lightningterror
d0dd60f295
gsdx-hw: Purge BleachBladeBattlers crc hack.
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Not needed.
2020-12-02 23:02:20 +01:00
lightningterror
705e39473d
gsdx: Fix a couple more warnings.
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Still a lot left to go on x64 build.
2020-12-01 10:21:52 +01:00
TellowKrinkle
559f93f353
GSdx: Fix sse2 build on clang
2020-11-24 03:16:59 -05:00
lightningterror
56893a0731
gsdx-hw: Merge TriAceGames crc hacks for dx in to one.
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StarOcean3, ValkyrieProfile2, RadiataStories.
2020-11-19 20:03:23 +01:00
lightningterror
ab97832a78
gsdx-ogl: Check MinMax for PSConstantBuffer.
2020-11-19 11:51:54 +01:00
lightningterror
46e8057f9c
gsdx-gui-win: Disable Aniso option when 8bit textures is checked on gl.
2020-11-15 08:59:07 +01:00
lightningterror
a6e845088d
gsdx-ogl: Fix anisotropic filtering.
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Aniso filtering doesn't work with textureLod so use texture
(automatic_lod) instead.
Credits to KrossX.
Note: Won't work on AMD because the driver is broken.
2020-11-15 08:59:07 +01:00
lightningterror
83a5a78728
gsdx-gui-win: Adjust some tooltips to include d3d 11 version.
2020-11-08 13:01:24 +01:00
lightningterror
f6478a2c0c
gsdx-gui-gtk: Change date accuracy button list to a checkbox.
2020-11-08 13:01:24 +01:00
lightningterror
6c6071b939
gsdx-gui-win: Change date accuracy button list to a checkbox.
2020-11-08 13:01:24 +01:00
lightningterror
67a7c326fc
gsdx-hw: Merge Basic and Full DATE code.
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gl: Do Full date accuracy when option enabled.
d3d11: Do Basic date accuracy when option is enabled, no support for
full.
2020-11-08 13:01:24 +01:00
lightningterror
5a8c75e4a8
gsdx-hw: Don't always set MaxDepth on ps/fs.
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Value will be read only when zclamp is enabled. It will avoid an extra
upload to buffer maybe.
2020-11-08 05:56:09 +01:00
lightningterror
e68674bc5e
gsdx-gtk: Run clang on GSLinuxDialog.cpp
2020-11-08 05:48:22 +01:00
lightningterror
ecc37c4d1f
gsdx: Remove TV Shader hotkey toggle (F7).
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Plenty of users misclick this setting and don't know how to switch back
since it's a rarely used option.
Let's get rid of the hotkey toggle for a quality of life change.
2020-11-08 05:48:22 +01:00
kozarovv
a59e098b5a
GSdx: Remove Star Wars - Force Unleashed CRC hack
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Replaced by gamedb EE patch which work also in software mode.
2020-11-08 05:43:06 +01:00
lightningterror
f8fd636eac
gsdx-sw: Comment out not used variables, will fix a few warnings.
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GSDrawScanlineCodeGenerator.x64.avx ->_rz_r14, _rz_r15
2020-11-06 11:42:29 +01:00
lightningterror
a15d3d5811
gsdx-hw: EmulateAtst -> Remove unused tex parameter
2020-11-04 07:48:58 +01:00
lightningterror
246dab3375
gsdx-hw: Move EmulateAtst in common hw renderer code.
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v1 Code is identical so no need to have separate functions for gl and
d3d11.
v2 Change pass integer parameter with bool that checks for pass 2.
2020-11-04 07:48:58 +01:00
lightningterror
9140f071f6
misc: Replace Fall through comments with c++17 attribute.
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Silences warnings about not having breaks on switch cases.
Added a few missing ones too.
2020-11-02 17:39:02 +01:00
lightningterror
5dc7ef9ed1
gsdx-hw: EmulateBlending -> add [[fallthrough]] attribute to switch cases.
2020-11-01 23:21:38 +01:00
lightningterror
8831ed80df
gsdx-d3d11: Clean up blending code a bit.
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Directly calculate blend index in rendererdx11, and send the value to
SetupOM. Get rid of duplicate calculation and abcd variables.
Code is cleaner this way.
2020-11-01 23:21:38 +01:00
lightningterror
7d9d2f3982
gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
2020-10-30 01:41:09 +01:00
lightningterror
076b336b0f
gsdx-hw: Set Full DATE accuracy as default.
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GL only, D3D11 doesn't have Full level.
It is more accurate and there likely isn't any speed impact.
Rename Fast level to Basic.
2020-10-30 01:41:09 +01:00
RedDevilus
809c8bf291
GSdx: Clang format
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- plugins/GSdx/Renderers/OpenGL/GLLoader.cpp
2020-10-27 12:00:08 +01:00
RedDevilus
9a50e7ea99
pcsx2-gui: Further improve with adding punctation,tooltip and formatting.
2020-10-27 12:00:08 +01:00
Kojin
d8a8b31eb4
gsdx: properly init clut ptrs v2 ( #3858 )
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* gsdx: properly init clut ptrs v2
2020-10-26 13:22:07 -04:00
lightningterror
418974a28a
gsdx-hw: Add ICO to automatic mipmapping.
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Improves godrays.
Needs Full mipmap with ultra trilinear for extra accuracy.
2020-10-21 17:34:33 +02:00
Kojin
ca0f15a31f
Revert "gsdx: properly init gsclut function ptrs"
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This reverts commit 6186676add
.
2020-10-21 02:52:05 -04:00
refractionpcsx2
2608673ca7
GS: Fix handling of PRIM/PRMODE on PRMODECONT switching ( #3831 )
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* GS: Fix handling of PRIM/PRMODE on PRMODECONT switching
* GS: Correctly set PRIM on Defrost
2020-10-17 00:49:37 -04:00
Tyler Wilding
2c6805259e
GSdx: Compare file extensions as lower-case
2020-10-16 23:29:12 +01:00
Tyler Wilding
9f41f33e86
GSdx: Save PNG compressed screenshots as `.png` files
2020-10-16 23:29:12 +01:00
Kojin
f5b92ecdee
gsdx-osd: fix crashing on d3d11
2020-10-05 21:23:29 -04:00
Kojin
6186676add
gsdx: properly init gsclut function ptrs
2020-10-02 22:30:04 -04:00
Ty
5858f72748
Bump up C++ version to c++17 for gcc & clang ( #3746 )
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Use target_compile_features to enforce c++17 standard
2020-09-29 10:30:03 -04:00
lightningterror
dcfb6a56b3
gsdx-ogl: Move DATE_GL42 swap code after colclip.
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We can avoid adding extra conditions this way.
2020-09-24 21:59:31 +02:00
Kojin
a60b45f481
msbuild: update project to cpp17 ( #3745 )
2020-09-24 06:39:30 -04:00
lightningterror
271bec0f14
gsdx-ogl: Make sure DATE_GL42 doesn't run on clamp 0 with non recursive or accu blending.
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Also remove DATE_GL42 asserts.
2020-09-24 00:47:13 +02:00
lightningterror
bb4efe7a34
gsdx-ogl: Swap DATE_GL42 with DATE_GL45 on sw blending draw.
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It will allow to run sw blending with DATE draw which was previously
DATE_GL42 by default.
2020-09-24 00:47:13 +02:00
Kojin
79f2468952
GSdx: Purge D3D11 Software
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F9 now has the following functionality on Windows:
- If the renderer in the config is D3D11, switch between D3D11 and SW
- If the renderer in the config is OGL, switch between OGL and SW
- If the renderer in the config is SW, switch between SW and the renderer returned by GetBestRenderer()
2020-09-21 20:30:20 -04:00
sonicfind
0ce4f7624f
GSdx-Capture: Abort capture if an invalid directory is given
2020-09-20 17:36:33 +01:00
sonicfind
7662e22665
GSdx-GUI: Add wchar_t variant of ComboBoxAppend
2020-09-20 17:36:33 +01:00
sonicfind
1ff67c6c1b
Capture: Share filename between GSdx and Spu2-x
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Shares a single filename between the two capture functions so that the .avi and .wav will match.
Default wavdump filename changed to "audio_recording.wav"
2020-09-20 17:36:33 +01:00
sonicfind
bd91a571a6
GSdx-Capture: Append a missing .avi extension
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Filenames of zero length do not allow OK to be pressed.
2020-09-20 17:36:33 +01:00
RedDevilus
e8b16bb145
GSdx-gui: Properly grays out Dithering(PgDn) in software and none renderers. ( #3722 )
2020-09-20 14:12:24 +02:00
lightningterror
0c67dc99f7
gsdx-gui: Add dithering option go linux gtk gui too.
2020-09-19 01:09:25 +02:00
RedDevilus
4e13c3375b
GSdx-gui: Add dithering option to windows gui. ( #3706 )
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- Dropdown menu for 3 options: Off (No Effect/ Been always like this), Scaled (Strongest effect/obvious), Unscaled (Weakest effect/less obvious).
- Change default from Scaled to Unscaled.
2020-09-19 00:57:35 +02:00
Kojin
db36dc2326
GSdx: Purge International Star Soccer Hack
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Confirmed to be a core issue.
See: #3568
2020-09-18 14:46:27 -04:00
lightningterror
6529fa419f
vcxproj/vsprops/sln: Remove opencl 3rdparty libs.
2020-09-18 19:14:32 +02:00
lightningterror
c50c6034c0
gsdx-hw: Remove opencl code and files from gsdx.
2020-09-18 19:14:32 +02:00
lightningterror
edd949583a
cmake: Remove opencl.
2020-09-18 19:14:32 +02:00