StapleButter
|
9a2e2998e9
|
salvage socket init code
|
2017-05-11 19:57:49 +02:00 |
StapleButter
|
eb7154e426
|
woops
|
2017-05-10 02:30:18 +02:00 |
StapleButter
|
f54f54fb7e
|
add support for writing to VCount. incl. fucked-up display and altering framerate accordingly.
|
2017-05-10 02:21:02 +02:00 |
StapleButter
|
63e15d2480
|
framerate limiter that sucks less, based off SDL2_gfx
|
2017-05-10 01:42:53 +02:00 |
StapleButter
|
9fe24cb1e7
|
latch 3D registers upon VBlank
(fixes the last bugs in Gericom's train game)
|
2017-05-09 22:22:52 +02:00 |
StapleButter
|
36fa621436
|
lay base for core->platform interaction
(immediately planned: threaded 3D renderer, wifi connectivity)
|
2017-05-09 04:55:38 +02:00 |
StapleButter
|
bde9e7dfed
|
fill BIOS exception vectors with undef opcode when no BIOSes are found
|
2017-05-09 04:52:17 +02:00 |
StapleButter
|
50d2ffb207
|
misc. things
|
2017-05-09 03:54:37 +02:00 |
StapleButter
|
7c1443b973
|
fix lighting behavior with normals that overflow
|
2017-05-03 23:54:31 +02:00 |
StapleButter
|
9e622dcc66
|
3D: attempt at fixing culling. players in Madden are no longer full of holes, and that also fixes occasional missing polygons in RaymanDS, and probably others.
|
2017-05-03 01:21:39 +02:00 |
StapleButter
|
ce240f4216
|
more wifi work: timers and their IRQs
|
2017-05-01 22:27:05 +02:00 |
StapleButter
|
d4270b0976
|
wifi: implement RAM access via the fancypants registers. allows Pictochat to proceed, but noone will reply to you.
|
2017-05-01 19:29:25 +02:00 |
StapleButter
|
ee8d621880
|
finalize CMake shit.
Windows will stick to CodeBlocks until making a cross-platform build system isn't a total trainwreck under Windows.
|
2017-04-30 03:46:27 +02:00 |
StapleButter
|
1b06b2765d
|
Merge branch 'master' of https://github.com/s1nka/melonDS
try to get CMake going, but it's not finished. don't use unless you know what you're doing.
|
2017-04-29 20:25:57 +02:00 |
StapleButter
|
ee0effd22f
|
implement xflip for bitmap sprites (fixes #32)
|
2017-04-29 16:18:33 +02:00 |
StapleButter
|
da31af9202
|
fix Z-buffering. not really clean, and not perfectly accurate.
|
2017-04-29 00:20:04 +02:00 |
StapleButter
|
2273bd2ea4
|
fix texcoord-from-vertex mode. it works like for normals (1.0 = 1/16 texel)
|
2017-04-28 17:35:57 +02:00 |
StapleButter
|
5de98cd484
|
add 32bit write to DIVCNT and SQRTCNT
|
2017-04-28 17:23:18 +02:00 |
StapleButter
|
ecbcf2172a
|
only trigger cart DMA on the CPU for which the cart interface is enabled.
fixes unstable firmware boot.
|
2017-04-27 18:45:43 +02:00 |
StapleButter
|
5217f4b056
|
set POSTFLG to 1 upon direct boot. fixes Pokémon White among others.
|
2017-04-26 16:17:03 +02:00 |
StapleButter
|
d9afcc37b8
|
fix display capture blending bugs. fancypants motion blur filters shouldn't look like acid trips anymore.
|
2017-04-25 16:55:19 +02:00 |
StapleButter
|
29938b566a
|
tiny thing
|
2017-04-25 16:24:31 +02:00 |
StapleButter
|
6707e5bb85
|
support 16bit access to the DMA fill regs
|
2017-04-25 16:13:16 +02:00 |
StapleButter
|
7ac538d5d2
|
better heuristic for Flash save type
|
2017-04-25 03:24:22 +02:00 |
StapleButter
|
9b5f293a9e
|
implement leading gap and 0x200-gap delays for ROM transfers
|
2017-04-25 02:26:37 +02:00 |
StapleButter
|
9eb68c2ede
|
misc optimizations
|
2017-04-25 01:14:26 +02:00 |
StapleButter
|
7ea488a3c9
|
support 8-bit writes to the color effect registers
|
2017-04-24 16:01:24 +02:00 |
StapleButter
|
8fd1124117
|
implement 8bit reads to the joypad ports
|
2017-04-24 01:30:30 +02:00 |
StapleButter
|
bdac2467e7
|
oh well
|
2017-04-23 15:38:39 +02:00 |
StapleButter
|
1759672d14
|
a few attempts at optimization
|
2017-04-23 15:25:15 +02:00 |
StapleButter
|
60cdc7d6f7
|
fix display capture. dumb bug of the year.
|
2017-04-23 01:05:04 +02:00 |
StapleButter
|
96b471d729
|
fix shadow oddities
not a proper fix, but shadows aren't emulated properly anyway
|
2017-04-22 19:06:48 +02:00 |
StapleButter
|
a086e22023
|
attempt at shadows. they're still a bit weird tho.
|
2017-04-22 18:04:54 +02:00 |
StapleButter
|
70c72004ac
|
behavior for translucent pixels is preserved even when alphablending is disabled
|
2017-04-22 17:15:50 +02:00 |
StapleButter
|
4f72ee3895
|
add support for polygon ID and conditional depth update for translucent pixels
|
2017-04-22 16:47:31 +02:00 |
StapleButter
|
eb656857d9
|
optimize the 3D renderer somewhat
|
2017-04-21 22:40:15 +02:00 |
StapleButter
|
796e60828c
|
small optimizations to the 3D renderer
|
2017-04-13 19:53:09 +02:00 |
StapleButter
|
2380c2f4ea
|
hopefully fix the DMA bug without breaking everything this time.
|
2017-04-13 04:16:57 +02:00 |
StapleButter
|
c62e160b26
|
* decal texture blending
* start implementing toon shading
* temp. revert the DMA fix, causes issues
|
2017-04-12 20:25:54 +02:00 |
StapleButter
|
54eeb38d3d
|
make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasionally getting cut in half.
|
2017-04-12 17:53:15 +02:00 |
StapleButter
|
db20d7408e
|
better wifi stub
|
2017-04-12 16:58:09 +02:00 |
StapleButter
|
96a3848d84
|
make ROM command handling accurate, remove gross DMA hack.
|
2017-04-11 20:21:31 +02:00 |
StapleButter
|
0b981f2a4d
|
fix addressing for tiny EEPROM.
|
2017-04-11 01:21:35 +02:00 |
StapleButter
|
84664a6ded
|
bypass first save command byte when it's zero. for Pokémon games.
|
2017-04-10 20:56:22 +02:00 |
StapleButter
|
8bbcc83771
|
* always render normal BG/OBJ graphics (even if they're not getting displayed, they can still be fed to the capture unit)
* fix 3D viewport calculation
* keep track of the clearbuffer attributes before VBlank
|
2017-04-10 20:24:41 +02:00 |
StapleButter
|
f2622c047b
|
some attempt at actually stubbing out wifi. except it won't fucking work.
|
2017-04-10 18:47:11 +02:00 |
StapleButter
|
2fef876eeb
|
box test, pos test, vec test
|
2017-04-09 17:15:39 +02:00 |
StapleButter
|
de4b046232
|
* more accurate flags (push/pop busy, test busy, vertex/poly overflow)
* more versatile and better clipping code
|
2017-04-09 16:12:12 +02:00 |
StapleButter
|
28ebd56fb8
|
* fix bug with 0-line tall windows (would be enabled for the whole screen)
* map some I/O ports
|
2017-04-09 03:47:47 +02:00 |
StapleButter
|
bc70f00372
|
windows!
|
2017-04-09 03:35:32 +02:00 |
StapleButter
|
3f3b2977d7
|
* sound capture from left/right mixers
* support for appropriate output modes
|
2017-04-08 22:59:27 +02:00 |
StapleButter
|
a4f436f827
|
* stub more wifi crap
* louder sound
* misc fixes
|
2017-04-07 17:37:49 +02:00 |
StapleButter
|
d8bbf25431
|
* PCM8, PCM16, ADPCM, white noise
* volume, volume div, panning, master volume
|
2017-04-07 01:06:10 +02:00 |
StapleButter
|
76c4e57608
|
preliminary audio. only supports PSG (and handles all channels as such). drops out every once in a while.
|
2017-04-06 22:38:46 +02:00 |
StapleButter
|
8d66beba6b
|
start SPU work
|
2017-04-06 19:44:34 +02:00 |
StapleButter
|
28cddadfbc
|
* bump version number
* feed system time into RTC
* start laying base for sound
|
2017-04-04 15:32:50 +02:00 |
s1nka
|
5d13538584
|
add CMake build system
|
2017-04-02 13:33:01 +06:00 |
StapleButter
|
3a61ed0a91
|
allow crapoed THUMB hireg ADD/CMP/MOV
|
2017-03-31 02:20:29 +02:00 |
StapleButter
|
bfe22e0b9b
|
allow 16/32 bit writes and reads to the gamecard command registers.
|
2017-03-31 01:50:01 +02:00 |
StapleButter
|
46ed4aeeb1
|
one last fix
|
2017-03-30 03:31:27 +02:00 |
StapleButter
|
8e5f175f5e
|
fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap.
|
2017-03-30 03:24:46 +02:00 |
StapleButter
|
a65b45a334
|
I am a fucking idiot
|
2017-03-29 23:09:47 +02:00 |
StapleButter
|
99e4ad409f
|
maybe this shit will finally work. also update the README.
|
2017-03-29 22:56:30 +02:00 |
StapleButter
|
9baeb3bd1a
|
tweaks
|
2017-03-29 22:49:36 +02:00 |
StapleButter
|
41f4ad6620
|
derp
|
2017-03-29 22:44:48 +02:00 |
StapleButter
|
4202a8f826
|
finish Flash support, mostly
|
2017-03-29 22:12:53 +02:00 |
StapleButter
|
2db5b21760
|
* emulation settings dialog
* proper setting for booting directly or from BIOS
* fix shit, again
|
2017-03-29 20:23:41 +02:00 |
StapleButter
|
f88226c99f
|
remember window size.
fix extra shit.
|
2017-03-29 20:12:03 +02:00 |
StapleButter
|
2ae2fedf21
|
minimum size for the SDL window.
screen scaling that preserves aspect ratio.
touchscreen takes scaling into account.
|
2017-03-29 19:41:25 +02:00 |
StapleButter
|
6bf0bf3924
|
blarg
|
2017-03-29 19:00:51 +02:00 |
StapleButter
|
4e7dc60d37
|
* clean up code
* working-ish run/pause/reset
* proper closing/cleanup
* ability to run BIOS alone
|
2017-03-29 18:59:20 +02:00 |
StapleButter
|
c0734352ab
|
don't rely on a SDL window to get keyboard input
|
2017-03-29 17:50:11 +02:00 |
StapleButter
|
e2cc3f1a72
|
attempt
|
2017-03-28 23:21:56 +02:00 |
StapleButter
|
d6bab52baa
|
oops
|
2017-03-28 22:12:17 +02:00 |
StapleButter
|
b5f461b950
|
custom main() and init SDL before everything else.
included WinMain() for compatiblity.
|
2017-03-28 22:07:58 +02:00 |
StapleButter
|
4ad96f1b34
|
start work on a separate SDL window
|
2017-03-28 17:03:08 +02:00 |
StapleButter
|
55e75dab47
|
stop the Start button from getting lost every goddamn time
|
2017-03-25 16:41:12 +01:00 |
StapleButter
|
f9a76124c3
|
woops
|
2017-03-25 16:25:12 +01:00 |
StapleButter
|
762b91d640
|
actual joystick support
|
2017-03-25 16:18:35 +01:00 |
StapleButter
|
12daf16282
|
input dialog finished
|
2017-03-25 05:25:03 +01:00 |
StapleButter
|
e6124c4776
|
start getting somewhere with that input config dialog
|
2017-03-25 05:04:15 +01:00 |
StapleButter
|
68eb4f6caf
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
|
2017-03-24 20:53:01 +01:00 |
StapleButter
|
f7ac0090f0
|
fix bugs
|
2017-03-23 23:55:22 +01:00 |
StapleButter
|
4f5eb6caa0
|
support for tiny EEPROM
|
2017-03-23 23:47:55 +01:00 |
StapleButter
|
49314244e1
|
start work on the input config dialog. nonfunctional and looks like shit.
add manifest crap under Windows so it gets the cool controls.
|
2017-03-23 23:38:40 +01:00 |
StapleButter
|
f237afeb66
|
aqezsfrdgthfyjgu
|
2017-03-23 17:27:33 +01:00 |
StapleButter
|
8c059c9953
|
* more thread-safe UI
* config system base
* FPS counter and limiter
|
2017-03-23 17:14:48 +01:00 |
StapleButter
|
91f46b00fb
|
fix bug that occured when a flush command was sent between lines 192 and 215
|
2017-03-21 18:08:11 +01:00 |
StapleButter
|
3590d210f3
|
always apply matrix push/pop/store/restore to the vector matrix stack, even in mode 1. fixes SM64DS lighting.
|
2017-03-21 12:52:17 +01:00 |
StapleButter
|
3dd79d63f1
|
start 3D rendering at scanline 215. fixes Worms2D.
|
2017-03-21 11:45:12 +01:00 |
StapleButter
|
cc86aa57ae
|
fix that bug where NSMB's backgrounds lagged one frame behind
|
2017-03-21 02:11:49 +01:00 |
StapleButter
|
08a634371a
|
fix bug that happened when HDMA got interrupted (or any repeating DMA, for that matter)
|
2017-03-21 02:05:40 +01:00 |
StapleButter
|
3a89513c93
|
* more accurate direct boot
* improve touchscreen precision a bit
* proper support for 512KB firmwares
|
2017-03-21 00:53:04 +01:00 |
StapleButter
|
2150240cbd
|
implement some obscure DMA types
|
2017-03-20 22:18:35 +01:00 |
StapleButter
|
a56bf5c76c
|
make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed, aging cart tests get further...)
|
2017-03-20 17:39:42 +01:00 |
StapleButter
|
f38bc94011
|
input, with hardcoded (but not retarded) key mappings.
touchscreen support that doesn't suck.
|
2017-03-20 00:43:45 +01:00 |
StapleButter
|
59d107bfb0
|
make ROM path not be hardcoded.
|
2017-03-19 19:07:39 +01:00 |
StapleButter
|
5a061bc638
|
begin work on wxWidgets+SDL interface
Windows crapo ditched
|
2017-03-19 18:43:01 +01:00 |
StapleButter
|
8a4ed8f41c
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |