gsdx-png: Use libpng directly instead of via png++

v2: Increase compression to maximum
v3: Add zlib to GSdx build dependencies
v4: Reduce memory usage
This commit is contained in:
Jonathan Li 2016-02-21 09:59:49 +00:00
parent edef3ad8c3
commit 87dcfbc645
6 changed files with 119 additions and 143 deletions

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@ -148,9 +148,11 @@ endif()
# GSdx
#---------------------------------------
# requires: -OpenGL
# -X11
# -PNG
# -X11
# -zlib
#---------------------------------------
if(OPENGL_FOUND AND X11_FOUND AND GTKn_FOUND AND PNG_FOUND AND (EGL_FOUND OR NOT EGL_API))
if(OPENGL_FOUND AND X11_FOUND AND GTKn_FOUND AND ZLIB_FOUND AND PNG_FOUND AND (EGL_FOUND OR NOT EGL_API))
set(GSdx TRUE)
elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx")
set(GSdx FALSE)

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@ -524,8 +524,8 @@ bool GSCapture::DeliverFrame(const void* bits, int pitch, bool rgba)
#elif __linux__
std::string out_file = m_out_dir + format("/frame.%010d.png", m_frame);
//GSPng::Save(GSPng::RGB_PNG, out_file, (char*)bits, m_size.x, m_size.y, pitch);
m_workers[m_frame%m_threads]->Push(shared_ptr<GSPng::Transaction>(new GSPng::Transaction(GSPng::RGB_PNG, out_file, (char*)bits, m_size.x, m_size.y, pitch)));
//GSPng::Save(GSPng::RGB_PNG, out_file, (uint8*)bits, m_size.x, m_size.y, pitch);
m_workers[m_frame%m_threads]->Push(shared_ptr<GSPng::Transaction>(new GSPng::Transaction(GSPng::RGB_PNG, out_file, static_cast<const uint8*>(bits), m_size.x, m_size.y, pitch)));
m_frame++;

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@ -20,143 +20,120 @@
#include "stdafx.h"
#include "GSPng.h"
#include <zlib.h>
#include <png.h>
struct {
int type;
int bytes_per_pixel_in;
int bytes_per_pixel_out;
int channel_bit_depth;
const char *extension[2];
} static const pixel[GSPng::Format::COUNT] = {
{PNG_COLOR_TYPE_RGBA, 4, 4, 8 , {"_full.png", nullptr}}, // RGBA_PNG
{PNG_COLOR_TYPE_RGB , 4, 3, 8 , {".png", nullptr}}, // RGB_PNG
{PNG_COLOR_TYPE_RGB , 4, 3, 8 , {".png", "_alpha.png"}}, // RGB_A_PNG
{PNG_COLOR_TYPE_GRAY, 4, 1, 8 , {"_alpha.png", nullptr}}, // ALPHA_PNG
{PNG_COLOR_TYPE_GRAY, 4, 2, 16, {"_lsb.png", "_msb.png"}}, // DEPTH_PNG
{PNG_COLOR_TYPE_GRAY, 1, 1, 8 , {"_R8I.png", nullptr}}, // R8I_PNG
{PNG_COLOR_TYPE_GRAY, 2, 2, 16, {"_R16I.png", nullptr}}, // R16I_PNG
{PNG_COLOR_TYPE_GRAY, 4, 2, 16, {"_R32I_lsb.png", "_R32I_msb.png"}}, // R32I_PNG
};
namespace GSPng {
// FIXME gray_pixel_16 doesn't work. Integer image and depth image are all black
// Maybe I can't open them correctly
// A better solution must be found!
void Save(GSPng::Format fmt, const string& file, char* image, int w, int h, int pitch)
bool SaveFile(const string& file, Format fmt, uint8* image, uint8* row,
int width, int height, int pitch,
bool rb_swapped = false, bool first_image = false)
{
int channel_bit_depth = pixel[fmt].channel_bit_depth;
int bytes_per_pixel_in = pixel[fmt].bytes_per_pixel_in;
int type = first_image ? pixel[fmt].type : PNG_COLOR_TYPE_GRAY;
int offset = first_image ? 0 : pixel[fmt].bytes_per_pixel_out;
int bytes_per_pixel_out = first_image ? pixel[fmt].bytes_per_pixel_out : bytes_per_pixel_in - offset;
FILE *fp = fopen(file.c_str(), "wb");
if (fp == nullptr)
return false;
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
png_infop info_ptr = nullptr;
bool success = false;
try {
if (png_ptr == nullptr)
throw GSDXRecoverableError();
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == nullptr)
throw GSDXRecoverableError();
if (setjmp(png_jmpbuf(png_ptr)))
throw GSDXRecoverableError();
png_init_io(png_ptr, fp);
png_set_compression_level(png_ptr, Z_BEST_COMPRESSION);
png_set_IHDR(png_ptr, info_ptr, width, height, channel_bit_depth, type,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_write_info(png_ptr, info_ptr);
if (channel_bit_depth > 8)
png_set_swap(png_ptr);
if (rb_swapped && type != PNG_COLOR_TYPE_GRAY)
png_set_bgr(png_ptr);
for (int y = 0; y < height; ++y, image += pitch) {
for (int x = 0; x < width; ++x)
for (int i = 0; i < bytes_per_pixel_out; ++i)
row[bytes_per_pixel_out * x + i] = image[bytes_per_pixel_in * x + i + offset];
png_write_row(png_ptr, row);
}
png_write_end(png_ptr, nullptr);
success = true;
}
catch (GSDXRecoverableError&) {
fprintf(stderr, "Failed to write image %s\n", file.c_str());
}
if (png_ptr)
png_destroy_write_struct(&png_ptr, info_ptr ? &info_ptr : nullptr);
fclose(fp);
return success;
}
bool Save(GSPng::Format fmt, const string& file, uint8* image, int w, int h, int pitch, bool rb_swapped)
{
#ifdef ENABLE_OGL_PNG
std::string root = file;
root.replace(file.length()-4, 4, "");
root.replace(file.length() - 4, 4, "");
uint8* data = (uint8*)image;
ASSERT(fmt >= Format::START && fmt < Format::COUNT);
switch (fmt) {
case R8I_PNG:
{
png::image<png::gray_pixel> img(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img[y][x] = png::gray_pixel(data[x]);
}
}
img.write(root + "_R8.png");
}
break;
std::unique_ptr<uint8[]> row(new uint8[pixel[fmt].bytes_per_pixel_out * w]);
case R16I_PNG:
{
png::image<png::gray_pixel_16> img(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img[y][x] = png::gray_pixel_16(data[2*x]);
}
}
img.write(root + "_R16.png");
}
break;
std::string filename = root + pixel[fmt].extension[0];
if (!SaveFile(filename, fmt, image, row.get(), w, h, pitch, rb_swapped, true))
return false;
case R32I_PNG:
{
png::image<png::gray_pixel_16> img_msb(w, h);
png::image<png::gray_pixel_16> img_lsb(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img_msb[y][x] = png::gray_pixel_16(data[2*x]);
img_lsb[y][x] = png::gray_pixel_16(data[2*x+2]);
}
}
img_msb.write(root + "_R32I_msb.png");
img_lsb.write(root + "_R32I_lsb.png");
}
break;
// Second image
if (pixel[fmt].extension[1] == nullptr)
return true;
case DEPTH_PNG:
{
png::image<png::gray_pixel_16> img_msb(w, h);
png::image<png::gray_pixel_16> img_lsb(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
// TODO packed or not
uint32 depth = data[4*x]; //floorf((float)data[2*x] * exp2f(32));
png::gray_pixel_16 msb(depth >> 16);
png::gray_pixel_16 lsb((depth >> 16) ? 0xFFFF : depth & 0xFFFF);
img_msb[y][x] = msb;
img_lsb[y][x] = lsb;
}
}
img_msb.write(root + "_msb.png");
img_lsb.write(root + "_lsb.png");
}
break;
case ALPHA_PNG:
{
png::image<png::gray_pixel> img_alpha(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img_alpha[y][x] = png::gray_pixel(data[4*x+3]);
}
}
img_alpha.write(root + "_alpha.png");
}
break;
case RGB_PNG:
{
png::image<png::rgb_pixel> img_opaque(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img_opaque[y][x] = png::rgb_pixel(data[4*x+0], data[4*x+1], data[4*x+2]);
}
}
img_opaque.write(root + ".png");
}
break;
case RGBA_PNG:
{
png::image<png::rgba_pixel> img(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img[y][x] = png::rgba_pixel(data[4*x+0], data[4*x+1], data[4*x+2], data[4*x+3]);
}
}
img.write(root + "_full.png");
}
break;
case RGB_A_PNG:
{
png::image<png::rgb_pixel> img_opaque(w, h);
png::image<png::gray_pixel> img_alpha(w, h);
for(int y = 0; y < h; y++, data += pitch) {
for (int x = 0; x < w; x++) {
img_opaque[y][x] = png::rgb_pixel(data[4*x+0], data[4*x+1], data[4*x+2]);
img_alpha[y][x] = png::gray_pixel(data[4*x+3]);
}
}
img_opaque.write(root + ".png");
img_alpha.write(root + "_alpha.png");
}
break;
default:
ASSERT(0);
}
filename = root + pixel[fmt].extension[1];
return SaveFile(filename, fmt, image, row.get(), w, h, pitch);
#else
return false;
#endif
}
Transaction::Transaction(GSPng::Format fmt, const string& file, char* image, int w, int h, int pitch)
Transaction::Transaction(GSPng::Format fmt, const string& file, const uint8* image, int w, int h, int pitch)
: m_fmt(fmt), m_file(file), m_w(w), m_h(h), m_pitch(pitch)
{
// Note: yes it would be better to use shared pointer
m_image = (char*)_aligned_malloc(pitch*h, 32);
m_image = (uint8*)_aligned_malloc(pitch*h, 32);
if (m_image)
memcpy(m_image, image, pitch*h);
}

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@ -20,14 +20,12 @@
#pragma once
#ifdef ENABLE_OGL_PNG
#include "png++/png.hpp"
#endif
#include "GSThread_CXX11.h"
namespace GSPng {
enum Format {
RGBA_PNG,
START = 0,
RGBA_PNG = 0,
RGB_PNG,
RGB_A_PNG,
ALPHA_PNG,
@ -35,6 +33,7 @@ namespace GSPng {
R8I_PNG,
R16I_PNG,
R32I_PNG,
COUNT
};
class Transaction
@ -42,16 +41,16 @@ namespace GSPng {
public:
Format m_fmt;
const std::string m_file;
char* m_image;
uint8* m_image;
int m_w;
int m_h;
int m_pitch;
Transaction(GSPng::Format fmt, const string& file, char* image, int w, int h, int pitch);
Transaction(GSPng::Format fmt, const string& file, const uint8* image, int w, int h, int pitch);
~Transaction();
};
void Save(GSPng::Format fmt, const string& file, char* image, int w, int h, int pitch);
bool Save(GSPng::Format fmt, const string& file, uint8* image, int w, int h, int pitch, bool rb_swapped = false);
class Worker : public GSJobQueue<shared_ptr<Transaction>, 16 >
{

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@ -530,7 +530,7 @@ bool GSTextureOGL::Save(const string& fn, bool dds)
// Collect the texture data
uint32 pitch = 4 * m_size.x;
uint32 buf_size = pitch * m_size.y * 2;// Note *2 for security (depth/stencil)
char* image = (char*)malloc(buf_size);
std::unique_ptr<uint8[]> image(new uint8[buf_size]);
bool status = true;
#ifdef ENABLE_OGL_DEBUG
GSPng::Format fmt = GSPng::RGB_A_PNG;
@ -539,18 +539,18 @@ bool GSTextureOGL::Save(const string& fn, bool dds)
#endif
if (IsBackbuffer()) {
glReadPixels(0, 0, m_size.x, m_size.y, GL_RGBA, GL_UNSIGNED_BYTE, image);
glReadPixels(0, 0, m_size.x, m_size.y, GL_RGBA, GL_UNSIGNED_BYTE, image.get());
} else if(IsDss()) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_read);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_texture_id, 0);
glReadPixels(0, 0, m_size.x, m_size.y, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image);
glReadPixels(0, 0, m_size.x, m_size.y, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image.get());
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
fmt = GSPng::DEPTH_PNG;
} else if(m_format == GL_R32I) {
glGetTextureImage(m_texture_id, 0, GL_RED_INTEGER, GL_INT, buf_size, image);
glGetTextureImage(m_texture_id, 0, GL_RED_INTEGER, GL_INT, buf_size, image.get());
fmt = GSPng::R32I_PNG;
@ -563,11 +563,11 @@ bool GSTextureOGL::Save(const string& fn, bool dds)
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture_id, 0);
if (m_format == GL_RGBA8) {
glReadPixels(0, 0, m_size.x, m_size.y, GL_RGBA, GL_UNSIGNED_BYTE, image);
glReadPixels(0, 0, m_size.x, m_size.y, GL_RGBA, GL_UNSIGNED_BYTE, image.get());
}
else if (m_format == GL_R16UI)
{
glReadPixels(0, 0, m_size.x, m_size.y, GL_RED_INTEGER, GL_UNSIGNED_SHORT, image);
glReadPixels(0, 0, m_size.x, m_size.y, GL_RED_INTEGER, GL_UNSIGNED_SHORT, image.get());
fmt = GSPng::R16I_PNG;
// Not supported in Save function
status = false;
@ -575,7 +575,7 @@ bool GSTextureOGL::Save(const string& fn, bool dds)
else if (m_format == GL_R8)
{
fmt = GSPng::R8I_PNG;
glReadPixels(0, 0, m_size.x, m_size.y, GL_RED, GL_UNSIGNED_BYTE, image);
glReadPixels(0, 0, m_size.x, m_size.y, GL_RED, GL_UNSIGNED_BYTE, image.get());
// Not supported in Save function
status = false;
}
@ -584,11 +584,10 @@ bool GSTextureOGL::Save(const string& fn, bool dds)
}
#ifdef ENABLE_OGL_PNG
GSPng::Save(fmt, fn, image, m_size.x, m_size.y, pitch);
status = GSPng::Save(fmt, fn, image.get(), m_size.x, m_size.y, pitch);
#else
if (status) Save(fn, image, pitch);
if (status) Save(fn, image.get(), pitch);
#endif
free(image);
return status;
}

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@ -130,8 +130,7 @@ bool GSTextureSW::Save(const string& fn, bool dds)
#else
GSPng::Format fmt = GSPng::RGB_PNG;
#endif
GSPng::Save(fmt, fn, (char*)m_data, m_size.x, m_size.y, m_pitch);
return true;
return GSPng::Save(fmt, fn, static_cast<uint8*>(m_data), m_size.x, m_size.y, m_pitch);
#else
if(FILE* fp = fopen(fn.c_str(), "wb"))