try to get CMake going, but it's not finished. don't use unless you know what you're doing.
This commit is contained in:
StapleButter 2017-04-29 20:25:57 +02:00
commit 1b06b2765d
4 changed files with 62 additions and 1 deletions

1
.gitignore vendored
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@ -2,3 +2,4 @@ bin
obj
*.depend
*.layout
src/version.h

49
CMakeLists.txt Normal file
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@ -0,0 +1,49 @@
cmake_minimum_required(VERSION 2.8.11)
SET(PROJECT_WX melonDS)
PROJECT(${PROJECT_WX})
SET(APP_VERSION 0.1)
SET(INSTALL_PATH /usr/local/bin/)
SET(VERSION ${APP_VERSION})
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/src/version.h.cmake
${CMAKE_CURRENT_SOURCE_DIR}/src/version.h)
SET(SOURCES
src/wx/main.cpp
src/wx/EmuConfig.cpp
src/wx/InputConfig.cpp
src/ARM.cpp
src/ARMInterpreter.cpp
src/ARMInterpreter_ALU.cpp
src/ARMInterpreter_Branch.cpp
src/ARMInterpreter_LoadStore.cpp
src/Config.cpp
src/CP15.cpp
src/DMA.cpp
src/GPU.cpp
src/GPU2D.cpp
src/GPU3D.cpp
src/GPU3D_Soft.cpp
src/NDS.cpp
src/NDSCart.cpp
src/RTC.cpp
src/SPI.cpp
src/Wifi.cpp)
find_package(GTK2 2.0 REQUIRED)
include_directories(${GTK2_INCLUDE_DIRS})
find_package(wxWidgets REQUIRED)
include(${wxWidgets_USE_FILE})
link_libraries(${wxWidgets_LIBRARIES})
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
link_libraries(${SDL2_LIBRARIES})
add_executable(${PROJECT_WX} ${SOURCES})
target_link_libraries(${PROJECT_WX})
install(TARGETS ${PROJECT_WX} DESTINATION ${INSTALL_PATH})

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@ -19,7 +19,18 @@ Note: the DS-mode firmware in the 3DS isn't bootable, it only contains the bare
As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
How to build:
Linux:
* mkdir -p build
* cd build
* cmake ..
* make
Windows:
* use CodeBlocks
(build system not yet finished tho)
TODO LIST

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@ -19,7 +19,7 @@
#ifndef VERSION_H
#define VERSION_H
#define MELONDS_VERSION "0.2"
#define MELONDS_VERSION "@VERSION@"
#define MELONDS_URL "http://melonds.kuribo64.net/"