Connor McLaughlin
0d40661b33
VSProps: Set MultiProcessorCompilation in CodeGen props
2021-11-16 10:08:20 +00:00
refractionpcsx2
e015b91ed1
CDVD: Don't allow DMA read if DMA isn't running
2021-11-16 09:31:34 +00:00
PCSX2 Bot
de577709d9
pad-linux: Update to latest controller database.
2021-11-15 17:19:19 +01:00
refractionpcsx2
52c6d79975
VS: Organise filter confusion between GS and GIF files
2021-11-14 21:57:33 +00:00
refractionpcsx2
512064f1b5
GS: Only reload Auto MIPs on TEX base change
2021-11-14 21:57:33 +00:00
Ty Lamontagne
a396b50610
Debugger: Allow access to all of 0xBXXXXXXX
2021-11-14 20:19:33 +00:00
TellowKrinkle
67299fcd9f
Core: Remove __packed macro
2021-11-14 13:52:20 -06:00
TellowKrinkle
f7476dfb63
Core: Replace alignment macros with alignas
2021-11-14 13:52:20 -06:00
TellowKrinkle
87f7672dbf
GS: Remove windows includes from GS.h
2021-11-14 13:52:20 -06:00
TellowKrinkle
648a958290
GS: Split GS.h into multiple smaller headers
2021-11-14 13:52:20 -06:00
TellowKrinkle
ed90e2fcf9
GS: Header cleanup
2021-11-14 13:52:20 -06:00
TellowKrinkle
b74be70ffc
GS: Switch integer typedefs to match rest of pcsx2
...
Had to capitalize the names of some struct params that had the same names
2021-11-14 13:52:20 -06:00
TellowKrinkle
2351431d71
Misc: Remove custom countof macros in favor of std::size
2021-11-14 13:52:20 -06:00
TellowKrinkle
7435f76609
Misc: Move GS preprocessor defs to main PCSX2 file
2021-11-14 13:52:20 -06:00
TellowKrinkle
d2c1a4a7fb
Core: Add header for PCSX2-specific preprocessor definitions
2021-11-14 13:52:20 -06:00
TellowKrinkle
e37fbfddc3
Misc: Better GCC defs
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Less warnings about fastcall being unsupported, proper __assume implementation
2021-11-14 13:52:20 -06:00
TellowKrinkle
8ab884a89e
Misc: Format Pcsx2Defs.h
2021-11-14 13:52:20 -06:00
Mrlinkwii
42f438146c
GameDB: add ee-rounding and vu-rounding to various entries
2021-11-14 16:31:25 +00:00
TellowKrinkle
08b1b350db
wx: Remove wxString implicit conversion to std::string on windows
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Can be lossy, and no one likes a lossy implicit conversion
2021-11-13 18:44:26 -06:00
TellowKrinkle
cbcd9b5004
wx: Remove wxString implicit constructor from std::string
...
On windows, it uses the current system's character encoding instead of utf-8, which breaks a lot of things. We should avoid it.
2021-11-13 18:44:26 -06:00
TellowKrinkle
162a0bbe46
CMake: Fix duplicate definition of WavFile on Windows
2021-11-13 18:44:26 -06:00
refractionpcsx2
69d50e583e
GameDB: Patches for MX Vs ATV Unleashed SPS
2021-11-13 18:51:11 +00:00
orbea
40a8384087
Update libchdr
...
Fixes https://github.com/PCSX2/pcsx2/issues/5009
2021-11-13 01:11:37 +00:00
lightningterror
6053b2b5c9
GS-wx: Adjust some checkboxes to be in alphabetical order.
2021-11-12 20:32:18 +01:00
TellowKrinkle
7e17497c1e
GS: Require hardware renderer for hacks in wx config
2021-11-12 20:15:07 +01:00
TellowKrinkle
b573be918e
wx:GS: Grow notebook with GS settings pane
2021-11-12 20:15:07 +01:00
TellowKrinkle
2fada14a65
GS: Fix Half Pixel Offset and Half Screen Fix config swap
2021-11-12 20:15:07 +01:00
TellowKrinkle
cf64a2bc8e
GS: Rename accurate date config option
2021-11-11 18:18:28 -06:00
TellowKrinkle
39fd3479b7
Core: Add dev mode config
2021-11-11 18:18:28 -06:00
TellowKrinkle
536133289f
wx:GS: Pad all the things
2021-11-11 18:18:28 -06:00
TellowKrinkle
3f280649a9
GS: Make spinners full width in wx config
...
Lines up nicer with other elements
2021-11-11 18:18:28 -06:00
TellowKrinkle
6c80aa8c98
GS: Add D3D11 blend mode selector to wx config
2021-11-11 18:18:28 -06:00
TellowKrinkle
65c39f600f
GS: Renderer and upscale prerequisites for wx config
2021-11-11 18:18:28 -06:00
TellowKrinkle
3b5a9f6c6a
GS: More generic prerequisite checking for wx config
2021-11-11 18:18:28 -06:00
TellowKrinkle
665db4bdad
wx: Stop tripping wx3.1+ asserts in gs config
2021-11-11 18:18:28 -06:00
TellowKrinkle
b34e7fa303
GS: Add X and Y labels to wx settings texture offset
2021-11-11 18:18:28 -06:00
kojin
abc0458d4f
GS: remove image header from wx settings dialog
2021-11-11 18:18:28 -06:00
kojin
1e35398a84
GS: new wx config dialog working on windows
2021-11-11 18:18:28 -06:00
kojin
be3253bf87
d3d: abstract some dxgi functionality
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- adapters are now referenced by index instead of string matching, hopefully this will make a few things easier
- add a setting to enable dxgi/device debugging (instead of hiding it behind a compiler macro)
- improve logging
- remove some d3d cruft from gsutils
2021-11-11 18:18:28 -06:00
arcum42
241a762d04
GS: Switch to wx config dialog
2021-11-11 18:18:28 -06:00
TellowKrinkle
b944687191
GS: Clean up wx config code
2021-11-11 18:18:28 -06:00
arcum42
736c66ee31
GS: Add tooltips to the wx settings dialog
2021-11-11 18:18:28 -06:00
arcum42
d96f31d01b
GS: Add new wx version of GS settings dialog
2021-11-11 18:18:28 -06:00
Mrlinkwii
e30c096d87
GameDB:add 'GIFFIFOHack' to 'Gunfighter 2 - Legend of Jesse James'
2021-11-11 09:15:35 +00:00
Ty Lamontagne
be71b98c55
Debugger: Update enums and fix 32 bit support
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Also move bitcast to a proper location
2021-11-11 00:41:40 +00:00
Ty Lamontagne
6bec3162f6
Debugger: Use bit_cast where needed, cleanup some stuff
2021-11-11 00:41:40 +00:00
Ty Lamontagne
c863876dee
Debugger: Implement CtrlMemorySearch
2021-11-11 00:41:40 +00:00
TellowKrinkle
f5d0542f06
DEV9-GUI: Rearrange config interface
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Fixes HDD Size ticks from 1 to 10 (40,50,60,...) and less squished together.
2021-11-11 00:40:23 +00:00
RedDevilus
b1650eb503
PCSX2-GUI: Fix Groupboxes to align correctly
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Make things look more symmetrical and structured.
Affects Audio Settings (SPU2) , Gamepad Settings (PAD) + Network and HDD Settings (DEV9).
For audio settings the slider will no longer do 0.5 steps when you change from TimeStretch. Reduce max audio latency from 750 to 200 (less is better if your PC can handle it).
Windows SPU2 codebase is in dire need of a rehaul on how it handles this behaviour (not convert it multiple times).
2021-11-11 00:40:23 +00:00
Mrlinkwii
82b090e234
GameDB: add nearest rounding to 'Hitman - Contracts' and various fixes
2021-11-10 14:14:52 +00:00