GSDX: Update OOM message

This commit is contained in:
ty 2021-02-20 13:21:31 -05:00 committed by refractionpcsx2
parent 1b931172fb
commit aa338d234d
1 changed files with 1 additions and 1 deletions

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@ -317,7 +317,7 @@ GSTextureOGL::GSTextureOGL(int type, int w, int h, int format, GLuint fbo_read,
static int every_512 = 0;
GLState::available_vram -= m_mem_usage;
if ((GLState::available_vram < 0) && (every_512 % 512 == 0)) {
fprintf(stderr, "Available VRAM is very low (%lld), a crash is expected ! Disable Larger framebuffer or reduce upscaling!\n", GLState::available_vram);
fprintf(stderr, "Available VRAM is very low (%lld), a crash is expected! Enable conservative buffer allocation or reduce upscaling!\n", GLState::available_vram);
every_512++;
// Pull emergency break
throw std::bad_alloc();