Commit Graph

1462 Commits

Author SHA1 Message Date
Jeffrey Pfau f33a70a9dc Core: Allow changing video dimensions 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 245a13af63 GB: Start GBC support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau cd0a352a33 3DS, Wii: GB support partially working 2016-02-14 19:02:45 -08:00
Jeffrey Pfau 8615defda7 Core: Fix frameskip 2016-02-14 17:37:53 -08:00
Jeffrey Pfau e290e458b0 Platform: Speculative fix for Windows build 2016-02-14 10:12:33 -08:00
Jeffrey Pfau b92482520c Qt: Fix SDL audio crash 2016-02-13 01:17:17 -08:00
Jeffrey Pfau f3daa19a6d Qt: More GB bringup 2016-02-13 01:06:36 -08:00
Jeffrey Pfau ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau b4af0f64e3 SDL: Set default volume 2016-02-11 22:43:15 -08:00
Jeffrey Pfau 5bcf56c5ca Qt: GBA refactoring and cleanup 2016-02-10 22:42:39 -08:00
Jeffrey Pfau a75c019fab GBA Thread: Kill GBAThread 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d25ba2ec59 OpenGL: Rename GBAGL to mGL 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ef68c84e76 SDL: Remove GBAThread reference 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 13f1ab5ab8 Core: Put back fpsTarget 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 755c1c66af GBA Test: Fix gba-fuzz 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2af1bf68e0 Core: Add core.setAudioBufferSize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 9ec62368bc Qt: Fix some config regressions 2016-02-10 22:42:39 -08:00
Jeffrey Pfau fae8ef7f42 OpenGL: Make video dimensions customizable 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d481bd29fe OpenGL: Fix aspect ratio calculation for gles2 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d8ad87504d Qt: Use mLog instead of GBALog 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 4f43b574e2 Qt: GB game loading 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 533e96392b Core: Add mCoreFind 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 53191d2068 Core: Add mCore.getGameTitle 2016-02-10 22:40:54 -08:00
Jeffrey Pfau d0771b78e2 Qt: Sloppy first pass at refactor 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 2eaaaa8491 Core: Refactor GBAAVStream into mAVStream 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d86440e04f Debugger: Begin refactoring ARMDebugger into Debugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 82c4d93dc4 Core: Add back screenshots 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eccddde283 Debugger: Update createDebugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e775c5900d Test: Move to mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2a926e8dd5 GBA Test: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a1f8ec86f Core, GUI, Platform: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2e0ee682a5 SDL: Fix audio sync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1425db6a7a Libretro: Convert to mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 752b4faaff OpenEmu: Convert to using mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3863513b2a SDL: More video refactoring, fix scaling and aspect ratio locking 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b325376f05 Video: Remove assumption about video backend dimensions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1768721e7e SDL: Add back patch loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a718a08e47 SDL: Remove mSDLRunGBA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 407335e2f4 Core: Refactor config loading in mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7bc15e50c5 Core: Add state manipulation back 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 33a4c45f3f GBA: Add GBACore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dd4b974a0c SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1e6f812003 SDL: Add missing call to mCoreThreadJoin 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 38f89a1bd8 Core: Clean up ROM loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 192f85259a Core: Add mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a9ba3a2094 SDL: Refactor GBASDLEvents and GBASDLPlayer into mSDLEvents and mSDLPlayer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 92c6b90b03 GB: First pass at audio refactor 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ed176177ce Core: Add mRTCGenericSource 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 59f78a05e4 Core: Refactor GBAInput into mInput 2016-02-10 22:40:21 -08:00
Jeffrey Pfau bc1a094bea Core: Refactor several input callbacks 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d8281c3 Core: Refactor GBAConfig into mCoreConfig 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 234ecd9619 Core: Refactor GBASync into mCoreSync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ec99ce4e4 Core: Refactor GBADirectorySet into mDirectorySet 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6bf77357af SDL: Initialize a missing variable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c087d5cb9 Core: Start adding mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau efe1611614 SDL: Center GB screen 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 487c54f0ac SDL: GB saving working 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 77886d4cf4 SDL: Fix crashing on GB game exit 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 25627bf6a3 Test: Remove GB test harness 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52adcb68db SDL: Add SDL_QUIT for GB runloop 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dfaa06d0d2 SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3158db06c2 GB: Start work on video rendering 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 64676529ba LR35902, GB: Start work on GB core 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d654893 Qt: Fix unpausing 2016-02-10 22:38:46 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 1f1bd3bd05 Wii: Increase sensitivity of controller axes 2016-02-02 20:41:39 -08:00
Jeffrey Pfau ed84d5cff0 GBA: Add GBADeleteState 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 6af9a742bd VFS: Add VDir.deleteFile 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 8e99508717 GUI: Show icons in key remapping 2016-02-02 01:34:24 -08:00
Jeffrey Pfau d53004650d Qt: Set window flags on dialogs 2016-02-01 00:01:29 -08:00
Jeffrey Pfau c69c34ab2d SDL: Fix crash when attempting to sample sensors with no controller attached 2016-01-31 23:52:03 -08:00
Jeffrey Pfau 78ef8523ac Qt: Make key binding fields have a width relative to its height 2016-01-31 14:56:50 -08:00
Jeffrey Pfau 1fce327192 3DS: Enable L2 cache on n3DS 2016-01-31 14:08:28 -08:00
Jeffrey Pfau 6646baa3b3 Qt: Add ability to force old versions of OpenGL 2016-01-31 12:24:09 -08:00
Jeffrey Pfau 66d005030f 3DS: DSP audio 2016-01-30 23:39:22 -08:00
Jeffrey Pfau 6ee60dd79b GUI: UI refinements, fixes 2016-01-30 14:02:35 -08:00
Jeffrey Pfau 7436a5afef OpenGL: Simplify desaturation by using mix 2016-01-26 23:28:34 -08:00
Jeffrey Pfau b9b650ead2 Qt: Fix default settings page 2016-01-26 23:19:25 -08:00
Jeffrey Pfau 388582776e Qt: Allow loading of ZIPs when using minizip 2016-01-25 20:11:55 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 6d8a34a6dc Qt: Unify state saving/loading flags 2016-01-24 18:25:07 -08:00
Jeffrey Pfau a53c3e0628 OpenEmu: Cheat support 2016-01-24 14:26:31 -08:00
endrift b2850af002 Merge pull request #211 from xerpi/master
Vita: Update to latest SDK version
2016-01-24 03:54:36 -08:00
Jeffrey Pfau bee854bb61 Platform: Dirmode is dead 2016-01-24 01:04:09 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Sergi Granell b5c813e829 Vita: Update to latest SDK version 2016-01-23 12:27:42 +01:00
Jeffrey Pfau 380f6dbe7e OpenGL: Add integer scaling forcing and a pixelate filter 2016-01-23 02:34:27 -08:00
Jeffrey Pfau d6bccd80f7 Util: Fix MutexTryLock on Windows 2016-01-22 22:43:51 -08:00
Jeffrey Pfau eaa81cb358 3DS: Fix APT usage (fixes #210) 2016-01-22 21:34:08 -08:00
Jeffrey Pfau 60b4a490e2 Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop 2016-01-22 21:00:08 -08:00
Jeffrey Pfau 6e7851f614 Qt: Attempt to reduce logging overhead 2016-01-20 21:22:04 -08:00
Jeffrey Pfau 0a9104113c Qt: Fix window background 2016-01-18 20:05:25 -08:00
Jeffrey Pfau 44d1dd7f84 GBA Context: Fix reloading directories 2016-01-18 20:01:40 -08:00
Jeffrey Pfau 17d343656f Qt: Fix some focus crashes 2016-01-18 19:45:26 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau f6590de2ce Qt: Fix even more potential cases of the GBAKeyEditor dangling 2016-01-17 22:38:39 -08:00
Jeffrey Pfau 6bc609b1e0 Qt: Fix GBAKeyEditor focus issues 2016-01-17 16:29:05 -08:00
Jeffrey Pfau 05c3159916 OpenGL: Attempt to fix OpenGL ES 2 rendering 2016-01-17 14:46:45 -08:00
Jeffrey Pfau c18b9c3a64 Qt: Allow use of OpenGL ES 2 2016-01-17 01:25:26 -08:00
Jeffrey Pfau db6113d970 Qt: Fix build with libepoxy and old versions of Qt5 2016-01-16 10:59:59 -08:00
Jeffrey Pfau 3fef28db19 Qt: Fix remaining write to drawContext 2016-01-16 10:59:38 -08:00
Jeffrey Pfau 1dceadbbf5 OpenGL: Remove lingering reference to glPixelStorei 2016-01-16 10:02:27 -08:00
Jeffrey Pfau c62ff00580 OpenGL: Make all buffers expected to be the right width 2016-01-16 02:29:03 -08:00
Jeffrey Pfau 7cf067ac14 OpenGL: Add simple desaturation filter to default shader 2016-01-16 02:08:11 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 77787a957c Qt: Improve some UI element sizes 2016-01-12 21:24:29 -08:00
Jeffrey Pfau b6f1ddc4fe Qt: Use a sidebar instead of a tabbed view for settings 2016-01-11 03:15:49 -08:00
Jeffrey Pfau 5dc56b98e8 Qt: Fix savestate problems in BIOS boot 2016-01-11 02:36:56 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau 1f76168317 Wii: Add argv loading 2016-01-09 02:09:41 -08:00
Jeffrey Pfau 5f912d231f 3DS, Wii: Add missing texture files 2016-01-09 01:08:10 -08:00
Jeffrey Pfau 0511d0a69e GUI: Add icons and scrolling enhancements 2016-01-09 00:54:18 -08:00
Jeffrey Pfau 90eca20ab2 Wii: Increase GUI size 2016-01-09 00:19:59 -08:00
Jeffrey Pfau 1ac5726d8a Libretro: Clean up config item style 2016-01-08 22:04:32 -08:00
Jeffrey Pfau bb5ef9246c 3DS: Add missing keys 2016-01-08 00:18:21 -08:00
Jeffrey Pfau 331d92d363 GUI: Input remapping, part 1 2016-01-07 23:58:41 -08:00
Jeffrey Pfau 2254fc68c2 Wii: Uncomment code that accidentally got committed commented-out 2016-01-07 23:51:34 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau 5b4f8dfae3 Wii: Clean up control lookup code in preparation of control remapping 2016-01-06 22:21:26 -08:00
Jeffrey Pfau f759407308 PSP2: Fix GBAInputMap* calls 2016-01-06 22:20:50 -08:00
Jeffrey Pfau 5d3669d22f PSP2: Use pkg-config for real 2016-01-05 21:12:00 -08:00
Jeffrey Pfau bb5e14ea2d PSP2, Wii: Use a higher-resolution font 2016-01-05 21:11:31 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau b37835366d Wii: Fix draw ordering 2016-01-03 17:07:09 -08:00
Monroe88 eb341bb167 (libretro) Explicitly set core reported aspect ratio to 3:2 2016-01-02 20:14:55 -08:00
Jeffrey Pfau 656260c129 OpenEmu: Add rewinding support 2016-01-02 17:17:08 -08:00
Jeffrey Pfau 7f4320e872 OpenEmu: Fix some leaks, and improve serialization 2016-01-02 17:08:08 -08:00
Jeffrey Pfau d662ba98de OpenEmu: Use error handling outputs 2016-01-02 16:39:27 -08:00
Jeffrey Pfau c2340bb44f OpenEmu: Fix Info.plist, saves 2016-01-02 16:07:23 -08:00
Jeffrey Pfau e65d12d35e 3DS: Update to new API 2016-01-02 01:49:03 -08:00
Jeffrey Pfau 631b287b3a OpenEmu: Fix version info 2016-01-01 22:17:15 -08:00
Jeffrey Pfau 342b02134d OpenEmu: Start the OpenEmu core 2016-01-01 21:57:46 -08:00
Jeffrey Pfau 91cf3be128 GBA Thread: Redo state directories for future expansion 2015-12-30 21:40:24 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 18e1bf742f PSP2: Fix build 2015-12-29 14:18:23 -08:00
Jeffrey Pfau a38bcb904d All: Refresh port building a bit 2015-12-29 13:21:55 -08:00
Jeffrey Pfau c00df2ce6e PSP2: Remove libpng and zlib from necessary libraries 2015-12-29 15:09:58 -05:00
Jeffrey Pfau f96e06894b All: Separate "core" VFS from full VFS 2015-12-29 15:09:58 -05:00
Jeffrey Pfau 427b2bf362 PSP2: Fix build 2015-12-29 11:21:20 -08:00
Jeffrey Pfau 04d542e241 3DS: Fix debug build 2015-12-29 07:25:01 -05:00
Jeffrey Pfau 3b91d7aab1 Wii, 3DS: Fix build, enable zips 2015-12-29 07:24:46 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau ad9ea7125f Qt: Optimize log viewer to not mess with text rendering if hidden 2015-12-28 04:44:16 -05:00
Jeffrey Pfau 63e1875f6b GBA: Add savestte creation time to a savestate 2015-12-28 04:27:30 -05:00
Jeffrey Pfau 5c007289e4 GBA: Add extra data section to the end of savestates 2015-12-28 03:26:17 -05:00