Commit Graph

1195 Commits

Author SHA1 Message Date
lightningterror 9dac598113 common: Clean up 32bit code. 2022-03-21 20:21:36 +01:00
lightningterror 6db573d255 emitter: Clean up 32bit code. 2022-03-21 20:21:36 +01:00
Connor McLaughlin 4e6b86f8f4 GS/Vulkan: Use VK_ARM_rasterization_order_attachment_access if available 2022-03-20 23:41:33 +00:00
arcum42@gmail.com 33e0ac729e Core: Remove memcmp_mmx. 2022-03-20 12:54:58 +00:00
Connor McLaughlin 268ecf42c3 Build: Remove 32bit configs from vsprops 2022-03-20 12:53:42 +00:00
Tyler Wilding aa42acfe22 common: fix method name and clarify some behaviour 2022-03-20 04:03:03 +00:00
Connor McLaughlin 8e08cd772b PerformanceMetrics: Add GPU time 2022-03-17 09:10:12 +00:00
Connor McLaughlin 444e650711 StringUtil: Add StartsWithNoCase/EndsWithNoCase 2022-03-14 15:26:19 +00:00
TellowKrinkle 5bdec2f532 x86emitter: Fix x64 8-bit rmw codegen 2022-03-11 12:59:57 +00:00
Ziemas 7a970e1d00 Filesystem: Properly convert stat return to bool.
Two of the overloads where wrong.
2022-03-09 09:33:51 +00:00
Connor McLaughlin 2d08d3dc94 GL/Context: Drop GL string logging back to devbuilds 2022-03-08 10:39:50 +01:00
Connor McLaughlin 062d625901 Vulkan/Context: Allow non-debug device when validation layers unavailable 2022-03-08 10:39:50 +01:00
TellowKrinkle 099ddfedc7 GS:Mac: Properly init vulkan on main thread 2022-03-02 12:02:15 +00:00
TellowKrinkle d9e2bcef6d GS:Mac: Nicer message send 2022-03-02 12:02:15 +00:00
Connor McLaughlin 32dc68f103 GS: Support BC1/BC2/BC3/BC7 compressed texture formats 2022-02-24 10:18:49 +00:00
Connor McLaughlin ed9f34de5f Common/FileSystem: Add EnsureDirectoryExists() 2022-02-24 10:18:49 +00:00
Connor McLaughlin f73398ea84 GS/Vulkan: Fix warning when compiling RGBA8->RGB5A1 shader
Also gets rid of the program info log length check, since that's been
long removed in glslang.
2022-02-20 14:03:33 +00:00
C.W. Betts 9b7e87c043 Mark static functions in headers as static inline:
This quiets unused function warnings (-Wunused-function) which is on by default on Xcode.
2022-02-07 02:32:56 +00:00
Connor McLaughlin 0ca3167595 Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
Connor McLaughlin c74cc9bc12 HostDisplay: Fix vsync getting lost on window changes 2022-02-07 01:42:40 +00:00
Connor McLaughlin 3a91ed2571 Vulkan/Context: Remove unused memory type functions
VulkanMemoryAllocator takes care of this.
2022-02-02 17:39:53 +00:00
Connor McLaughlin 20c534fc46 Vulkan/Context: Fix incorrect app name/version 2022-02-02 17:39:53 +00:00
Connor McLaughlin 793ba944d6 GS/Vulkan: Prefer coherent for upload and cached for download buffers 2022-02-02 00:30:56 +00:00
refractionpcsx2 11b467e455 QT: Remove 32bit build targets (which don't exist)
Use a separate environment varible for our QT folder to save conflicts
2022-01-31 12:40:25 +00:00
Connor McLaughlin 93f9ae8a31 Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00
Connor McLaughlin c2ca0852d9 Build: Add pcsx2core variant for Qt 2022-01-30 14:29:18 +00:00
Connor McLaughlin 8bedfc257f Common: Don't define __i386__ on Windows
It breaks Qt.
2022-01-30 14:29:18 +00:00
Connor McLaughlin ed9b6f0d3f Vulkan/Context: Get driver properties 2022-01-23 17:15:48 +00:00
TheLastRar e5c4fe003b Build: Use git tag for file version on windows, attempt 2 2022-01-21 23:41:07 +00:00
TellowKrinkle d6293ab081 Revert "Build: Use git tag for file version on windows"
This reverts commit 7f2a9f6806.
2022-01-20 23:17:43 -06:00
TheLastRar 7f2a9f6806 Build: Use git tag for file version on windows 2022-01-20 22:52:09 +00:00
Connor McLaughlin 921689aa04 Common: Add D3D11 shader cache/compiler classes 2022-01-16 03:17:04 +00:00
Connor McLaughlin 81a139b875 Vulkan: Force textures to be allocated in device local memory 2022-01-08 05:19:45 +00:00
Connor McLaughlin 1a3c20f0f7 Vulkan: Use memory budget extension where available 2022-01-08 05:19:45 +00:00
Connor McLaughlin 220c7c271b GS/Vulkan: Use VK_EXT_provoking_vertex where supported 2022-01-08 05:19:45 +00:00
Connor McLaughlin 6187f36c33 Vulkan/StreamBuffer: Use VulkanMemoryAllocator 2022-01-08 05:19:45 +00:00
Connor McLaughlin 1a8a5a5e8e GS: Add Vulkan renderer 2022-01-08 05:19:45 +00:00
Connor McLaughlin a27b6a113a Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
Connor McLaughlin 0c36647506 GS: Rewrite presentation interface and OSD 2022-01-02 15:06:39 +00:00
Filipe da Silva Santos 9e705b2f53 FileSystem: follow c++17 and unbreak FreeBSD 2021-12-28 19:11:18 -06:00
Connor McLaughlin 65d22406a3 SettingsWrapper: Fix enums being stored as ints 2021-12-28 05:22:45 +00:00
Connor McLaughlin 92689a60ae Common/StringUtil: Add whitespace strip methods 2021-12-28 05:22:45 +00:00
Connor McLaughlin 1a598ccf0d Common/StringUtil: Add wide string conversion for non-windows 2021-12-28 05:22:45 +00:00
Connor McLaughlin 3f81b7e56d GL/ShaderCache: Time various shader compilation tasks 2021-12-26 13:21:51 +00:00
Connor McLaughlin 69ff12645c Common: Add GL/ShaderCache 2021-12-26 13:21:51 +00:00
Connor McLaughlin efb93d22d9 Common: Add GL Program wrapper class 2021-12-26 13:21:51 +00:00
Connor McLaughlin cdb0068dcc Common: Add MD5Digest 2021-12-26 13:21:51 +00:00
Connor McLaughlin b0a0d714c4 Common: Add HashCombine.h 2021-12-26 13:21:51 +00:00
Tyler Wilding 70145eb150 macos: add `undef` to fix macOS builds 2021-12-25 15:11:01 +00:00
Tyler Wilding 85bd8555c0 common: add some file-path helpers to `Path` ns 2021-12-25 15:11:01 +00:00