 +01:00 |
Linux
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gtk2: keyboard macro update
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2014-12-10 22:09:21 +01:00 |
RDebug
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
System
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Always enable debugger
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2014-08-15 21:25:30 +02:00 |
Utilities
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
ZipTools
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copyright:
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2012-04-12 06:30:35 +00:00 |
gui
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Merge pull request #741 from turtleli/wx3-regression-fixes
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2015-08-05 16:04:12 -07:00 |
ps2
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pcsx2: init some variables
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2015-07-10 22:35:26 +02:00 |
windows
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
x86
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
AsyncFileReader.h
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Separate compressed file types into separate files.
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2015-04-14 19:24:21 -07:00 |
CMakeLists.txt
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MemoryCard: Add option to convert a memory card to another type in the Memory Card Manager.
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2015-07-12 14:38:04 +02:00 |
COP0.cpp
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pcsx2: move tlb info from warning to COP0_LOG
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2014-12-07 12:20:59 +01:00 |
COP0.h
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* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
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2010-09-05 15:38:14 +00:00 |
COP2.cpp
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VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
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2012-04-07 01:48:34 +00:00 |
Cache.cpp
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Fix a possibility for out of bound accesses in logging within Cache.cpp
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2014-07-03 00:24:16 -04:00 |
Cache.h
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Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
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2011-02-17 21:27:24 +00:00 |
Common.h
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* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
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2010-08-24 17:53:27 +00:00 |
Config.h
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Add option to enable/disable the filtering of the FolderMemoryCard.
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2015-07-12 14:37:56 +02:00 |
Counters.cpp
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MemoryCard: Add support for folder memcards in GUI and make both implementation function side-by-side.
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2015-07-12 14:37:49 +02:00 |
Counters.h
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MAJOR: All new hwRead and hwWrite handlers (expect regressions). Details:
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2010-08-31 05:22:26 +00:00 |
Dmac.h
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GIF:
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2014-02-26 22:34:02 +00:00 |
Dump.cpp
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Make simplifcations in the disassembler optional
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2014-08-19 15:45:50 +02:00 |
Dump.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
Elfheader.cpp
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Removed System.map symbol file support.
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2014-08-15 18:56:42 +01:00 |
Elfheader.h
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Initial debugger work by Kingcom. Features:
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2014-02-21 14:29:13 +00:00 |
FPU.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
FiFo.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
GS.cpp
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
GS.h
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Remove some slow, redundant memcpy implementations: memcpy_const/memcpy_qwc/memcpy_aligned.
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2014-08-27 13:13:48 +10:00 |
GSState.cpp
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Refactoring:
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2010-08-09 04:10:38 +00:00 |
GameDatabase.cpp
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Simplified loops by declaring iterators with 'auto'
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2014-08-10 01:48:57 -07:00 |
GameDatabase.h
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pcsx2: replace wxStrtoul by ToUlong method
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2014-09-27 11:50:31 +02:00 |
Gif.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Gif.h
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Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
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2012-05-23 16:22:03 +00:00 |
Gif_Logger.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Gif_Unit.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Gif_Unit.h
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Hardware.h
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Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
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2010-07-22 12:20:11 +00:00 |
Hw.cpp
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Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
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2014-08-15 14:09:18 +01:00 |
Hw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
HwRead.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
HwWrite.cpp
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pcsx2/common: fix tons of warning spamming on clang
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2014-07-05 00:08:48 +02:00 |
Interpreter.cpp
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pcsx2:tlb:goemon: allocation can be called from 2 places
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2014-12-12 22:25:56 +01:00 |
IopBios.cpp
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pcsx2: add various default case statement
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2014-07-12 12:59:23 +02:00 |
IopBios.h
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partially revert c5d2343f51
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2014-07-12 13:30:34 +02:00 |
IopCommon.h
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You know that commit where I removed the GTE? Apparently I didn't.
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2014-08-15 23:22:25 +01:00 |
IopCounters.cpp
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Provide a DEV9async and use it to call irq
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2015-05-13 10:04:04 +01:00 |
IopCounters.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopDma.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopDma.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopHw.cpp
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Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
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2014-08-17 23:23:55 +10:00 |
IopHw.h
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
IopIrq.cpp
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Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
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2012-03-14 13:10:14 +00:00 |
IopMem.cpp
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Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
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2014-08-17 23:23:55 +10:00 |
IopMem.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
IopModuleNames.cpp
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
IopSio2.cpp
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
IopSio2.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
MMI.cpp
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Finish previous revert as TortoiseGit failed epicly at it.
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2015-06-10 10:11:06 +01:00 |
MTGS.cpp
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remove stored_renderswitch since, console message is no longer needed.
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2015-07-18 10:50:48 +05:30 |
MTVU.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
MTVU.h
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Mdec.cpp
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spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
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2010-10-13 09:15:54 +00:00 |
Mdec.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Memory.cpp
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pcsx2/common: fix tons of warning spamming on clang
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2014-07-05 00:08:48 +02:00 |
Memory.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
MemoryTypes.h
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newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
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2010-11-15 14:05:02 +00:00 |
MultipartFileReader.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
NakedAsm.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
OutputIsoFile.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Patch.cpp
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patches: print the actual patch lines only in verbose mode
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2015-02-22 16:53:49 +02:00 |
Patch.h
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patches: unify patch application verbosity
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2015-02-21 16:19:24 +02:00 |
Patch_Memory.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
PathDefs.h
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Help button/window in debugger (Windows only)
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2014-03-23 13:27:48 +01:00 |
Pcsx2Config.cpp
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Add option to enable/disable the filtering of the FolderMemoryCard.
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2015-07-12 14:37:56 +02:00 |
PluginManager.cpp
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Merge pull request #657 from turtleli/wxwidgets3_switch
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2015-07-29 14:16:02 +02:00 |
Plugins.h
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FolderMemoryCard: Only load data relevant to game. Please read commit description!
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2015-07-12 14:37:51 +02:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
PrecompiledHeader.h
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
R3000A.cpp
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Initial work on getting further with PSX mode. Because the PSX rules!
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2014-03-06 23:00:09 +00:00 |
R3000A.h
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newHostVM: improving error handling and memory management (WIP)
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2010-10-28 13:14:18 +00:00 |
R3000AInterpreter.cpp
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newHostVM:
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2010-11-03 14:18:30 +00:00 |
R3000AOpcodeTables.cpp
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Scrapped abortive GTE (PSX GPU) support so that certain people can stop fiddling with untestable code. We don't know whether the PS2 even has a hardware GTE and thanks to the miracle that is source control we can revive this module if needed.
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2014-08-15 16:47:42 +01:00 |
R5900.cpp
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pcsx2: init some variables
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2015-07-10 22:35:26 +02:00 |
R5900.h
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pcsx2:tlb: extend goemon gamefix
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2014-12-12 22:14:08 +01:00 |
R5900Exceptions.h
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Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
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2010-06-28 18:03:54 +00:00 |
R5900OpcodeImpl.cpp
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
R5900OpcodeTables.cpp
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Fill in flags for most debugger relevant opcodes
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2014-08-22 21:50:05 +02:00 |
R5900OpcodeTables.h
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Fill in flags for most debugger relevant opcodes
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2014-08-22 21:50:05 +02:00 |
SPR.cpp
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Less verbose SPR stall control logging, avoids fps dives in ST:Voyager
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2015-02-15 18:09:14 +01:00 |
SPR.h
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
SamplProf.h
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pcsx2: don't use 0&& to remove code
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2014-07-12 12:59:23 +02:00 |
SaveState.cpp
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
SaveState.h
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VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
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2013-02-05 23:30:25 +00:00 |
ShiftJisToUnicode.cpp
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[copyright]
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2010-07-09 15:36:09 +00:00 |
Sif.cpp
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Remove init procedures from Hw.cpp
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2014-08-15 14:17:35 +10:00 |
Sif.h
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Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
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2014-08-27 13:45:23 +10:00 |
Sif0.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Sif1.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Sifcmd.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
Sio.cpp
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Clear memory card ejection timeout when a game boots.
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2015-07-12 14:38:14 +02:00 |
Sio.h
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Clear memory card ejection timeout when a game boots.
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2015-07-12 14:38:14 +02:00 |
SourceLog.cpp
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pcsx2 i18n:
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2011-02-25 18:16:53 +00:00 |
SysForwardDefs.h
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dummy update to test the buildbot versioning
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2015-01-29 15:14:00 +02:00 |
System.cpp
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Add an option to disable the inclusion of the build date.
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2015-07-27 14:00:47 -04:00 |
System.h
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sVU: add an option to remove it
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2015-01-06 23:45:43 +01:00 |
VU.h
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microVU:
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2013-03-11 21:54:05 +00:00 |
VU0.cpp
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-Bumped savestate version, forgot to do that in my last commit.
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2012-04-07 12:27:19 +00:00 |
VU0micro.cpp
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VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
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2012-09-05 20:13:50 +00:00 |
VU0microInterp.cpp
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microVU:
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2013-03-11 21:54:05 +00:00 |
VU1micro.cpp
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VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
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2012-09-05 20:13:50 +00:00 |
VU1microInterp.cpp
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microVU:
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2013-03-11 21:54:05 +00:00 |
VUflags.cpp
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Refactoring:
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2010-08-09 04:10:38 +00:00 |
VUflags.h
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Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
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2010-05-03 14:08:02 +00:00 |
VUmicro.cpp
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Add a dev notice for a tweak point with VU0 Macro/Micro updates.
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2012-11-13 16:47:51 +00:00 |
VUmicro.h
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partially revert c5d2343f51
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2014-07-12 13:30:34 +02:00 |
VUmicroMem.cpp
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pcsx2: Implemented Threaded VU1 :D
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2011-08-12 02:31:49 +00:00 |
VUops.cpp
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Removed unused variables.
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2014-08-15 13:55:19 +01:00 |
VUops.h
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General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
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2010-08-27 03:21:16 +00:00 |
Vif.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Vif.h
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VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
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2013-02-18 21:17:35 +00:00 |
Vif0_Dma.cpp
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VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
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2015-06-27 22:47:44 +01:00 |
Vif1_Dma.cpp
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VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
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2015-06-27 22:47:44 +01:00 |
Vif1_MFIFO.cpp
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VIF-MFIFO: Fix for stalls on wait instructions, fixes Stuart Little 3
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2015-06-27 22:47:44 +01:00 |
Vif_Codes.cpp
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Vif: Assume weird numbers with interrupts in NOPs are okay in when transferring the DMA tag. Stops Tarzan hanging without killing Onimuisha Blade Warriors
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2015-07-31 01:09:11 +01:00 |
Vif_Dma.h
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Vif Unpacks: After further tests on the PS2, think i have these down.
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2015-06-06 00:05:52 +01:00 |
Vif_Transfer.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
Vif_Unpack.cpp
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Vif Unpacks: After further tests on the PS2, think i have these down.
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2015-06-06 00:05:52 +01:00 |
Vif_Unpack.h
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GCC compilation fixes.
|
2010-09-13 22:52:04 +00:00 |
cheatscpp.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
|
2010-04-25 00:31:27 +00:00 |
sif2.cpp
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Removed `using std::min/max` from PCH
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2014-08-14 14:55:52 -07:00 |
sio_internal.h
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SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
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2013-12-29 21:57:17 +00:00 |
vtlb.cpp
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pcsx2:tlb: improve goemon gamefix log
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2014-12-12 22:14:08 +01:00 |
vtlb.h
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pcsx2:tlb: extend goemon gamefix
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2014-12-12 22:14:08 +01:00 |