VS: Organise filter confusion between GS and GIF files

This commit is contained in:
refractionpcsx2 2021-11-14 15:05:25 +00:00
parent 512064f1b5
commit 52c6d79975
1 changed files with 9 additions and 6 deletions

View File

@ -271,6 +271,9 @@
<Filter Include="System\Ps2\GS\Window">
<UniqueIdentifier>{eaa22029-6839-4c09-93e1-faea8d8c0d7c}</UniqueIdentifier>
</Filter>
<Filter Include="System\Ps2\GS\GIF">
<UniqueIdentifier>{78f5077b-255e-435e-9a51-352171dfaee8}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="Utilities\folderdesc.txt">
@ -663,13 +666,13 @@
<Filter>System\Ps2\IPU\mpeg2lib</Filter>
</ClCompile>
<ClCompile Include="GS.cpp">
<Filter>System\Ps2\GS</Filter>
<Filter>System\Ps2\GS\GIF</Filter>
</ClCompile>
<ClCompile Include="GSState.cpp">
<Filter>System\Ps2\GS</Filter>
<Filter>System\Ps2\GS\GIF</Filter>
</ClCompile>
<ClCompile Include="MTGS.cpp">
<Filter>System\Ps2\GS</Filter>
<Filter>System\Ps2\GS\GIF</Filter>
</ClCompile>
<ClCompile Include="DebugTools\DisR3000A.cpp">
<Filter>System\Ps2\Debug</Filter>
@ -888,7 +891,7 @@
<Filter>AppHost\Panels</Filter>
</ClCompile>
<ClCompile Include="Gif_Unit.cpp">
<Filter>System\Ps2\GS</Filter>
<Filter>System\Ps2\GS\GIF</Filter>
</ClCompile>
<ClCompile Include="Gif_Logger.cpp">
<Filter>System\Ps2\GS</Filter>
@ -2008,7 +2011,7 @@
<Filter>AppHost\Panels</Filter>
</ClInclude>
<ClInclude Include="Gif_Unit.h">
<Filter>System\Ps2\GS</Filter>
<Filter>System\Ps2\GS\GIF</Filter>
</ClInclude>
<ClInclude Include="x86\microVU_Profiler.h">
<Filter>System\Ps2\EmotionEngine\VU\Dynarec\microVU</Filter>
@ -2569,7 +2572,7 @@
<Filter>System\Ps2\GS</Filter>
</ClInclude>
<ClInclude Include="GS.h">
<Filter>System\Ps2</Filter>
<Filter>System\Ps2\GIF</Filter>
</ClInclude>
<ClInclude Include="GS\Renderers\DX11\GSDevice11.h">
<Filter>System\Ps2\GS\Renderers\Direct3D</Filter>