commented out some code i'm pretty sure isn't needed. please report if any games break with this revision. (i don't think any will)

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@195 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
cottonvibes 2008-10-13 08:29:57 +00:00 committed by Gregory Hainaut
parent 2356f75396
commit 347e62e60b
1 changed files with 15 additions and 17 deletions

View File

@ -5270,11 +5270,11 @@ void recVUMI_ESADD( VURegs *VU, int info)
{
//SysPrintf("VU: ESADD\n");
assert( VU == &VU1 );
if( EEREC_TEMP == EEREC_D ) { // special code to reset P (don't know if this is still useful!)
/*if( EEREC_TEMP == EEREC_D ) { // special code to reset P (don't know if this is still useful!)
SysPrintf("ESADD: Resetting P reg!!!\n");
MOV32ItoM(VU_VI_ADDR(REG_P, 0), 0);
return;
}
}*/
vuSqSumXYZ(EEREC_D, EEREC_S, EEREC_TEMP);
if (CHECK_OVERFLOW) SSE_MINSS_M32_to_XMM(EEREC_D, (uptr)g_maxvals); // Only need to do positive clamp since (x ^ 2 + y ^ 2 + z ^ 2) is positive
SSE_MOVSS_XMM_to_M32(VU_VI_ADDR(REG_P, 0), EEREC_D);
@ -5386,14 +5386,14 @@ void recVUMI_ESUM( VURegs *VU, int info )
void recVUMI_ERCPR( VURegs *VU, int info )
{
int t1reg;
//int t1reg;
assert( VU == &VU1 );
//SysPrintf("VU1: ERCPR\n");
SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[0].UL[3]);
SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)VU_ONE); // temp <- 1
// don't use RCPSS (very bad precision)
if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
//if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
switch ( _Fsf_ ) {
case 0: //0001
if (CHECK_EXTRA_OVERFLOW) vuFloat(info, EEREC_S, 8);
@ -5418,7 +5418,7 @@ void recVUMI_ERCPR( VURegs *VU, int info )
SSE_SHUFPS_XMM_to_XMM(EEREC_S, EEREC_S, 0x27);
break;
}
}
/*}
else {
if (CHECK_EXTRA_OVERFLOW) {
t1reg = _vuGetTempXMMreg(info);
@ -5434,7 +5434,7 @@ void recVUMI_ERCPR( VURegs *VU, int info )
}
}
else SSE_DIVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[_Fs_].UL[_Fsf_]);
}
}*/
vuFloat(info, EEREC_TEMP, 8);
SSE_MOVSS_XMM_to_M32(VU_VI_ADDR(REG_P, 0), EEREC_TEMP);
@ -5446,16 +5446,16 @@ void recVUMI_ESQRT( VURegs *VU, int info )
//SysPrintf("VU1: ESQRT\n");
if( _Fsf_ ) {
if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
//if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
_unpackVF_xyzw(EEREC_TEMP, EEREC_S, _Fsf_);
vuFloat(info, EEREC_TEMP, 8);
SSE_SQRTSS_XMM_to_XMM(EEREC_TEMP, EEREC_TEMP);
}
/*}
else {
SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[_Fs_].UL[_Fsf_]);
vuFloat(info, EEREC_TEMP, 8);
SSE_SQRTSS_XMM_to_XMM(EEREC_TEMP, EEREC_TEMP);
}
}*/
}
else {
vuFloat(info, EEREC_S, 8);
@ -5468,16 +5468,15 @@ void recVUMI_ESQRT( VURegs *VU, int info )
void recVUMI_ERSQRT( VURegs *VU, int info )
{
int t1reg = _vuGetTempXMMreg(info);
int vftemp = ALLOCTEMPX86(MODE_8BITREG);
assert( VU == &VU1 );
//SysPrintf("VU1: ERSQRT\n");
if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
//if( xmmregs[EEREC_S].mode & MODE_WRITE ) {
if( _Fsf_ ) _unpackVF_xyzw(EEREC_TEMP, EEREC_S, _Fsf_);
else SSE_MOVAPS_XMM_to_XMM(EEREC_TEMP, EEREC_S);
}
else SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[_Fs_].UL[_Fsf_]);
//}
//else SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[_Fs_].UL[_Fsf_]);
SSE_ANDPS_M128_to_XMM(EEREC_TEMP, (u32)const_clip); // abs(x)
SSE_MINSS_M32_to_XMM(EEREC_TEMP, (uptr)g_maxvals); // Clamp Infinities to Fmax
@ -5485,7 +5484,7 @@ void recVUMI_ERSQRT( VURegs *VU, int info )
if( t1reg >= 0 )
{
SSE_MOVSS_M32_to_XMM(t1reg, (uptr)&VU->VF[0].UL[3]);
SSE_MOVSS_M32_to_XMM(t1reg, (uptr)VU_ONE);
SSE_DIVSS_XMM_to_XMM(t1reg, EEREC_TEMP);
vuFloat(info, t1reg, 8);
SSE_MOVSS_XMM_to_M32(VU_VI_ADDR(REG_P, 0), t1reg);
@ -5494,12 +5493,11 @@ void recVUMI_ERSQRT( VURegs *VU, int info )
else
{
SSE_MOVSS_XMM_to_M32(VU_VI_ADDR(REG_P, 0), EEREC_TEMP);
SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)&VU->VF[0].UL[3]);
SSE_MOVSS_M32_to_XMM(EEREC_TEMP, (uptr)VU_ONE);
SSE_DIVSS_M32_to_XMM(EEREC_TEMP, VU_VI_ADDR(REG_P, 0));
vuFloat(info, EEREC_TEMP, 8);
SSE_MOVSS_XMM_to_M32(VU_VI_ADDR(REG_P, 0), EEREC_TEMP);
}
_freeX86reg(vftemp);
}
void recVUMI_ESIN( VURegs *VU, int info )