GS-wx: Adjust some checkboxes to be in alphabetical order.

This commit is contained in:
lightningterror 2021-11-12 20:32:18 +01:00
parent 7e17497c1e
commit 6053b2b5c9
1 changed files with 5 additions and 5 deletions

View File

@ -273,9 +273,9 @@ RendererTab::RendererTab(wxWindow* parent)
auto* hw_checks_box = new wxWrapSizer(wxHORIZONTAL);
m_ui.addCheckBox(hw_checks_box, "GPU Palette Conversion", "paltex", IDC_PALTEX, hw_prereq);
m_ui.addCheckBox(hw_checks_box, "Conservative Buffer Allocation", "conservative_framebuffer", IDC_CONSERVATIVE_FB, hw_prereq);
m_ui.addCheckBox(hw_checks_box, "Accurate Destination Alpha Test", "accurate_date", IDC_ACCURATE_DATE, hw_prereq);
m_ui.addCheckBox(hw_checks_box, "Conservative Buffer Allocation", "conservative_framebuffer", IDC_CONSERVATIVE_FB, hw_prereq);
m_ui.addCheckBox(hw_checks_box, "GPU Palette Conversion", "paltex", IDC_PALTEX, hw_prereq);
auto* hw_choice_grid = new wxFlexGridSizer(2, space, space);
@ -354,12 +354,12 @@ HacksTab::HacksTab(wxWindow* parent)
// Renderer Hacks
m_ui.addCheckBox(rend_hacks_grid, "Auto Flush", "UserHacks_AutoFlush", IDC_AUTO_FLUSH_HW, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Fast Texture Invalidation", "UserHacks_DisablePartialInvalidation", IDC_FAST_TC_INV, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Disable Depth Emulation", "UserHacks_DisableDepthSupport", IDC_TC_DEPTH, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Frame Buffer Conversion", "UserHacks_CPU_FB_Conversion", IDC_CPU_FB_CONVERSION, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Disable Safe Features", "UserHacks_Disable_Safe_Features", IDC_SAFE_FEATURES, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Disable Depth Emulation", "UserHacks_DisableDepthSupport", IDC_TC_DEPTH, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Memory Wrapping", "wrap_gs_mem", IDC_MEMORY_WRAPPING, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Disable Safe Features", "UserHacks_Disable_Safe_Features", IDC_SAFE_FEATURES, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Preload Frame Data", "preload_frame_with_gs_data", IDC_PRELOAD_GS, hacks_prereq);
m_ui.addCheckBox(rend_hacks_grid, "Fast Texture Invalidation", "UserHacks_DisablePartialInvalidation", IDC_FAST_TC_INV, hacks_prereq);
// Upscale
m_ui.addCheckBox(upscale_hacks_grid, "Align Sprite", "UserHacks_align_sprite_X", IDC_ALIGN_SPRITE, upscale_hacks_prereq);