mirror of https://github.com/PCSX2/pcsx2.git
remove stored_renderswitch since, console message is no longer needed.
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2deb0f3e46
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69ce2a1de6
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@ -179,7 +179,6 @@ static void dummyIrqCallback()
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void SysMtgsThread::OpenPlugin()
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{
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static bool stored_renderswitch = false;
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if( m_PluginOpened ) return;
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@ -194,10 +193,6 @@ void SysMtgsThread::OpenPlugin()
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else
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result = GSopen( (void*)pDsp, "PCSX2", renderswitch ? 2 : 1 );
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if( stored_renderswitch != renderswitch )
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{
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stored_renderswitch = renderswitch;
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}
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GSsetVsync(EmuConfig.GS.FrameLimitEnable && EmuConfig.GS.VsyncEnable);
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