lay base for OSD
This commit is contained in:
parent
78208a9728
commit
3aa971403b
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@ -11,6 +11,7 @@ SET(SOURCES_LIBUI
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DlgInputConfig.cpp
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DlgVideoSettings.cpp
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DlgWifiSettings.cpp
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OSD.cpp
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)
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option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON)
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@ -0,0 +1,305 @@
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/*
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Copyright 2016-2019 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <queue>
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#include <SDL2/SDL.h>
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#include "types.h"
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#include "OSD.h"
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#include "libui/ui.h"
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#include "../OpenGLSupport.h"
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#include "font.h"
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extern int WindowWidth, WindowHeight;
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namespace OSD
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{
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const u32 kOSDMargin = 6;
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typedef struct
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{
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Uint32 Timestamp;
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u32 Width, Height;
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u32* Bitmap;
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bool DrawBitmapLoaded;
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uiDrawBitmap* DrawBitmap;
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bool GLTextureLoaded;
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GLuint GLTexture;
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} Item;
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std::queue<Item*> CurrentItems;
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bool Init()
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{
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}
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void DeInit()
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{
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}
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int FindBreakPoint(const char* text, int i)
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{
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// i = character that went out of bounds
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for (int j = i; j >= 0; j--)
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{
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if (text[j] == ' ')
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return j;
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}
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return i;
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}
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void LayoutText(const char* text, u32* width, u32* height, int* breaks)
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{
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u32 w = 0;
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u32 h = 14;
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u32 totalw = 0;
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u32 maxw = WindowWidth - (kOSDMargin*2);
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int lastbreak = -1;
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int numbrk = 0;
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u16* ptr;
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memset(breaks, 0, sizeof(int)*64);
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for (int i = 0; text[i] != '\0'; )
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{
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int glyphsize;
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if (text[i] == ' ')
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{
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glyphsize = 6;
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}
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else
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{
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u32 ch = text[i];
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if (ch < 0x10 || ch > 0x7E) ch = 0x7F;
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ptr = &font[(ch-0x10) << 4];
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glyphsize = ptr[0];
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if (!glyphsize) glyphsize = 6;
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else glyphsize += 2; // space around the character
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}
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w += glyphsize;
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if (w > maxw)
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{
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// wrap shit as needed
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if (text[i] == ' ')
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{
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if (numbrk >= 64) break;
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breaks[numbrk++] = i;
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i++;
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}
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else
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{
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int brk = FindBreakPoint(text, i);
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if (brk != lastbreak) i = brk;
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if (numbrk >= 64) break;
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breaks[numbrk++] = i;
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lastbreak = brk;
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}
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w = 0;
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h += 14;
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}
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else
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i++;
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if (w > totalw) totalw = w;
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}
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*width = totalw;
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*height = h;
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}
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u32 RainbowColor(u32 inc)
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{
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// inspired from Acmlmboard
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if (inc < 100) return 0xFFFF9BFF + (inc << 8);
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else if (inc < 200) return 0xFFFFFF9B - ((inc-100) << 16);
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else if (inc < 300) return 0xFF9BFF9B + (inc-200);
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else if (inc < 400) return 0xFF9BFFFF - ((inc-300) << 8);
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else if (inc < 500) return 0xFF9B9BFF + ((inc-400) << 16);
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else return 0xFFFF9BFF - (inc-500);
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}
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void RenderText(u32 color, const char* text, Item* item)
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{
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u32 w, h;
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int breaks[64];
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bool rainbow = (color == 0);
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u32 rainbowinc = rand() % 600;
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color |= 0xFF000000;
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const u32 shadow = 0xC0000000;
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LayoutText(text, &w, &h, breaks);
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item->Width = w;
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item->Height = h;
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item->Bitmap = new u32[w*h];
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memset(item->Bitmap, 0, w*h*sizeof(u32));
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u32 x = 0, y = 1;
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u32 maxw = WindowWidth - (kOSDMargin*2);
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int curline = 0;
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u16* ptr;
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for (int i = 0; text[i] != '\0'; )
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{
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int glyphsize;
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if (text[i] == ' ')
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{
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x += 6;
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}
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else
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{
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u32 ch = text[i];
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if (ch < 0x10 || ch > 0x7E) ch = 0x7F;
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ptr = &font[(ch-0x10) << 4];
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int glyphsize = ptr[0];
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if (!glyphsize) x += 6;
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else
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{
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x++;
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if (rainbow)
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{
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color = RainbowColor(rainbowinc);
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rainbowinc = (rainbowinc + 30) % 600;
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}
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// draw character
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for (int cy = 0; cy < 12; cy++)
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{
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u16 val = ptr[4+cy];
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for (int cx = 0; cx < glyphsize; cx++)
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{
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if (val & (1<<cx))
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item->Bitmap[((y+cy) * w) + x+cx] = color;
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}
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}
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x += glyphsize;
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x++;
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}
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}
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i++;
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if (breaks[curline] && i >= breaks[curline])
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{
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i = breaks[curline++];
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if (text[i] == ' ') i++;
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x = 0;
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y += 14;
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}
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}
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// shadow
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for (y = 0; y < h; y++)
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{
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for (x = 0; x < w; x++)
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{
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u32 val;
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val = item->Bitmap[(y * w) + x];
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if ((val >> 24) == 0xFF) continue;
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if (x > 0) val = item->Bitmap[(y * w) + x-1];
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if (x < w-1) val |= item->Bitmap[(y * w) + x+1];
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if (y > 0)
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{
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if (x > 0) val |= item->Bitmap[((y-1) * w) + x-1];
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val |= item->Bitmap[((y-1) * w) + x];
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if (x < w-1) val |= item->Bitmap[((y-1) * w) + x+1];
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}
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if (y < h-1)
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{
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if (x > 0) val |= item->Bitmap[((y+1) * w) + x-1];
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val |= item->Bitmap[((y+1) * w) + x];
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if (x < w-1) val |= item->Bitmap[((y+1) * w) + x+1];
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}
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if ((val >> 24) == 0xFF)
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item->Bitmap[(y * w) + x] = shadow;
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}
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}
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}
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void test(u32* berp)
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{
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Item barp;
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RenderText(0x000000, "This is a test of OSD, it can display really long messages, like thiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis. Also, pancakes are the best thing ever.", &barp);
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for (int y = 0; y < barp.Height; y++)
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{
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for (int x = 0; x < barp.Width; x++)
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{
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u32 src = barp.Bitmap[(y*barp.Width)+x];
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u32 dst = berp[((y+6)*256)+x+6];
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u32 sR = (src >> 16) & 0xFF;
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u32 sG = (src >> 8) & 0xFF;
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u32 sB = (src ) & 0xFF;
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u32 sA = (src >> 24) & 0xFF;
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u32 dR = (dst >> 16) & 0xFF;
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u32 dG = (dst >> 8) & 0xFF;
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u32 dB = (dst ) & 0xFF;
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dR = ((sR * sA) + (dR * (255-sA))) >> 8;
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dG = ((sG * sA) + (dG * (255-sA))) >> 8;
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dB = ((sB * sA) + (dB * (255-sA))) >> 8;
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dst = (dR << 16) | (dG << 8) | dB;
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berp[((y+6)*256)+x+6] = dst | 0xFF000000;
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}
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}
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delete[] barp.Bitmap;
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}
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void AddMessage(u32 color, const char* text)
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{
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//
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}
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void Update(bool opengl)
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{
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//
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}
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}
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@ -0,0 +1,36 @@
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/*
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Copyright 2016-2019 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef OSD_H
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#define OSD_H
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namespace OSD
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{
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bool Init();
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void DeInit();
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void test(u32* berp);
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void AddMessage(u32 color, const char* text);
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void Update(bool opengl);
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}
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#endif // OSD_H
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@ -0,0 +1,135 @@
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/*
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Copyright 2016-2019 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef FONT_H
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#define FONT_H
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unsigned short font[] = {
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12, 0, 0, 0,0x0C03, 0x0E07, 0x070E, 0x039C, 0x01F8, 0x00F0, 0x00F0, 0x01F8, 0x039C, 0x070E, 0x0E07, 0x0C03,
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12, 0, 0, 0,0x01C0, 0x00E0, 0x0060, 0x0860, 0x0C60, 0x0FE0, 0x07F0, 0x0038, 0x001C, 0x000E, 0x0007, 0x0003,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
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12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
12, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
2, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000, 0x0003, 0x0003, 0x0000, 0x0000,
|
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9, 0, 0, 0,0x01EF, 0x01EF, 0x018C, 0x01CE, 0x00E7, 0x0063, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x00CC, 0x00CC, 0x03FF, 0x03FF, 0x00CC, 0x00CC, 0x03FF, 0x03FF, 0x00CC, 0x00CC, 0x0000, 0x0000,
|
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8, 0, 0, 0,0x0018, 0x00FE, 0x00FF, 0x001B, 0x007F, 0x00FE, 0x00D8, 0x00FF, 0x007F, 0x0018, 0x0000, 0x0000,
|
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10, 0, 0, 0,0x0306, 0x038F, 0x01CF, 0x00E6, 0x0070, 0x0038, 0x019C, 0x03CE, 0x03C7, 0x0183, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x007C, 0x00FE, 0x00C6, 0x00EE, 0x007C, 0x037E, 0x03E7, 0x01F3, 0x03BF, 0x031E, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x000F, 0x000F, 0x000C, 0x000E, 0x0007, 0x0003, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x000C, 0x000E, 0x0007, 0x0003, 0x0003, 0x0003, 0x0003, 0x0007, 0x000E, 0x000C, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x0003, 0x0007, 0x000E, 0x000C, 0x000C, 0x000C, 0x000C, 0x000E, 0x0007, 0x0003, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0030, 0x0333, 0x03B7, 0x01FE, 0x00FC, 0x00FC, 0x01FE, 0x03B7, 0x0333, 0x0030, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0030, 0x0030, 0x0030, 0x0030, 0x03FF, 0x03FF, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x000F, 0x000F, 0x000C, 0x000E, 0x0007, 0x0003,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x03FF, 0x03FF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
3, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0007, 0x0007, 0x0007, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0300, 0x0380, 0x01C0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0007, 0x0003, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x00FF, 0x00C3, 0x00C3, 0x00C3, 0x00C3, 0x00C3, 0x00C3, 0x00FF, 0x007E, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x0006, 0x0007, 0x0007, 0x0006, 0x0006, 0x0006, 0x0006, 0x0006, 0x000F, 0x000F, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x00FF, 0x00C3, 0x00C0, 0x00FE, 0x007F, 0x0003, 0x0003, 0x00FF, 0x00FF, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007F, 0x00FF, 0x00C0, 0x00C0, 0x007C, 0x00FC, 0x00C0, 0x00C0, 0x00FF, 0x007F, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x00FF, 0x00FE, 0x0060, 0x0060, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x00FF, 0x00FF, 0x0003, 0x0003, 0x007F, 0x00FF, 0x00C0, 0x00C0, 0x00FF, 0x007F, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x007F, 0x0003, 0x0003, 0x007F, 0x00FF, 0x00C3, 0x00C3, 0x00FF, 0x007E, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x00FF, 0x00FF, 0x00C0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000C, 0x000C, 0x000C, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x00FF, 0x00C3, 0x00C3, 0x007E, 0x00FF, 0x00C3, 0x00C3, 0x00FF, 0x007E, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x00FF, 0x00C3, 0x00C3, 0x00FF, 0x00FE, 0x00C0, 0x00C0, 0x00FE, 0x007E, 0x0000, 0x0000,
|
||||
3, 0, 0, 0,0x0000, 0x0000, 0x0007, 0x0007, 0x0000, 0x0000, 0x0000, 0x0007, 0x0007, 0x0000, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x0000, 0x0000, 0x000E, 0x000E, 0x0000, 0x0000, 0x000C, 0x000E, 0x0007, 0x0003, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x0030, 0x0038, 0x001C, 0x000E, 0x0007, 0x0007, 0x000E, 0x001C, 0x0038, 0x0030, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x007F, 0x007F, 0x0000, 0x0000, 0x007F, 0x007F, 0x0000, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x0003, 0x0007, 0x000E, 0x001C, 0x0038, 0x0038, 0x001C, 0x000E, 0x0007, 0x0003, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x007E, 0x00FF, 0x00C3, 0x00C3, 0x00F0, 0x0078, 0x0018, 0x0000, 0x0018, 0x0018, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x00FC, 0x01FE, 0x0387, 0x0333, 0x037B, 0x03FB, 0x01F3, 0x0007, 0x03FE, 0x03FC, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x00FE, 0x01FF, 0x0183, 0x0183, 0x0183, 0x01FF, 0x01FF, 0x0183, 0x0183, 0x0183, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x00FF, 0x01FF, 0x0183, 0x0183, 0x00FF, 0x01FF, 0x0183, 0x0183, 0x01FF, 0x00FF, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x00FE, 0x00FF, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x00FF, 0x00FE, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x007F, 0x00FF, 0x01C3, 0x0183, 0x0183, 0x0183, 0x0183, 0x01C3, 0x00FF, 0x007F, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x01FF, 0x01FF, 0x0003, 0x0003, 0x00FF, 0x00FF, 0x0003, 0x0003, 0x01FF, 0x01FF, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x01FF, 0x01FF, 0x0003, 0x0003, 0x00FF, 0x00FF, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x01FE, 0x01FF, 0x0003, 0x0003, 0x01F3, 0x01F3, 0x0183, 0x0183, 0x01FF, 0x00FE, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x0183, 0x0183, 0x0183, 0x0183, 0x01FF, 0x01FF, 0x0183, 0x0183, 0x0183, 0x0183, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x003F, 0x003F, 0x000C, 0x000C, 0x000C, 0x000C, 0x000C, 0x000C, 0x003F, 0x003F, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x01F0, 0x01F0, 0x00C0, 0x00C0, 0x00C0, 0x00C0, 0x00C3, 0x00C3, 0x00FF, 0x007E, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x0183, 0x01C3, 0x00E3, 0x0073, 0x003F, 0x003F, 0x0073, 0x00E3, 0x01C3, 0x0183, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x007F, 0x007F, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0387, 0x03CF, 0x03FF, 0x037B, 0x0333, 0x0303, 0x0303, 0x0303, 0x0303, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0307, 0x030F, 0x031F, 0x033B, 0x0373, 0x03E3, 0x03C3, 0x0383, 0x0303, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x01FE, 0x03FF, 0x0303, 0x0303, 0x0303, 0x0303, 0x0303, 0x0303, 0x03FF, 0x01FE, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x00FF, 0x01FF, 0x0183, 0x0183, 0x01FF, 0x00FF, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x01FE, 0x03FF, 0x0303, 0x0303, 0x0333, 0x0373, 0x03E3, 0x01C3, 0x03FF, 0x037E, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x00FF, 0x01FF, 0x0183, 0x0183, 0x01FF, 0x00FF, 0x0073, 0x00E3, 0x01C3, 0x0183, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x01FE, 0x01FF, 0x0003, 0x0003, 0x01FF, 0x03FE, 0x0300, 0x0300, 0x03FE, 0x01FE, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x03FF, 0x03FF, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000,
|
||||
9, 0, 0, 0,0x0183, 0x0183, 0x0183, 0x0183, 0x0183, 0x0183, 0x0183, 0x0183, 0x01FF, 0x00FE, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0303, 0x0303, 0x0303, 0x0303, 0x0387, 0x01CE, 0x00FC, 0x0078, 0x0030, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0303, 0x0303, 0x0303, 0x0333, 0x037B, 0x03FF, 0x03CF, 0x0387, 0x0303, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0387, 0x01CE, 0x00FC, 0x0078, 0x0078, 0x00FC, 0x01CE, 0x0387, 0x0303, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0303, 0x0387, 0x01CE, 0x00FC, 0x0078, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x03FF, 0x03FF, 0x01C0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x03FF, 0x03FF, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x000F, 0x000F, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x000F, 0x000F, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0003, 0x0007, 0x000E, 0x001C, 0x0038, 0x0070, 0x00E0, 0x01C0, 0x0380, 0x0300, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x000F, 0x000F, 0x000C, 0x000C, 0x000C, 0x000C, 0x000C, 0x000C, 0x000F, 0x000F, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x0018, 0x003C, 0x007E, 0x00E7, 0x00C3, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x03FF, 0x03FF,
|
||||
4, 0, 0, 0,0x000F, 0x000F, 0x0003, 0x0007, 0x000E, 0x000C, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x003E, 0x007E, 0x0060, 0x007E, 0x007F, 0x0063, 0x007F, 0x007E, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x003F, 0x007F, 0x0063, 0x0063, 0x0063, 0x007F, 0x003F, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x007E, 0x007F, 0x0003, 0x0003, 0x0003, 0x0003, 0x007F, 0x007E, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0060, 0x0060, 0x0060, 0x007E, 0x007F, 0x0063, 0x0063, 0x0063, 0x007F, 0x007E, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x003E, 0x007F, 0x0063, 0x007F, 0x003F, 0x0003, 0x003F, 0x003E, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x003C, 0x003E, 0x0006, 0x0006, 0x001F, 0x001F, 0x0006, 0x0006, 0x0006, 0x0006, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x007E, 0x007F, 0x0063, 0x0063, 0x007F, 0x007E, 0x0060, 0x0060, 0x007E, 0x003E,
|
||||
7, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x003F, 0x007F, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x0000, 0x0000,
|
||||
2, 0, 0, 0,0x0003, 0x0003, 0x0000, 0x0000, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0060, 0x0060, 0x0000, 0x0000, 0x0060, 0x0060, 0x0060, 0x0060, 0x0060, 0x0063, 0x007F, 0x003E,
|
||||
8, 0, 0, 0,0x0003, 0x0003, 0x00E3, 0x0073, 0x003B, 0x001F, 0x001F, 0x003B, 0x0073, 0x00E3, 0x0000, 0x0000,
|
||||
4, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x000F, 0x000E, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x01FF, 0x03FF, 0x0333, 0x0333, 0x0333, 0x0333, 0x0333, 0x0333, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x003F, 0x007F, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x0000, 0x0000, 0x007E, 0x00FF, 0x00C3, 0x00C3, 0x00C3, 0x00C3, 0x00FF, 0x007E, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x003F, 0x007F, 0x0063, 0x0063, 0x007F, 0x003F, 0x0003, 0x0003, 0x0003, 0x0003,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x007E, 0x007F, 0x0063, 0x0063, 0x007F, 0x007E, 0x0060, 0x0060, 0x0060, 0x0060,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x003B, 0x007F, 0x0067, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x0000, 0x0000, 0x007E, 0x007F, 0x0003, 0x007F, 0x00FE, 0x00C0, 0x00FE, 0x007E, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x0006, 0x0006, 0x003F, 0x003F, 0x0006, 0x0006, 0x0006, 0x0006, 0x003E, 0x003C, 0x0000, 0x0000,
|
||||
7, 0, 0, 0,0x0000, 0x0000, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x0063, 0x007F, 0x007E, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0303, 0x0303, 0x0303, 0x0387, 0x01CE, 0x00FC, 0x0078, 0x0030, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0303, 0x0303, 0x0333, 0x037B, 0x03FF, 0x03CF, 0x0387, 0x0303, 0x0000, 0x0000,
|
||||
8, 0, 0, 0,0x0000, 0x0000, 0x00C3, 0x00E7, 0x007E, 0x003C, 0x003C, 0x007E, 0x00E7, 0x00C3, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0303, 0x0307, 0x038E, 0x01DC, 0x00F8, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006,
|
||||
8, 0, 0, 0,0x0000, 0x0000, 0x00FF, 0x00FF, 0x0070, 0x0038, 0x001C, 0x000E, 0x00FF, 0x00FF, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x0038, 0x003C, 0x000C, 0x000C, 0x000F, 0x000F, 0x000C, 0x000C, 0x003C, 0x0038, 0x0000, 0x0000,
|
||||
2, 0, 0, 0,0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0000, 0x0000,
|
||||
6, 0, 0, 0,0x0007, 0x000F, 0x000C, 0x000C, 0x003C, 0x003C, 0x000C, 0x000C, 0x000F, 0x0007, 0x0000, 0x0000,
|
||||
10, 0, 0, 0,0x0000, 0x0000, 0x0000, 0x031C, 0x03BE, 0x01F7, 0x00E3, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
11, 0, 0, 0,0x0555, 0x0000, 0x0401, 0x0000, 0x0401, 0x0000, 0x0401, 0x0000, 0x0401, 0x0000, 0x0555, 0x0000,
|
||||
};
|
||||
#endif
|
|
@ -46,6 +46,8 @@
|
|||
|
||||
#include "../Savestate.h"
|
||||
|
||||
#include "OSD.h"
|
||||
|
||||
|
||||
// savestate slot mapping
|
||||
// 1-8: regular slots (quick access)
|
||||
|
@ -972,6 +974,8 @@ void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
|
|||
uiRect top = {0, 0, 256, 192};
|
||||
uiRect bot = {0, 0, 256, 192};
|
||||
|
||||
//OSD::test(GPU::Framebuffer[frontbuf][0]);
|
||||
|
||||
uiDrawBitmapUpdate(ScreenBitmap[0], GPU::Framebuffer[frontbuf][0]);
|
||||
uiDrawBitmapUpdate(ScreenBitmap[1], GPU::Framebuffer[frontbuf][1]);
|
||||
|
||||
|
|
Loading…
Reference in New Issue