Build: Drop GSnull plugim

Fixes #4242
This commit is contained in:
Romain TISSERAND 2021-02-23 10:19:06 +01:00 committed by GitHub
parent 513f377a8f
commit 7295837135
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
33 changed files with 3 additions and 4035 deletions

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@ -82,14 +82,6 @@ endif()
#-------------------------------------------------------------------------------
#---------------------------------------
# GSnull
#---------------------------------------
if(GTKn_FOUND AND EXTRA_PLUGINS)
set(GSnull TRUE)
endif()
#---------------------------------------
#---------------------------------------
# GSdx
#---------------------------------------

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@ -8,11 +8,11 @@ Copyright:
2010-2012 Miguel Colon <debian.micove@gmail.com>
License: LGPL-3
Files: pcsx2/* common/* plugins/GSnull/*
Files: pcsx2/* common/*
Copyright: 2002-2012 PCSX2 Dev Team
License: LGPL-3+
Files: pcsx2/Mdec.cpp pcsx2/Mdec.h pcsx2/RDebug/deci2_drfp.cpp pcsx2/IPU/mpeg2lib/* pcsx2/cheatscpp.h common/include/api/* plugins/GSnull/Registers.h plugins/GSnull/Linux/Linux* plugins/GSnull/Linux/Config*
Files: pcsx2/Mdec.cpp pcsx2/Mdec.h pcsx2/RDebug/deci2_drfp.cpp pcsx2/IPU/mpeg2lib/* pcsx2/cheatscpp.h common/include/api/*
Copyright: 2002-2012 PCSX2 Dev Team
License: GPL-2+

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@ -28,7 +28,7 @@ PARSE_EXTS=true
# file types to parse. Only effective when PARSE_EXTS is true.
FILE_EXTS=".c .h .cpp .hpp .inl"
ALLOWED_ROOT_DIR="./plugins/GSnull ./common"
ALLOWED_ROOT_DIR="./common"
##################################################################
# There should be no need to change anything below this line.

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@ -10,6 +10,3 @@ if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx" AND GSdx)
add_subdirectory(GSdx)
endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSnull" AND GSnull)
add_subdirectory(GSnull)
endif()

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@ -1,78 +0,0 @@
# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif()
# plugin name
set(Output GSnull)
set(GSnullFinalFlags
-fvisibility=hidden
-Wall
-Wno-parentheses
)
# GSnull sources
set(GSnullSources
GifTransfer.cpp
GS.cpp
GSLog.cpp
Registers.cpp)
# GSnull headers
set(GSnullHeaders
GifTransfer.h
GS.h
Registers.h)
# GSnull Linux sources
set(GSnullLinuxSources
Linux/Config.cpp
Linux/GSLinux.cpp
Linux/Linux.cpp)
# GSnull Linux headers
set(GSnullLinuxHeaders
Linux/Config.h
Linux/GSLinux.h
Linux/Linux.h)
# GSnull null sources
set(GSnullnullSources
null/GSnull.cpp)
# GSnull null headers
set(GSnullnullHeaders
null/GSnull.h)
# GSnull Windows sources
set(GSnullWindowsSources
Windows/Config.cpp
Windows/GS.def
Windows/GS.rc
Windows/GSwin.cpp
Windows/Win32.cpp)
# GSnull Windows headers
set(GSnullWindowsHeaders
)
set(GSnullFinalSources
${GSnullSources}
${GSnullHeaders}
${GSnullnullSources}
${GSnullnullHeaders}
${GSnullLinuxSources}
${GSnullLinuxHeaders}
)
set(GSnullFinalLibs
${GTK2_LIBRARIES}
${X11_LIBRARIES}
)
add_pcsx2_plugin(${Output} "${GSnullFinalSources}" "${GSnullFinalLibs}" "${GSnullFinalFlags}")
target_compile_features(${Output} PRIVATE cxx_std_17)

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@ -1,290 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <string>
#include <stdio.h>
#include <assert.h>
using namespace std;
#include "GS.h"
#include "GifTransfer.h"
#include "null/GSnull.h"
#ifdef _MSC_VER
#include "svnrev.h"
#endif
const unsigned char version = PS2E_GS_VERSION;
const unsigned char revision = 0;
const unsigned char build = 1; // increase that with each version
Config conf;
u32 GSKeyEvent = 0;
bool GSShift = false, GSAlt = false;
string s_strIniPath = "inis";
extern std::string s_strLogPath;
const char *s_iniFilename = "GSnull.ini";
GSVars gs;
// Because I haven't bothered to get GSOpen2 working in Windows yet in GSNull.
#ifdef __linux__
#define USE_GSOPEN2
#endif
void (*GSirq)();
extern void ResetRegs();
extern void SetMultithreaded();
extern void SetFrameSkip(bool skip);
extern void InitPath();
EXPORT_C_(u32)
PS2EgetLibType()
{
return PS2E_LT_GS;
}
#ifdef _MSC_VER
static char libraryName[256];
#endif
EXPORT_C_(const char *)
PS2EgetLibName()
{
#ifdef _MSC_VER
sprintf_s(libraryName, "GSnull Driver %lld%s", SVN_REV, SVN_MODS ? "m" : "");
return libraryName;
#else
return "GSnull Driver";
#endif
}
EXPORT_C_(u32)
PS2EgetLibVersion2(u32 type)
{
return (version << 16) | (revision << 8) | build;
}
// basic funcs
EXPORT_C_(void)
GSsetSettingsDir(const char *dir)
{
s_strIniPath = (dir == NULL) ? "inis" : dir;
}
EXPORT_C_(void)
GSsetLogDir(const char *dir)
{
// Get the path to the log directory.
s_strLogPath = (dir == NULL) ? "logs" : dir;
// Reload the log file after updated the path
GSLog::Close();
GSLog::Open();
}
EXPORT_C_(s32)
GSinit()
{
LoadConfig();
GSLog::Open();
GSLog::WriteLn("Initializing GSnull.");
return 0;
}
EXPORT_C_(void)
GSshutdown()
{
GSLog::WriteLn("Shutting down GSnull.");
GSCloseWindow();
GSLog::Close();
}
EXPORT_C_(s32)
GSopen(void *pDsp, const char *Title, int multithread)
{
int err = 0;
GSLog::WriteLn("GS open.");
//assert( GSirq != NULL );
err = GSOpenWindow(pDsp, Title);
gs.MultiThreaded = multithread;
ResetRegs();
SetMultithreaded();
InitPath();
GSLog::WriteLn("Opening GSnull.");
return err;
}
#ifdef USE_GSOPEN2
EXPORT_C_(s32)
GSopen2(void *pDsp, u32 flags)
{
GSLog::WriteLn("GS open2.");
GSOpenWindow2(pDsp, flags);
gs.MultiThreaded = true;
ResetRegs();
SetMultithreaded();
InitPath();
GSLog::WriteLn("Opening GSnull (2).");
return 0;
}
#endif
EXPORT_C_(void)
GSclose()
{
GSLog::WriteLn("Closing GSnull.");
// Better to only close the window on Shutdown. All the other plugins
// pretty much worked that way, and all old PCSX2 versions expect it as well.
//GSCloseWindow();
}
EXPORT_C_(void)
GSirqCallback(void (*callback)())
{
GSirq = callback;
}
EXPORT_C_(s32)
GSfreeze(int mode, freezeData *data)
{
return 0;
}
EXPORT_C_(s32)
GStest()
{
GSLog::WriteLn("Testing GSnull.");
return 0;
}
EXPORT_C_(void)
GSvsync(int field)
{
GSProcessMessages();
}
// returns the last tag processed (64 bits)
EXPORT_C_(void)
GSgetLastTag(u64 *ptag)
{
*(u32 *)ptag = gs.nPath3Hack;
gs.nPath3Hack = 0;
}
EXPORT_C_(void)
GSgifSoftReset(u32 mask)
{
GSLog::WriteLn("Doing a soft reset of the GS plugin.");
}
EXPORT_C_(void)
GSreadFIFO(u64 *mem)
{
}
EXPORT_C_(void)
GSreadFIFO2(u64 *mem, int qwc)
{
}
// extended funcs
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
EXPORT_C_(void)
GSkeyEvent(keyEvent *ev)
{
HandleKeyEvent(ev);
}
EXPORT_C_(void)
GSchangeSaveState(int, const char *filename)
{
}
EXPORT_C_(void)
GSmakeSnapshot(char *path)
{
GSLog::WriteLn("Taking a snapshot.");
}
EXPORT_C_(void)
GSmakeSnapshot2(char *pathname, int *snapdone, int savejpg)
{
GSLog::WriteLn("Taking a snapshot to %s.", pathname);
}
EXPORT_C_(void)
GSsetBaseMem(void *)
{
}
EXPORT_C_(void)
GSsetGameCRC(int crc, int gameoptions)
{
GSLog::WriteLn("Setting the crc to '%x' with 0x%x for options.", crc, gameoptions);
}
// controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done
EXPORT_C_(void)
GSsetFrameSkip(int frameskip)
{
SetFrameSkip(frameskip != 0);
GSLog::WriteLn("Frameskip set to %d.", frameskip);
}
// if start is 1, starts recording spu2 data, else stops
// returns a non zero value if successful
// for now, pData is not used
EXPORT_C_(int)
GSsetupRecording(int start, void *pData)
{
if (start)
GSLog::WriteLn("Pretending to record.");
else
GSLog::WriteLn("Pretending to stop recording.");
return 1;
}
EXPORT_C_(void)
GSreset()
{
GSLog::WriteLn("Doing a reset of the GS plugin.");
}
EXPORT_C_(void)
GSwriteCSR(u32 value)
{
}
EXPORT_C_(void)
GSgetDriverInfo(GSdriverInfo *info)
{
}

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@ -1,93 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GS_H__
#define __GS_H__
struct _keyEvent;
typedef struct _keyEvent keyEvent;
#include <stdio.h>
#include "Pcsx2Defs.h"
#ifdef _WIN32
#include "Windows/GSwin.h"
#endif
#ifdef __linux__
#include "Linux/GSLinux.h"
#endif
#define GSdefs
#include "PS2Edefs.h"
#include "PS2Eext.h"
#include "GifTransfer.h"
#include "null/GSnull.h"
#ifdef _MSC_VER
#define EXPORT_C_(type) extern "C" type CALLBACK
#else
#define EXPORT_C_(type) extern "C" __attribute__((stdcall, externally_visible, visibility("default"))) type
#endif
//#define GS_LOG GSLog::Log
extern const unsigned char version;
extern const unsigned char revision;
extern const unsigned char build;
typedef struct
{
int Log;
bool path3;
} Config;
typedef struct
{
u32 CSRw;
pathInfo path[4];
bool Path3transfer;
float q;
u32 imageTransfer;
int MultiThreaded;
int nPath3Hack;
GIFReg regs;
GIFCTXTReg ctxt_regs[2];
} GSVars;
extern GSVars gs;
extern Config conf;
extern u32 GSKeyEvent;
extern bool GSShift, GSAlt;
extern void (*GSirq)();
namespace GSLog
{
extern bool Open();
extern void Close();
extern void Log(const char *fmt, ...);
extern void Message(const char *fmt, ...);
extern void Print(const char *fmt, ...);
extern void WriteLn(const char *fmt, ...);
};
extern void SaveConfig();
extern void LoadConfig();
#endif

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@ -1,116 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <string>
#include <stdio.h>
#include <assert.h>
using namespace std;
#include "GS.h"
#include "GifTransfer.h"
#include "null/GSnull.h"
std::string s_strLogPath("logs");
namespace GSLog
{
FILE *gsLog;
bool Open()
{
bool result = true;
const std::string LogFile(s_strLogPath + "/GSnull.log");
gsLog = fopen(LogFile.c_str(), "w");
if (gsLog != NULL) {
setvbuf(gsLog, NULL, _IONBF, 0);
} else {
Message("Can't create log file %s.", LogFile.c_str());
result = false;
}
WriteLn("GSnull plugin version %d,%d", revision, build);
WriteLn("GS init.");
return result;
}
void Close()
{
if (gsLog) {
fclose(gsLog);
gsLog = NULL;
}
}
void Log(const char *fmt, ...)
{
va_list list;
if (!conf.Log || gsLog == NULL)
return;
va_start(list, fmt);
vfprintf(gsLog, fmt, list);
va_end(list);
}
void Message(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
SysMessage("%s\n", msg);
}
void Print(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
Log(msg);
fprintf(stderr, "GSnull:%s", msg);
}
void WriteLn(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
Log("%s\n", msg);
fprintf(stderr, "GSnull:%s\n", msg);
}
};

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@ -1,187 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
// Processes a GIFtag & packet, and throws out some gsIRQs as needed.
// Used to keep interrupts in sync with the EE, while the GS itself
// runs potentially several frames behind.
// size - size of the packet in simd128's
#include "GS.h"
#include "GifTransfer.h"
using namespace std;
extern GSVars gs;
PCSX2_ALIGNED16(u8 g_RealGSMem[0x2000]);
template <int index>
void _GSgifTransfer(const u32 *pMem, u32 size)
{
// FUNCLOG
pathInfo *path = &gs.path[index];
while (size > 0) {
//GSLog::Writeln(_T("Transfer(%08x, %d) START\n"), pMem, size);
if (path->nloop == 0) {
path->setTag(pMem);
pMem += 4;
size--;
// eeuser 7.2.2. GIFtag: "... when NLOOP is 0, the GIF does not output anything, and
// values other than the EOP field are disregarded."
if (path->nloop > 0) {
gs.q = 1.0f;
if (path->tag.PRE && (path->tag.FLG == GIF_FLG_PACKED)) {
u32 tagprim = path->tag.PRIM;
GIFRegHandlerPRIM((u32 *)&tagprim);
}
}
} else {
switch (path->mode) {
case GIF_FLG_PACKED: {
// first try a shortcut for a very common case
if (path->adonly && size >= path->nloop) {
size -= path->nloop;
do {
GIFPackedRegHandlerA_D(pMem);
pMem += 4; //sizeof(GIFPackedReg)/4;
} while (--path->nloop > 0);
break;
}
do {
u32 reg = path->GetReg();
GIFPackedRegHandlers[reg](pMem);
pMem += 4; //sizeof(GIFPackedReg)/4;
size--;
} while (path->StepReg() && (size > 0));
break;
}
case GIF_FLG_REGLIST: {
//GSLog::Writeln("%8.8x%8.8x %d L", ((u32*)&gs.regs)[1], *(u32*)&gs.regs, path->tag.nreg/4);
size *= 2;
do {
GIFRegHandlers[path->GetReg()](pMem);
pMem += 2;
size--;
} while (path->StepReg() && (size > 0));
if (size & 1)
pMem += 2;
size /= 2;
break;
}
case GIF_FLG_IMAGE: // FROM_VFRAM
case GIF_FLG_IMAGE2: // Used in the DirectX version, so we'll use it here too.
{
int len = min(size, path->nloop);
//GSLog::Writeln("GIF_FLG_IMAGE(%d)=%d", gs.imageTransfer, len);
switch (gs.imageTransfer) {
case 0:
//TransferHostLocal(pMem, len * 4);
break;
case 1:
// This can't happen; downloads can not be started or performed as part of
// a GIFtag operation. They're an entirely separate process that can only be
// done through the ReverseFIFO transfer (aka ReadFIFO). --air
assert(0);
break;
case 2:
// //TransferLocalLocal();
break;
case 3:
//assert(0);
break;
default:
//assert(0);
break;
}
pMem += len * 4;
path->nloop -= len;
size -= len;
break;
}
default: // GIF_IMAGE
GSLog::WriteLn("*** WARNING **** Unexpected GIFTag flag.");
assert(0);
path->nloop = 0;
break;
}
}
}
}
#define DO_GIF_TRANSFERS
// Obsolete. Included because it's still in GSdef.
EXPORT_C_(void)
GSgifTransfer1(u32 *pMem, u32 addr)
{
#ifdef DO_GIF_TRANSFERS
_GSgifTransfer<0>((u32 *)((u8 *)pMem + addr), (0x4000 - addr) / 16);
#endif
}
EXPORT_C_(void)
GSgifTransfer(const u32 *pMem, u32 size)
{
#ifdef DO_GIF_TRANSFERS
_GSgifTransfer<3>(const_cast<u32 *>(pMem), size);
#endif
}
EXPORT_C_(void)
GSgifTransfer2(u32 *pMem, u32 size)
{
#ifdef DO_GIF_TRANSFERS
_GSgifTransfer<1>(const_cast<u32 *>(pMem), size);
#endif
}
EXPORT_C_(void)
GSgifTransfer3(u32 *pMem, u32 size)
{
#ifdef DO_GIF_TRANSFERS
_GSgifTransfer<2>(const_cast<u32 *>(pMem), size);
#endif
}
void InitPath()
{
gs.path[0].mode = gs.path[1].mode = gs.path[2].mode = gs.path[3].mode = 0;
}

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@ -1,132 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GIF_TRANSFER_H__
#define __GIF_TRANSFER_H__
#include <assert.h>
#include <algorithm>
#include "Registers.h"
enum GIF_FLG {
GIF_FLG_PACKED = 0,
GIF_FLG_REGLIST = 1,
GIF_FLG_IMAGE = 2,
GIF_FLG_IMAGE2 = 3
};
//
// GIFTag
union GIFTag
{
u64 ai64[2];
u32 ai32[4];
struct
{
u32 NLOOP : 15;
u32 EOP : 1;
u32 _PAD1 : 16;
u32 _PAD2 : 14;
u32 PRE : 1;
u32 PRIM : 11;
u32 FLG : 2; // enum GIF_FLG
u32 NREG : 4;
u64 REGS : 64;
};
void set(const u32 *data)
{
for (int i = 0; i <= 3; i++) {
ai32[i] = data[i];
}
}
GIFTag(u32 *data)
{
set(data);
}
GIFTag()
{
ai64[0] = 0;
ai64[1] = 0;
}
};
// EE part. Data transfer packet description
typedef struct
{
u32 mode;
int reg;
u64 regs;
u32 nloop;
int eop;
int nreg;
u32 adonly;
GIFTag tag;
void setTag(const u32 *data)
{
tag.set(data);
nloop = tag.NLOOP;
eop = tag.EOP;
mode = tag.FLG;
//adonly = false;
// Hmm....
nreg = tag.NREG << 2;
if (nreg == 0)
nreg = 64;
regs = tag.REGS;
reg = 0;
//if ((nreg == 4) && (regs == GIF_REG_A_D)) adonly = true;
// GSLog::Writeln"GIFtag: %8.8lx_%8.8lx_%8.8lx_%8.8lx: EOP=%d, NLOOP=%x, FLG=%x, NREG=%d, PRE=%d",
// data[3], data[2], data[1], data[0],
// path->eop, path->nloop, mode, path->nreg, tag.PRE);
}
u32 GetReg()
{
return (regs >> reg) & 0xf;
}
bool StepReg()
{
reg += 4;
if (reg == nreg) {
reg = 0;
nloop--;
if (nloop == 0)
return false;
}
return true;
}
} pathInfo;
extern void _GSgifPacket(pathInfo *path, const u32 *pMem);
extern void _GSgifRegList(pathInfo *path, const u32 *pMem);
template <int index>
extern void _GSgifTransfer(const u32 *pMem, u32 size);
extern GIFRegHandler GIFPackedRegHandlers[];
extern GIFRegHandler GIFRegHandlers[];
#endif // GIFTRANSFER_H_INCLUDED

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@ -1,342 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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@ -1,66 +0,0 @@
/* GSnull
* Copyright (C) 2004-2009 PCSX2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <string>
using namespace std;
#include "GS.h"
#include "Config.h"
#include "null/config.inl"
extern string s_strIniPath;
PluginConf Ini;
void CFGabout()
{
SysMessage("GSnull: A simple null plugin.");
}
void CFGconfigure()
{
LoadConfig();
ConfigureLogging();
SaveConfig();
}
void LoadConfig()
{
const std::string iniFile(s_strIniPath + "/GSNull.ini");
if (!Ini.Open(iniFile, READ_FILE)) {
g_plugin_log.WriteLn("failed to open %s", iniFile.c_str());
SaveConfig(); //save and return
return;
}
conf.Log = Ini.ReadInt("logging", 0);
Ini.Close();
}
void SaveConfig()
{
const std::string iniFile(s_strIniPath + "/GSNull.ini");
if (!Ini.Open(iniFile, WRITE_FILE)) {
g_plugin_log.WriteLn("failed to open %s", iniFile.c_str());
return;
}
Ini.WriteInt("logging", conf.Log);
Ini.Close();
}

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@ -1,24 +0,0 @@
/* GSnull
* Copyright (C) 2004-2009 PCSX2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
void SaveConf();
void LoadConf();
extern long CFGmessage(char *msg);
extern void CFGconfigure();
extern void CFGabout();

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@ -1,112 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "GS.h"
#include "GSLinux.h"
Display *display;
int screen;
GtkScrolledWindow *win;
int GSOpenWindow(void *pDsp, const char *Title)
{
display = XOpenDisplay(0);
screen = DefaultScreen(display);
if (pDsp != NULL)
*(Display **)pDsp = display;
else
return -1;
return 0;
}
int GSOpenWindow2(void *pDsp, u32 flags)
{
if (pDsp != NULL)
win = *(GtkScrolledWindow **)pDsp;
else
return -1;
return 0;
}
void GSCloseWindow()
{
if (display != NULL)
XCloseDisplay(display);
}
void GSProcessMessages()
{
if (GSKeyEvent) {
int myKeyEvent = GSKeyEvent;
bool myShift = GSShift;
GSKeyEvent = 0;
switch (myKeyEvent) {
case XK_F5:
OnKeyboardF5(myShift);
break;
case XK_F6:
OnKeyboardF6(myShift);
break;
case XK_F7:
OnKeyboardF7(myShift);
break;
case XK_F9:
OnKeyboardF9(myShift);
break;
}
}
}
void HandleKeyEvent(keyEvent *ev)
{
switch (ev->evt) {
case KEYPRESS:
switch (ev->key) {
case XK_F5:
case XK_F6:
case XK_F7:
case XK_F9:
GSKeyEvent = ev->key;
break;
case XK_Escape:
break;
case XK_Shift_L:
case XK_Shift_R:
GSShift = true;
break;
case XK_Alt_L:
case XK_Alt_R:
GSAlt = true;
break;
}
break;
case KEYRELEASE:
switch (ev->key) {
case XK_Shift_L:
case XK_Shift_R:
GSShift = false;
break;
case XK_Alt_L:
case XK_Alt_R:
GSAlt = false;
break;
}
}
}

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@ -1,29 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GSLINUX_H__
#define __GSLINUX_H__
#include <gtk/gtk.h>
#include <X11/Xlib.h>
#include <X11/keysym.h>
extern int GSOpenWindow(void *pDsp, const char *Title);
extern int GSOpenWindow2(void *pDsp, u32 flags);
extern void GSCloseWindow();
extern void GSProcessMessages();
extern void HandleKeyEvent(keyEvent *ev);
#endif

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@ -1,32 +0,0 @@
/* GSnull
* Copyright (C) 2004-2009 PCSX2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "GS.h"
#include "Config.h"
EXPORT_C_(void)
GSconfigure()
{
CFGconfigure();
}
EXPORT_C_(void)
GSabout()
{
CFGabout();
}

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@ -1,17 +0,0 @@
/* GSnull
* Copyright (C) 2004-2009 PCSX2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/

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@ -1,27 +0,0 @@
GSnull v0.1
-------------
This is an extension to use with play station2 emulators
as PCSX2 (only one right now).
The plugin is free open source code.
Usage:
-----
Place the file "GSnull.so.x.x.x" (linux) or "GSnull.dll" (win32)
at the Plugin directory of the Emulator to use it.
Changes:
-------
v0.1:
* First Release
* Tested with Pcsx2
* Based off of FWnull.
Authors:
-------
arcum42 <arcum42@gmail.com>
based off work by:
shadow <shadow@pcsx2.net>
linuzappz <linuzappz@hotmail.com>

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@ -1,538 +0,0 @@
/* GSnull
* Copyright (C) 2004-2009 PCSX2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "GS.h"
#include "Registers.h"
GIFRegHandler GIFPackedRegHandlers[16];
GIFRegHandler GIFRegHandlers[256];
// For now, I'm just rigging this up to store all the register information coming in, without doing
// any of the normal processing.
void __gifCall GIFPackedRegHandlerNull(const u32 *data)
{
}
// All these just call their non-packed equivalent.
void __gifCall GIFPackedRegHandlerPRIM(const u32 *data) { GIFRegHandlerPRIM(data); }
template <u32 i>
void __gifCall GIFPackedRegHandlerTEX0(const u32 *data)
{
GIFRegHandlerTEX0<i>(data);
}
template <u32 i>
void __gifCall GIFPackedRegHandlerCLAMP(const u32 *data)
{
GIFRegHandlerCLAMP<i>(data);
}
void __gifCall GIFPackedRegHandlerTEX0_1(const u32 *data) { GIFRegHandlerTEX0<0>(data); }
void __gifCall GIFPackedRegHandlerTEX0_2(const u32 *data) { GIFRegHandlerTEX0<1>(data); }
void __gifCall GIFPackedRegHandlerCLAMP_1(const u32 *data) { GIFRegHandlerCLAMP<0>(data); }
void __gifCall GIFPackedRegHandlerCLAMP_2(const u32 *data) { GIFRegHandlerCLAMP<1>(data); }
void __gifCall GIFPackedRegHandlerXYZF3(const u32 *data) { GIFRegHandlerXYZF3(data); }
void __gifCall GIFPackedRegHandlerXYZ3(const u32 *data) { GIFRegHandlerXYZ3(data); }
void __gifCall GIFPackedRegHandlerRGBA(const u32 *data)
{
GIFPackedRGBA *r = (GIFPackedRGBA *)(data);
gs.regs.RGBAQ.R = r->R;
gs.regs.RGBAQ.G = r->G;
gs.regs.RGBAQ.B = r->B;
gs.regs.RGBAQ.A = r->A;
gs.regs.RGBAQ.Q = gs.q;
}
void __gifCall GIFPackedRegHandlerSTQ(const u32 *data)
{
GIFPackedSTQ *r = (GIFPackedSTQ *)(data);
gs.regs.ST.S = r->S;
gs.regs.ST.T = r->T;
gs.q = r->Q;
}
void __gifCall GIFPackedRegHandlerUV(const u32 *data)
{
GIFPackedUV *r = (GIFPackedUV *)(data);
gs.regs.UV.U = r->U;
gs.regs.UV.V = r->V;
}
void __gifCall KickVertex(bool adc)
{
}
void __gifCall GIFPackedRegHandlerXYZF2(const u32 *data)
{
GIFPackedXYZF2 *r = (GIFPackedXYZF2 *)(data);
gs.regs.XYZ.X = r->X;
gs.regs.XYZ.Y = r->Y;
gs.regs.XYZ.Z = r->Z;
gs.regs.FOG.F = r->F;
}
void __gifCall GIFPackedRegHandlerXYZ2(const u32 *data)
{
GIFPackedXYZ2 *r = (GIFPackedXYZ2 *)(data);
gs.regs.XYZ.X = r->X;
gs.regs.XYZ.Y = r->Y;
gs.regs.XYZ.Z = r->Z;
}
void __gifCall GIFPackedRegHandlerFOG(const u32 *data)
{
GIFPackedFOG *r = (GIFPackedFOG *)(data);
gs.regs.FOG.F = r->F;
}
void __gifCall GIFPackedRegHandlerA_D(const u32 *data)
{
GIFPackedA_D *r = (GIFPackedA_D *)(data);
GIFRegHandlers[r->ADDR](data);
}
void __gifCall GIFPackedRegHandlerNOP(const u32 *data)
{
}
void __gifCall GIFRegHandlerNull(const u32 *data)
{
}
void __gifCall GIFRegHandlerRGBAQ(const u32 *data)
{
GIFRegRGBAQ *r = (GIFRegRGBAQ *)(data);
gs.regs.RGBAQ._u64 = r->_u64;
}
void __gifCall GIFRegHandlerST(const u32 *data)
{
GIFRegST *r = (GIFRegST *)(data);
gs.regs.ST._u64 = r->_u64;
}
void __gifCall GIFRegHandlerUV(const u32 *data)
{
GIFRegUV *r = (GIFRegUV *)(data);
gs.regs.UV._u64 = r->_u64;
}
void __gifCall GIFRegHandlerXYZF2(const u32 *data)
{
GIFRegXYZF *r = (GIFRegXYZF *)(data);
gs.regs.XYZF._u64 = r->_u64;
}
void __gifCall GIFRegHandlerXYZ2(const u32 *data)
{
GIFRegXYZ *r = (GIFRegXYZ *)(data);
gs.regs.XYZ._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerTEX0(const u32 *data)
{
GIFRegTEX0 *r = (GIFRegTEX0 *)(data);
gs.ctxt_regs[i].TEX0._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerCLAMP(const u32 *data)
{
GIFRegCLAMP *r = (GIFRegCLAMP *)(data);
gs.ctxt_regs[i].CLAMP._u64 = r->_u64;
}
void __gifCall GIFRegHandlerFOG(const u32 *data)
{
GIFRegFOG *r = (GIFRegFOG *)(data);
gs.regs.FOG.F = r->F;
}
void __gifCall GIFRegHandlerXYZF3(const u32 *data)
{
GIFRegXYZF *r = (GIFRegXYZF *)(data);
gs.regs.XYZF._u64 = r->_u64;
}
void __gifCall GIFRegHandlerXYZ3(const u32 *data)
{
GIFRegXYZ *r = (GIFRegXYZ *)(data);
gs.regs.XYZ._u64 = r->_u64;
}
void __gifCall GIFRegHandlerNOP(const u32 *data)
{
}
template <u32 i>
void __fastcall GIFRegHandlerTEX1(const u32 *data)
{
GIFRegTEX1 *r = (GIFRegTEX1 *)(data);
gs.ctxt_regs[i].TEX1._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerTEX2(const u32 *data)
{
GIFRegTEX2 *r = (GIFRegTEX2 *)(data);
gs.ctxt_regs[i].TEX2._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerXYOFFSET(const u32 *data)
{
GIFRegXYOFFSET *r = (GIFRegXYOFFSET *)(data);
gs.ctxt_regs[i].XYOFFSET.OFX = r->OFX;
gs.ctxt_regs[i].XYOFFSET.OFY = r->OFY;
}
// Fill out the vertex queue(prim) and the attributes.
void __gifCall GIFRegHandlerPRIM(const u32 *data)
{
GIFRegPRIM *r = (GIFRegPRIM *)(data);
gs.regs.PRIM._u64 = r->_u64;
}
// Fill out an alternate set of attributes.
void __gifCall GIFRegHandlerPRMODE(const u32 *data)
{
GIFRegPRMODE *r = (GIFRegPRMODE *)(data);
gs.regs.PRMODE._u64 = r->_u64;
}
// Switch between the primary set of attributes and the secondary.
void __gifCall GIFRegHandlerPRMODECONT(const u32 *data)
{
GIFRegPRMODECONT *r = (GIFRegPRMODECONT *)(data);
gs.regs.PRMODECONT._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTEXCLUT(const u32 *data)
{
GIFRegTEXCLUT *r = (GIFRegTEXCLUT *)(data);
gs.regs.TEXCLUT._u64 = r->_u64;
}
void __gifCall GIFRegHandlerSCANMSK(const u32 *data)
{
GIFRegSCANMSK *r = (GIFRegSCANMSK *)(data);
gs.regs.SCANMSK._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerMIPTBP1(const u32 *data)
{
GIFRegMIPTBP1 *r = (GIFRegMIPTBP1 *)(data);
gs.ctxt_regs[i].MIPTBP1._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerMIPTBP2(const u32 *data)
{
GIFRegMIPTBP2 *r = (GIFRegMIPTBP2 *)(data);
gs.ctxt_regs[i].MIPTBP2._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTEXA(const u32 *data)
{
GIFRegTEXA *r = (GIFRegTEXA *)(data);
gs.regs.TEXA._u64 = r->_u64;
}
void __gifCall GIFRegHandlerFOGCOL(const u32 *data)
{
GIFRegFOGCOL *r = (GIFRegFOGCOL *)(data);
gs.regs.FOGCOL._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTEXFLUSH(const u32 *data)
{
GIFRegTEXFLUSH *r = (GIFRegTEXFLUSH *)(data);
gs.regs.TEXFLUSH._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerSCISSOR(const u32 *data)
{
GIFRegSCISSOR *r = (GIFRegSCISSOR *)(data);
gs.ctxt_regs[i].SCISSOR._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerALPHA(const u32 *data)
{
GIFRegALPHA *r = (GIFRegALPHA *)(data);
gs.ctxt_regs[i].ALPHA._u64 = r->_u64;
}
void __gifCall GIFRegHandlerDIMX(const u32 *data)
{
GIFRegDIMX *r = (GIFRegDIMX *)(data);
gs.regs.DIMX._u64 = r->_u64;
}
void __gifCall GIFRegHandlerDTHE(const u32 *data)
{
GIFRegDTHE *r = (GIFRegDTHE *)(data);
gs.regs.DTHE._u64 = r->_u64;
}
void __gifCall GIFRegHandlerCOLCLAMP(const u32 *data)
{
GIFRegCOLCLAMP *r = (GIFRegCOLCLAMP *)(data);
gs.regs.COLCLAMP._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerTEST(const u32 *data)
{
GIFRegTEST *r = (GIFRegTEST *)(data);
gs.ctxt_regs[i].TEST._u64 = r->_u64;
}
void __gifCall GIFRegHandlerPABE(const u32 *data)
{
GIFRegPABE *r = (GIFRegPABE *)(data);
gs.regs.PABE._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerFBA(const u32 *data)
{
GIFRegFBA *r = (GIFRegFBA *)(data);
gs.ctxt_regs[i].FBA._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerFRAME(const u32 *data)
{
GIFRegFRAME *r = (GIFRegFRAME *)(data);
gs.ctxt_regs[i].FRAME._u64 = r->_u64;
}
template <u32 i>
void __gifCall GIFRegHandlerZBUF(const u32 *data)
{
GIFRegZBUF *r = (GIFRegZBUF *)(data);
gs.ctxt_regs[i].ZBUF._u64 = r->_u64;
}
void __gifCall GIFRegHandlerBITBLTBUF(const u32 *data)
{
GIFRegBITBLTBUF *r = (GIFRegBITBLTBUF *)(data);
gs.regs.BITBLTBUF._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTRXPOS(const u32 *data)
{
GIFRegTRXPOS *r = (GIFRegTRXPOS *)(data);
gs.regs.TRXPOS._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTRXREG(const u32 *data)
{
GIFRegTRXREG *r = (GIFRegTRXREG *)(data);
gs.regs.TRXREG._u64 = r->_u64;
}
void __gifCall GIFRegHandlerTRXDIR(const u32 *data)
{
GIFRegTRXDIR *r = (GIFRegTRXDIR *)(data);
gs.regs.TRXDIR._u64 = r->_u64;
}
void __gifCall GIFRegHandlerHWREG(const u32 *data)
{
GIFRegHWREG *r = (GIFRegHWREG *)(data);
gs.regs.HWREG._u64 = r->_u64;
}
void __gifCall GIFRegHandlerSIGNAL(const u32 *data)
{
GIFRegSIGNAL *r = (GIFRegSIGNAL *)(data);
gs.regs.SIGNAL._u64 = r->_u64;
}
void __gifCall GIFRegHandlerFINISH(const u32 *data)
{
GIFRegFINISH *r = (GIFRegFINISH *)(data);
gs.regs.FINISH._u64 = r->_u64;
}
void __gifCall GIFRegHandlerLABEL(const u32 *data)
{
GIFRegLABEL *r = (GIFRegLABEL *)(data);
gs.regs.LABEL._u64 = r->_u64;
}
void SetMultithreaded()
{
// Some older versions of PCSX2 didn't properly set the irq callback to NULL
// in multithreaded mode (possibly because ZeroGS itself would assert in such
// cases), and didn't bind them to a dummy callback either. PCSX2 handles all
// IRQs internally when multithreaded anyway -- so let's ignore them here:
if (gs.MultiThreaded) {
GIFRegHandlers[GIF_A_D_REG_SIGNAL] = &GIFRegHandlerNull;
GIFRegHandlers[GIF_A_D_REG_FINISH] = &GIFRegHandlerNull;
GIFRegHandlers[GIF_A_D_REG_LABEL] = &GIFRegHandlerNull;
} else {
GIFRegHandlers[GIF_A_D_REG_SIGNAL] = &GIFRegHandlerSIGNAL;
GIFRegHandlers[GIF_A_D_REG_FINISH] = &GIFRegHandlerFINISH;
GIFRegHandlers[GIF_A_D_REG_LABEL] = &GIFRegHandlerLABEL;
}
}
void ResetRegs()
{
for (int i = 0; i < 16; i++) {
GIFPackedRegHandlers[i] = &GIFPackedRegHandlerNull;
}
GIFPackedRegHandlers[GIF_REG_PRIM] = &GIFPackedRegHandlerPRIM;
GIFPackedRegHandlers[GIF_REG_RGBA] = &GIFPackedRegHandlerRGBA;
GIFPackedRegHandlers[GIF_REG_STQ] = &GIFPackedRegHandlerSTQ;
GIFPackedRegHandlers[GIF_REG_UV] = &GIFPackedRegHandlerUV;
GIFPackedRegHandlers[GIF_REG_XYZF2] = &GIFPackedRegHandlerXYZF2;
GIFPackedRegHandlers[GIF_REG_XYZ2] = &GIFPackedRegHandlerXYZ2;
GIFPackedRegHandlers[GIF_REG_TEX0_1] = &GIFPackedRegHandlerTEX0<0>;
GIFPackedRegHandlers[GIF_REG_TEX0_2] = &GIFPackedRegHandlerTEX0<1>;
GIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GIFPackedRegHandlerCLAMP<0>;
GIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GIFPackedRegHandlerCLAMP<1>;
GIFPackedRegHandlers[GIF_REG_FOG] = &GIFPackedRegHandlerFOG;
GIFPackedRegHandlers[GIF_REG_XYZF3] = &GIFPackedRegHandlerXYZF3;
GIFPackedRegHandlers[GIF_REG_XYZ3] = &GIFPackedRegHandlerXYZ3;
GIFPackedRegHandlers[GIF_REG_A_D] = &GIFPackedRegHandlerA_D;
GIFPackedRegHandlers[GIF_REG_NOP] = &GIFPackedRegHandlerNOP;
for (int i = 0; i < 256; i++) {
GIFRegHandlers[i] = &GIFRegHandlerNull;
}
GIFRegHandlers[GIF_A_D_REG_PRIM] = &GIFRegHandlerPRIM;
GIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GIFRegHandlerRGBAQ;
GIFRegHandlers[GIF_A_D_REG_ST] = &GIFRegHandlerST;
GIFRegHandlers[GIF_A_D_REG_UV] = &GIFRegHandlerUV;
GIFRegHandlers[GIF_A_D_REG_XYZF2] = &GIFRegHandlerXYZF2;
GIFRegHandlers[GIF_A_D_REG_XYZ2] = &GIFRegHandlerXYZ2;
GIFRegHandlers[GIF_A_D_REG_TEX0_1] = &GIFRegHandlerTEX0<0>;
GIFRegHandlers[GIF_A_D_REG_TEX0_2] = &GIFRegHandlerTEX0<1>;
GIFRegHandlers[GIF_A_D_REG_CLAMP_1] = &GIFRegHandlerCLAMP<0>;
GIFRegHandlers[GIF_A_D_REG_CLAMP_2] = &GIFRegHandlerCLAMP<1>;
GIFRegHandlers[GIF_A_D_REG_FOG] = &GIFRegHandlerFOG;
GIFRegHandlers[GIF_A_D_REG_XYZF3] = &GIFRegHandlerXYZF3;
GIFRegHandlers[GIF_A_D_REG_XYZ3] = &GIFRegHandlerXYZ3;
GIFRegHandlers[GIF_A_D_REG_NOP] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_TEX1_1] = &GIFRegHandlerTEX1<0>;
GIFRegHandlers[GIF_A_D_REG_TEX1_2] = &GIFRegHandlerTEX1<1>;
GIFRegHandlers[GIF_A_D_REG_TEX2_1] = &GIFRegHandlerTEX2<0>;
GIFRegHandlers[GIF_A_D_REG_TEX2_2] = &GIFRegHandlerTEX2<1>;
GIFRegHandlers[GIF_A_D_REG_XYOFFSET_1] = &GIFRegHandlerXYOFFSET<0>;
GIFRegHandlers[GIF_A_D_REG_XYOFFSET_2] = &GIFRegHandlerXYOFFSET<1>;
GIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GIFRegHandlerPRMODECONT;
GIFRegHandlers[GIF_A_D_REG_PRMODE] = &GIFRegHandlerPRMODE;
GIFRegHandlers[GIF_A_D_REG_TEXCLUT] = &GIFRegHandlerTEXCLUT;
GIFRegHandlers[GIF_A_D_REG_SCANMSK] = &GIFRegHandlerSCANMSK;
GIFRegHandlers[GIF_A_D_REG_MIPTBP1_1] = &GIFRegHandlerMIPTBP1<0>;
GIFRegHandlers[GIF_A_D_REG_MIPTBP1_2] = &GIFRegHandlerMIPTBP1<1>;
GIFRegHandlers[GIF_A_D_REG_MIPTBP2_1] = &GIFRegHandlerMIPTBP2<0>;
GIFRegHandlers[GIF_A_D_REG_MIPTBP2_2] = &GIFRegHandlerMIPTBP2<1>;
GIFRegHandlers[GIF_A_D_REG_TEXA] = &GIFRegHandlerTEXA;
GIFRegHandlers[GIF_A_D_REG_FOGCOL] = &GIFRegHandlerFOGCOL;
GIFRegHandlers[GIF_A_D_REG_TEXFLUSH] = &GIFRegHandlerTEXFLUSH;
GIFRegHandlers[GIF_A_D_REG_SCISSOR_1] = &GIFRegHandlerSCISSOR<0>;
GIFRegHandlers[GIF_A_D_REG_SCISSOR_2] = &GIFRegHandlerSCISSOR<1>;
GIFRegHandlers[GIF_A_D_REG_ALPHA_1] = &GIFRegHandlerALPHA<0>;
GIFRegHandlers[GIF_A_D_REG_ALPHA_2] = &GIFRegHandlerALPHA<1>;
GIFRegHandlers[GIF_A_D_REG_DIMX] = &GIFRegHandlerDIMX;
GIFRegHandlers[GIF_A_D_REG_DTHE] = &GIFRegHandlerDTHE;
GIFRegHandlers[GIF_A_D_REG_COLCLAMP] = &GIFRegHandlerCOLCLAMP;
GIFRegHandlers[GIF_A_D_REG_TEST_1] = &GIFRegHandlerTEST<0>;
GIFRegHandlers[GIF_A_D_REG_TEST_2] = &GIFRegHandlerTEST<1>;
GIFRegHandlers[GIF_A_D_REG_PABE] = &GIFRegHandlerPABE;
GIFRegHandlers[GIF_A_D_REG_FBA_1] = &GIFRegHandlerFBA<0>;
GIFRegHandlers[GIF_A_D_REG_FBA_2] = &GIFRegHandlerFBA<1>;
GIFRegHandlers[GIF_A_D_REG_FRAME_1] = &GIFRegHandlerFRAME<0>;
GIFRegHandlers[GIF_A_D_REG_FRAME_2] = &GIFRegHandlerFRAME<1>;
GIFRegHandlers[GIF_A_D_REG_ZBUF_1] = &GIFRegHandlerZBUF<0>;
GIFRegHandlers[GIF_A_D_REG_ZBUF_2] = &GIFRegHandlerZBUF<1>;
GIFRegHandlers[GIF_A_D_REG_BITBLTBUF] = &GIFRegHandlerBITBLTBUF;
GIFRegHandlers[GIF_A_D_REG_TRXPOS] = &GIFRegHandlerTRXPOS;
GIFRegHandlers[GIF_A_D_REG_TRXREG] = &GIFRegHandlerTRXREG;
GIFRegHandlers[GIF_A_D_REG_TRXDIR] = &GIFRegHandlerTRXDIR;
GIFRegHandlers[GIF_A_D_REG_HWREG] = &GIFRegHandlerHWREG;
SetMultithreaded();
}
void SetFrameSkip(bool skip)
{
if (skip) {
GIFPackedRegHandlers[GIF_REG_PRIM] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_RGBA] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_STQ] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_UV] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_XYZF2] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_XYZ2] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_FOG] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_XYZF3] = &GIFPackedRegHandlerNOP;
GIFPackedRegHandlers[GIF_REG_XYZ3] = &GIFPackedRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_PRIM] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_ST] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_UV] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_XYZF2] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_XYZ2] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_XYZF3] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_XYZ3] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GIFRegHandlerNOP;
GIFRegHandlers[GIF_A_D_REG_PRMODE] = &GIFRegHandlerNOP;
} else {
GIFPackedRegHandlers[GIF_REG_PRIM] = &GIFPackedRegHandlerPRIM;
GIFPackedRegHandlers[GIF_REG_RGBA] = &GIFPackedRegHandlerRGBA;
GIFPackedRegHandlers[GIF_REG_STQ] = &GIFPackedRegHandlerSTQ;
GIFPackedRegHandlers[GIF_REG_UV] = &GIFPackedRegHandlerUV;
GIFPackedRegHandlers[GIF_REG_XYZF2] = &GIFPackedRegHandlerXYZF2;
GIFPackedRegHandlers[GIF_REG_XYZ2] = &GIFPackedRegHandlerXYZ2;
GIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GIFPackedRegHandlerCLAMP<0>;
GIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GIFPackedRegHandlerCLAMP<1>;
GIFPackedRegHandlers[GIF_REG_FOG] = &GIFPackedRegHandlerFOG;
GIFPackedRegHandlers[GIF_REG_XYZF3] = &GIFPackedRegHandlerXYZF3;
GIFPackedRegHandlers[GIF_REG_XYZ3] = &GIFPackedRegHandlerXYZ3;
GIFRegHandlers[GIF_A_D_REG_PRIM] = &GIFRegHandlerPRIM;
GIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GIFRegHandlerRGBAQ;
GIFRegHandlers[GIF_A_D_REG_ST] = &GIFRegHandlerST;
GIFRegHandlers[GIF_A_D_REG_UV] = &GIFRegHandlerUV;
GIFRegHandlers[GIF_A_D_REG_XYZF2] = &GIFRegHandlerXYZF2;
GIFRegHandlers[GIF_A_D_REG_XYZ2] = &GIFRegHandlerXYZ2;
GIFRegHandlers[GIF_A_D_REG_XYZF3] = &GIFRegHandlerXYZF3;
GIFRegHandlers[GIF_A_D_REG_XYZ3] = &GIFRegHandlerXYZ3;
GIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GIFRegHandlerPRMODECONT;
GIFRegHandlers[GIF_A_D_REG_PRMODE] = &GIFRegHandlerPRMODE;
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,67 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include "../GS.h"
extern HINSTANCE hInst;
void SaveConfig()
{
Config *Conf1 = &conf;
char *szTemp;
char szIniFile[256], szValue[256];
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
szTemp = strrchr(szIniFile, '\\');
if (!szTemp)
return;
strcpy(szTemp, "\\inis\\gsnull.ini");
sprintf(szValue, "%u", Conf1->Log);
WritePrivateProfileString("Interface", "Logging", szValue, szIniFile);
}
void LoadConfig()
{
FILE *fp;
Config *Conf1 = &conf;
char *szTemp;
char szIniFile[256], szValue[256];
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
szTemp = strrchr(szIniFile, '\\');
if (!szTemp)
return;
strcpy(szTemp, "\\inis\\gsnull.ini");
fp = fopen("inis\\gsnull.ini", "rt"); //check if gsnull.ini really exists
if (!fp) {
CreateDirectory("inis", NULL);
memset(&conf, 0, sizeof(conf));
conf.Log = 0; //default value
SaveConfig(); //save and return
return;
}
fclose(fp);
GetPrivateProfileString("Interface", "Logging", NULL, szValue, 20, szIniFile);
Conf1->Log = strtoul(szValue, NULL, 10);
return;
}

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@ -1,40 +0,0 @@
; GS.def : Declares the module parameters for the DLL.
;LIBRARY "GSnull"
EXPORTS
; Explicit exports can go here
PS2EgetLibType @2
PS2EgetLibName @3
PS2EgetLibVersion2 @4
GSinit @5
GSopen @6
GSclose @7
GSshutdown @8
GSvsync @9
GSgifTransfer @10
GSgifTransfer1 @11
GSgifTransfer2 @12
GSgifTransfer3 @13
GSgetLastTag @14
GSgifSoftReset @15
GSreadFIFO @16
GSreadFIFO2 @17
GSkeyEvent @18
GSchangeSaveState @19
GSmakeSnapshot @20
GSmakeSnapshot2 @21
GSirqCallback @22
GSsetBaseMem @24
GSsetGameCRC @25
GSsetFrameSkip @26
GSsetupRecording @27
GSreset @28
GSwriteCSR @29
GSgetDriverInfo @30
GSfreeze @32
GSconfigure @33
GSabout @34
GStest @35

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@ -1,116 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxresmw.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Spanish (Argentina) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ESS)
#ifdef _WIN32
LANGUAGE LANG_SPANISH, SUBLANG_SPANISH_ARGENTINA
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxresmw.h""\r\0"
END
3 TEXTINCLUDE
BEGIN
"\r\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_CONFIG DIALOGEX 0, 0, 212, 121
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "GSNull Configuration"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",IDOK,48,100,50,14
PUSHBUTTON "Cancel",IDCANCEL,113,100,50,14
CONTROL "Enable Logging (for develop use only)",IDC_LOGGING,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,7,187,13
END
IDD_ABOUT DIALOGEX 0, 0, 177, 106
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "GSNull About"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",IDOK,65,85,50,14
LTEXT "GS Driver",IDC_NAME,70,10,48,8
GROUPBOX "",IDC_STATIC,5,35,170,40
LTEXT "Author: Shadow and linuzappz",IDC_STATIC,29,19,141,10
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_CONFIG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 205
TOPMARGIN, 7
BOTTOMMARGIN, 114
END
IDD_ABOUT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 170
TOPMARGIN, 7
BOTTOMMARGIN, 99
END
END
#endif // APSTUDIO_INVOKED
#endif // Spanish (Argentina) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -1,107 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>GSnull</ProjectName>
<ProjectGuid>{5FCBD521-5A0B-4D97-A823-A97E6BAB9101}</ProjectGuid>
<RootNamespace>GSnull</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
<Import Project="..\..\..\common\vsprops\CodeGen_Release.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
<Import Project="..\..\..\common\vsprops\IncrementalLinking.props" />
<Import Project="..\..\..\common\vsprops\CodeGen_Debug.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)-dbg</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<ModuleDefinitionFile>GS.def</ModuleDefinitionFile>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<ModuleDefinitionFile>GS.def</ModuleDefinitionFile>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Config.cpp" />
<ClCompile Include="..\GifTransfer.cpp" />
<ClCompile Include="..\GS.cpp" />
<ClCompile Include="..\GSLog.cpp" />
<ClCompile Include="..\Registers.cpp" />
<ClCompile Include="..\Linux\GSLinux.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\null\GSnull.cpp" />
<ClCompile Include="GSwin.cpp" />
<ClCompile Include="Win32.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GifTransfer.h" />
<ClInclude Include="..\GS.h" />
<CustomBuildStep Include="..\Linux\GSLinux.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</CustomBuildStep>
<ClInclude Include="..\null\GSnull.h" />
<ClInclude Include="GSwin.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<None Include="GS.def" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GS.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -1,78 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{c3be7c7d-acc0-4d04-87e2-d8c905f5623d}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{d049a6c7-ffed-4403-8697-c32b110473ec}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{43d885bc-a996-4dc7-935e-c5511250143e}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Config.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\GifTransfer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\GS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\GSLog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\Linux\GSLinux.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\null\GSnull.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GSwin.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\Registers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GifTransfer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GS.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\null\GSnull.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GSwin.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="GS.def">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GS.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<CustomBuildStep Include="..\Linux\GSLinux.h">
<Filter>Header Files</Filter>
</CustomBuildStep>
</ItemGroup>
</Project>

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@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSnull", "GSnull_vc2008.vcproj", "{3D0EB14D-32F3-4D82-9C6D-B806ADBB859C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3D0EB14D-32F3-4D82-9C6D-B806ADBB859C}.Debug|Win32.ActiveCfg = Debug|Win32
{3D0EB14D-32F3-4D82-9C6D-B806ADBB859C}.Debug|Win32.Build.0 = Debug|Win32
{3D0EB14D-32F3-4D82-9C6D-B806ADBB859C}.Release|Win32.ActiveCfg = Release|Win32
{3D0EB14D-32F3-4D82-9C6D-B806ADBB859C}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,69 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../GS.h"
HINSTANCE HInst;
HWND GShwnd = NULL;
LRESULT CALLBACK MsgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int GSOpenWindow(void *pDsp, const char *Title)
{
WNDCLASSEX wc = {sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L,
GetModuleHandle(NULL), NULL, NULL, NULL, NULL,
"PS2EMU_GSNULL", NULL};
RegisterClassEx(&wc);
GShwnd = CreateWindowEx(WS_EX_CLIENTEDGE, "PS2EMU_GSNULL", Title,
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 240, 120, NULL, NULL, wc.hInstance, NULL);
if (GShwnd == NULL) {
GSLog::WriteLn("Failed to create window. Exiting...");
return -1;
}
if (pDsp != NULL)
*(uptr *)pDsp = (uptr)GShwnd;
return 0;
}
void GSCloseWindow()
{
DestroyWindow(GShwnd);
}
void GSProcessMessages()
{
}
// GSkeyEvent gets called when there is a keyEvent from the PAD plugin
void HandleKeyEvent(keyEvent *ev)
{
}

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@ -1,24 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <windows.h>
#include <windowsx.h>
extern int GSOpenWindow(void *pDsp, const char *Title);
extern void GSCloseWindow();
extern void GSProcessMessages();
extern void HandleKeyEvent(keyEvent *ev);

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
</ItemGroup>
</Project>

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@ -1,106 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <windows.h>
#include <windowsx.h>
#include "resource.h"
#include "../GS.h"
HINSTANCE hInst;
extern HWND GShwnd;
void SysMessage(char *fmt, ...)
{
va_list list;
char tmp[512];
va_start(list, fmt);
vsprintf(tmp, fmt, list);
va_end(list);
MessageBox((GShwnd != NULL) ? GShwnd : GetActiveWindow(), tmp, "GS Plugin Msg", 0);
}
BOOL CALLBACK ConfigureDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg) {
case WM_INITDIALOG:
LoadConfig();
if (conf.Log)
CheckDlgButton(hW, IDC_LOGGING, TRUE);
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam)) {
case IDCANCEL:
EndDialog(hW, TRUE);
return TRUE;
case IDOK:
if (IsDlgButtonChecked(hW, IDC_LOGGING))
conf.Log = 1;
else
conf.Log = 0;
SaveConfig();
EndDialog(hW, FALSE);
return TRUE;
}
}
return FALSE;
}
BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg) {
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam)) {
case IDOK:
EndDialog(hW, FALSE);
return TRUE;
}
}
return FALSE;
}
EXPORT_C_(void)
GSconfigure()
{
DialogBox(hInst,
MAKEINTRESOURCE(IDD_CONFIG),
GetActiveWindow(),
(DLGPROC)ConfigureDlgProc);
}
EXPORT_C_(void)
GSabout()
{
DialogBox(hInst,
MAKEINTRESOURCE(IDD_ABOUT),
GetActiveWindow(),
(DLGPROC)AboutDlgProc);
}
BOOL APIENTRY DllMain(HANDLE hModule, // DLL INIT
DWORD dwReason,
LPVOID lpReserved)
{
hInst = (HINSTANCE)hModule;
return TRUE; // very quick :)
}

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@ -1,21 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GS.rc
//
#define IDD_CONFDLG 101
#define IDD_CONFIG 101
#define IDD_ABOUT 103
#define IDC_NAME 1000
#define IDC_CHECK1 1007
#define IDC_LOGGING 1007
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1008
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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@ -1,36 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../GS.h"
void OnKeyboardF5(int myShift)
{
GSLog::WriteLn("F5 pressed!");
}
void OnKeyboardF6(int myShift)
{
GSLog::WriteLn("F6 pressed!");
}
void OnKeyboardF7(int myShift)
{
GSLog::WriteLn("F7 pressed!");
}
void OnKeyboardF9(int myShift)
{
GSLog::WriteLn("F9 pressed!");
}

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@ -1,21 +0,0 @@
/* GSnull
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
extern void OnKeyboardF5(int myShift);
extern void OnKeyboardF6(int myShift);
extern void OnKeyboardF7(int myShift);
extern void OnKeyboardF9(int myShift);