Commit Graph

393 Commits

Author SHA1 Message Date
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau 19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau 11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau 5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau 98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00
Jeffrey Pfau 57bdbcd91e GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:24:47 -07:00
Jeffrey Pfau 31d409c8b1 Qt: Add 'Apply' button to settings window (fixes #103) 2015-09-09 01:44:31 -07:00
Jeffrey Pfau 11dc9f5161 Libretro: Use anonymous memory mappers for large blocks of memor 2015-09-07 22:21:25 -07:00
Jeffrey Pfau 31686c374e Libretro: Fix a memory leak with the render buffer 2015-09-07 22:16:50 -07:00
Jeffrey Pfau 90ea4cbe33 GBA: Fix BIOS check on big endian 2015-09-07 19:24:30 -07:00
Jeffrey Pfau c7d48ab087 ARM7: Force disable LTO on two files to work around a GCC bug 2015-09-01 00:30:02 -07:00
Jeffrey Pfau c0d7cfbf0b GBA Audio: Allow GBAAVStream to have no video callback 2015-08-30 22:54:53 -07:00
Jeffrey Pfau a8192f47e2 GBA: Better memory handling with PNG savestates 2015-08-30 19:14:59 -07:00
Jeffrey Pfau 933a6c4f36 GBA: Attempting to save a screenshot-style savestate should be allowed without libpng 2015-08-30 18:22:36 -07:00
Jeffrey Pfau e9c64a87bc GBA: Deinit savegame when unloading a ROM 2015-08-30 16:22:47 -07:00
Jeffrey Pfau 147852898c SDL: Support fullscreen in SDL 1.2 2015-08-27 19:31:00 -07:00
Jeffrey Pfau 6ba239d3f3 ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size 2015-08-23 07:21:14 -07:00
Jeffrey Pfau e9d4219d7b GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded 2015-08-22 13:36:42 -07:00
Jeffrey Pfau 534c9ca8f8 Qt: Reenable double buffering, as disabling it broke some Windows configs 2015-08-19 23:52:59 -07:00
Jeffrey Pfau c6efb396d4 Qt: Remove useless help icons in dialogs 2015-08-19 23:09:46 -07:00
Jeffrey Pfau 91b53fc0c1 Qt: Fix drag and drop on Windows 2015-08-19 22:17:09 -07:00
Jeffrey Pfau 003a21b13d GBA Memory: Use a dynamically sized mask for ROM memory 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f10613d1b Qt: Fix install path of XDG desktop file with DESTDIR 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f899737d9 Qt: Windows no longer spawn in the top left on first launch 2015-08-17 23:04:02 -07:00
Jeffrey Pfau 46cf812db3 Merge branch 'feature/shortcut-redo' 2015-08-17 22:08:59 -07:00
Jeffrey Pfau 861928d12a Qt: Window size command line options are now supported 2015-08-17 22:02:34 -07:00
Jeffrey Pfau 55bd608092 All: Update CHANGES for 0.3.0 2015-08-16 20:01:24 -07:00
Jeffrey Pfau 401bc9e9d6 GBA SIO: Fix reseting when there are SIO devices attached 2015-08-16 17:19:05 -07:00
Jeffrey Pfau 3a9ac188d4 Debugger: Fix use-after-free in breakpoint clearing code (again) 2015-08-15 22:12:26 -07:00
Jeffrey Pfau e528f673b8 Util: Fix formatting of floats 2015-08-15 14:51:03 -07:00
Jeffrey Pfau 4fd479897c GBA: Process multiple timer events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau ebfcc70b3d GBA Audio: Process multiple audio events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau 6822b8cabe GBA: Ensure cycles never go negative 2015-08-11 01:17:30 -07:00
Jeffrey Pfau e36f3c8211 GBA Video: Fix timing on first scanline 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 013948f129 GBA Memory: Run multiple DMAs in a tight loop if they all occur before present 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 9352f75e6f Qt: Fix crashes on Windows by using using QMetaObject to do cross-thread calls 2015-08-09 23:25:03 -07:00
Jeffrey Pfau 9c5852e89e SDL, Qt: Configurable audio sample rate 2015-08-09 21:36:43 -07:00
Jeffrey Pfau 870c8ebb8c Qt: Fix sync, hopefully 2015-08-06 19:04:03 -07:00
Jeffrey Pfau 3dc02dc81c Qt: Set window path to loaded ROM 2015-08-05 18:10:33 -07:00
Jeffrey Pfau 8e735a4668 Qt: Show checkmark for window sizes 2015-08-05 18:09:58 -07:00
Jeffrey Pfau cf8e84a1f8 Qt: Fix passing command line options 2015-08-05 18:04:31 -07:00
Jeffrey Pfau 071fe7ff2d GBA Thread: Automatically load patches, if detected 2015-08-04 19:35:26 -07:00
Jeffrey Pfau 03f166509f Qt: Make keymapper present more information, and space things out a bit more 2015-08-03 20:07:59 -07:00
Jeffrey Pfau 5c32172076 Qt: Make keymapper present more information, and space things out a bit more 2015-08-02 15:28:53 -07:00
Jeffrey Pfau 4e2d912790 All: Update CHANGES 2015-07-30 23:27:39 -07:00
Jeffrey Pfau 5c1140c34e GBA Video: Fix bg mode 3 - 5 tiles properly this time 2015-07-29 01:18:34 -07:00
Jeffrey Pfau 36047f4c44 Revert "GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled"
This reverts commit cd3b9cdc6b.
2015-07-29 01:18:34 -07:00
Jeffrey Pfau cd3b9cdc6b GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled 2015-07-28 10:03:11 -07:00
Jeffrey Pfau 1c6d87f578 All: Update CHANGES 2015-07-25 22:03:31 -07:00
Jeffrey Pfau 8c1194244d Qt: Fix analog buttons not getting unmapped 2015-07-25 22:02:16 -07:00
Jeffrey Pfau 2575097b7c GBA BIOS: Stub out SoundBias 2015-07-19 18:14:09 -07:00
Jeffrey Pfau d588b8c462 GBA BIOS: Implement Stop 2015-07-19 18:13:29 -07:00
Jeffrey Pfau 85c4162ad1 Libretro: BIOS loading 2015-07-17 20:48:23 -07:00
Jeffrey Pfau b6889d77f8 GBA Input: Allow axes and buttons to be mapped to the same key 2015-07-17 18:22:27 -07:00
Jeffrey Pfau 963758c348 Qt: Default controller profiles, with a few included already 2015-07-16 23:45:55 -07:00
Jeffrey Pfau 8ef50827fd Qt: Controller profiles now store shortcut settings 2015-07-14 22:51:27 -07:00
Jeffrey Pfau 73518ceda5 Qt: Add savestate save undo 2015-07-14 20:45:29 -07:00
Jeffrey Pfau f50f98416b Qt: Add savestate load undo 2015-07-13 21:56:05 -07:00
Jeffrey Pfau 4b3df31e49 GBA: Savedata is now synced shortly after data finishes being written 2015-07-07 00:30:10 -07:00
Jeffrey Pfau 250d3b940d VFS: Add sync method to force syncing with backing 2015-07-07 00:27:08 -07:00
Jeffrey Pfau b4c3440bc4 GBA Cheats: Fix Pro Action Replay and GameShark issues when used together 2015-07-06 23:12:06 -07:00
Jeffrey Pfau 6c87c1c69d GBA Video: Slightly optimize mode 0 mosaic rendering 2015-07-05 02:12:22 -07:00
Jeffrey Pfau e8b5127dac Qt: Configurable display driver (requires restart) 2015-07-03 00:05:55 -07:00
Lioncash 2141868cf2 Qt: (GameController) Add a missing va_end call to the log handler lambda 2015-07-02 10:21:22 -04:00
Jeffrey Pfau 06f02ef873 GBA Config: Check current directory for portable.ini 2015-07-01 21:55:21 -07:00
Jeffrey Pfau bddebef90b Qt: Fix window being too tall after exiting fullscreen (fixes #45) 2015-06-29 22:47:07 -07:00
Jeffrey Pfau 5bae2087fe All: Proper handling of Unicode file paths 2015-06-29 22:24:53 -07:00
Jeffrey Pfau 99878b32ca GBA Hardware: Backport generic RTC source into core 2015-06-29 21:09:36 -07:00
Jeffrey Pfau d92aefc872 All: Update CHANGES 2015-06-29 19:23:23 -07:00
Jeffrey Pfau 5f8548b8dc GBA Audio: Fix 8-bit writes to audio channel 3 frequency 2015-06-29 01:30:59 -07:00
Jeffrey Pfau 8a0c5b9a1f GBA Audio: Fix sample order in audio channel 3 2015-06-29 01:08:14 -07:00
Jeffrey Pfau 841a0909b9 GBA Audio: Implement audio reset for channels A/B 2015-06-29 01:07:28 -07:00
Jeffrey Pfau 0aef1bc6df Util: Allow loading IPS patches that grow the ROM 2015-06-28 02:00:33 -07:00
Jeffrey Pfau bd2c472cb3 SDL: Clean up GL context 2015-06-26 02:15:05 -07:00
Jeffrey Pfau a85ae6563c GBA: Fix timing of reading from timer registers 2015-06-22 22:32:46 -07:00
Jeffrey Pfau 688b1933ec All: Update CHANGES 2015-06-22 19:44:49 -07:00
Jeffrey Pfau bdb7635156 ARM7: Reduce the size of the Thumb instruction table 2015-06-21 16:19:23 -07:00
Jeffrey Pfau 8538e99a08 GBA: Flash erase timing changes 2015-06-19 04:25:29 -07:00
Jeffrey Pfau 2a6d79fee2 GBA Memory: Fix load/store multiple video memory waitstates 2015-06-19 02:44:50 -07:00
Jeffrey Pfau af4d5d7eb1 GBA: Yank support, needs work 2015-06-19 01:12:46 -07:00
Jeffrey Pfau d524148469 ARM7: Add emulation for Undefined CPU mode 2015-06-19 00:59:52 -07:00
Jeffrey Pfau 270ce0cba3 GBA Video: Refactor software renderer into separate files 2015-06-19 00:33:26 -07:00
Jeffrey Pfau 6f4871fb72 VFS: Fix line-reading to return proper values 2015-06-18 01:26:46 -07:00
Jeffrey Pfau e84a01f219 Qt: Make the default fullscreen binding for Windows be Alt-Enter 2015-06-17 22:08:23 -07:00
Jeffrey Pfau 4bd3555045 GBA Video: Fix windows not affecting sprites 2015-06-16 22:02:19 -07:00
Jeffrey Pfau 3cddb33288 GBA: Fix calls to endian-independent loadstores 2015-06-16 05:16:16 -07:00
Jeffrey Pfau e9d8f1ca46 Qt: Don't save window size when entering fullscreen 2015-06-13 12:39:09 -07:00
Jeffrey Pfau f1396aa844 Qt: Rename "Fullscreen" to "Toggle fullscreen" 2015-06-13 12:39:09 -07:00
Jeffrey Pfau 4469a9a05f All: Threads are now named 2015-06-13 01:41:07 -07:00
Jeffrey Pfau 910ff621b3 ARM7: Fix timing of multiplies to use N cycles 2015-06-12 03:26:50 -07:00
Jeffrey Pfau f8fd3ae2cc SDL: Clean up initialization functions 2015-06-12 00:58:03 -07:00
Jeffrey Pfau d09d0e505f SDL: Properly check for initialization 2015-06-12 00:58:03 -07:00
Jeffrey Pfau f2e298f78d SDL: Fix SDL build when OpenGL is missing 2015-06-12 00:58:02 -07:00
Jeffrey Pfau 242a9d1703 All: Update CHANGES 2015-06-10 01:08:01 -07:00