arcum42
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ac6cccef88
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Fix the compilation break caused by a misplaced character in the last commit.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@225 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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c8b22145dd
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Commit the patch listed in Issue 26, to fix compilation issues on some Linux systems, mine not included.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@224 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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2d450531cc
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reverted last counters change for now.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@223 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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9bd2fef1a5
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counters.c optimizations
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@222 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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747cded0e1
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Fix Atelier Iris 2/3 issue from r220, and devbuild issue from a few revisions ago.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@221 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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42814820b0
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more accurate counters
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@220 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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a6399cd633
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updated ZeroFrog's change from the official PCSX2 svn 396
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@219 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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caca9f3e11
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i think this was a big problem with freezexmmregs_()
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@218 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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ef60afb441
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minor counters changes
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@217 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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f1782de2f9
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On Linux, use stdint.h for variable size if possible.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@216 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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23c64e0497
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Tweak the warnings a bit on gcc, so they don't require gcc 4.3. :(
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@215 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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73b833fee1
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Revert the windows project file, to prevent people from seeing how many 64 bit compatiblity problems pcsx2 has.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@214 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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f905ea60f5
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Assorted cleanup. Deleting and commenting out unused variables & code, and a few minor changes to the Linux code.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@213 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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41f7d6f79f
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Remove a few of the more irritating compiler messages, and clean up a few misc things on the Linux port.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@212 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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9bd263e04f
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pretty sure this is what was meant.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@211 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
ramapcsx2
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bcd8e80183
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Added "fixme" to some strange parts of code to find them faster.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@210 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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14ca8e857e
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Comment out various code that appears to be unused.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@209 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
ramapcsx2
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8e72f6f1e6
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Working with real-time audio / buffers sucks :p Anyway, this gave me the least over/underflows.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@208 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
cottonvibes
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44bef02a14
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started working on Counters.c still needs more work
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@207 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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8f3cb18ee5
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The arguments for fpuFloat, ClampValues, and Clampvalues2 really ought to have variable types... :)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@206 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
arcum42
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bd4ee76a6c
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Cast to (uptr) rather then (u32) in various places where the functions were actually looking for a uptr. No difference for 32 bit systems, but a uptr is a u64 on 64 bit systems...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@205 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:24 +02:00 |
ramapcsx2
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e1381992e5
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Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster ;)
I made a small mistake in the last 2 commits, its fine again.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@204 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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a6eba17dfa
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oO
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@203 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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6c2d95f27d
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SPU2Ghz: Part one of a bigger update
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@202 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
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e6d4aaf114
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Change all occurrances of 'const static' to 'static const', to remove compiler warnings.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@201 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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27ff8cf44d
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Last update for today, timestretch needs one more addition, then its perfect. The soundbuffer can (rarely) over/underflow (loop) and throw of the emergency stretch calculations. Will fix that soon :)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@200 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
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f0583ffaf2
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Turn on lots of compiler warnings, and get rid of some deprecated conversion from string constant warnings. (I'll probably be doing more commits based on these warnings in the future...)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@199 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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9e05d9146e
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A bit more work on SPU2Ghz. Removed old code, made timestretch code a bit more clear, etc.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@198 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
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254411d304
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Add zerofrogs changes from the official svr, r393: changed qword to xmmword to fix gcc errors on newer distros
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@197 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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0810eaea38
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SPU2Ghz: Reverted a last-minute tryout in the output buffering, it broke more than it fixed.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@196 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
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347e62e60b
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commented out some code i'm pretty sure isn't needed. please report if any games break with this revision. (i don't think any will)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@195 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
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2356f75396
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fixed some bad VU1 opcodes (some opcodes didn't even return the correct register, so the correct result would end up in the wrong reg lol) also cleaned up some DMA code a tiny bit, and added FreezeXMMRegs() where it was needed.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@194 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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d69dc9a554
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Adjusted spu2ghz project file (vs 2008)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@193 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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14d14ec6b9
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Added SPU2Ghz to the repository
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@192 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
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09cf85f57d
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Fix a few spelling errors, make the Ok and Cancel buttons consistant in appearance on the gtk port, add some preliminary code for two dialogs, and get rid of the abomination that is a global variable named 'Window'.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@191 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
1d23c27200
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changed the functions 64bit was having trouble with, to be the same for 64bit and 32bit without using the 64hack macro.
not sure yet why part of ADD32ItoM() was breaking 64bit, so i just commented that out.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@190 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
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8d23a6c6ab
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Change a few things in ix86.c to the way they were originally *if* you are running the 64 bit version. I've marked what each section breaks, if rama wants to look at it. I also fixed up the indentation in the file...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@189 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
|
e90576254b
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Fix commit r186. Two header files weren't under version control, so didn't come over. :(
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@188 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
|
1420fa3840
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Bring the changes made to iR5900-32.c over to iR5900-64.c, as well as correct an annoying typo. (Note: I suspect some of the non-playground changes aren't in sync either, but I haven't really had a chance to look at those).
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@187 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
arcum42
|
ba9157ef68
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Add the Game Fix, Speed Hack, and Advanced Dialogs to the Linux port.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@186 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
7f8380e2ba
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this should fix Dark Cloud 2. please comment if it does/doesn't work :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@185 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
dcec162818
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Magna Carta fix is now a toggable gamefix, since it broke Crash Bandicoot.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@184 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
800a634dc2
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fixed some potential EErec problems.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@183 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
d63edda5ca
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formated and cleaned up counters.c a little bit.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@182 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
706dc3689b
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added some code to make the magna carta fix configurable by the macro SUPERVU_VIBRANCHDELAY2. when SUPERVU_VIBRANCHDELAY2 is defined, it uses the old way (the method that breaks Magna Carta)
this is just for easier debugging.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@181 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
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0541f4a462
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Just a reminder that counters don't work 100% yet.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@178 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
ramapcsx2
|
3b0f153dbb
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Magna Carta now works. Please report if you have any new bugs with this.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@176 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
60f42192e9
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the document i was reading had incorrect information for the ORI opcode (said it should be a sign-extended immediate, but its really supposed to be zero-extended) took me hours to figure out the problem ><
anyways, I fixed the opcodes correctly...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@175 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
bd17a637ba
|
O
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@174 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |
cottonvibes
|
06d3b9731b
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some EE rec and interpreter opcode fixes. theres still some possible problems with the rec opcodes, not sure how i'm going to fix it yet. anyways, should be alot better than it was before.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@173 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:23 +02:00 |