Commit Graph

908 Commits

Author SHA1 Message Date
StapleButter c4182b5ad3 BAHAHHAHAHAHH 2019-06-12 14:03:06 +02:00
Arisotura 34c60eaca4 fix bugs with line polygons 2019-06-12 13:14:11 +02:00
Arisotura 886bf6bc10 prevent loading savestates that are too recent 2019-06-12 12:49:52 +02:00
Arisotura 27f758d353 hack so that the GL renderer can render lines 2019-06-12 03:55:40 +02:00
Arisotura 4553da720c add setting for showing/hiding OSD 2019-06-12 03:32:25 +02:00
Arisotura ea5dc39e83 cheapass fix for texture positions, atleast effective at 1xIR 2019-06-12 02:55:38 +02:00
Arisotura a3fed77da3 somewhat better edge marking 2019-06-12 02:23:40 +02:00
Arisotura 711fda469e stop fast-forward hotkeys from getting lost every damn time 2019-06-12 01:39:12 +02:00
Arisotura 4abf0473c2 add pause/reset hotkeys 2019-06-12 01:12:49 +02:00
Arisotura 1cb8f3c8b2 rework input/hotkey code to suck less, implement the new features 2019-06-12 00:59:51 +02:00
Arisotura 82f4f4fdcb fix bugs, make it more responsive 2019-06-11 23:48:49 +02:00
Arisotura bfc12a038e add ability to map joystick axes, too
and add support for multiple hats
2019-06-11 23:41:48 +02:00
Arisotura 1ea25ac6f1 add ability to map keys with modifiers, only in config UI for now 2019-06-11 23:16:15 +02:00
Arisotura 4447e010d7 actually save the current joystick ID 2019-06-11 18:57:22 +02:00
Arisotura b9183b8818 begin work on multiple joystick support 2019-06-11 18:55:04 +02:00
Arisotura 543a40c7cb add some OSD messages. prepare shit. 2019-06-11 04:04:49 +02:00
Arisotura 3c70015da7 software renderer: fix rendering of line polygons. fixes #350 2019-06-11 03:10:32 +02:00
Arisotura 09cfdc6e76 pft 2019-06-10 18:24:38 +02:00
Arisotura fd28391160 fix ass-stupid bug in CP15 PU region setup 2019-06-10 15:29:40 +02:00
Arisotura d28035674a GPU2D: hardware renders sprites one scanline in advance.
fixes #375 (midframe OAM update)
2019-06-10 03:05:26 +02:00
Arisotura 9ab331c6dd fix more stupid shit. askzjkdsf 2019-06-09 20:44:35 +02:00
Arisotura c056dfe509 fix fog alpha 2019-06-09 19:53:28 +02:00
Arisotura 086354a420 miserable, feeble little attempt at edge marking 2019-06-09 19:32:02 +02:00
Arisotura 434a3007e2 fasterer BG/OBJ VRAM reads 2019-06-09 16:06:01 +02:00
Arisotura 10df601023
Merge pull request #442 from tgsm/bump-cmake-version
cmake: bump minimum version
2019-06-09 13:54:44 +02:00
tgsm 5f4f1408b3 cmake: bump minimum version
add_link_options() only exists on cmake >=3.13.
2019-06-09 04:57:36 -04:00
Arisotura 00a5576492 fasterer IRQ check. clean up code. 2019-06-08 22:16:51 +02:00
Arisotura 8fc30d69c5 fix last bugs when changing video settings with no game loaded 2019-06-08 13:06:36 +02:00
Arisotura bc53ff35a9 this is the same thing, but, for the sake of consistency 2019-06-08 12:39:52 +02:00
Arisotura 6b09953b25
Merge pull request #420 from Ace4896/update-readme
Update dependencies in README
2019-06-06 16:10:55 +02:00
Jon Pacheco 8cc6b988bf Update dependencies in README
- Sorted list of dependencies in alphabetical order
- Added mingw-w64-x86_64-mesa to MSYS instructions
- Use nproc --all for determining number of make jobs
2019-06-04 16:22:25 +01:00
Arisotura eaaf5ec93b also, don't hardcode the timer interval in the callback 2019-06-04 16:19:49 +02:00
Arisotura 86b4cbcb03 when closing an input config dialog, remove SDL timer if needed
fixes #429
2019-06-04 16:17:30 +02:00
Arisotura c8472a67c1 make capitalization consistent 2019-06-04 15:56:09 +02:00
Arisotura 33caccf701
Merge pull request #401 from Ace4896/fast-forward-hotkey
Add Fast Forward (Hold and Toggle) Hotkeys
2019-06-04 15:53:32 +02:00
Arisotura 97f4b5f70b
Merge branch 'master' into fast-forward-hotkey 2019-06-04 15:53:08 +02:00
Arisotura 3134c8fc66 add support for setting key mappings to none 2019-06-04 15:44:40 +02:00
Arisotura e3dc4e122a use OSD for some actual purposes 2019-06-03 17:01:53 +02:00
Arisotura 2b3ca2089f take the OSD shito somewhere 2019-06-03 16:45:55 +02:00
Arisotura 4a4415fc2e more work on OSD 2019-06-03 15:00:49 +02:00
Arisotura 43e3e53afc fix some shito 2019-06-02 21:45:36 +02:00
Arisotura 0aca7a6828 I guess adding font.h can't hurt 2019-06-02 15:29:37 +02:00
Arisotura 5487a4e71c fix bugs when changing 3D renderer with no game loaded 2019-06-02 15:22:37 +02:00
Arisotura 6de19645f8 fix potential crash when running the software renderer (oops) 2019-06-02 14:57:59 +02:00
Arisotura 3aa971403b lay base for OSD 2019-06-02 14:33:20 +02:00
Arisotura 78208a9728 OpenGL: fix cases of layers/sprites blending over the 3D layer 2019-06-01 03:39:35 +02:00
Arisotura 27d21e06df use regular slash instead of backslash in config file name. fixes #413 2019-06-01 02:54:38 +02:00
Arisotura 06e08b053f do binding of VS inputs and FS outputs before linking shader programs, as per OpenGL standard.
should fix the rendering issues with strict drivers (AMD, Intel).
2019-05-31 02:26:13 +02:00
StapleButter 6f5e45ef2c also, properly delete glarea framebuffers on exit 2019-05-30 23:16:56 +02:00
StapleButter b9529e8361 Linux: fix uiGLGetProcAddress() 2019-06-01 00:27:54 +02:00