mirror of https://github.com/PCSX2/pcsx2.git
Fix commit r186. Two header files weren't under version control, so didn't come over. :(
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@188 a6443dda-0b58-4228-96e9-037be469359c
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/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2008 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __GTKGUI_H__
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#define __GTKGUI_H__
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bool applychanges = FALSE;
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bool configuringplug = FALSE;
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bool destroy = FALSE;
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bool UseGui = TRUE;
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bool needReset = TRUE;
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bool RunExe = FALSE;
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int DebugMode; // 0 - EE | 1 - IOP
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static u32 dPC, dBPA = -1, dBPC = -1;
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static char nullAddr[256];
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int efile = 0;
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char elfname[256];
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int Slots[5] = { -1, -1, -1, -1, -1 };
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GtkWidget *CpuDlg;
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_PS2EgetLibType PS2EgetLibType = NULL;
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_PS2EgetLibVersion2 PS2EgetLibVersion2 = NULL;
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_PS2EgetLibName PS2EgetLibName = NULL;
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// Helper Functions
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void FindPlugins();
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// Functions Callbacks
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void OnFile_LoadElf(GtkMenuItem *menuitem, gpointer user_data);
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void OnFile_Exit(GtkMenuItem *menuitem, gpointer user_data);
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void OnEmu_Run(GtkMenuItem *menuitem, gpointer user_data);
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void OnEmu_Reset(GtkMenuItem *menuitem, gpointer user_data);
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void OnEmu_Arguments(GtkMenuItem *menuitem, gpointer user_data);
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void OnConf_Gs(GtkMenuItem *menuitem, gpointer user_data);
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void OnConf_Pads(GtkMenuItem *menuitem, gpointer user_data);
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void OnConf_Cpu(GtkMenuItem *menuitem, gpointer user_data);
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void OnConf_Conf(GtkMenuItem *menuitem, gpointer user_data);
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void OnLanguage(GtkMenuItem *menuitem, gpointer user_data);
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void OnHelp_Help();
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void OnHelp_About(GtkMenuItem *menuitem, gpointer user_data);
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GtkWidget *Window;
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GtkWidget *pStatusBar = NULL, *Status_Box;
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GtkWidget *CmdLine; //2002-09-28 (Florin)
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GtkWidget *widgetCmdLine;
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GtkWidget *ConfDlg;
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GtkWidget *DebugWnd;
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GtkWidget *LogDlg;
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GtkWidget *FileSel;
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GtkWidget *AboutDlg, *about_version , *about_authors, *about_greets;
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void init_widgets();
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GtkAccelGroup *AccelGroup;
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typedef struct {
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GtkWidget *Combo;
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GList *PluginNameList;
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char plist[255][255];
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int plugins;
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} PluginConf;
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PluginConf GSConfS;
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PluginConf PAD1ConfS;
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PluginConf PAD2ConfS;
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PluginConf SPU2ConfS;
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PluginConf CDVDConfS;
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PluginConf DEV9ConfS;
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PluginConf USBConfS;
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PluginConf FWConfS;
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PluginConf BiosConfS;
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GtkWidget *CmdLine;
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GtkWidget *ListDV;
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GtkListStore *ListDVModel;
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GtkWidget *SetPCDlg, *SetPCEntry;
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GtkWidget *SetBPADlg, *SetBPAEntry;
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GtkWidget *SetBPCDlg, *SetBPCEntry;
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GtkWidget *DumpCDlg, *DumpCTEntry, *DumpCFEntry;
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GtkWidget *DumpRDlg, *DumpRTEntry, *DumpRFEntry;
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GtkWidget *MemWriteDlg, *MemEntry, *DataEntry;
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GtkAdjustment *DebugAdj;
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GtkWidget *GameFixDlg, *SpeedHacksDlg, *AdvDlg;
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#define is_checked(main_widget, widget_name) (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(lookup_widget(main_widget, widget_name))))
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#define set_checked(main_widget,widget_name, state) gtk_toggle_button_set_state(GTK_TOGGLE_BUTTON(lookup_widget(main_widget, widget_name)), state)
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#define set_flag(v, flag, value) if (value == TRUE) v |= flag; else v &= flag;
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#define get_flag(v,flag) (v & flag)
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#define FLAG_SLOW_DVD 0x1
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#define FLAG_VU_CLIP 0x2
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#define FLAG_FPU_CLAMP 0x4
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#define FLAG_VU_BRANCH 0x8
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#define FLAG_VU_NO_OVERFLOW 0x2
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#define FLAG_VU_EXTRA_OVERFLOW 0x40
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#define FLAG_FPU_NO_OVERFLOW 0x800
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#define FLAG_FPU_EXTRA_OVERFLOW 0x1000
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#define FLAG_EE_2_SYNC 0x1
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#define FLAG_TIGHT_SPU_SYNC 0x4
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#define FLAG_NO_UNDERFLOW 0x8
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#define FLAG_IOP_2_SYNC 0x10
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#define FLAG_TRIPLE_SYNC 0x20
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#define FLAG_FAST_BRANCHES 0x80
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#define FLAG_NO_VU_FLAGS 0x100
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#define FLAG_NO_FPU_FLAGS 0x200
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#define FLAG_ESC 0x400
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#define FLAG_ROUND_NEAR 0x0000
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#define FLAG_ROUND_NEGATIVE 0x2000
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#define FLAG_ROUND_POSITIVE 0x4000
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#define FLAG_ROUND_ZERO 0x6000
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#define FLAG_FLUSH_ZERO 0x8000
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#define FLAG_DENORMAL_ZERO 0x0040
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#endif
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@ -0,0 +1,73 @@
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/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2008 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __LNXMAIN_H__
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#define __LNXMAIN_H__
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extern bool UseGui;
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extern bool needReset;
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extern bool RunExe;
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char* g_pRunGSState = NULL;
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extern GtkWidget *CpuDlg;
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/* Config.c */
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extern int LoadConfig();
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extern void SaveConfig();
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/* GtkGui */
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extern void StartGui();
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extern void RunGui();
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extern int Pcsx2Configure();
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extern void ChangeLanguage(char *lang);
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extern void init_widgets();
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/* LnxMain */
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void InitLanguages();
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char *GetLanguageNext();
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void CloseLanguages();
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void ChangeLanguage(char *lang);
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char* phelpmsg =
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"\tpcsx2 [options] [file]\n\n"
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"-cfg [file] {configuration file}\n"
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"-efile [efile] {0 - reset, 1 - runcd (default), 2 - loadelf}\n"
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"-help {display this help file}\n"
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"-nogui {Don't use gui when launching}\n"
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"-loadgs [file} {Loads a gsstate}\n"
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"\n"
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#ifdef PCSX2_DEVBUILD
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"Testing Options: \n"
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"\t-frame [frame] {game will run up to this frame before exiting}\n"
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"\t-image [name] {path and base name of image (do not include the .ext)}\n"
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"\t-jpg {save images to jpg format}\n"
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"\t-log [name] {log path to save log file in}\n"
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"\t-logopt [hex] {log options in hex (see debug.h) }\n"
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"\t-numimages [num] {after hitting frame, this many images will be captures every 20 frames}\n"
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"\t-test {Triggers testing mode (only for dev builds)}\n"
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"\n"
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#endif
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"Load Plugins:\n"
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"\t-cdvd [dllpath] {specify the dll load path of the CDVD plugin}\n"
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"\t-gs [dllpath] {specify the dll load path of the GS plugin}\n"
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"-pad [tsxcal] {specify to hold down on the triangle, square, circle, x, start, select buttons}\n"
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"\t-spu [dllpath] {specify the dll load path of the SPU2 plugin}\n"
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"\n";
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#endif
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