Vicki Pfau
54fba4c461
GBA I/O: Ignore high bits on IME
2020-11-20 01:15:46 -08:00
Vicki Pfau
c640819179
GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
2020-11-20 00:35:52 -08:00
Vicki Pfau
bf611e01f2
Core: Fix ordering of thread state request processing
2020-11-19 23:27:52 -08:00
Vicki Pfau
d20b2e1e23
Qt: Fix gamepad event dispatching ( fixes #1922 )
2020-11-19 23:22:52 -08:00
Vicki Pfau
9ae85bdccc
mGUI: Don't attempt to preload files larger than can fit in RAM
2020-11-19 20:12:19 -08:00
Vicki Pfau
2def7289f3
Wii: Fix crash on unloading irregularly sized GBA ROMs
2020-11-18 18:36:19 -08:00
Vicki Pfau
43bc47742f
Qt: Fix GIF view title
2020-11-18 01:33:56 -08:00
Vicki Pfau
67dae057ed
Qt: Fix cancelling pausing before the frame ends
2020-11-18 01:33:56 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
a37060d053
Qt: Fix game display sometimes disappearing after closing load/save state screen
2020-11-17 22:57:03 -08:00
Vicki Pfau
1c2ec714e1
Core: Fix thread unsafety issue when dispatching code to a thread
2020-11-14 16:42:51 -08:00
Vicki Pfau
89937d62b0
Qt: Remove thread parameter for Interrupter that can be autodetected
2020-11-14 15:49:39 -08:00
Vicki Pfau
9a0561e9c2
Core: Fix threading improperly setting paused state while interrupted
2020-11-14 02:29:39 -08:00
Vicki Pfau
01ed3f2990
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
2020-11-13 01:54:29 -08:00
Bastien Orivel
d7fcbb8c26
Fix the GBVideoDummyRendererDrawRange signature
2020-11-12 01:55:48 -08:00
Bastien Orivel
199f692d55
Qt: Remove unused variables
...
* The usage for this one was removed in
be3e884ba5
* This one is not used since afae3c8b80
which moved the whole refresh process into its own method
* I couldn't find any usage of this one in the history, it was probably
never read.
* This one was used until 10d5588d4c
which
removed the usage but not the declaration
* Unused since cf7017dd86
2020-11-12 01:55:00 -08:00
Bastien Orivel
b799907143
Reorder initialization in CoreController to silence a few warnings
2020-11-12 01:51:54 -08:00
Vicki Pfau
cef3d15326
CHANGES: Add reference to Qt OpenGL fix for #1724
2020-11-12 00:14:45 -08:00
Vicki Pfau
c188e77b15
Qt: Clean up unique_ptr a bit
2020-11-12 00:13:06 -08:00
Vicki Pfau
cb7f150cc2
Qt: Asynchronous drawing startup
2020-11-11 23:48:01 -08:00
Vicki Pfau
74edd964da
Qt: Create OpenGL context on a thread without moving it
2020-11-09 22:31:10 -08:00
Vicki Pfau
7be68ffd1d
Qt: Better handle switching between software and hardware renderers
2020-11-09 22:29:53 -08:00
Vicki Pfau
558cb2015e
Switch: Fix build
2020-11-09 00:49:37 -08:00
Vicki Pfau
4b4d5b59e5
Debugger: Close trace log when done tracing
2020-11-09 00:08:36 -08:00
Vicki Pfau
e7028e4b29
Qt: Fix running proxied video if it gets pushed to the main thread
2020-11-08 23:14:29 -08:00
Vicki Pfau
a2dc6557e3
Util: Add default memory.c implementation
2020-11-08 00:39:14 -08:00
Vicki Pfau
9edbe75ff8
Python: Better handling of Git revision info ( fixes #1933 )
2020-11-08 00:39:14 -08:00
Michael Forney
cb2a2126f2
Libretro: Only set camera peripheral when it is available ( #1931 )
...
Otherwise, if the frontend does not support GET_CAMERA_INTERFACE,
the start and stop functions are NULL, causing a crash when a gameboy
ROM is unloaded.
2020-11-07 14:23:34 -08:00
Vicki Pfau
d2af8b83e0
CMake: Fix build with downstream minizip that exports incompatible symbols
2020-11-04 18:27:53 -08:00
Vicki Pfau
01e73bc15f
Qt: Actually bounds check memory block index
2020-11-02 01:01:17 -08:00
Vicki Pfau
5a1e68beba
ARM Debugger: Fix debugger API misdeclaration
2020-11-02 00:42:56 -08:00
Vicki Pfau
e9b5190369
ARM: Move shifter call to avoid stack usage
2020-11-01 19:00:49 -08:00
Vicki Pfau
a53b01be00
ARM: Fix Addressing mode 1 shifter on rs == pc ( fixes #1926 )
2020-11-01 02:29:58 -08:00
Lothar Serra Mari
791818e9a8
Qt: Update German GUI translation
2020-10-31 09:27:49 +01:00
Lothar Serra Mari
7bf7d0270c
Qt: Update German GUI translation
2020-10-30 12:05:09 +01:00
Vicki Pfau
7c3b3a5012
CHANGES: Update for 0.8.4
2020-10-29 18:29:16 -07:00
Vicki Pfau
01f0796da0
Res: Update patrons for October
2020-10-28 20:29:58 -07:00
Vicki Pfau
e5ab0ae277
Vita: Clear both buffers when loading a game
2020-10-26 23:55:33 -07:00
Vicki Pfau
bedbaf3978
GBA Serialize: Ensure program counter is aligned when loading
2020-10-26 22:14:55 -07:00
Vicki Pfau
a2cd8f6cce
ARM Decoder: Fix decoding pre-indexed writeback instructions ( fixes #1915 )
2020-10-24 15:46:11 -07:00
Vicki Pfau
4aed125b3e
GBA Video: Add window y offsetting
2020-10-22 20:31:58 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
9064cb107b
Qt: Add background and window toggling to frame viewer
2020-10-21 22:03:29 -07:00
Vicki Pfau
9dfa8f753f
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
2020-10-21 22:00:27 -07:00
Vicki Pfau
5af50db66c
GB Video: Initialize disable flags in proxy
2020-10-21 21:59:32 -07:00
Vicki Pfau
1629eede4e
GB Video: Fix drawing background when window is force-disabled by frontend
2020-10-21 21:54:10 -07:00
Vicki Pfau
064d0e992b
GB: Add enum for the layer names
2020-10-21 21:32:08 -07:00
Vicki Pfau
4ea2a8c6f3
GB Video: Copy layer disable state across proxy
2020-10-21 21:31:23 -07:00
Vicki Pfau
ac8d1e2bf6
GB I/O: Finally rename registers to have a prefix
2020-10-21 21:03:52 -07:00
Vicki Pfau
659b929f3e
Qt: Window title updates can be disabled ( closes #1912 )
2020-10-21 19:34:55 -07:00