mirror of https://github.com/PCSX2/pcsx2.git
gsdx-osd: fix crashing on d3d11
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@ -57,7 +57,7 @@ void GSOsdManager::LoadSize() {
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/* This is not exact, I'm sure there's some convoluted way to determine these
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* from FreeType but they don't make it easy. */
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m_atlas_w = m_size * 96; // random guess
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m_atlas_h = m_size; // another random guess
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m_atlas_h = m_size + 10; // another random guess
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}
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GSOsdManager::GSOsdManager() : m_atlas_h(0)
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