Commit Graph

5360 Commits

Author SHA1 Message Date
Gauvain 'GovanifY' Roussel-Tarbouriech 6249831bb9 gsdump: implement renderer overrides, fix linux GSRT, remove GS assert 2021-03-22 23:37:24 -04:00
TellowKrinkle 9a435c1a7e GSdx: Re-add __forceinline to GSVector functions
Looks like MSVC isn't smart enough to inline things properly
2021-03-22 02:09:31 -04:00
TellowKrinkle fcee1e5496 GSdx: Don't use constexpr vector constructors at runtime
The MSVC implementation is slow
2021-03-22 02:09:31 -04:00
TellowKrinkle f8b8b5db13 GSdx: Compiler check for const initialization of vectors
Make sure we don't accidentally end up with a vector-based non-const initialization
2021-03-22 02:09:31 -04:00
Kojin 5ac4b41281 gs: remove some pesky asserts 2021-03-22 02:07:54 -04:00
lightningterror f6e12f82de gsdx-hw: Remove Bully crc hack.
Hack breaks a bunch of effects, upscaling issues can be fixed with
texture offset hw hack.
2021-03-14 21:19:02 +01:00
lightningterror b68e8f059b gsdx-d3d11: Cleanup some gsdevice11.cpp warnings reported on codacy. 2021-03-14 21:08:17 +01:00
sonicfind 7b9c8634f4 Capture: Swap int return types with bool
Additionally fix SPU2 error message
2021-03-12 13:22:40 +00:00
sonicfind c60cdbba07 Capture: Optimizations with filenames, audio, and capture mainFrame gui
*Resulting .wavs should get saved in the same location as the video file on linux
*Keep gui capture state consistent regardless of the method used to start recording
*Reworked mainFrame capture menu video options to route to a single toggleCapture_click function
*Split GS & SPU2 recording into start & end functions
2021-03-12 13:22:40 +00:00
TellowKrinkle 862518e7da gsdx: Use constexpr to initialize avx vectors without avx instructions 2021-03-05 17:33:26 -06:00
ty 047e63ee5f GSdx: Switch tooltips to unicode 2021-03-02 00:35:25 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech d8f65dc427 GS: switch debug output to the ASCII variant by default 2021-02-27 20:43:40 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech f3d31a1946 GS: fix LPARAM casted wchar transformation 2021-02-27 20:43:40 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech 1cbd959ae8 GS: fix unix compatibility 2021-02-27 20:43:40 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech 8bfe851446 GS: finish unicode conversion, fix signature inheritance and non wchar external import 2021-02-27 20:43:40 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech 5917029788 GS: initial switch to unicode 2021-02-27 20:43:40 +00:00
Romain TISSERAND 7295837135
Build: Drop GSnull plugim
Fixes #4242
2021-02-23 09:19:06 +00:00
ty aa338d234d GSDX: Update OOM message 2021-02-20 18:42:26 +00:00
lightningterror 7c072094ae gsdx-hw: Always enable blending if env pabe is 1. 2021-02-06 15:41:10 +01:00
lightningterror 37089065ba gsdx-hw: Implement per pixel alpha blending (PABE).
Fixes Strawberry Shortcake character lighting/face shadow.
Fixes Cartoon Network Racing shadows.

Credits to Kojin.
2021-02-06 15:41:10 +01:00
RedDevilus 541dfdfc7f GSdx-GUI: Fix alignment of font
Should fix invisible characters and move hardware renderer settings 2px down.
Also make the full window and software renderer settings consistent at 2px towards the bottom.
2021-01-27 16:50:10 +01:00
lightningterror dabfff8b35 gsdx-hw: Get rid of some extra branches/conditions in DATE selection. 2021-01-25 23:17:42 +01:00
arcum42 34f665dc7e
Deleted assorted unused headers and functions. (#4138) 2021-01-23 08:14:59 -08:00
RedDevilus 170d1cb94c GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes
- Conservative Buffer Allocation will be enabled by default.
- Unscaled has a lesser visual impact but will be moved to the middle so it is more consistent with the other options in the GUI.
- Monitor will hence be named Statistics Monitor which makes it more obvious that it's similar to RivaTuner Statistics Server.
- The monitor will print the stats of the emulated components EE (roughly CPU-usage) , GS (roughly GPU-usage).
- Make room for the new checkboxes with revision of names and tooltips.
- GPU (color) Palette Conversion instead of 8bit textures (the name didn't make much sense).
2021-01-08 08:51:13 -05:00
Kojin 6bcdb55f22
GS: Remove Unofficial CRCs (#4082)
* Remove ArTonelico2 Retranslation CRCs

* Remove Wild Arms and ToA undub CRCs

* Remove unused Star Ocean 3 Undub CRC
2021-01-02 11:11:13 -05:00
Gauvain 'GovanifY' Roussel-Tarbouriech 01b210f42a PAD: remove initial references 2020-12-17 09:38:21 +01:00
lightningterror cfb795c23c gsdx: Warnings cleanup. 2020-12-11 06:18:31 +01:00
lightningterror 85c3ee823f gsdx-hw: Remove Sly 2 3 TS crc hacks.
HPO special aggressive does a pretty good job when upscaling.
2020-12-10 15:18:02 +01:00
lightningterror d5adcdd1b2 gsdx-hw: Remove TS crc hack for GodOfWar2.
HPO Special does a good job when upscaling.
2020-12-10 15:04:22 +01:00
lightningterror 8cbaacfe38 gsdx-hw: Remove Aggressive crc hack for Kunoichi.
Speedhack.
2020-12-10 01:49:19 +01:00
Kojin 8e191dabbd gsdx: run clang format on GSState.cpp 2020-12-09 08:14:31 -05:00
Kojin 5d01952254 gsdx: remove broken tbw code 2020-12-09 08:14:31 -05:00
lightningterror 5729230f56 gsdx-hw: Add Shadow of the Colossus to auto mipmapping.
Fixes #3981
2020-12-07 01:17:29 +01:00
TellowKrinkle 2ec8cdb86d onepad: Fix macOS build 2020-12-06 14:02:43 -06:00
Tellow Krinkle 34425d892c onepad: Fix binding `A` on macOS
The key value 0 (which was being used to indicate esc) was already in use as the A key on macOS
2020-12-06 14:02:43 -06:00
Tellow Krinkle 7fa6740710 GSdx: Fix issues on macOS
Note: Doesn't add the ability to make windows, so GSdx won't actually play games on macOS with this
2020-12-06 14:02:43 -06:00
Dylan Smit 65ee46c0fb
misc: Added the PlayStation name properly. (#3915) 2020-12-06 10:27:51 +01:00
lightningterror d0dd60f295 gsdx-hw: Purge BleachBladeBattlers crc hack.
Not needed.
2020-12-02 23:02:20 +01:00
lightningterror 55d4604d8f onepad: Update to latest controller database. 2020-12-02 19:08:02 +01:00
lightningterror 705e39473d gsdx: Fix a couple more warnings.
Still a lot left to go on x64 build.
2020-12-01 10:21:52 +01:00
TellowKrinkle 559f93f353 GSdx: Fix sse2 build on clang 2020-11-24 03:16:59 -05:00
lightningterror 56893a0731 gsdx-hw: Merge TriAceGames crc hacks for dx in to one.
StarOcean3, ValkyrieProfile2, RadiataStories.
2020-11-19 20:03:23 +01:00
lightningterror ab97832a78 gsdx-ogl: Check MinMax for PSConstantBuffer. 2020-11-19 11:51:54 +01:00
lightningterror 27536283f2 onepad: Update to latest controller database. 2020-11-17 18:30:41 +01:00
arcum42 9d4337b7eb
[USB+] Clean up Warnings (#3930)
* Suppress hardening warning spam for the moment. Get rid of a multi-line comment warning.

* Resolve a bunch of warnings about unused variables, unused labels, and sign mismatches.

* Deal with various possibly unused variables.

* Rearrange member variables to match initialization order.

* Move [[maybe_unused]] to a separate line in one spot to make it easier to read.
2020-11-15 04:37:58 -08:00
lightningterror 46e8057f9c gsdx-gui-win: Disable Aniso option when 8bit textures is checked on gl. 2020-11-15 08:59:07 +01:00
lightningterror a6e845088d gsdx-ogl: Fix anisotropic filtering.
Aniso filtering doesn't work with textureLod so use texture
(automatic_lod) instead.

Credits to KrossX.

Note: Won't work on AMD because the driver is broken.
2020-11-15 08:59:07 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 9dd0ef681d USB: remove initial references for merge 2020-11-11 13:34:16 +00:00
lightningterror 83a5a78728 gsdx-gui-win: Adjust some tooltips to include d3d 11 version. 2020-11-08 13:01:24 +01:00
lightningterror f6478a2c0c gsdx-gui-gtk: Change date accuracy button list to a checkbox. 2020-11-08 13:01:24 +01:00