Commit Graph

8421 Commits

Author SHA1 Message Date
Akash 8e83564ce9 GameDB: Remove some old patches 2016-03-08 15:11:51 +05:30
refractionpcsx2 dadbebd3ea Merge pull request #1223 from PCSX2-Alpha/Game_DB
GameDB: Add Prafull's Gamefix patches
2016-03-07 16:41:40 +00:00
Akash 88900ed0d5 GameDB: Add Prafull's Gamefix patches 2016-03-07 00:14:20 +05:30
Gregory Hainaut 7b8616ac7b gsdx-ogl: add function pointer for query object 2016-03-06 13:39:24 +01:00
Jonathan Li 5abacd3667 Merge pull request #1205 from NZJenkins/Delay-bp-conditions
Check delay breakpoint conditions
2016-03-04 18:16:08 +00:00
Jonathan Li 34ea33f237 ci: Fix Travis CI 32-bit builds
Build broke because Chrome is now 64-bit only. We don't use Chrome
anyway, so let's just delete the Chrome repository list.
2016-03-04 00:12:47 +00:00
NZJenkins ba706b6dab Check delay breakpoint condition
isBreakpointNeeded returns if breakpoints are needed for any combination
of the current pc and delay slot.
dynarecCheckBreakpoint checks conditions for each breakpoint slot.
2016-03-04 11:26:37 +13:00
Jonathan Li 6b950d0408 gsdx: Allow dump and capture PNG compression to be changed
Valid values for png_compression_level are from 0 (no compression) to 9
(max compression). The default is 1.

v2: Use zlib Z_BEST_SPEED (1) and Z_BEST_COMPRESSION (9) defines.
2016-03-02 22:58:45 +00:00
Jonathan Li a97cbf038c gsdx-d3d9: Save screenshots as PNG files
v2: Avoid unnecessary memory copy
2016-03-02 22:57:17 +00:00
Jonathan Li d865efceb9 gsdx-d3d11: Save screenshots as PNG files 2016-03-02 22:57:16 +00:00
Jonathan Li cf939620ea gsdx-ogl: Save depth image as RGB and alpha images 2016-03-02 22:57:16 +00:00
Jonathan Li aa3f4c74dc GSDumpGUI: Add png image display support 2016-03-02 22:57:15 +00:00
Jonathan Li 97215008c9 ci|cmake|debian: Remove png++ build dependencies
GSdx now uses libpng directly. png++ is now unused, so let's remove it.
2016-03-02 22:57:15 +00:00
Jonathan Li ee5861efc8 gsdx: Remove non-PNG code
It's no longer in use.
2016-03-02 22:57:12 +00:00
Jonathan Li 38edd77034 gsdx-ogl:windows: Save screenshots as PNG files
v2: Add zlib directory to property sheet
2016-03-02 22:52:08 +00:00
Jonathan Li 87dcfbc645 gsdx-png: Use libpng directly instead of via png++
v2: Increase compression to maximum
v3: Add zlib to GSdx build dependencies
v4: Reduce memory usage
2016-03-02 22:48:54 +00:00
Gregory Hainaut edef3ad8c3 Merge pull request #1170 from PCSX2-Alpha/TC_Scaling
GSDX: Detect RT size based on display and frame registers.
2016-03-02 13:51:28 +01:00
yop yop yop af01e95164 added comment 2016-03-02 20:36:51 +09:00
Gregory Hainaut 883963232f Merge pull request #1211 from PCSX2/atomix-fetch-correction
Core|Common: restore old interlocked add/sub behavior
2016-02-29 22:29:54 +01:00
Gregory Hainaut 3d5c1b4ef8 Core|Common: restore old interlocked add/sub behavior
interlocked* returns the new value whereas fetch_add/sub returns the old value.
2016-02-29 21:43:56 +01:00
Gregory Hainaut 4b00ec9d4f Merge pull request #1210 from IlDucci/master
Updating Spanish Translation
2016-02-29 19:27:53 +01:00
IlDucci 2e3a7386e9 Updating Spanish Translation
Updated Spanish translation with latest changes.
2016-02-28 22:52:19 +01:00
Gregory Hainaut e57a75ac55 Merge pull request #1202 from PCSX2/atomic-v2
Atomic v2
2016-02-28 22:08:29 +01:00
Gregory Hainaut 610bf8a277 Common: delete most of the deprecated atomic API 2016-02-28 15:29:31 +01:00
Gregory Hainaut 5ca92ecd67 Common: port code to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut ca8955daf3 MTVU: port ScopedLockBool to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 3a4787dd98 MTVU: partially port code to MTVU
Remains volatize as MTGS and the ScopedLockBool stuff
2016-02-28 15:29:31 +01:00
Gregory Hainaut 40b1a3996a VU: port BaseVUmicroCPU to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 8555a87380 GS.h: use std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 5a84a0d8d2 MTGS: port to std::atomic
Except the ring pointers m_ReadPos/m_WritePos because it requires
memory access optimization
2016-02-28 15:29:31 +01:00
Gregory Hainaut 410922a943 Deci2: port to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 3a9bd90a3b Gif: port code to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 92078b1c58 System: port to std::atomic
v2: use an explicit int type for clang
// multiple conversions from switch condition type
// 'std::atomic<ExecutionMode>' to an integral or enumeration type

v3/v4: use .load to read variable (clang 3.7)
v5: add back 'std::atomic<ExecutionMode>' now that .load is used everywhere
2016-02-28 15:29:00 +01:00
Gregory Hainaut 34826c9506 PluginManager: port to std::atomic 2016-02-28 15:29:00 +01:00
Gregory Hainaut 97cc468509 gui: use std::atomic bool to manage the gui
V2: Don't use 64 bits atomic (I'm not sure it is legal on 32 bits)
Note: Clang-3.7 fails to link
2016-02-28 15:29:00 +01:00
Gregory Hainaut e5d4f2c24f EE: use std::atomic<bool> for reset variable 2016-02-28 15:29:00 +01:00
Gregory Hainaut 60fe26ff2f common:threading: Port NonblockingMutex to std::atomic_flag 2016-02-28 15:29:00 +01:00
Gregory Hainaut 89fad4d3ad common: port ScopedPtrMT to std::atomic
v2: s/NULL/nullptr/
v3: tentative fix for MSVC
// ScopedPtrMT.h(91, 0): error C2593: 'operator ==' is ambiguous
2016-02-28 15:29:00 +01:00
Gregory Hainaut db379ad7b5 Merge pull request #1206 from pgert/master
Update & Improvements of Swedish GUI-translation.
2016-02-28 15:21:50 +01:00
Jonathan Li 2d4e2fb8cb windows: spu2-x does not use the emitter
So let's not specify it as a build dependency.

Also remove some unnecessary manual library linkage and remove the
wsWidgets GUI property sheet, which does nothing useful.
2016-02-28 11:08:08 +00:00
Jonathan Li 66050db322 3rdparty: add zlib project reference to libpng
It was missing.
2016-02-28 03:09:19 +00:00
Jonathan Li bfeb3e801a gsnull: Remove GSsetWindowInfo
PCSX2 doesn't actually use it.

GSnull also seems a bit behind the current GS plugin API - perhaps it
should be removed.
2016-02-28 02:45:59 +00:00
Jonathan Li 6c7cfe9e4d xpad: Change to Unicode project and remove unused headers
Also remove an unnecessary ASSERT define, and delete the copy
constructors.
2016-02-28 02:45:10 +00:00
kust2708 de5f7f70e2 OnePad: Fix multi-gamepad support
Can change the number of gamepad with the constant GAMEPAD_NUMBER in the onepad.h file
2016-02-27 22:11:08 +01:00
kust2708 0b0e2a3f34 Onepad : Fix compilation with wx2.8
Feedback fix, when more than two gamepad are used simultaneously.
Change all 'this->' by 'm_'
fix on the hack sixaxis pressure
Modification of the size (1000x760 -> 1000x730)
2016-02-27 21:45:37 +01:00
kust2708 02b5d80bb9 Onepad : Modification for the new background
Add new checkbox for the hack ds3 pressure
2016-02-27 21:45:37 +01:00
kust2708 0e602ab50b OnePad : Add set all buttons + fix bug
Can set all buttons. Buttons labels are not printed correctly in spite of update and refresh
The cause of this problem come from the while in the config_key function which monopolise ressources

Add arrow pictures implementation

OnePad : bug fixed (assert failure)
Modification of copyright
2016-02-27 21:44:58 +01:00
Pierre GRASSER e98eedb16a Big French translation update 2016-02-27 13:47:51 +01:00
pgert 72a5425c3c Update & Improvements of Swedish GUI-translation. 2016-02-26 23:00:41 +01:00
Jonathan Li 234bf8af34 3rdparty: wxWidgets: Remove WS_POPUP style from ShowFullScreen
WS_POPUP causes fullscreen tearing when using OpenGL and the GSPanel
rendering area exactly covers the full screen. (always affects stretch
mode, but most people have 16:9 monitors, so in general the widescreen
16:9 mode is also affected).

Fixes #1075
2016-02-25 23:52:32 +00:00