mirror of https://github.com/PCSX2/pcsx2.git
Removed System.map symbol file support.
I'm not sure what this is actually to be honest, ancient release notes say it was ps2linux related but I don't think this is Linux System.map compatible... regardless ps2linux isn't exactly high on our priority list.
This commit is contained in:
parent
174e121034
commit
7e5b6dee9c
|
@ -369,34 +369,5 @@ int GetPS2ElfName( wxString& name )
|
|||
return 0; // ISO error
|
||||
}
|
||||
|
||||
#ifdef PCSX2_DEVBUILD
|
||||
FILE *fp;
|
||||
int i;
|
||||
char buffer[512];
|
||||
|
||||
fp = fopen("System.map", "r");
|
||||
if( fp == NULL ) return 2;
|
||||
|
||||
u32 addr;
|
||||
|
||||
Console.WriteLn("Loading System.map...");
|
||||
while (!feof(fp)) {
|
||||
fseek(fp, 8, SEEK_CUR);
|
||||
buffer[0] = '0'; buffer[1] = 'x';
|
||||
for (i=2; i<10; i++) buffer[i] = fgetc(fp); buffer[i] = 0;
|
||||
addr = strtoul(buffer, (char**)NULL, 0);
|
||||
fseek(fp, 3, SEEK_CUR);
|
||||
for (i=0; i<512; i++) {
|
||||
buffer[i] = fgetc(fp);
|
||||
if (buffer[i] == '\n' || buffer[i] == 0) break;
|
||||
}
|
||||
if (buffer[i] == 0) break;
|
||||
buffer[i] = 0;
|
||||
|
||||
symbolMap.AddLabel(buffer,addr);
|
||||
}
|
||||
fclose(fp);
|
||||
#endif
|
||||
|
||||
return retype;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue