Jeffrey Pfau
|
2235dcf2ab
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Qt: Fix crash when adjusting settings after closing a game
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2015-02-21 01:59:33 -08:00 |
Jeffrey Pfau
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7f592f78e8
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Qt: Runtime configurable audio driver
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2015-02-21 01:54:50 -08:00 |
Jeffrey Pfau
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07feb10f6d
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All: Enable link-time optimization
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2015-02-20 23:09:11 -08:00 |
Jeffrey Pfau
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1994977c8f
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Qt: Fix crash starting a GDB stub if a game isn't loaded
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2015-02-20 00:23:03 -08:00 |
Jeffrey Pfau
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d983f31b38
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GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
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2015-02-18 02:37:21 -08:00 |
Jeffrey Pfau
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0cdb26df54
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Qt: Move frame upload back onto main thread
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2015-02-17 22:22:31 -08:00 |
Jeffrey Pfau
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848cf162af
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GBA Thread: Fix possible deadlock in video sync
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2015-02-17 22:20:37 -08:00 |
Jeffrey Pfau
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1273ab4ca5
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Qt: Optimize logo drawing
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2015-02-17 21:27:23 -08:00 |
Jeffrey Pfau
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1f08d4c3c5
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Debugger: Add CLI functions for examining memory regions
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2015-02-13 01:14:08 -08:00 |
Jeffrey Pfau
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90e57c027b
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Debugger: Rename read/write commands
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2015-02-13 00:56:43 -08:00 |
Jeffrey Pfau
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8ca2e3adbd
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Debugger: Make I/O register names be addresses instead of values
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2015-02-13 00:49:13 -08:00 |
Jeffrey Pfau
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4b14b71861
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Util: Use proper locale for reading and writing float values
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2015-02-10 02:21:40 -08:00 |
Jeffrey Pfau
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502fdfcfad
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GBA RR: Fix fallthrough error when reading tags from a movie
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2015-02-05 23:39:15 -08:00 |
Jeffrey Pfau
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ef65d185a3
|
GBA: Support for unencrypted CodeBreaker codes
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2015-02-05 03:20:02 -08:00 |
Jeffrey Pfau
|
56291e63e5
|
Debugger: Add support for soft breakpoints
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2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
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7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
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2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
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e9a2b2a57c
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All: Update CHANGES
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2015-02-03 03:10:35 -08:00 |
Jeffrey Pfau
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0de46a7867
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GBA: Add API for getting Configuration structs for overrides and input
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2015-01-29 23:16:25 -08:00 |
Jeffrey Pfau
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41559813b7
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Merge branch 'optimization/idle-loop-detection'
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2015-01-28 22:34:06 -08:00 |
Jeffrey Pfau
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7e973c207a
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GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
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2015-01-27 21:43:28 -08:00 |
Jeffrey Pfau
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2dc710feeb
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Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
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2015-01-26 22:29:41 -08:00 |
Jeffrey Pfau
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96bc5b9bc7
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Debugger: Disassembly now lists PSR bitmasks (fixes #191)
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2015-01-26 01:41:06 -08:00 |
Jeffrey Pfau
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96ac72fbf9
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Debugger: Watchpoints now report address watched (fixes #68)
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2015-01-26 01:16:24 -08:00 |
Jeffrey Pfau
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f4fcdf35d4
|
Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
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2015-01-25 13:28:14 -08:00 |
Jeffrey Pfau
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eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
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2015-01-25 04:54:18 -08:00 |
Jeffrey Pfau
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0367a9db06
|
SDL: Properly clean up if a game doesn't launch
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2015-01-25 03:37:15 -08:00 |
Jeffrey Pfau
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09db378531
|
Perf: Fix crash when the GBA thread fails to start
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2015-01-25 03:12:53 -08:00 |
Jeffrey Pfau
|
0cf3006952
|
GBA Thread: Fix possible hang when loading an archive
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2015-01-25 00:12:33 -08:00 |
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
|
a398b0bb1e
|
All: Update CHANGES for 0.1.1
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2015-01-24 16:43:39 -08:00 |
Jeffrey Pfau
|
2400b760c8
|
Qt: Fix crash if a game pauses before any frames are shown
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2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
|
6d43fb7890
|
Debugger: Merge Thumb BL instructions when disassembling (fixes #133)
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2015-01-18 13:28:58 -08:00 |
Jeffrey Pfau
|
99d75ee9ed
|
Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
|
2015-01-18 02:27:25 -08:00 |
Jeffrey Pfau
|
b66ce64c47
|
GBA: Fix timers 2 and 3 updating incorrectly
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2015-01-17 02:21:49 -08:00 |
Jeffrey Pfau
|
d49a9a84f7
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
CHANGES
src/gba/gba-overrides.c
src/gba/gba-thread.h
src/gba/gba.c
|
2015-01-16 02:55:21 -08:00 |
Jeffrey Pfau
|
56d5fb579d
|
Debugger: Clean up GDB stub network interfacing
|
2015-01-16 00:50:15 -08:00 |
Jeffrey Pfau
|
69fb4e4c7b
|
Util: Fix SOCKET_FAILED macro
|
2015-01-16 00:11:50 -08:00 |
Jeffrey Pfau
|
535d179eb0
|
GBA: Improve accuracy of event timing
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2015-01-15 20:52:49 -08:00 |
Jeffrey Pfau
|
900dc3c13f
|
GBA Audio: Properly initialize audio FIFO channels
|
2015-01-15 20:49:39 -08:00 |
Jeffrey Pfau
|
c2040a1f63
|
GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
2015-01-15 02:01:33 -08:00 |
Jeffrey Pfau
|
1a9b0eec6f
|
GBA BIOS: Fix HuffUnComp boundary conditions
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2015-01-15 01:35:02 -08:00 |
Jeffrey Pfau
|
06bf931b77
|
GBA Memory: Fix alignment of open bus 8- and 16-bit loads
|
2015-01-15 01:10:54 -08:00 |
Jeffrey Pfau
|
10b0ad961a
|
GBA BIOS: Fix BIOS prefetch after reset
|
2015-01-14 22:08:51 -08:00 |
Jeffrey Pfau
|
68e6fc4dd7
|
GBA BIOS: Fix BIOS prefetch after returning from an IRQ
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2015-01-14 22:06:55 -08:00 |
Jeffrey Pfau
|
6f11092565
|
Debugger: Make watchpoints work with STM/LDM (fixes #169)
|
2015-01-14 20:51:07 -08:00 |
Jeffrey Pfau
|
7bc39569ed
|
GBA Video: Start video at the last scanline instead of the first
|
2015-01-14 02:29:45 -08:00 |
Jeffrey Pfau
|
cf88e47a8a
|
GBA Memory: Fix initial DMA state
|
2015-01-14 00:28:49 -08:00 |
Jeffrey Pfau
|
369ccc6402
|
GBA Memory: Properly bounds-check VRAM accesses
|
2015-01-13 21:24:41 -08:00 |
Jeffrey Pfau
|
787b2bd1a3
|
GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
|
2015-01-13 21:23:07 -08:00 |
Jeffrey Pfau
|
2688642f01
|
GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
|
2015-01-13 20:46:29 -08:00 |