pcsx2/pcsx2
arcum42 0a28a945cf After thinking about it, I'm reverting one of the changes I made in r1608 for the moment, though I may rewrite the whole function in the future...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1609 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-07 01:12:16 +00:00
..
CDVD KiNGKiMO noticed a crash when specifying a iso filename in the cmdline, to make pcsx2 auto-boot that file. I fixed that, and while I was at it, change the bootmodes around. 2009-08-01 14:25:19 +00:00
DebugTools More iso work. Timestamps work in Linux now (and use Paths.h). Worked on getting rid of other redundant code, moving the logging to the standard pcsx2 log functions, and misc cleanup. 2009-07-22 12:06:32 +00:00
Docs PCSX2: Clean up on docs,nothing important. 2009-07-02 00:39:58 +00:00
IPU Unbreak Linux. (I'll wait on actually adding the new features.) 2009-07-12 20:20:25 +00:00
Linux Add the changes from r1593 to Linux. 2009-08-02 07:21:17 +00:00
RDebug Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
ps2/Iop Gah... dumb mistake. >_< 2009-05-07 15:58:51 +00:00
tinyxml Major Build System changes: 2009-06-18 08:20:19 +00:00
windows memcpy on PcsxConfig made pcsx2 crash upon exiting, when the string members were deallocated, I guess they were added later. 2009-08-03 11:05:24 +00:00
x86 microVU: Removed the "Exiting from Possible Infinite Loop" logic from Release builds, should be a small speedup. 2009-08-05 08:49:25 +00:00
3rdparty Linux: Make the build system even more hackish, to avoid issues with AC_OUTPUT and automake 1.11. 2009-06-07 07:13:54 +00:00
AlignedMalloc.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
COP0.cpp Various changes, mainly Gif related cleanup. Fixed SafeArray.h to work with Linux again while I'm at it... 2009-06-26 00:30:19 +00:00
COP0.h Minor PERF fixups -- moved the diagnostic msg to a less spamming-like area (on PCCR assignment, rather than on PCR update). 2009-03-11 19:08:08 +00:00
COP2.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
Cache.cpp Stub out some functions in the cache code. 2009-07-30 23:50:39 +00:00
Cache.h Stub out some functions in the cache code. 2009-07-30 23:50:39 +00:00
Common.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
Console.cpp Fixed some bleedthrough on the colors on the console, took care of a typo I made earier, and did assorted cleanup. 2009-07-25 01:40:34 +00:00
Counters.cpp Fixed up Soul Calibur 3 regression in r1400. It was a test bit of code, which is obviously wrong :P 2009-06-20 13:26:52 +00:00
Counters.h couple of changes, very minor speedup 2009-04-07 17:35:09 +00:00
Dump.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Dump.h Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Elfheader.cpp After thinking about it, I'm reverting one of the changes I made in r1608 for the moment, though I may rewrite the whole function in the future... 2009-08-07 01:12:16 +00:00
Elfheader.h Brought the Erementar Gerad gamefix over to Linux, and got rid of some junk that isn't neccesary now that the crc version of the hack is gone. 2009-06-26 05:14:58 +00:00
Exceptions.h Added a new function "DevAssert", which is intended to provide assert-like functionality to Devel builds of Pcsx2. Developers: Check the code comments for more details. 2009-06-21 09:26:28 +00:00
FPU.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
FPU2.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
FiFo.cpp Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
GS.cpp Matsuri sent me a cleanup of his previous patch. No changes in functionality. 2009-07-16 03:34:30 +00:00
GS.h Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
Gif.cpp Some cleanup around iCore. 2009-07-30 22:41:36 +00:00
HashMap.h Fixed a bug in the new patch code introduced in r669, and applied a patch for ICC from Issue 69. Thanks, feal87 :) 2009-03-07 12:27:55 +00:00
HashTools.cpp Added missing files from prev commit. 2009-03-06 01:45:43 +00:00
HostGui.h KiNGKiMO noticed a crash when specifying a iso filename in the cmdline, to make pcsx2 auto-boot that file. I fixed that, and while I was at it, change the bootmodes around. 2009-08-01 14:25:19 +00:00
Hw.cpp Various changes, mainly Gif related cleanup. Fixed SafeArray.h to work with Linux again while I'm at it... 2009-06-26 00:30:19 +00:00
Hw.h microVU: minor changes 2009-07-23 03:25:28 +00:00
HwRead.cpp Fixed Linux, and merged a few minor changes I had lying around that I hadn't committed yet. 2009-06-06 09:24:10 +00:00
HwWrite.cpp The Gust fix is back in. The previous behavior is in as a gamehack for Fatal Frame, and any other games adversely affected. Checkbox not yet implemented for Windows. 2009-06-26 03:12:36 +00:00
Interpreter.cpp Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
IopBios.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
IopBios.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopBios2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopCommon.h Let's try that again... 2009-05-16 07:24:31 +00:00
IopCounters.cpp Fixed bug in IOP Counters stopping Dead to Rights booting. Ironicly we had already fixed this bug on the EE side. 2009-06-18 04:03:27 +00:00
IopCounters.h *Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/ 2009-05-02 10:48:41 +00:00
IopDma.cpp Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo. 2009-05-30 22:25:23 +00:00
IopDma.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopHw.cpp Some cleanup around iCore. 2009-07-30 22:41:36 +00:00
IopHw.h Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
IopMem.cpp Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo. 2009-05-30 22:25:23 +00:00
IopMem.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
IopSio2.cpp Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
IopSio2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
MMI.cpp Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
MTGS.cpp Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
Makefile.am Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
Mdec.cpp Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
Mdec.h Minor variable type changes. 2009-05-21 21:12:01 +00:00
MemcpyFast.h Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
Memory.cpp Worked for a bit on parseCommandLine in Elfheader.cpp. 2009-08-06 12:00:06 +00:00
Memory.h Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems. 2009-05-17 03:57:18 +00:00
MemoryCard.cpp Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
MemoryCard.h Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;) 2009-02-19 22:48:05 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
Misc.cpp Reworked a few things in PcsxConfig, to make things a little more organized, and make path changes later easier. (May have broken Linux temporarily. If so, I'll fix it in a bit.) 2009-07-24 00:53:40 +00:00
Misc.h Fiddle with ProcessFKeys a bit, and hack in a key to turn logging on and off(F10). 2009-04-03 01:05:28 +00:00
NakedAsm.h Linux: These weren't intended as externs... 2009-05-07 11:15:08 +00:00
Patch.cpp Brought the Erementar Gerad gamefix over to Linux, and got rid of some junk that isn't neccesary now that the crc version of the hack is gone. 2009-06-26 05:14:58 +00:00
Patch.h Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
PathUtils.cpp Added a few new calls to PathUtils, and used them to get rid of some platform specific code in the new Iso code. I also modified some other code to use the new calls, and fixed a few microVU compiler warnings. 2009-07-23 23:30:19 +00:00
Paths.h Reworked a few things in PcsxConfig, to make things a little more organized, and make path changes later easier. (May have broken Linux temporarily. If so, I'll fix it in a bit.) 2009-07-24 00:53:40 +00:00
Plugins.cpp KiNGKiMO noticed a crash when specifying a iso filename in the cmdline, to make pcsx2 auto-boot that file. I fixed that, and while I was at it, change the bootmodes around. 2009-08-01 14:25:19 +00:00
Plugins.h Made the GSdx render switch thing a bit cleaner, moved it where it belongs 2009-03-06 10:04:32 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Added a new function "DevAssert", which is intended to provide assert-like functionality to Devel builds of Pcsx2. Developers: Check the code comments for more details. 2009-06-21 09:26:28 +00:00
R3000A.cpp Various changes, mainly Gif related cleanup. Fixed SafeArray.h to work with Linux again while I'm at it... 2009-06-26 00:30:19 +00:00
R3000A.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R3000AInterpreter.cpp Major Build System changes: 2009-06-18 08:20:19 +00:00
R3000AOpcodeTables.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
R5900.cpp Removed the wait cycles hack, and made it effectively always on. 2009-07-11 15:43:28 +00:00
R5900.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R5900Exceptions.h Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state. 2009-03-01 21:49:17 +00:00
R5900OpcodeImpl.cpp Implemented some more vtlb optimizations: Regalloc should be working a bit better now, and removed some unneeded code on the LWL/SDL/etc interpreter callbacks. 2009-04-02 13:42:30 +00:00
R5900OpcodeTables.cpp More work on cycles. FPU is slower than assumed earlier. 2009-04-20 01:40:13 +00:00
R5900OpcodeTables.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
RecoverySystem.cpp Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
RedtapeWindows.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
SPR.cpp Worked on straightening up Plugins.cpp a bit. 2009-06-28 01:00:22 +00:00
SPR.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
SafeArray.h Various changes, mainly Gif related cleanup. Fixed SafeArray.h to work with Linux again while I'm at it... 2009-06-26 00:30:19 +00:00
SamplProf.h Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
SaveState.cpp Renamed a few files so that they more clearly represent their meaning. This was goign to be part of a bigger change but I got annoyed before I had to chance to actually start working on it, so I'll drop this anyhow. 2009-07-11 16:39:58 +00:00
SaveState.h Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?). 2009-04-24 13:49:00 +00:00
Saveslots.cpp Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Sif.cpp Fixed Linux, and merged a few minor changes I had lying around that I hadn't committed yet. 2009-06-06 09:24:10 +00:00
Sif.h Still messing with Sif, Vif, and SPR. 2009-04-01 11:55:29 +00:00
Sifcmd.h How that compiled with a space missing, I may never know... 2009-04-01 12:28:21 +00:00
Sio.cpp Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
Sio.h Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
SourceLog.cpp More iso work. Timestamps work in Linux now (and use Paths.h). Worked on getting rid of other redundant code, moving the logging to the standard pcsx2 log functions, and misc cleanup. 2009-07-22 12:06:32 +00:00
Stats.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
Stats.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
StringUtils.h Major Build System changes: 2009-06-18 08:20:19 +00:00
System.cpp Now that having internal CDVD interfaces is easy, I added a NODISC interface, with a menu option to run the BIOS with no disc. 2009-07-15 01:17:28 +00:00
System.h Major Build System changes: 2009-06-18 08:20:19 +00:00
ThreadTools.cpp Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
Threading.h Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
VU.h Brought the Erementar Gerad gamefix over to Linux, and got rid of some junk that isn't neccesary now that the crc version of the hack is gone. 2009-06-26 05:14:58 +00:00
VU0.cpp Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet) 2009-07-03 06:05:48 +00:00
VU0micro.cpp pcsx2: 2009-06-11 09:02:10 +00:00
VU0microInterp.cpp Major Build System changes: 2009-06-18 08:20:19 +00:00
VU1micro.cpp Major Build System changes: 2009-06-18 08:20:19 +00:00
VU1microInterp.cpp Major Build System changes: 2009-06-18 08:20:19 +00:00
VUflags.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUflags.h pcsx2: 2009-06-11 09:02:10 +00:00
VUmicro.h microVU: minor changes... 2009-06-21 07:01:41 +00:00
VUmicroMem.cpp pcsx2: 2009-06-11 09:02:10 +00:00
VUops.cpp Reformatted Mpeg.cpp. Reworked mpeg2sliceIDEC a bit, and added a fix which I'm not totally sure of, so it's currently disabled. Did a few other misc cleanups. 2009-07-10 18:19:38 +00:00
VUops.h pcsx2: 2009-06-11 09:02:10 +00:00
Vif.cpp Fix for Tekken 4 black screen hang, removed some code which doesn't seem to be needed for Art of Fighting anymore, however this game has another problem which seems GS related. 2009-07-01 18:47:57 +00:00
Vif.h COP0.cpp: Updated the commented out Perf counter code to work on the newer builds, also removed the line which stopped them updating at all if the interrupt wasnt on. 2009-06-19 03:13:03 +00:00
VifDma.cpp Reformatted Mpeg.cpp. Reworked mpeg2sliceIDEC a bit, and added a fix which I'm not totally sure of, so it's currently disabled. Did a few other misc cleanups. 2009-07-10 18:19:38 +00:00
VifDma.h Various changes, mainly Gif related cleanup. Fixed SafeArray.h to work with Linux again while I'm at it... 2009-06-26 00:30:19 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
build.sh Linux: Fix the exeption check up a bit, and mess with the configure.ac file. It should now be possible to compile with versions of gcc lower then 4.3, though I haven't tested that. 2009-05-17 09:23:32 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
configure.ac Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
depcomp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
install-sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
mkinstalldirs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsxAbout.bmp Updated logo to remove the "Playground" stamp :) Welcome aboard guys! 2009-02-06 22:16:40 +00:00
sio_internal.h Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
vssprintf.cpp Revered Misc.cpp and vssprintf.cpp from r904. See r904 comments for details. 2009-04-04 19:50:34 +00:00
vtlb.cpp A couple minor compiler warning fixes. 2009-07-03 01:06:53 +00:00
vtlb.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
xmlpatchloader.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00