pcsx2/plugins/GSdx
lightningterror 379d9e4b88 GSdx-d3d: optimize colclip 0 port from OpenGL.
Commits:
7979dec5b0
15b934eb2a
2018-10-05 08:40:01 +02:00
..
PSX gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res glsl: remove signed int cast side (masks and offsets are unsigned to begin with. 2018-10-04 20:47:03 +02:00
vsprops gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt cmake: Fix GSdx EGL build libX11-xcb linkage issue 2018-05-31 01:02:26 +01:00
GLLoader.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GLLoader.h GSdx-ogl: 2017-09-06 18:08:37 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GS.h Merge pull request #2122 from PCSX2/target_load 2018-03-03 03:31:25 +00:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCaptureDlg.h baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
GSClut.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp GSdx: Add a crc id for Burnout Revenge EU. 2018-10-01 23:29:46 +02:00
GSCrc.h GSdx: Add Ape Escape 2 to automatic mipmapping. 2018-08-21 17:28:14 +02:00
GSDevice.cpp GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice.h GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice9.cpp GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSDevice9.h GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSDevice11.cpp GSdx-d3d: Update nvidia hack with vendor id detection. 2018-09-25 08:35:05 +02:00
GSDevice11.h GSdx-d3d: Update nvidia hack with vendor id detection. 2018-09-25 08:35:05 +02:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h GSdx-d3d: Mask alpha channel on 24bit format. 2018-09-16 12:54:47 +02:00
GSDeviceNull.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceNull.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp gsdx ogl: use vector for layout parameter of Vertex Array 2018-08-28 15:30:56 +02:00
GSDeviceOGL.h Gsdx: Point Sampler changes. 2018-08-22 20:12:53 +02:00
GSDialog.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDialog.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDirtyRect.cpp GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDirtyRect.h GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanline.h gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSDump.h unix: Remove LZMA_SUPPORTED define 2017-06-03 14:52:01 +02:00
GSFastList.h GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSHwHack.cpp GSdx: Add Yakuza ntsc-u demo crc id. 2018-09-12 11:33:07 +02:00
GSLinuxDialog.cpp gsdx: Split TC offset hack into X and Y components 2018-09-20 01:01:49 +01:00
GSLocalMemory.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSOsdManager.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSOsdManager.h Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRasterizer.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRasterizer.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRenderer.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSRenderer.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRendererCL.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererCL.h gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererDX.cpp GSdx-d3d: optimize colclip 0 port from OpenGL. 2018-10-05 08:40:01 +02:00
GSRendererDX.h GSdx-d3d: Change DATE variable to local. 2018-10-04 05:39:01 +02:00
GSRendererDX9.cpp GSdx-d3d: Mask alpha channel on 24bit format. 2018-09-16 12:54:47 +02:00
GSRendererDX9.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererDX11.cpp GSdx-d3d: Mask alpha channel on 24bit format. 2018-09-16 12:54:47 +02:00
GSRendererDX11.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererHW.cpp gsdx: Split TC offset hack into X and Y components 2018-09-20 01:01:49 +01:00
GSRendererHW.h gsdx: Split TC offset hack into X and Y components 2018-09-20 01:01:49 +01:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp gsdx: Split TC offset hack into X and Y components 2018-09-20 01:01:49 +01:00
GSRendererOGL.h gsdx:hw: Move TC offset variables to GSRendererHW 2018-09-20 01:01:49 +01:00
GSRendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRendererSW.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp GSdx-gui: Adjust space/rows on some tooltips so they fit better, rename Auto to Automatic list on adv. gl settings in hw hacks. 2018-10-03 15:27:42 +02:00
GSSetting.h GSdx-gui: Minor adjustements. 2018-09-03 20:48:17 +02:00
GSSettingsDlg.cpp gsdx: Split TC offset hack into X and Y components 2018-09-20 01:01:49 +01:00
GSSettingsDlg.h gsdx:windows: Show different adapters for each renderer 2018-08-29 00:48:16 +01:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSShaderOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx:hw: Enable skipdraw hack to skip a range of draw calls 2018-08-20 23:35:01 +01:00
GSState.h gsdx:hw: Enable skipdraw hack to skip a range of draw calls 2018-08-20 23:35:01 +01:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture9.cpp GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSTexture9.h GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSTexture11.cpp GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSTexture11.h GSdx-d3d: Port mipmap max_layer calculation from opengl to direct3d. 2018-09-25 08:35:05 +02:00
GSTextureCache.cpp GSdx-tc: Update fb conversion hack comment with latest d3d changes. 2018-09-15 14:27:04 +02:00
GSTextureCache.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCacheSW.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX11.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureOGL.cpp gsdx:ogl: Remove unused variables 2018-08-07 00:15:10 +01:00
GSTextureOGL.h gsdx:ogl: Remove unused variables 2018-08-07 00:15:10 +01:00
GSTextureSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSUtil.cpp gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSUtil.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h round count in constructor (to squash) 2018-08-28 15:30:56 +02:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSVertexTrace.h gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSWnd.cpp gsdx:ogl: Call swap interval function on rendering thread 2017-08-30 21:08:54 +01:00
GSWnd.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSdx.cpp GSdx-gui: Adjust space/rows on some tooltips so they fit better, rename Auto to Automatic list on adv. gl settings in hw hacks. 2018-10-03 15:27:42 +02:00
GSdx.def gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
GSdx.h gsdx ogl: allow to reallocate the vertex/index buffer 2018-08-28 15:30:56 +02:00
GSdx.rc GSdx-gui: Minor osd gui adjustments. 2018-09-13 03:23:36 +02:00
GSdx.vcxproj gsdx:windows: Don't refer to D3D10 2018-08-29 00:48:16 +01:00
GSdx.vcxproj.filters gsdx:windows: Don't refer to D3D10 2018-08-29 00:48:16 +01:00
boost_spsc_queue.hpp gsdx: Avoid "using namespace std" in spsc queue 2017-03-21 00:10:35 +00:00
config.h GSdx-TC: Fix load size calculation in target update 2018-02-06 18:00:22 +05:30
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx-gui: Minor osd gui adjustments. 2018-09-13 03:23:36 +02:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00