Commit Graph

13079 Commits

Author SHA1 Message Date
Connor McLaughlin 0d40661b33 VSProps: Set MultiProcessorCompilation in CodeGen props 2021-11-16 10:08:20 +00:00
refractionpcsx2 e015b91ed1 CDVD: Don't allow DMA read if DMA isn't running 2021-11-16 09:31:34 +00:00
PCSX2 Bot de577709d9 pad-linux: Update to latest controller database. 2021-11-15 17:19:19 +01:00
refractionpcsx2 52c6d79975 VS: Organise filter confusion between GS and GIF files 2021-11-14 21:57:33 +00:00
refractionpcsx2 512064f1b5 GS: Only reload Auto MIPs on TEX base change 2021-11-14 21:57:33 +00:00
Ty Lamontagne a396b50610 Debugger: Allow access to all of 0xBXXXXXXX 2021-11-14 20:19:33 +00:00
TellowKrinkle 67299fcd9f Core: Remove __packed macro 2021-11-14 13:52:20 -06:00
TellowKrinkle f7476dfb63 Core: Replace alignment macros with alignas 2021-11-14 13:52:20 -06:00
TellowKrinkle 87f7672dbf GS: Remove windows includes from GS.h 2021-11-14 13:52:20 -06:00
TellowKrinkle 648a958290 GS: Split GS.h into multiple smaller headers 2021-11-14 13:52:20 -06:00
TellowKrinkle ed90e2fcf9 GS: Header cleanup 2021-11-14 13:52:20 -06:00
TellowKrinkle b74be70ffc GS: Switch integer typedefs to match rest of pcsx2
Had to capitalize the names of some struct params that had the same names
2021-11-14 13:52:20 -06:00
TellowKrinkle 2351431d71 Misc: Remove custom countof macros in favor of std::size 2021-11-14 13:52:20 -06:00
TellowKrinkle 7435f76609 Misc: Move GS preprocessor defs to main PCSX2 file 2021-11-14 13:52:20 -06:00
TellowKrinkle d2c1a4a7fb Core: Add header for PCSX2-specific preprocessor definitions 2021-11-14 13:52:20 -06:00
TellowKrinkle e37fbfddc3 Misc: Better GCC defs
Less warnings about fastcall being unsupported, proper __assume implementation
2021-11-14 13:52:20 -06:00
TellowKrinkle 8ab884a89e Misc: Format Pcsx2Defs.h 2021-11-14 13:52:20 -06:00
Mrlinkwii 42f438146c GameDB: add ee-rounding and vu-rounding to various entries 2021-11-14 16:31:25 +00:00
TellowKrinkle 08b1b350db wx: Remove wxString implicit conversion to std::string on windows
Can be lossy, and no one likes a lossy implicit conversion
2021-11-13 18:44:26 -06:00
TellowKrinkle cbcd9b5004 wx: Remove wxString implicit constructor from std::string
On windows, it uses the current system's character encoding instead of utf-8, which breaks a lot of things.  We should avoid it.
2021-11-13 18:44:26 -06:00
TellowKrinkle 162a0bbe46 CMake: Fix duplicate definition of WavFile on Windows 2021-11-13 18:44:26 -06:00
refractionpcsx2 69d50e583e GameDB: Patches for MX Vs ATV Unleashed SPS 2021-11-13 18:51:11 +00:00
orbea 40a8384087 Update libchdr
Fixes https://github.com/PCSX2/pcsx2/issues/5009
2021-11-13 01:11:37 +00:00
lightningterror 6053b2b5c9 GS-wx: Adjust some checkboxes to be in alphabetical order. 2021-11-12 20:32:18 +01:00
TellowKrinkle 7e17497c1e GS: Require hardware renderer for hacks in wx config 2021-11-12 20:15:07 +01:00
TellowKrinkle b573be918e wx:GS: Grow notebook with GS settings pane 2021-11-12 20:15:07 +01:00
TellowKrinkle 2fada14a65 GS: Fix Half Pixel Offset and Half Screen Fix config swap 2021-11-12 20:15:07 +01:00
TellowKrinkle cf64a2bc8e GS: Rename accurate date config option 2021-11-11 18:18:28 -06:00
TellowKrinkle 39fd3479b7 Core: Add dev mode config 2021-11-11 18:18:28 -06:00
TellowKrinkle 536133289f wx:GS: Pad all the things 2021-11-11 18:18:28 -06:00
TellowKrinkle 3f280649a9 GS: Make spinners full width in wx config
Lines up nicer with other elements
2021-11-11 18:18:28 -06:00
TellowKrinkle 6c80aa8c98 GS: Add D3D11 blend mode selector to wx config 2021-11-11 18:18:28 -06:00
TellowKrinkle 65c39f600f GS: Renderer and upscale prerequisites for wx config 2021-11-11 18:18:28 -06:00
TellowKrinkle 3b5a9f6c6a GS: More generic prerequisite checking for wx config 2021-11-11 18:18:28 -06:00
TellowKrinkle 665db4bdad wx: Stop tripping wx3.1+ asserts in gs config 2021-11-11 18:18:28 -06:00
TellowKrinkle b34e7fa303 GS: Add X and Y labels to wx settings texture offset 2021-11-11 18:18:28 -06:00
kojin abc0458d4f GS: remove image header from wx settings dialog 2021-11-11 18:18:28 -06:00
kojin 1e35398a84 GS: new wx config dialog working on windows 2021-11-11 18:18:28 -06:00
kojin be3253bf87 d3d: abstract some dxgi functionality
- adapters are now referenced by index instead of string matching, hopefully this will make a few things easier
- add a setting to enable dxgi/device debugging (instead of hiding it behind a compiler macro)
- improve logging
- remove some d3d cruft from gsutils
2021-11-11 18:18:28 -06:00
arcum42 241a762d04 GS: Switch to wx config dialog 2021-11-11 18:18:28 -06:00
TellowKrinkle b944687191 GS: Clean up wx config code 2021-11-11 18:18:28 -06:00
arcum42 736c66ee31 GS: Add tooltips to the wx settings dialog 2021-11-11 18:18:28 -06:00
arcum42 d96f31d01b GS: Add new wx version of GS settings dialog 2021-11-11 18:18:28 -06:00
Mrlinkwii e30c096d87 GameDB:add 'GIFFIFOHack' to 'Gunfighter 2 - Legend of Jesse James' 2021-11-11 09:15:35 +00:00
Ty Lamontagne be71b98c55 Debugger: Update enums and fix 32 bit support
Also move bitcast to a proper location
2021-11-11 00:41:40 +00:00
Ty Lamontagne 6bec3162f6 Debugger: Use bit_cast where needed, cleanup some stuff 2021-11-11 00:41:40 +00:00
Ty Lamontagne c863876dee Debugger: Implement CtrlMemorySearch 2021-11-11 00:41:40 +00:00
TellowKrinkle f5d0542f06 DEV9-GUI: Rearrange config interface
Fixes HDD Size ticks from 1 to 10 (40,50,60,...) and less squished together.
2021-11-11 00:40:23 +00:00
RedDevilus b1650eb503 PCSX2-GUI: Fix Groupboxes to align correctly
Make things look more symmetrical and structured.
Affects Audio Settings (SPU2) , Gamepad Settings (PAD) + Network and HDD Settings (DEV9).
For audio settings the slider will no longer do 0.5 steps when you change from TimeStretch. Reduce max audio latency from 750 to 200 (less is better if your PC can handle it).
Windows SPU2 codebase is in dire need of a rehaul on how it handles this behaviour (not convert it multiple times).
2021-11-11 00:40:23 +00:00
Mrlinkwii 82b090e234 GameDB: add nearest rounding to 'Hitman - Contracts' and various fixes 2021-11-10 14:14:52 +00:00